Fully enjoying this mod. I'm really enjoying how it fleshes out steam rather than treat it as another fluid like some other mods do.
Also, suggestion: Steam-powered machine guns. There's a story of how back in the American Civil War, the Confederates built a steam-powered machine gun that was more or less a stationary turret that propelled balls of metal at a target. FSP could feature something similar to the cannon from Balkon's WeaponMod, i.e. a stationary turret powered by steam that, when mounted and aimed, would rapidly fire metal nuggets when used. I'm sure the mod's version would feature a different design than the one the Confederates used as it was SEVERELY unreliable. And just looked weird.
Also, it could be miniaturized and made portable as a minigun, perhaps one similar to the Brass Beast from Team Fortress 2. Like the stationary version, it would need to be preloaded with metal nuggets and like the other steam tools in FSP, it would need to be filled with steam and spun up first. More spin increases fire rate, but the weight of the weapon combined with the force of it's firepower would slow the player's movement dramatically just like a minigun would in TF2.
However, due to the complexity of the device, physical upgrades would not be possible. Instead, the weapon's output could be augmented by giving different metal nuggets different properties when used as ammo, similar to how different exosuit plates have different bonuses. Like, the weight of lead nuggets would cause more damage due to momentum, but would also create a decrease in range.
TWEAK: Brass Knuckles are now disabled by default, because they can be seen as going against the theme of the mod. If you already have them in your world, please make sure to enable this.
TWEAK: Nerfed Brass Knuckles damage and recipe
FIX: Hurt animation no longer called if the world is a server world. This should fix a NoSuchMethodError crash on servers. My computer is not powerful enough to test a modded server and client running at the same time, so if the issue persists please tell me. (issue #157)
FIX: Brass Knuckles recipe should now work with the Power Fist on the bottom row.
FIX: IC2 Canned Food recipes now input and output a balanced amount of cans (issue #152)
Rollback Post to RevisionRollBack
Feed The Beast Team Member - Wiki Staff - Editor, Admin, Bureaucrat
Let me explain. The brass knuckles were just implemented poorly IMO. They were a direct upgrade to the power fist and didn't really add anything interesting to gamplay. They weren't even expensive, you could make one at the same time as a power fist. There was no tiering or anything.