Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Just encountered a nasty bug. I had a full Storage Module Tier 1 (100 out of 100 stacks) in a Modular Storage block. I attempted to use the built-in crafting grid to upgrade the Tier 1 to a Tier 2. It attempted to pull the Tier 1 crafting module to use it in the Tier 2 crafting module recipe. I didn't have the other ingredients to make it, so it failed. After that, it somehow wiped and deleted the Tier 1 module. It's not in my personal inventory, and the Modular Storage block says "No storage module!". All my items are gone. The only thing that didn't get eaten was my Generic Storage Module that I had in there.
Just encountered a nasty bug. I had a full Storage Module Tier 1 (100 out of 100 stacks) in a Modular Storage block. I attempted to use the built-in crafting grid to upgrade the Tier 1 to a Tier 2. It attempted to pull the Tier 1 crafting module to use it in the Tier 2 crafting module recipe. I didn't have the other ingredients to make it, so it failed. After that, it somehow wiped and deleted the Tier 1 module. It's not in my personal inventory, and the Modular Storage block says "No storage module!". All my items are gone. The only thing that didn't get eaten was my Generic Storage Module that I had in there.
I will check it out. But what version of rftools?
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
The latest version as of the day I posted that (yesterday). I update as soon as it pops up. This is using the All the Mods modpack. I believe it was version 5.17 of RFTools.
Edit: I'm gonna make a request too, in case you agree and it's something that can be done. Could you make a button or a way to clear the crafting grid (in the Modular Storage block)? Maybe right-clicking on the crating result/output box would clear it? Or maybe just a dedicated button. Sometimes if I have an old recipe there, it's a tad cumbersome to have to click each of the 9 boxes to clear them out so I can make a chest or something.
The latest version as of the day I posted that (yesterday). I update as soon as it pops up. This is using the All the Mods modpack. I believe it was version 5.17 of RFTools.
Edit: I'm gonna make a request too, in case you agree and it's something that can be done. Could you make a button or a way to clear the crafting grid (in the Modular Storage block)? Maybe right-clicking on the crating result/output box would clear it? Or maybe just a dedicated button. Sometimes if I have an old recipe there, it's a tad cumbersome to have to click each of the 9 boxes to clear them out so I can make a chest or something.
yes that's true. I'm going to add something like that
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
I am having a problem with filtered controller. When i generate worlds with it, it always ignores the biome dimlets i put there and it always generate icy plains/forest world. I may have missed something - as i switched from 1.7.10 on which the dimlet layout worked fine straight to 1.10.2.
Can you show the dimlets that you used?
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Also, i cannot find dimlets in JEI (some basic of them appear). Can i make them appear or this feature is hard coded?
Thanks
That's on purpose. Dimlets no longer appear in JEI. You can see all the dimlets in the dimlet workbench though
I'll check out the filtered biome problem. Maybe it got broken. What version of rftools dimension btw?
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
I finally managed to get my elevator to recognize all of the levels/floors in my base (hadn't realized that all elevator blocks needed to be placed at the same x/z coordinates, directly in line with each other), but now when I use it the sound won't turn off - I only got it to stop by mining up the powered elevator at the bottom. This didn't happen when the elevator was only traveling from the lowest to the highest floors, skipping the ones in between (due to improper placement, I assume). The sound also stops if I relog, but the same thing happens again as soon as I use the elevator. Do I maybe have something else set up wrong, or is this a bug/glitch? I'm using the latest update of RF Tools, 1.10-5.21, Forge 2073, MultiMC 5, and have quite a few other mods installed - please let me know if you need a mod list, logs, or any other info to help figure this weirdness out. Thanks!
I finally managed to get my elevator to recognize all of the levels/floors in my base (hadn't realized that all elevator blocks needed to be placed at the same x/z coordinates, directly in line with each other), but now when I use it the sound won't turn off - I only got it to stop by mining up the powered elevator at the bottom. This didn't happen when the elevator was only traveling from the lowest to the highest floors, skipping the ones in between (due to improper placement, I assume). The sound also stops if I relog, but the same thing happens again as soon as I use the elevator. Do I maybe have something else set up wrong, or is this a bug/glitch? I'm using the latest update of RF Tools, 1.10-5.21, Forge 2073, MultiMC 5, and have quite a few other mods installed - please let me know if you need a mod list, logs, or any other info to help figure this weirdness out. Thanks!
You have Botania? People have reported this problem in combination with Botania it seems
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Yep, I do have Botania. Is there a way I can maybe just disable the elevator sound as a workaround?
Yes, in the config you can set the volume to 0
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Is there any way to set up a modular storage so that it only collects "default" items not sent to other storage blocks with filters? Perhaps you need a filter variant to that effect or implicitly give priority to storage blocks with active filters.
Is there any way to set up a modular storage so that it only collects "default" items not sent to other storage blocks with filters? Perhaps you need a filter variant to that effect or implicitly give priority to storage blocks with active filters.
Isn't that what happens automatically? I assume you mean with the storage scanner? You can move 'default' bulk storages down in the list (of the storage scanner) so that they only get the items that are not accepted by the storages above that one
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Introduction video on a future upcoming mod (RFTools Control):
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Someone made a nice spotlight on the new RFTools Dimensions. Here you can see how it changed compared to 1.7.10:
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Hey i still got problems with the dimensions. I uninstalled all the mods but rftools, biomesop, and enderio and it still doesnt generate the world correctly. Even with controller single, the tropics biome for example does not generate trees at all. I am running forge 2092, newest versions of all of RFTools mod as of now, and recommended build of BOP (not the newest). And what happened to material and mobs default dimlets? Without them all worlds are a giant mess.
Giant mess? Show me
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
The oldest downloads I can find on curse is for 1.9, where is the 1.7.10 version? Sorry if I'm blind and missed it >.>
Here you can find older versions:
https://minecraft.curseforge.com/projects/rftools/files
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
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Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Just encountered a nasty bug. I had a full Storage Module Tier 1 (100 out of 100 stacks) in a Modular Storage block. I attempted to use the built-in crafting grid to upgrade the Tier 1 to a Tier 2. It attempted to pull the Tier 1 crafting module to use it in the Tier 2 crafting module recipe. I didn't have the other ingredients to make it, so it failed. After that, it somehow wiped and deleted the Tier 1 module. It's not in my personal inventory, and the Modular Storage block says "No storage module!". All my items are gone. The only thing that didn't get eaten was my Generic Storage Module that I had in there.
I will check it out. But what version of rftools?
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
The latest version as of the day I posted that (yesterday). I update as soon as it pops up. This is using the All the Mods modpack. I believe it was version 5.17 of RFTools.
Edit: I'm gonna make a request too, in case you agree and it's something that can be done. Could you make a button or a way to clear the crafting grid (in the Modular Storage block)? Maybe right-clicking on the crating result/output box would clear it? Or maybe just a dedicated button. Sometimes if I have an old recipe there, it's a tad cumbersome to have to click each of the 9 boxes to clear them out so I can make a chest or something.
Just noticed that you fixed the issue I had - Thanks! Thank you so much for all your work on this mod, it really shows.
yes that's true. I'm going to add something like that
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Can you show the dimlets that you used?
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
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That's on purpose. Dimlets no longer appear in JEI. You can see all the dimlets in the dimlet workbench though
I'll check out the filtered biome problem. Maybe it got broken. What version of rftools dimension btw?
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
I finally managed to get my elevator to recognize all of the levels/floors in my base (hadn't realized that all elevator blocks needed to be placed at the same x/z coordinates, directly in line with each other), but now when I use it the sound won't turn off - I only got it to stop by mining up the powered elevator at the bottom. This didn't happen when the elevator was only traveling from the lowest to the highest floors, skipping the ones in between (due to improper placement, I assume). The sound also stops if I relog, but the same thing happens again as soon as I use the elevator. Do I maybe have something else set up wrong, or is this a bug/glitch? I'm using the latest update of RF Tools, 1.10-5.21, Forge 2073, MultiMC 5, and have quite a few other mods installed - please let me know if you need a mod list, logs, or any other info to help figure this weirdness out. Thanks!
You have Botania? People have reported this problem in combination with Botania it seems
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Yep, I do have Botania. Is there a way I can maybe just disable the elevator sound as a workaround?
Yes, in the config you can set the volume to 0
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Great, thanks! I'd rather have an eerie silent elevator than none at all.
Is there any way to set up a modular storage so that it only collects "default" items not sent to other storage blocks with filters? Perhaps you need a filter variant to that effect or implicitly give priority to storage blocks with active filters.
Isn't that what happens automatically? I assume you mean with the storage scanner? You can move 'default' bulk storages down in the list (of the storage scanner) so that they only get the items that are not accepted by the storages above that one
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Introduction video on a future upcoming mod (RFTools Control):
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Someone made a nice spotlight on the new RFTools Dimensions. Here you can see how it changed compared to 1.7.10:
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
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Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Giant mess? Show me
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
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RFTools Dimensions 4.40 for 1.10.2 released. This is the first non-beta release:
4.40
Not all dimlets are craftable yet but the dimensions itself should now be stable and all dimlets are working.
Download: https://mods.curse.com/mc-mods/minecraft/240950-rftools-dimensions
Have fun!
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks