Hey i keep getting this Potion ID conflict with Reikas mod. http://pastebin.com/0F0s7uBT
I have reported it on his thread too.
I have changed it ID in Chromaticraft but it doesnt work the game still crashes on startup
It should be heart.png although it may be messing things up with the alternate texture.
I can confirm it does. I get that same crash with it in my pack of 328 mods (327 without yours) and it loads fine when I take it out. Definitely coming from this mod.
It should be heart.png although it may be messing things up with the alternate texture.
Considering I havent touched the textures, and there is no config file (Or at least it's blank) I dont believe it's on my end, unless its some kind of mod conflict.
Considering I havent touched the textures, and there is no config file (Or at least it's blank) I dont believe it's on my end, unless its some kind of mod conflict.
Working on a build right now that should fix that issue (with configs!)
I can confirm it does. I get that same crash with it in my pack of 328 mods (327 without yours) and it loads fine when I take it out. Definitely coming from this mod.
~Solar_Tiger
[quote=SJ1133;/members/SJ1133;/forums/mapping-and-modding/minecraft-mods/2231288-blood-magic-addon-blood-arsenal?comment=26]
I can Confirm it is your mod as when i remove it the pack doesnt crash anymore.
Working on that, potions are really bugging me right now<_<
The Meaning of Life, the Universe, and Everything.
Join Date:
9/26/2014
Posts:
274
Minecraft:
Arcaratus
Member Details
Midas' Touch will transform iron ingots into gold (chance to) when you activate it. Withering will apply the withering debuff to entities around it and can be upgraded with regeants too.
Your mcmod.info is all screwed in 1.0.0-PATCHED. Could you please fix it?
Blood Magic did some API changes in their latest update, and Blood Arsenal didnt update in time before the Blood Magic update was pushed out. Arcaratus is aware of the issue, as I have personally spoken with him on IRC, and is working on the issue. We just have to have patience, and wait for the update.
My suggestion is this, do not update Blood Magic until Blood Arsenal is updated. if you do, you either 1) have a world you can no longer load due to server start crashes, 2) have to remove Blood Arsenal and thus loose any items you may have from the mod.
The Meaning of Life, the Universe, and Everything.
Location:
Winter
Join Date:
9/16/2011
Posts:
49
Member Details
There are separate issues: BM API update and incorrect information in mcmod.info (e.g., the mcmod.info says that this mod is Blood Magic, not Blood Arsenal).
Grateful for the update, too bad Tinkers' Construct isn't too keen on it. Ran an instance with Forge Multipart, Codechicken Core, Blood Magic, Blood Arsenal and Tinkers' Construct all at their latest versions (not Forge Multipart or Chicken core as those shouldn't matter) and I got this crash:
I have been playing quite a bit with this mod and I was wondering what the crafting recipe for the Vampire Ring was, since it doesn't seem to show up in NEI or anywhere in the post here. Even without the Vampire Ring though, great mod!
The Meaning of Life, the Universe, and Everything.
Join Date:
9/26/2014
Posts:
274
Minecraft:
Arcaratus
Member Details
As in the current state, there is a bug(?) or something with all baubles making them crash whenever you craft them, so the recipe is temporarily disabled until I find a fix.
Does it occur without my mod?
It should be heart.png although it may be messing things up with the alternate texture.
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
I can confirm it does. I get that same crash with it in my pack of 328 mods (327 without yours) and it loads fine when I take it out. Definitely coming from this mod.
~Solar_Tiger
Considering I havent touched the textures, and there is no config file (Or at least it's blank) I dont believe it's on my end, unless its some kind of mod conflict.
I can Confirm it is your mod as when i remove it the pack doesnt crash anymore.
Working on a build right now that should fix that issue (with configs!)
Working on that, potions are really bugging me right now<_<
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
I am getting the a similar crash on startup of my server. http://pastebin.com/U768SufX
MC 1.7.10
Forge 1236
mods in pack: http://pastebin.com/mHL81mjB
Senior Admin, and modpack maintainer
Blood Magic did some API changes in their latest update, and Blood Arsenal didnt update in time before the Blood Magic update was pushed out. Arcaratus is aware of the issue, as I have personally spoken with him on IRC, and is working on the issue. We just have to have patience, and wait for the update.
My suggestion is this, do not update Blood Magic until Blood Arsenal is updated. if you do, you either 1) have a world you can no longer load due to server start crashes, 2) have to remove Blood Arsenal and thus loose any items you may have from the mod.
Senior Admin, and modpack maintainer
http://pastebin.com/w7mqzWAY
~Solar_Tiger
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
Any progress? I currently have your mod removed due to the TiCo crash, but I would like to keep it
http://pastebin.com/Tt6ntygT
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!