You are the win, MamiyaOtaru! we've donated, and I encourage everyone I know personally that uses VoxelMap to donate. No server upgrade until we have VoxelMap support for the new release!
Just a note to anyone who may be getting this error: Unknown World!
VoxelMap is one of my essential mods and I love it, but I'd been having a nagging issue with "Unknown world" errors in chat whenever I'd change worlds. I tried multiple server plugins as suggested in this thread to manage the world names, but no matter how many times I'd chosen the world in the map UI it never saved.
I just found out it's because I was using our world names with colons. Our worlds always follow a naming convention of "Destinos:WorldName" and I was using that convention in VoxelMap.
When I just on a whim, thought to try "Destonos_Worldname" it started working fine So if you're having this problem, try eliminiating :'s (and maybe other special characters?) from your names in VoxelMap.
It'd also be great if VoxelMap in 1.12.2 could be updated to support Mixin 0.8!
The game is currently crashing if started with the latest versions VanillaFix, JustEnoughIDs or the SpongeForge framework: https://pastebin.com/f6hFp4eQ
I'm not sure if this is caused due to caching issues of the mini-map or some incompatibilities with other mods, but I would love to know whether these 1.12.2 issues of the mod could be addressed, so players using it could experience less game crashes
I'm a longtime user. Having an issue I see just this morning where some worlds on a multi-world sever are not selecting the correct map.
Anything I can do here? I really don't want to have to reinstall Voxelmap and lose all my data.
Uninstalling Voxelmap would not delete your minimap data from your profile, so just reinstalling the mod would not change anything.
I have heard of similar issues with Voxelmap, since it saves minimaps per server IP per dimension name/ID.
What Minecraft version are you on?
Do you own the Multi-world server?
Did you, or do you know if the owner did swap around some/any of the dimensions on the server?
Ultimately, what you could probably do is change the names of some minimap save folders in .minecraft/voxelmap in order to resynch them with Multiworld's worlds.
"I let people see how horrendous my code is specifically so it can become less bad." ~ Spirit 2018-10-18
"Never, ever, EVER give a maid a bazooka..." ~ CaerMaster 2018-02-10
"When in doubt read Zsashas' Signature " ~ Vadis365 2016-09-09
"Your post count reflects your uncertainty more than it does your knowledge." ~ Me
Yeah, it seems from moving the cursor that the coordinate display changes corresponding to the area of the map. However, the further zoomed out I am, the more off the coordinates displayed are from the actual world. If I want to get an accurate coordinate set from the world map, I have to zoom all the way in, and even then can be 50-100 meters off from where I am in the world.
When zoomed all the way out, it's wayyyyy off. As an example, I'm currently standing on -340, +250. I hit 'M' for world map and hovered the cursor above my icon. It says I'm at -1150, -242. The numbers change depending on where the map is centered.
Edit - I think I figured out what's going on. In the world map, it's calculating coordinates relative to the top left corner rather than relative to the center. That's why it's more accurate the more zoomed in I am. I just tried zooming all the way in and putting my icon in the top left, and it gave me the correct coordinates when I hovered the cursor over my icon. Does that make sense?
I'm still experiencing this on 1.10.6b for Minecraft 1.16.1, Fabric 0.8.9 build 203, and it makes the world map extremely hard to use. I'm on macOS if that makes a difference. I find it strange that this isn't a more widespread issue. Perhaps it's only affecting macs?
I am having a problem with voxelmap showing waypoints from an older version of a world. To clarify, I play on a mc server that has multiworlds, We;ve just updated to 1.16.3 and the old nether was deleted from the server, and the new one installed. However when I go to the nether now, and look at the map, the new areas Ive uncovered in this new Nether, are overlayed over the old Nether. How can I reset this? Also, when I make a waypoint in this new nether, instead of showing that its in the Nether , its showing that its been saved in EWG Nether, the old one.
Ive tried deleting all the nether waypoints from the .points folder for this server but it hasnt done anything to the map itself.
Id really like to have a brand new nether map with no old map showing
I'm having a weird problem with Voxelmap crashing when I try to change the "worldmap" options in the options screen. I open the worldmap, hit "options," and then click "worldmap" and the game crashes without fail. Error report is here http://ronsoros.github.io/?26f2d42a575ef6e359247a2e26bf467190d36834
I'm having a weird problem with Voxelmap crashing when I try to change the "worldmap" options in the options screen. I open the worldmap, hit "options," and then click "worldmap" and the game crashes without fail. Error report is here http://ronsoros.github.io/?26f2d42a575ef6e359247a2e26bf467190d36834
Any thoughts? Anyone experiencing the same?
Could you perhaps use a text sharing site that actually works? Pastebin for instance?
What Minecraft version? In what way did you install Voxelmap?
"I let people see how horrendous my code is specifically so it can become less bad." ~ Spirit 2018-10-18
"Never, ever, EVER give a maid a bazooka..." ~ CaerMaster 2018-02-10
"When in doubt read Zsashas' Signature " ~ Vadis365 2016-09-09
"Your post count reflects your uncertainty more than it does your knowledge." ~ Me
Thanks for your feedback, Robijnvogel. The crash report can be found on Pastebin at https://pastebin.com/raw/fyBTGd7e. The relevant version and system information is below:
Minecraft Version: 1.16.4
Operating System: Windows 10 (64 bit)
Java Version: 1.8.0_51
Memory: 1200707000 bytes (1145 MB) / 1912602624 bytes (1824 MB) up to 2147483648 bytes (2048 MB)
CPU: 12x Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
Mod Version: fabricmod_VoxelMap-1.10.11_for_1.16.3
Installation method: I installed it by dropping it into the mod folder after I installed Fabric loader and put the API in the mod folder.
Fabric Version: fabric-installer-0.6.1.51
Fabric API Version: fabric-api-0.25.4+1.16
Additional system details can be found in the crash report towards the bottom.
Also, I'm interested in reading your guide on reading crash reports and reporting crashes, but the link is forbidden. Is there any chance you can share an active link to it?
Thanks for your feedback, Robijnvogel. The crash report can be found on Pastebin at https://pastebin.com/raw/fyBTGd7e. The relevant version and system information is below:
Minecraft Version: 1.16.4
Operating System: Windows 10 (64 bit)
Java Version: 1.8.0_51
Memory: 1200707000 bytes (1145 MB) / 1912602624 bytes (1824 MB) up to 2147483648 bytes (2048 MB)
CPU: 12x Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
Mod Version: fabricmod_VoxelMap-1.10.11_for_1.16.3
Installation method: I installed it by dropping it into the mod folder after I installed Fabric loader and put the API in the mod folder.
Fabric Version: fabric-installer-0.6.1.51
Fabric API Version: fabric-api-0.25.4+1.16
Additional system details can be found in the crash report towards the bottom.
Also, I'm interested in reading your guide on reading crash reports and reporting crashes, but the link is forbidden. Is there any chance you can share an active link to it?
Thanks again for your input.
It does seem like that version of VoxelMap was created for MC version 1.16.3 before version 1.16.4 was released.
"I let people see how horrendous my code is specifically so it can become less bad." ~ Spirit 2018-10-18
"Never, ever, EVER give a maid a bazooka..." ~ CaerMaster 2018-02-10
"When in doubt read Zsashas' Signature " ~ Vadis365 2016-09-09
"Your post count reflects your uncertainty more than it does your knowledge." ~ Me
worldmap (and waypoint) options menu crash fixed for 1.16.4. Might backport to 1.16.3 if needed, but TBH I'd really rather just maintain the current version for each major release of Minecraft. Thanks for the report, dumb error on my part
You are the win, MamiyaOtaru! we've donated, and I encourage everyone I know personally that uses VoxelMap to donate. No server upgrade until we have VoxelMap support for the new release!
Just a note to anyone who may be getting this error: Unknown World!
VoxelMap is one of my essential mods and I love it, but I'd been having a nagging issue with "Unknown world" errors in chat whenever I'd change worlds. I tried multiple server plugins as suggested in this thread to manage the world names, but no matter how many times I'd chosen the world in the map UI it never saved.
I just found out it's because I was using our world names with colons. Our worlds always follow a naming convention of "Destinos:WorldName" and I was using that convention in VoxelMap.
So if you're having this problem, try eliminiating :'s (and maybe other special characters?) from your names in VoxelMap.
When I just on a whim, thought to try "Destonos_Worldname" it started working fine
Founding member of the Madminers!
It'd also be great if VoxelMap in 1.12.2 could be updated to support Mixin 0.8!
The game is currently crashing if started with the latest versions VanillaFix, JustEnoughIDs or the SpongeForge framework: https://pastebin.com/f6hFp4eQ
new version
1.9.18
release for 1.16.
bumped version number
1.10.0
Some old changelogs that weren't listed here:
1.9.19
1.9.20
In the 1.12.2 version, apart from the Botania crashes, players also continuously report experiencing various random crashes that disappear after removing VoxelMap; here are the most common crash-reports: https://pastebin.com/KWG0T0c4 & https://pastebin.com/hAFBujBH.
They have been reported to me in Discord dozens of times (you can see https://discordapp.com/channels/96554564429299712/630933254488326158/726391363364454441, https://discordapp.com/channels/96554564429299712/630933254488326158/726454827420221520 from today), but also in GitHub over: https://github.com/xJon/The-1.12.2-Pack/issues/407#issuecomment-631465385, https://github.com/xJon/The-1.12.2-Pack/issues/165#issuecomment-581640385, https://github.com/xJon/The-1.12.2-Pack/issues/282 and more.
I'm not sure if this is caused due to caching issues of the mini-map or some incompatibilities with other mods, but I would love to know whether these 1.12.2 issues of the mod could be addressed, so players using it could experience less game crashes
Thank you in advance!
some new fixes
1.10.1 (and 1.19.21 for MC 1.15)
1.10.2 (and 1.19.22 for MC 1.15)
1.10.3 (and 1.19.23 for MC 1.12-1.15)
1.10.4 (and 1.19.24 for MC 1.15)
bad one snuck through when I enabled unicode letters in waypoint names. Fix uploaded
1.10.5 (and 1.9.25 for MC 1.12 - 1.15)
I'm a longtime user. Having an issue I see just this morning where some worlds on a multi-world sever are not selecting the correct map.
Anything I can do here? I really don't want to have to reinstall Voxelmap and lose all my data.
Uninstalling Voxelmap would not delete your minimap data from your profile, so just reinstalling the mod would not change anything.
I have heard of similar issues with Voxelmap, since it saves minimaps per server IP per dimension name/ID.
What Minecraft version are you on?
Do you own the Multi-world server?
Did you, or do you know if the owner did swap around some/any of the dimensions on the server?
Ultimately, what you could probably do is change the names of some minimap save folders in .minecraft/voxelmap in order to resynch them with Multiworld's worlds.
If you're new to troubleshooting Minecraft Crashes, or just interested, please read my guide on reading crash reports and reporting crashes.
"I let people see how horrendous my code is specifically so it can become less bad." ~ Spirit 2018-10-18
" ~ Vadis365 2016-09-09
"Never, ever, EVER give a maid a bazooka..." ~ CaerMaster 2018-02-10
"When in doubt read Zsashas' Signature
"Your post count reflects your uncertainty more than it does your knowledge." ~ Me
new version
1.10.6 (and 1.9.26 for MC 1.12 - 1.15)
I'm still experiencing this on 1.10.6b for Minecraft 1.16.1, Fabric 0.8.9 build 203, and it makes the world map extremely hard to use. I'm on macOS if that makes a difference. I find it strange that this isn't a more widespread issue. Perhaps it's only affecting macs?
Hullo,
I am having a problem with voxelmap showing waypoints from an older version of a world. To clarify, I play on a mc server that has multiworlds, We;ve just updated to 1.16.3 and the old nether was deleted from the server, and the new one installed. However when I go to the nether now, and look at the map, the new areas Ive uncovered in this new Nether, are overlayed over the old Nether. How can I reset this? Also, when I make a waypoint in this new nether, instead of showing that its in the Nether , its showing that its been saved in EWG Nether, the old one.
Ive tried deleting all the nether waypoints from the .points folder for this server but it hasnt done anything to the map itself.
Id really like to have a brand new nether map with no old map showing
I'm having a weird problem with Voxelmap crashing when I try to change the "worldmap" options in the options screen. I open the worldmap, hit "options," and then click "worldmap" and the game crashes without fail. Error report is here http://ronsoros.github.io/?26f2d42a575ef6e359247a2e26bf467190d36834
Any thoughts? Anyone experiencing the same?
Could you perhaps use a text sharing site that actually works? Pastebin for instance?
What Minecraft version? In what way did you install Voxelmap?
If you're new to troubleshooting Minecraft Crashes, or just interested, please read my guide on reading crash reports and reporting crashes.
"I let people see how horrendous my code is specifically so it can become less bad." ~ Spirit 2018-10-18
" ~ Vadis365 2016-09-09
"Never, ever, EVER give a maid a bazooka..." ~ CaerMaster 2018-02-10
"When in doubt read Zsashas' Signature
"Your post count reflects your uncertainty more than it does your knowledge." ~ Me
People are still experiencing crashes with VoxelMap 1.12.2 - https://github.com/xJon/The-1.12.2-Pack/issues/565#issuecomment-727624343
Thanks for your feedback, Robijnvogel. The crash report can be found on Pastebin at https://pastebin.com/raw/fyBTGd7e. The relevant version and system information is below:
Minecraft Version: 1.16.4
Operating System: Windows 10 (64 bit)
Java Version: 1.8.0_51
Memory: 1200707000 bytes (1145 MB) / 1912602624 bytes (1824 MB) up to 2147483648 bytes (2048 MB)
CPU: 12x Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
Mod Version: fabricmod_VoxelMap-1.10.11_for_1.16.3
Installation method: I installed it by dropping it into the mod folder after I installed Fabric loader and put the API in the mod folder.
Fabric Version: fabric-installer-0.6.1.51
Fabric API Version: fabric-api-0.25.4+1.16
Additional system details can be found in the crash report towards the bottom.
Also, I'm interested in reading your guide on reading crash reports and reporting crashes, but the link is forbidden. Is there any chance you can share an active link to it?
Thanks again for your input.
It does seem like that version of VoxelMap was created for MC version 1.16.3 before version 1.16.4 was released.
That may just be why it is not working correctly.
I'll aks MamiyaOtaru about it, okay?
If you're new to troubleshooting Minecraft Crashes, or just interested, please read my guide on reading crash reports and reporting crashes.
"I let people see how horrendous my code is specifically so it can become less bad." ~ Spirit 2018-10-18
" ~ Vadis365 2016-09-09
"Never, ever, EVER give a maid a bazooka..." ~ CaerMaster 2018-02-10
"When in doubt read Zsashas' Signature
"Your post count reflects your uncertainty more than it does your knowledge." ~ Me
worldmap (and waypoint) options menu crash fixed for 1.16.4. Might backport to 1.16.3 if needed, but TBH I'd really rather just maintain the current version for each major release of Minecraft. Thanks for the report, dumb error on my part
Thanks!! I appreciate your efforts and all your work.