So, uh, in the next update, would it be possible for you to make the machines either retain or drop their inventory? Because I was playing me^4 and I accidentally broke my gem refiner and cutter, and I lost about a stack and a half of legendary bag gems. They didn't drop or retain their contents, they just trashed them.
Theres a bug in me^4 that when i break a crystal,the wold is broken.cant open any gui,redstone doesnt work and the game does not save.please help me!
That is not the correct way to submit a bug report! and thus I will not 'help you', I need more information, I have loaded my mod into ME^4 and played with it, and everything works fine...
So i get this weird glitch in me^4: if i put 3 efficiency upgrades and the advanced range upgrade in the farm manager, it bugs out and grows the crystals in weird growth spurts that go from 0 percent to 100 percent every so often and has some sort of leak or bug that slowly builds up till minecraft is too laggy to be playable. This is with the 10k rm/t from a resonant energy cell.
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Is it possible to make the gem refiner and cutter interact with automation mods? (I don't know the technical terms, but I want to be able to input/output shards/final product automatically)
Is it possible to make the gem refiner and cutter interact with automation mods? (I don't know the technical terms, but I want to be able to input/output shards/final product automatically)
If you mean piping things in and out then yes, it has already been done in the dev versions! \o/
So, we're having a weird problem on my server. When we try to use the seed infuser, we can put the universal seed on the left, but we can't seem to put any materials on the right. Am I doing something wrong?
On a similar note, are we supposed to be able to plant the universal seeds by themselves to grow more seeds?
So, we're having a weird problem on my server. When we try to use the seed infuser, we can put the universal seed on the left, but we can't seem to put any materials on the right. Am I doing something wrong?
On a similar note, are we supposed to be able to plant the universal seeds by themselves to grow more seeds?
We're using 0.0.4a
That may be a bug with 0.0.4a, Please wait till I update the mod.
I think something might be a little wrong with running FC in a server environment. This conversion works just fine in single player, but multiplayer it does not. (Using 0.0.4. 4A, seed infuser is broken.) Configs are all fine for the server, I haven't changed anything, so I'm, not sure why the energetic crystals are making emeralds.
I think something might be a little wrong with running FC in a server environment. This conversion works just fine in single player, but multiplayer it does not. (Using 0.0.4. 4A, seed infuser is broken.) Configs are all fine for the server, I haven't changed anything, so I'm, not sure why the energetic crystals are making emeralds.
This has hopefully been fixed in the beta versions.
I don't want to sound like a nag, but might there be an ETA on that for public release? I just want to know if I should bother keeping it in my server pack for now, considering at this point it's not that usable.
Using the latest beta off your jenkins build thing and I was wondering if the farm manager being removed was intended? Or is it my configs making the block disappear?
[Just put the new jar into the mods folder for ME^4 so yeh]
Using the latest beta off your jenkins build thing and I was wondering if the farm manager being removed was intended? Or is it my configs making the block disappear?
[Just put the new jar into the mods folder for ME^4 so yeh]
Im playing ME^4 and i updated to 0.0.5 of the mod and im having a problem where the gem cutter doesnt want to work. I can put rough shards in but nothing happens. Any ideas?
Im playing ME^4 and i updated to 0.0.5 of the mod and im having a problem where the gem cutter doesnt want to work. I can put rough shards in but nothing happens. Any ideas?
Break and replace the gem cutter? It is working fine for me...
Already done sorry about the loss...
That is not the correct way to submit a bug report! and thus I will not 'help you', I need more information, I have loaded my mod into ME^4 and played with it, and everything works fine...
Farm size selectors are gone, and there seems to be a Blood Orb slot on the lower right.
1) I did the "dimensionWhitelist":1 to all the .json files
2) I have light
But
When I connect up a Redstone Energy Cell supply to the Farm it sucks it dry FAST while not growing a thing.
Is this behavior expected from the current build included in ME^4? or am I doing something wrong?
If you mean piping things in and out then yes, it has already been done in the dev versions! \o/
On a similar note, are we supposed to be able to plant the universal seeds by themselves to grow more seeds?
We're using 0.0.4a
That may be a bug with 0.0.4a, Please wait till I update the mod.
I think something might be a little wrong with running FC in a server environment. This conversion works just fine in single player, but multiplayer it does not. (Using 0.0.4. 4A, seed infuser is broken.) Configs are all fine for the server, I haven't changed anything, so I'm, not sure why the energetic crystals are making emeralds.
This has hopefully been fixed in the beta versions.
[Just put the new jar into the mods folder for ME^4 so yeh]
It is intended
Break and replace the gem cutter? It is working fine for me...