1.7.10
1.7.2
1.6.4
Forge
Geochests (v1.2.3) - Take the world with you!
Poll: What major features should I add for version 1.1 of Geochests?
Ended Jan 13, 2015
Ended Jan 13, 2015
Geochests
Take the world with you!
Download Link
1.6.4 = Download Here
1.7.2 = Download Here
1.7.10 = Download Here
Features
After years of enjoying Minecraft’s many awesome mods, I thought it was finally time to give something back. Enter the Geochests Mod - I hope you enjoy it!
Take your home with you
Take the guesswork out of mining
Copy and paste in Creative
Note: I've done my best to make the mod stable, but this is only version 1.2, so please let me know if you see any bugs and I'll try to fix them in future updates.
Major Features Added
Installation
Tips and Tricks
A Caution on Use with Other Mods
This mod has been thoroughly tested with all block and entity types in Minecraft 1.7.10 and should work without any significant hitches. Use with other mods and mod packs however has not been thoroughly tested and should be approached with great caution!
Non-vanilla blocks will not rotate with the chest. This is generally harmless but can result in things like lava pipes suddenly spilling out onto the ground. As such, I’ve included an indicator to show if your chest is in the same orientation as its contents (the top of the clasp on the chest is magenta when it is oriented the same and grey when it isn’t), and as of version 1.0.7 I've also included an option settable per Geochest to lock the chest's orientation.
A far more significant risk, however, comes from the fact that not all mods know how to handle their blocks being unexpectedly ripped out of the world and put back again elsewhere! In extreme cases, they can crash and/or cause data loss in the geochest or the affected chunk. If combining Geochests with other mods or mod packs, back up your server regularly!
All that said, this mod provides a lot of utility and makes a fun addition to most mod packs - so please do comment if you find another mod or mod pack that Geochests plays nicely with!
Thank You
Thank you for trying out my mod - I hope you have fun and I look forward to hearing all your feedback!
~Sirwol~
Click on this spoiler to see mods and ideas that I support!
Here's what she/he said on the use with other mods:
Click on this spoiler to see mods and ideas that I support!
Currently there is no option to craft Geodite manually instead of having it spawn in the world, but that's a neat idea - I'll definitely put a settable option for that in the next update.
And you can definitely use it in your modpack (the more people who do that the better as far as I'm concerned) - just back up your world and check to see how it behaves with the other mods first. I've used it a fair bit with Attack of the B-Team and some mods such as Biomes-a-plenty work very happily with it, whilst other mods such as Statues and Carpenter's Blocks not so much.
As for why 1.6.4 - that was the norm back when I started work on this. I only just finished it after a long hiatus - I guess a 1.7.10 version may be in order
So the best solution I can see would be to create some kind of standard which other mods could implement if they wanted to be compatible with Geochests. It's something I'd like to add in the future, but it's probably only worth it if Geochests becomes popular enough that other modders would bother to implement my method of rotation storage.
Thanks for thinking about my idea, and thanks. And okay then.
Click on this spoiler to see mods and ideas that I support!
I had a little time tonight, so I've added this as a feature and updated the build to 1.0.4.
You can now set mineableGeodite and craftableGeodite to true or false in the ModGeochests config file (both default to true). Geodite ore will only spawn when mineableGeodite is true. And if craftableGeodite is true, you can combine an emerald with magenta dye to create Geodite.
@tomberry87 - Awesome mod spotlight, keep spreading the word
@Fixided - Yes please!!! I'd love for anyone using the mod to post what they can and can't get to work with this mod so I can look at ways to improve compatibility.
Thanks for your time
http://www.youtube.com/channel/UCUwWh93XjfnETLNBEd96LwA
check out my mod pack for technic The Hero Rises
http://www.technicpack.net/modpack/details/the-hero-rises.444786
Read the latest pages before you ask something, you might save yourself some trouble.
I took down godzilla from the godzilla mod with vanilla gear and only lost ~17000 HP.
1. First and foremost, this must get updated to 1.7.10
2. Suggestion to get the chests to pick up mobs and villagers.
3. Make the chests compatible with inventory tweaks.
That is all. Thank you and have a wonderful day.
If Minecraft were real, you'd be a zombie right now.
You can chain Geochests, so if you want to hold more, try placing a second, third, etc. Geochest in the area of the first one. When you trigger the first one, the effect will chain and collect up even larger areas. It requires a little work to lay down all the chests, but you can collect whole villages into a single chest this way!