Finally got around to updating the OP. Sorry to anyone that missed the updates I didn't post about in this thread.
Full changelog of all versions since the last changelog I posted here:
v1.3.5 (June 29, 2016)
- Added a 1.10.2 compatible version
- Fixed JEI integration
v1.3.4 (June 12, 2016)
- Update June 26, 2016: Added a 1.10 version (thanks @GirafiStudios)
- Fix /hunger command crashing on dedicated servers (#66)
v1.3.3 (June 10, 2016)
- Fixed AppleCore replacing the health regen system with the pre-1.9 health regen system
- API: Added events for controlling the new 1.9 health regen system
--- Added HealthRegenEvent.AllowSaturatedRegen, HealthRegenEvent.GetSaturatedRegenTickPeriod, and HealthRegenEvent.SaturatedRegen events
---- Added getSaturatedHealthRegenTickPeriod method to IAppleCoreAccessor
v1.3.2 (June 5, 2016)
- Added a version for Minecraft 1.9.4
- Fix fertilization API breaking fertilization methods of certain classes
- Fix incompatibility with sprinkles_for_vanilla
v1.3.1 (May 2, 2016)
- Make the 1.8.9 version compatible with latest Forge versions (thanks @GirafiStudios)
- Protect against transforming null bytes
- Band-aid fix for server crashes related to reflection of classes with inherited @SideOnly(Side.CLIENT) methods
The HUD features of AppleCore have been separated into a standalone mod called AppleSkin
v2.0.0 (August 13, 2016)
- Split the mod into two separate mods:
--- AppleCore is a coremod that provides the AppleCore API, used for modifying the food and hunger mechanics of Minecraft
--- AppleSkin is a mod that adds various food-related HUD improvements (food value tooltips, saturation visualization, etc)
The HUD features of AppleCore have been separated into a standalone mod called AppleSkin
v2.0.0 (August 13, 2016)
- Split the mod into two separate mods:
--- AppleCore is a coremod that provides the AppleCore API, used for modifying the food and hunger mechanics of Minecraft
--- AppleSkin is a mod that adds various food-related HUD improvements (food value tooltips, saturation visualization, etc)
Finally got around to updating the OP. Sorry to anyone that missed the updates I didn't post about in this thread.
Full changelog of all versions since the last changelog I posted here:
v1.3.5 (June 29, 2016)
- Added a 1.10.2 compatible version
- Fixed JEI integration
v1.3.4 (June 12, 2016)
- Update June 26, 2016: Added a 1.10 version (thanks @GirafiStudios)
- Fix /hunger command crashing on dedicated servers (#66)
v1.3.3 (June 10, 2016)
- Fixed AppleCore replacing the health regen system with the pre-1.9 health regen system
- API: Added events for controlling the new 1.9 health regen system
--- Added HealthRegenEvent.AllowSaturatedRegen, HealthRegenEvent.GetSaturatedRegenTickPeriod, and HealthRegenEvent.SaturatedRegen events
---- Added getSaturatedHealthRegenTickPeriod method to IAppleCoreAccessor
v1.3.2 (June 5, 2016)
- Added a version for Minecraft 1.9.4
- Fix fertilization API breaking fertilization methods of certain classes
- Fix incompatibility with sprinkles_for_vanilla
v1.3.1 (May 2, 2016)
- Make the 1.8.9 version compatible with latest Forge versions (thanks @GirafiStudios)
- Protect against transforming null bytes
- Band-aid fix for server crashes related to reflection of classes with inherited @SideOnly(Side.CLIENT) methods
Download v1.3.5 (for Minecraft 1.7.10/1.8.9/1.9.4/1.10.2):
CurseForge | Github
The HUD features of AppleCore have been separated into a standalone mod called AppleSkin
v2.0.0 (August 13, 2016)
- Split the mod into two separate mods:
--- AppleCore is a coremod that provides the AppleCore API, used for modifying the food and hunger mechanics of Minecraft
--- AppleSkin is a mod that adds various food-related HUD improvements (food value tooltips, saturation visualization, etc)
Download v2.0.0 (for Minecraft 1.10.2):
CurseForge | Github
Ahhhh, I was wondering why I didn't see the saturation HUD after updating a bunch of mods yesterday!
Bug report (I also put this report on the github for AppleCore): AppleCore disables the effect of the naturalRegeneration gamerule.
Not much more complicated than that. With AppleCore, you always heal even with the rule set to false, without AppleCore, the rule works fine.
Using 2.0.0 with MC 1.10.2
hello is there something i am doing wrong i have downloaded applecore and the food saturation is not showing. how can i fix this?
my apple core version is 1.11.2 please help me
That stuff was moved into its own mod in 1.10.2+: AppleSkin