To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Thanks! Is there likewise a way to set trainer pokemon? And do you know if CustomNPCs can use Pokemobs?
Rollback Post to RevisionRollBack
Sorry I know that what I initially said, and my rebuttal when you replied are two different things, but I am terrible at explaining things. It usually takes someone else who tells me something like "......? I don't understand..." to get it right after the fact. I hope it didn't confuse you too much!
try right clicking the trainer with the trainer editor item, or looking at them and using the /nbtedit command.
The editor item can only set level and which pokemob, but /nbtedit can then be used to change the internal info of the pokemob.
As for CusomNPCs, you can probably make a pokemob think it is the owner by editing the ownerUUID string accordingly, and I assume that the CustomNPCs can probably right click with the cube, but I am not sure if that will send it out, you can try it?
Does CustomNPCs have an API I can play around with to make it work if it doesn't?
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Oh, as for what I just finished working on, I can now convert models made out of bits with Chisel And Bits into a pokemob compatible format.
It is currently a bit tedious if it used multiple types of bit (I haven't got it remembering what texture it used, just where on the texture), but I assume some re-mapping will probably be done anyway to make the mob have texture on one image, instead of one per block used.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Fixes some AI issues where tamed pokemobs would decide to go do other things while fighting.
Fixes an issue with all hitboxes being 1 wide.
Multi-type uses badges to change forme.
Badges apply a 10% damage modifier if an attack of their type is used while held.
Added textures for mega stones with mega models.
Updated mega charizards to fly.
Implemented emissivity based brightness for textures. See the arceus image posted in the MCF thread for example.
Added mega charm:
Currently it isn't obtainable, will be very rare when it is. If you shift right click on your own pokemob, it will toggle the shiny state, and consume the charm.
Changelog for Revival:
AFA can now have a shiny charm placed in it.
When a pokemob spawns within range, it will randomly make it shiny, with a chance of 1/4096.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
As for the badges, I see they're supposed to be like the plates, but they have a 10% increase over a 1.2x multiplier. Why the 0.1x debuf? Doesnt change much, just curious.
Rollback Post to RevisionRollBack
Sorry I know that what I initially said, and my rebuttal when you replied are two different things, but I am terrible at explaining things. It usually takes someone else who tells me something like "......? I don't understand..." to get it right after the fact. I hope it didn't confuse you too much!
As for the badges, I see they're supposed to be like the plates, but they have a 10% increase over a 1.2x multiplier. Why the 0.1x debuf? Doesnt change much, just curious.
typo when putting number in, didn't bother to change it and re-compile mod, I can change it for next version.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
typo when putting number in, didn't bother to change it and re-compile mod, I can change it for next version.
Nah, no big deal. Just curious.
Rollback Post to RevisionRollBack
Sorry I know that what I initially said, and my rebuttal when you replied are two different things, but I am terrible at explaining things. It usually takes someone else who tells me something like "......? I don't understand..." to get it right after the fact. I hope it didn't confuse you too much!
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
I didn't mean to be rude and make someone angry it was just that
"Robinvjogel" challenged me to say three things that could be better
with this mod and I just accepted the challenge. I mean everything can be better.
Hey! I haven't said that I don't like minecraftian pokémon models so stop pretending I am. Because I like this mod.
oh, I wasn't angry, I was just pointing out that the three things you listed happened to be three things that are actually user-editable, meaning if you really considered them to be serious issues, then you can fix them on your end, they also happen to be three things I cannot fix, due to me being complete crap at making models, choosing sounds, etc
example: this was my attempt at making a grimer (made in minecraft out of C&B, then exported and put in blender for testing my thing for converting): http://imgur.com/a/3MZdg
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Due to the required changes to mega evolution for rayquaza and primals to work, I have changed it so that mega evolution now requires specifc mega stones, rather than just using the default one and having it map to the pokemob when first used.
Results of these changes:
Only mega pokemon which models implemented can mega evolve (unless you change things in the database), as I have only defined mega stones for them, I will define more mega stones as I get models for them.
Mega stones are now per mob, with kyogre/groudon using orbs to turn into primal formes, using the same keys as mega evolving.
Rayquaza can mega evolve so long as he knows dragon ascent, currently no way to get the TM for that besides the /pokecube tm command, I will add it at some point.
Mega evolutions and forme changes are defined via the database files, and can also be defined via the XML files used for animations, this more easily allows resource packs to override things like spawns, drops, etc, rather than needing to rely on configs, you can change those with a resourcepack instead.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
---- Minecraft Crash Report ----
// But it works on my machine.
Time: 10/03/16 11:25 AM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: pokecube/core/items/megastuff/ItemMegaring
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:162)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:559)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:417)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: pokecube/core/items/megastuff/ItemMegaring
at pokecube.core.handlers.ItemHandler.addItems(ItemHandler.java:169)
at pokecube.core.Mod_Pokecube_Helper.addItems(Mod_Pokecube_Helper.java:308)
at pokecube.core.PokecubeCore.preInit(PokecubeCore.java:535)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:560)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:211)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:189)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:556)
... 10 more
Caused by: java.lang.ClassNotFoundException: pokecube.core.items.megastuff.ItemMegaring
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 39 more
Caused by: java.lang.NoClassDefFoundError: baubles/api/IBauble
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:760)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 41 more
Caused by: java.lang.ClassNotFoundException: baubles.api.IBauble
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 45 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 47 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Mac OS X (x86_64) version 10.11.1
Java Version: 1.8.0_74, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 95020048 bytes (90 MB) / 321777664 bytes (306 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.19 Powered by Forge 11.15.1.1764 10 mods loaded, 10 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1764.jar)
UCH Forge{11.15.1.1764} [Minecraft Forge] (forge-1.8.9-11.15.1.1764.jar)
UCH thutcore{2.3.4} [ThutCore] (thutcore-2.3.4.jar)
UCH NBTEditpqb{1.8-1.0} [In-game NBTEdit - Pokecube Edition] (Pokecube Core-2.2.11.1.jar)
UCE pokecube{2.2.11.1} [Pok�cube Core] (Pokecube Core-2.2.11.1.jar)
UCH pokecube_ml{0.1.0} [Pokecube Model Loader] (Pokecube Core-2.2.11.1.jar)
UCE pokecube_mobs{1.1.9} [Pok�cube Mobs] (Pokecube Mobs-1.1.9.jar)
UCE pokecube_adventures{2.2.5} [Pok�cube Revival] (Pokecube Revival-2.2.5.jar)
UCH pokecube_compat{1.0} [Pokecube Compat] (Pokecube Revival-2.2.5.jar)
Loaded coremods (and transformers):
GL info: ' Vendor: 'Intel Inc.' Version: '2.1 INTEL-10.10.18' Renderer: 'Intel HD Graphics 4000 OpenGL Engine'
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
No problem, I guess that particular version I forgot to re-enable the big warning that shows up when baubles/thutcore is missing (I need to disable them for tdevelopment things), Thinking about it, it is also disabled in 2.2.12, I will try to remember to re-enable it when I next update.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Pokecube Core 2.2.13 will bring an overhaul of the pokecube config settings.
It will have better configs for setting whether pokemobs affect players, blocks, etc, and will have localizable, descriptive tooltips for the ingame config menu.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
I should probably also mention that most of these options will work without a game restart, and I will try to get them to specify if they need a restart.
Quite a few of them should even work without a world restart, so you can edit them from the Mod Options button that forge adds.
I will also expand on the commands so most of the options can be edited on servers via commands.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Hey, I have just translated those options to Dutch. Since I had to read all of them for that, I have also corrected some little mistakes. What does the mateMultiplier do by the way? I do not understand the description.
mateMultiplier is how much the breeding counter is incremented by, it is used here:
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Oh, and if you can think of anything else that should have a config option, please let me know, I should be able to make pretty much anything configurable.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
It is actually supposed to happen very early in on, to prevent it from destroying people's stuff.
Then, if you want to find higher lvl meteor pokemobs, you need to travel far enough away for another to land.
as for wrong value of explosive damage, you should see the size of a blast from a lvl 100 golem using explosion
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Thanks! Is there likewise a way to set trainer pokemon? And do you know if CustomNPCs can use Pokemobs?
Sorry I know that what I initially said, and my rebuttal when you replied are two different things, but I am terrible at explaining things. It usually takes someone else who tells me something like "......? I don't understand..." to get it right after the fact. I hope it didn't confuse you too much!
try right clicking the trainer with the trainer editor item, or looking at them and using the /nbtedit command.
The editor item can only set level and which pokemob, but /nbtedit can then be used to change the internal info of the pokemob.
As for CusomNPCs, you can probably make a pokemob think it is the owner by editing the ownerUUID string accordingly, and I assume that the CustomNPCs can probably right click with the cube, but I am not sure if that will send it out, you can try it?
Does CustomNPCs have an API I can play around with to make it work if it doesn't?
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Oh, as for what I just finished working on, I can now convert models made out of bits with Chisel And Bits into a pokemob compatible format.
It is currently a bit tedious if it used multiple types of bit (I haven't got it remembering what texture it used, just where on the texture), but I assume some re-mapping will probably be done anyway to make the mob have texture on one image, instead of one per block used.
Edit: What this implies:
I can now accept models made in tabula, techne, Any thing that can be imported by blender, MrCrayfish's Model Creator or any similar tool, or even models made in game with http://mods.curse.com/mc-mods/minecraft/231095-chisels-bits
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Uploaded Pokecube Core 2.2.11, Pokecube Revival 2.2.4, Pokecube Mobs 1.1.9
Changelog for Core:
Fixes some AI issues where tamed pokemobs would decide to go do other things while fighting.
Fixes an issue with all hitboxes being 1 wide.
Multi-type uses badges to change forme.
Badges apply a 10% damage modifier if an attack of their type is used while held.
Added textures for mega stones with mega models.
Updated mega charizards to fly.
Implemented emissivity based brightness for textures. See the arceus image posted in the MCF thread for example.
Added mega charm:
Currently it isn't obtainable, will be very rare when it is. If you shift right click on your own pokemob, it will toggle the shiny state, and consume the charm.
Changelog for Revival:
AFA can now have a shiny charm placed in it.
When a pokemob spawns within range, it will randomly make it shiny, with a chance of 1/4096.
Changelog for mobs:
added Giratina/Arceus
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
As for the badges, I see they're supposed to be like the plates, but they have a 10% increase over a 1.2x multiplier. Why the 0.1x debuf? Doesnt change much, just curious.
Sorry I know that what I initially said, and my rebuttal when you replied are two different things, but I am terrible at explaining things. It usually takes someone else who tells me something like "......? I don't understand..." to get it right after the fact. I hope it didn't confuse you too much!
typo when putting number in, didn't bother to change it and re-compile mod, I can change it for next version.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Nah, no big deal. Just curious.
Sorry I know that what I initially said, and my rebuttal when you replied are two different things, but I am terrible at explaining things. It usually takes someone else who tells me something like "......? I don't understand..." to get it right after the fact. I hope it didn't confuse you too much!
Uploaded Pokecube Core 2.2.11.1 and Pokecube Revival 2.2.5
Both have same changelog:
Fixes issue with itemstack comparisons on servers, seems the useful method for comparing them it client only...
Core also changed the badges to 1.2x from 1.1x
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
oh, I wasn't angry, I was just pointing out that the three things you listed happened to be three things that are actually user-editable, meaning if you really considered them to be serious issues, then you can fix them on your end, they also happen to be three things I cannot fix, due to me being complete crap at making models, choosing sounds, etc
example: this was my attempt at making a grimer (made in minecraft out of C&B, then exported and put in blender for testing my thing for converting): http://imgur.com/a/3MZdg
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Due to the required changes to mega evolution for rayquaza and primals to work, I have changed it so that mega evolution now requires specifc mega stones, rather than just using the default one and having it map to the pokemob when first used.
Results of these changes:
Only mega pokemon which models implemented can mega evolve (unless you change things in the database), as I have only defined mega stones for them, I will define more mega stones as I get models for them.
Mega stones are now per mob, with kyogre/groudon using orbs to turn into primal formes, using the same keys as mega evolving.
Rayquaza can mega evolve so long as he knows dragon ascent, currently no way to get the TM for that besides the /pokecube tm command, I will add it at some point.
Mega evolutions and forme changes are defined via the database files, and can also be defined via the XML files used for animations, this more easily allows resource packs to override things like spawns, drops, etc, rather than needing to rely on configs, you can change those with a resourcepack instead.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Updated Pokecube Core 2.2.12
Changelog:
Fixes egg/movetutor/tm moves not properly loading.
Improve support for overriding database entries, can now be entirely done via resource packs, including adding new entries.
Fixed some issues in lang files.
Edit: here is a sample pack for demonstrating the new database capabilities:
https://www.dropbox.com/s/x01vguroxtlyok5/Testing.zip?dl=0
It adds "Derpamon" who evolves into ivysaur at lvl 16, has bulbasaur's stats/moves, and sounds like an abra.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
// But it works on my machine. Time: 10/03/16 11:25 AM
Description: There was a severe problem during mod loading that has caused the game to fail net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: pokecube/core/items/megastuff/ItemMegaring
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:162)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:559)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:417)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: pokecube/core/items/megastuff/ItemMegaring
at pokecube.core.handlers.ItemHandler.addItems(ItemHandler.java:169)
at pokecube.core.Mod_Pokecube_Helper.addItems(Mod_Pokecube_Helper.java:308)
at pokecube.core.PokecubeCore.preInit(PokecubeCore.java:535)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:560)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:211)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:189)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:556)
... 10 more
Caused by: java.lang.ClassNotFoundException: pokecube.core.items.megastuff.ItemMegaring
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 39 more
Caused by: java.lang.NoClassDefFoundError: baubles/api/IBauble
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:760)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 41 more
Caused by: java.lang.ClassNotFoundException: baubles.api.IBauble
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 45 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 47 more A detailed walkthrough of the error, its code path and all known details is as follows:
--------------------------------------------------------------------------------------- -- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Mac OS X (x86_64) version 10.11.1
Java Version: 1.8.0_74, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 95020048 bytes (90 MB) / 321777664 bytes (306 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.19 Powered by Forge 11.15.1.1764 10 mods loaded, 10 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1764.jar)
UCH Forge{11.15.1.1764} [Minecraft Forge] (forge-1.8.9-11.15.1.1764.jar)
UCH thutcore{2.3.4} [ThutCore] (thutcore-2.3.4.jar)
UCH NBTEditpqb{1.8-1.0} [In-game NBTEdit - Pokecube Edition] (Pokecube Core-2.2.11.1.jar)
UCE pokecube{2.2.11.1} [Pok�cube Core] (Pokecube Core-2.2.11.1.jar)
UCH pokecube_ml{0.1.0} [Pokecube Model Loader] (Pokecube Core-2.2.11.1.jar)
UCE pokecube_mobs{1.1.9} [Pok�cube Mobs] (Pokecube Mobs-1.1.9.jar)
UCE pokecube_adventures{2.2.5} [Pok�cube Revival] (Pokecube Revival-2.2.5.jar)
UCH pokecube_compat{1.0} [Pokecube Compat] (Pokecube Revival-2.2.5.jar)
Loaded coremods (and transformers):
GL info: ' Vendor: 'Intel Inc.' Version: '2.1 INTEL-10.10.18' Renderer: 'Intel HD Graphics 4000 OpenGL Engine'
not my mod but download this mod
you appear to be missing baubles.
edit: baubles is here: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1294623-baubles-1-1-3-0-updated-2016-1-1
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Thanks
not my mod but download this mod
No problem, I guess that particular version I forgot to re-enable the big warning that shows up when baubles/thutcore is missing (I need to disable them for tdevelopment things), Thinking about it, it is also disabled in 2.2.12, I will try to remember to re-enable it when I next update.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Pokecube Core 2.2.13 will bring an overhaul of the pokecube config settings.
It will have better configs for setting whether pokemobs affect players, blocks, etc, and will have localizable, descriptive tooltips for the ingame config menu.
Here are some sample images:
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
I should probably also mention that most of these options will work without a game restart, and I will try to get them to specify if they need a restart.
Quite a few of them should even work without a world restart, so you can edit them from the Mod Options button that forge adds.
I will also expand on the commands so most of the options can be edited on servers via commands.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
mateMultiplier is how much the breeding counter is incremented by, it is used here:
https://github.com/Thutmose/Pokecube/blob/master/Pokecube Core/src/main/java/pokecube/core/entity/pokemobs/helper/EntitySexedPokemob.java#L356
if it is higher than 1, breeding occurs faster, basically it has similar effects to the breeding delay.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Oh, and if you can think of anything else that should have a config option, please let me know, I should be able to make pretty much anything configurable.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires