The Meaning of Life, the Universe, and Everything.
Join Date:
9/25/2011
Posts:
58
Xbox:
Torkkar
Member Details
so heres a question WHERE THE BLOODY HELL is the NON LIGHTLOADER version built for FORGE cause I tried light loader combind with forge for my 1.7.10 mudpack and guess what Lightload Brakes every single mod in the pack so again where is the forge version?
so heres a question WHERE THE BLOODY HELL is the NON LIGHTLOADER version built for FORGE cause I tried light loader combind with forge for my 1.7.10 mudpack and guess what Lightload Brakes every single mod in the pack so again where is the forge version?
Well there isn't one and there will most likely never be one, so if I were you I would spend time to fix your mod pack instead of being a bit rude.
I have seen many people play the 1.8 version and watch them over and over to make sure I got it right. I install liteloader right. and I put the voxelmap in the correct folder. the Mod folder. set it up. run Minecraft. the liteloader works, but says there are no mods to use. I am using the 1.8 map mod. it works with everyone! What am I doing wrong?
Are you sure you install liteloader correctly? I realized I was installing it wrong. When you open up the installer, don't select anything. Just open it and then proceed with installation. Tell me if it works then
Opening a single or multiplayer server causes the game to freeze at the loading screen and crash.
I've tried every option I could think of. I followed the instructions given to someone else who had a similar crash report, but it didn't work. I downloaded the Liteloader 1.8 snapshot and Voxel Map again, it didn't work. Thank you for your help and sorry if I missed something
---- Minecraft Crash Report ----
WARNING: coremods are present:
FMLPlugin (InventoryTweaks-1.59-176.jar)
Contact their authors BEFORE contacting forge
// Hey, that tickles! Hehehe!
Time: 1/2/16 11:52 AM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at com.thevoxelbox.voxelmap.l.int(Unknown Source)
at com.thevoxelbox.voxelmap.l.do(Unknown Source)
at com.thevoxelbox.voxelmap.t.do(Unknown Source)
at com.thevoxelbox.voxelmap.litemod.LiteModVoxelMap.onPostRenderHUD(Unknown Source)
at com.mumfrey.liteloader.core.event.HandlerList$HUDRenderListener15.onPostRenderHUD(HandlerList$HUDRenderListener15.java:100)
at com.mumfrey.liteloader.client.LiteLoaderEventBrokerClient.postRenderHUD(LiteLoaderEventBrokerClient.java:380)
at com.mumfrey.liteloader.client.CallbackProxyClient.postRenderHUD(CallbackProxyClient.java:115)
at com.mumfrey.liteloader.core.event.EventProxy.$event0001a(EventProxy.java:237)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1266)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1055)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.thevoxelbox.voxelmap.l.int(Unknown Source)
at com.thevoxelbox.voxelmap.l.do(Unknown Source)
at com.thevoxelbox.voxelmap.t.do(Unknown Source)
at com.thevoxelbox.voxelmap.litemod.LiteModVoxelMap.onPostRenderHUD(Unknown Source)
at com.mumfrey.liteloader.core.event.HandlerList$HUDRenderListener15.onPostRenderHUD(HandlerList$HUDRenderListener15.java:100)
at com.mumfrey.liteloader.client.LiteLoaderEventBrokerClient.postRenderHUD(LiteLoaderEventBrokerClient.java:380)
at com.mumfrey.liteloader.client.CallbackProxyClient.postRenderHUD(CallbackProxyClient.java:115)
at com.mumfrey.liteloader.core.event.EventProxy.$event0001a(EventProxy.java:237)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['Mewly'/107595, l='MpServer', x=8.50, y=65.00, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 8.00,64.00,8.00 - World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 2 game time, 2 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityPlayerSP['Mewly'/107595, l='MpServer', x=8.50, y=65.00, z=8.50]]
Retry entities: 0 total; []
Server brand: ~~NULL~~
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:407)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2502)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:374)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 201849584 bytes (192 MB) / 450043904 bytes (429 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1563 Optifine OptiFine_1.8_HD_U_D5 7 mods loaded, 7 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1563.jar)
UCHIJA Forge{11.14.4.1563} [Minecraft Forge] (forge-1.8-11.14.4.1563.jar)
UCHIJA inventorytweaks{1.59-176-9318a76-dirty} [Inventory Tweaks] (InventoryTweaks-1.59-176.jar)
UCHIJA LunatriusCore{1.1.2.30} [LunatriusCore] (LunatriusCore-1.8-1.1.2.30-universal.jar)
UCHIJA Schematica{1.7.7.140} [Schematica] (Schematica-1.8-1.7.7.140-universal.jar)
UCHIJA worldedit{6.1} [WorldEdit] (worldedit-forge-mc1.8-6.1.jar)
Loaded coremods (and transformers):
FMLPlugin (InventoryTweaks-1.59-176.jar)
invtweaks.forge.asm.ContainerTransformer
GL info: ' Vendor: 'NVIDIA Corporation' Version: '2.1.2' Renderer: 'GeForce 6150SE nForce 430/integrated/SSE2'
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: GeForce 6150SE nForce 430/integrated/SSE2 GL version 2.1.2, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Serinity HD [1.8.1].zip, [1.8] Woodpecker V2.2.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
I downloaded this and liteloader and followed the instructions to install it. It worked at first but now when I go into a world it says you have no waypoints in this world, and theres no map. Please help.
java.lang.ArrayIndexOutOfBoundsException: 348
at org.lwjgl.input.Keyboard.getKeyName(Keyboard.java:429)
at com.thevoxelbox.voxelmap.l.for(Unknown Source)
at com.thevoxelbox.voxelmap.l.if(Unknown Source)
at com.thevoxelbox.voxelmap.a.b.func_73869_a(Unknown Source)
at net.minecraft.client.gui.GuiScreen.func_146282_l(GuiScreen.java:319)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:276)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1640)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Rollback Post to RevisionRollBack
All comments that I post using the Google translation have been translated into English
I think there is that the order is difficult to understand is English, I'm sorry at that time
I really love how useful Voxel Map is. In particular, I think the full screen map is the most useful map interface I've ever seen in Minecraft. It's responsive, very easy to make and edit waypoints, and the right-click teleport has spoiled me. The (configurable) ability to zoom out super-far is unprecedented as well, and handily beats the painstaking process of filling out a vanilla Minecraft map.
My only suggestion would be to add a button in the waypoint edit interface to set the waypoint to your current location, so you could go through and update them as needed without having to type any numbers in.
Yes, that's right.
Before renewing, I didn't crash in version 1.2.1 of voxelMap which was being used, so is it said that it can't correspond to a change of specifications after that?
There is no remembrance which fell in particular by other key setting.
Rollback Post to RevisionRollBack
All comments that I post using the Google translation have been translated into English
I think there is that the order is difficult to understand is English, I'm sorry at that time
All comments that I post using the Google translation have been translated into English
I think there is that the order is difficult to understand is English, I'm sorry at that time
I'll certainly take a look at it and see if there is a fix to be made. At the moment I am on vacation though so it might take a little while. I wont be home for more than another week
I like this mod, but I have one question: So I want to use this on a LAN server with a few friends of mine
But I want to know if there's any way to force disable the Player Radar (so we can't see each other)
So far I'm aware of two ways it can be done, 1 using Forge Essentials, and 2 using BUkkit plugins
But I'm hosting on a regular forgeserver jar, and Forge Essentials has a lot of compatibility issues with other mods and all I really need it for is to disable the radar on server.
Just curious if there's a simpler way I can implement this, any help is appreciated
I knew the process which crashes, so it'll be reported.
The pattern which crashes When key setting is done from the voxelMap menu, I crash.
It doesn't occur in version1.2.1 of voxelMap.
The example which doesn't crash When Minecraft changes the key of voxelMap from its own key setting, I don't crash.
It's probably, but I can think the menu turns substantial by a change of specifications from 1.2.1, so I think I crash by some cause of the Japanese keyboard to that, it's imagination to the end.
I think sentences are strange for machine translation above.
Rollback Post to RevisionRollBack
All comments that I post using the Google translation have been translated into English
I think there is that the order is difficult to understand is English, I'm sorry at that time
What mods does it have compatibility issues with besides Optifine and Fastcraft?
I didnt know optifine had an issue with it
I'm pretty new to it and don't understand all of it
Everytime I launch my server with it, I get conflict command errors and also (I'd rather be able to use the version of Worldedit I want, it auto installs the latest)
I wish there were a way to implement the MOTD plugin solely and not have to deal with it, but maybe I have no choice (all I want to do is control the radar being visible or invisible when hosting a server)
Also I really would like to keep Optifine and Fastcraft
I like this mod, but I have one question: So I want to use this on a LAN server with a few friends of mine
But I want to know if there's any way to force disable the Player Radar (so we can't see each other)
So far I'm aware of two ways it can be done, 1 using Forge Essentials, and 2 using BUkkit plugins
But I'm hosting on a regular forgeserver jar, and Forge Essentials has a lot of compatibility issues with other mods and all I really need it for is to disable the radar on server.
Just curious if there's a simpler way I can implement this, any help is appreciated
those posts discuss using command blocks to send disable radar codes to newly joining players. Works without any plugins, vanilla server (LAN or otherwise)
those posts discuss using command blocks to send disable radar codes to newly joining players. Works without any plugins, vanilla server (LAN or otherwise)
you can probably figure this out of course, but in that excerpt, this.width = 256 (talking about 256*256 region)
so heres a question WHERE THE BLOODY HELL is the NON LIGHTLOADER version built for FORGE cause I tried light loader combind with forge for my 1.7.10 mudpack and guess what Lightload Brakes every single mod in the pack so again where is the forge version?
Well there isn't one and there will most likely never be one, so if I were you I would spend time to fix your mod pack instead of being a bit rude.
I have seen many people play the 1.8 version and watch them over and over to make sure I got it right. I install liteloader right. and I put the voxelmap in the correct folder. the Mod folder. set it up. run Minecraft. the liteloader works, but says there are no mods to use. I am using the 1.8 map mod. it works with everyone! What am I doing wrong?
Are you sure you install liteloader correctly? I realized I was installing it wrong. When you open up the installer, don't select anything. Just open it and then proceed with installation. Tell me if it works then
Opening a single or multiplayer server causes the game to freeze at the loading screen and crash.
I've tried every option I could think of. I followed the instructions given to someone else who had a similar crash report, but it didn't work. I downloaded the Liteloader 1.8 snapshot and Voxel Map again, it didn't work. Thank you for your help and sorry if I missed something
---- Minecraft Crash Report ----
WARNING: coremods are present:
FMLPlugin (InventoryTweaks-1.59-176.jar)
Contact their authors BEFORE contacting forge
// Hey, that tickles! Hehehe!
Time: 1/2/16 11:52 AM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at com.thevoxelbox.voxelmap.l.int(Unknown Source)
at com.thevoxelbox.voxelmap.l.do(Unknown Source)
at com.thevoxelbox.voxelmap.t.do(Unknown Source)
at com.thevoxelbox.voxelmap.litemod.LiteModVoxelMap.onPostRenderHUD(Unknown Source)
at com.mumfrey.liteloader.core.event.HandlerList$HUDRenderListener15.onPostRenderHUD(HandlerList$HUDRenderListener15.java:100)
at com.mumfrey.liteloader.client.LiteLoaderEventBrokerClient.postRenderHUD(LiteLoaderEventBrokerClient.java:380)
at com.mumfrey.liteloader.client.CallbackProxyClient.postRenderHUD(CallbackProxyClient.java:115)
at com.mumfrey.liteloader.core.event.EventProxy.$event0001a(EventProxy.java:237)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1266)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1055)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.thevoxelbox.voxelmap.l.int(Unknown Source)
at com.thevoxelbox.voxelmap.l.do(Unknown Source)
at com.thevoxelbox.voxelmap.t.do(Unknown Source)
at com.thevoxelbox.voxelmap.litemod.LiteModVoxelMap.onPostRenderHUD(Unknown Source)
at com.mumfrey.liteloader.core.event.HandlerList$HUDRenderListener15.onPostRenderHUD(HandlerList$HUDRenderListener15.java:100)
at com.mumfrey.liteloader.client.LiteLoaderEventBrokerClient.postRenderHUD(LiteLoaderEventBrokerClient.java:380)
at com.mumfrey.liteloader.client.CallbackProxyClient.postRenderHUD(CallbackProxyClient.java:115)
at com.mumfrey.liteloader.core.event.EventProxy.$event0001a(EventProxy.java:237)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['Mewly'/107595, l='MpServer', x=8.50, y=65.00, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 8.00,64.00,8.00 - World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 2 game time, 2 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityPlayerSP['Mewly'/107595, l='MpServer', x=8.50, y=65.00, z=8.50]]
Retry entities: 0 total; []
Server brand: ~~NULL~~
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:407)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2502)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:374)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 201849584 bytes (192 MB) / 450043904 bytes (429 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1563 Optifine OptiFine_1.8_HD_U_D5 7 mods loaded, 7 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1563.jar)
UCHIJA Forge{11.14.4.1563} [Minecraft Forge] (forge-1.8-11.14.4.1563.jar)
UCHIJA inventorytweaks{1.59-176-9318a76-dirty} [Inventory Tweaks] (InventoryTweaks-1.59-176.jar)
UCHIJA LunatriusCore{1.1.2.30} [LunatriusCore] (LunatriusCore-1.8-1.1.2.30-universal.jar)
UCHIJA Schematica{1.7.7.140} [Schematica] (Schematica-1.8-1.7.7.140-universal.jar)
UCHIJA worldedit{6.1} [WorldEdit] (worldedit-forge-mc1.8-6.1.jar)
Loaded coremods (and transformers):
FMLPlugin (InventoryTweaks-1.59-176.jar)
invtweaks.forge.asm.ContainerTransformer
GL info: ' Vendor: 'NVIDIA Corporation' Version: '2.1.2' Renderer: 'GeForce 6150SE nForce 430/integrated/SSE2'
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: GeForce 6150SE nForce 430/integrated/SSE2 GL version 2.1.2, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Serinity HD [1.8.1].zip, [1.8] Woodpecker V2.2.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Um so is it possible to overload the mod with too many waypoints? Cause most of my waypoints for a server suddenly vanished XD
Edit : Ah they came back after relogging on the server
Ok I got it working! thanks.
I downloaded this and liteloader and followed the instructions to install it. It worked at first but now when I go into a world it says you have no waypoints in this world, and theres no map. Please help.
When trying to do key setting, I crash.
---- Minecraft Crash Report ----
// Oops.
Time: 16/01/11 10:52
Description: Updating screen events
java.lang.ArrayIndexOutOfBoundsException: 348
at org.lwjgl.input.Keyboard.getKeyName(Keyboard.java:429)
at com.thevoxelbox.voxelmap.l.for(Unknown Source)
at com.thevoxelbox.voxelmap.l.if(Unknown Source)
at com.thevoxelbox.voxelmap.a.b.func_73869_a(Unknown Source)
at net.minecraft.client.gui.GuiScreen.func_146282_l(GuiScreen.java:319)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:276)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1640)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
All comments that I post using the Google translation have been translated into English
I think there is that the order is difficult to understand is English, I'm sorry at that time
I really love how useful Voxel Map is. In particular, I think the full screen map is the most useful map interface I've ever seen in Minecraft. It's responsive, very easy to make and edit waypoints, and the right-click teleport has spoiled me. The (configurable) ability to zoom out super-far is unprecedented as well, and handily beats the painstaking process of filling out a vanilla Minecraft map.
My only suggestion would be to add a button in the waypoint edit interface to set the waypoint to your current location, so you could go through and update them as needed without having to type any numbers in.
Yes, that's right.
Before renewing, I didn't crash in version 1.2.1 of voxelMap which was being used, so is it said that it can't correspond to a change of specifications after that?
There is no remembrance which fell in particular by other key setting.
All comments that I post using the Google translation have been translated into English
I think there is that the order is difficult to understand is English, I'm sorry at that time
Do they seem able to correct this defect?
All comments that I post using the Google translation have been translated into English
I think there is that the order is difficult to understand is English, I'm sorry at that time
I'll certainly take a look at it and see if there is a fix to be made. At the moment I am on vacation though so it might take a little while. I wont be home for more than another week
I like this mod, but I have one question: So I want to use this on a LAN server with a few friends of mine
But I want to know if there's any way to force disable the Player Radar (so we can't see each other)
So far I'm aware of two ways it can be done, 1 using Forge Essentials, and 2 using BUkkit plugins
But I'm hosting on a regular forgeserver jar, and Forge Essentials has a lot of compatibility issues with other mods and all I really need it for is to disable the radar on server.
Just curious if there's a simpler way I can implement this, any help is appreciated
I knew the process which crashes, so it'll be reported.
The pattern which crashes When key setting is done from the voxelMap menu, I crash.
It doesn't occur in version1.2.1 of voxelMap.
The example which doesn't crash When Minecraft changes the key of voxelMap from its own key setting, I don't crash.
It's probably, but I can think the menu turns substantial by a change of specifications from 1.2.1, so I think I crash by some cause of the Japanese keyboard to that, it's imagination to the end.
I think sentences are strange for machine translation above.
All comments that I post using the Google translation have been translated into English
I think there is that the order is difficult to understand is English, I'm sorry at that time
I didnt know optifine had an issue with it
I'm pretty new to it and don't understand all of it
Everytime I launch my server with it, I get conflict command errors and also (I'd rather be able to use the version of Worldedit I want, it auto installs the latest)
I wish there were a way to implement the MOTD plugin solely and not have to deal with it, but maybe I have no choice (all I want to do is control the radar being visible or invisible when hosting a server)
Also I really would like to keep Optifine and Fastcraft
see
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2261180-voxelmap-1-8-1-7-10-1-6-4-a-minimap-and-worldmap?comment=196
and
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2261180-voxelmap-1-8-1-7-10-1-6-4-a-minimap-and-worldmap?comment=198
those posts discuss using command blocks to send disable radar codes to newly joining players. Works without any plugins, vanilla server (LAN or otherwise)
see also
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2261180-voxelmap-1-8-1-7-10-1-6-4-a-minimap-and-worldmap?comment=223
for some potential gotchas when testing that setup out
Nice, I was searching the thread to see if anyone had any other alternatives but couldnt find much
This is great news, thanks a bunch
Will you make a version of this mod without the Client permissions plugin?
because getting: Internal Exception: "java.io.IOException: An existing connection was forcibly closed by remote host"
when i log into a server is not nice, this is the best minimap, and i cant use it
Punch trees, get diamonds.
Pro tip #1: Dont be stupid.
Pro tip #2: Dont be too smart.