Cosmetic Armor is a simple mod that brings four additional armor slots to the Player's inventory. What's special about these four slots though is that any armor placed in them will only appear visually on the Player, and not affect the Player in any way. It allows for the usage of one armor piece (say, Boots of the Traveler) while still retaining the aesthetics brought by another.
Pressing the Cosmetic Inventory hotkey (C by default) opens up this GUI. The slots along the left are the armor slots you're used to, where the slots on the right contain the armor to be displayed on your Player. Any armor that doesn't have a corresponding piece of cosmetic armor will render as normal.
Don't have any armor you'd rather wear, but don't want to look at what you're wearing either? Then craft yourself some "Skin" armor today!
This armor, when placed in a cosmetic armor slot, will simply hide the armor in the corresponding armor slot without replacing it with anything else.
Alternate Downloads: The latest version can also be found here if the above widgets haven't updated
Regarding Mod Packs: I've had a lot of people ask me about mod packs lately, so this is my official say on the matter.Permission is automatically granted, unless a mod pack is found to be breaking a mod's license/the author's wishes regarding packs, in which case permission is automatically revoked.
Finally! I remember looking for a mod like this a couple months ago. Thank you for making it!
Also, a bug! Item duplicate when placing armor (in the head and leg slot so far).
Description: I place a helmet and it shows up in the cosmetic GUI but I get to keep the original helmet, when removing the helmet from the cosmetic GUI, I get another copy of the helmet.
That's it. Great work on this! Diamonds to you! :Diamond::Diamond::Diamond:
Cosmetic Armor is a simple mod that brings four additional armor slots to the Player's inventory. What's special about these four slots though is that any armor placed in them will only appear visually on the Player, and not affect the Player in any way. It allows for the usage of one armor piece (say, Boots of the Traveler) while still retaining the aesthetics brought by another.
Pressing the Cosmetic Inventory hotkey (C by default) opens up this GUI. The slots along the left are the armor slots you're used to, where the slots on the right contain the armor to be displayed on your Player. Any armor that doesn't have a corresponding piece of cosmetic armor will render as normal.
Don't have any armor you'd rather wear, but don't want to look at what you're wearing either? Then craft yourself some "Skin" armor today!
This armor, when placed in a cosmetic armor slot, will simply hide the armor in the corresponding armor slot without replacing it with anything else.
Alternate Downloads: The latest version can also be found here if the above widgets haven't updated
Regarding Mod Packs: I've had a lot of people ask me about mod packs lately, so this is my official say on the matter.Permission is automatically granted, unless a mod pack is found to be breaking a mod's license/the author's wishes regarding packs, in which case permission is automatically revoked.
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Image Removed
Changelog:
* Fixed armor being accepted in to any slot
* Fixed cosmetic armor items not dropping on death
Question: Is there a way to cloak a piece of armor? E.g., I abhor boots, but I would still like to wear them for practical purposes.
Mods I Develop: Garden Stuff -- Storage Drawers -- Hunger Strike
Tools I Develop: NBTExplorer -- Substrate
Bug report on v1.0.1: You can shift click armour in to the wrong slots.
Also, a bug! Item duplicate when placing armor (in the head and leg slot so far).
Description: I place a helmet and it shows up in the cosmetic GUI but I get to keep the original helmet, when removing the helmet from the cosmetic GUI, I get another copy of the helmet.
That's it. Great work on this! Diamonds to you! :Diamond::Diamond::Diamond:
Crimson Knight armor from Thaumcraft 4.
Would this work Armorer Workshop Armor?
I'm wondering this myself. I would love to use this, but I don't see the slots when I have Baubles installed.
Baubles and this have separate keybinds, which each open their own GUI. No conflicts.
Bad news, fixing it is gonna be fun
Instructions for the "skin" armor can be found in the main post.