Hey guys, I'm back. Been caught up with a bunch of stuff IRL. Going to update my development workspace and then release Pokecube Legends as soon as its updated. Sorry to keep you all waiting so long. It will include things for Jirachi, Shaymin, Groudon, Kyogre, Celebi, Manaphy, probably Darkrai/Cresselia. There's also a WIP structure for Dialga/Palkia/Giratina and Arceus that can be found in the world. As soon as I get dimensions working again, those 4 will also be obtainable. I'll go into more details when I release.
Also, big plans for deoxys and Rayquaza. It's going to be out of this world
Whatever you do, do not enter the kitchen. There's a monster in there. Its been there ever since that fateful night. The denizens of the mansion do not go near the kitchen. They can feels its presence.
Hey guys, I'm back. Been caught up with a bunch of stuff IRL. Going to update my development workspace and then release Pokecube Legends as soon as its updated. Sorry to keep you all waiting so long. It will include things for Jirachi, Shaymin, Groudon, Kyogre, Celebi, Manaphy, probably Darkrai/Cresselia. There's also a WIP structure for Dialga/Palkia/Giratina and Arceus that can be found in the world. As soon as I get dimensions working again, those 4 will also be obtainable. I'll go into more details when I release.
Also, big plans for deoxys and Rayquaza. It's going to be out of this world
No problem, just glad to hear from you. Take your time and make sure you're not breaking too many things as you update, I'll probably play Pokecube again for a bit once this is available.
Rollback Post to RevisionRollBack
I hope someday there's more magic in Minecraft, though I know it's not likely to happen. In the meantime, I play modded a lot. I enjoy a lot of other games too, so don't expect me to be on the forums all the time.
All right so this took me forever and with that in mind I felt it might be a good idea to leave it here for whoever might be interested. So for anyone wanting to use the metamorph mod with pokecube I went through and gave everything the abilities I felt fit them.
As I said it took quite a while so there might be some missing or some with abilities that don't seem right but overall hopefully this'll at least give a good template for people to modify.
Explanation wise I gave any cave dwelling pokemon night vision. As well as any psychic pokemon just as a way to represent their extrasensory abilities. I also gave pokemon with literal fire on them such as charmander night vision to represent the fact that they have a light source attached to their body.
Most if not all water pokemon should have water breathing and those with only fins and such have the swim ability as well so they lose the ability to move out of water in exchange for rapid movement in water.
Some ice pokemon have the snow_walk ability attached to their morph I'm not sure I'm 100% happy with all that I chose there but some make sense to me such as froslass and glalie.
I also wasn't sure whether to give every fire pokemon fire protection or not so I only gave it to a few for the moment, and I didn't give anything any metamorph action abilities so no fireballs or teleportation at the moment but their easy enough to add should someone want to do it their self or I might do it later myself.
Anyway just wanted to drop it by to save someone some trouble.
Admittedly, I don't have a lot of experience troubleshooting Minecraft errors, and it could be something very simple and silly, but I have been working on this over a couple days and trying many of the solutions other people have suggested for similar issues.
I have updated all my mods to their latest versions, updated my video driver and Java to the latest, dotted my "i"s and crossed my "t"s, but it still is crashing.
Admittedly, I don't have a lot of experience troubleshooting Minecraft errors, and it could be something very simple and silly, but I have been working on this over a couple days and trying many of the solutions other people have suggested for similar issues.
I have updated all my mods to their latest versions, updated my video driver and Java to the latest, dotted my "i"s and crossed my "t"s, but it still is crashing.
Would anyone be able to help?
This seems to be an issue with the WAILA support, I bet I was using too old a version of the API
---- Minecraft Crash Report -------- Minecraft Crash Report ----
WARNING: coremods are present:Contact their authors BEFORE contacting forge
// This doesn't make any sense!
Time: 7/1/17 7:20 PMDescription: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Pokecube Compat (pokecube_compat)Caused by: java.lang.NoSuchFieldError: CONSTRUCT at pokecube.compat.Compat.<init>(Compat.java:218) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at java.lang.Class.newInstance(Unknown Source) at net.minecraftforge.fml.common.ILanguageAdapter$JavaAdapter.getNewInstance(ILanguageAdapter.java:193) at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:612) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:252) at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:230) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:147) at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:582) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:233) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:440) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:352) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- System Details --Details: Minecraft Version: 1.11.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_131, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1585825008 bytes (1512 MB) / 2052587520 bytes (1957 MB) up to 2052587520 bytes (1957 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2048M -Xms2048M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.38 Powered by Forge 13.20.0.2315 Optifine OptiFine_1.11.2_HD_U_B5 14 mods loaded, 14 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UC minecraft{1.11.2} [Minecraft] (minecraft.jar) UC mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UC FML{8.0.99.99} [Forge Mod Loader] (forge-1.11.2-13.20.0.2315.jar) UC forge{13.20.0.2315} [Minecraft Forge] (forge-1.11.2-13.20.0.2315.jar) UC mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.11.2.jar) UC thutcore{4.4.1} [ThutCore] (thutcore-4.4.1.jar) UC pceditmod{1.10.2-2.0.0} [In-game NBTEdit - Pokecube Edition] (Pokecube Core-5.3.3.jar) UC pokecube{5.3.3} [Pokécube Core] (Pokecube Core-5.3.3.jar) UC pokecube_ml{0.1.0} [Pokecube Model Loader] (Pokecube Core-5.3.3.jar) UC pokecube_mobs{2.4.11} [Pokécube Mobs] (Pokecube Mobs-2.4.11.b.jar) UC pokecube_origin{@VERSION@} [Pokecube Origin] (Pokecube Mobs-2.4.11.b.jar) UC pokecube_adventures{5.1.2} [Pokécube Revival] (Pokecube Revival-5.1.2.jar) UE pokecube_compat{1.0} [Pokecube Compat] (Pokecube Revival-5.1.2.jar) UC pokeplayer{@VERSION} [Pokecube Mystery Dungeon] (Pokecube Revival-5.1.2.jar) Loaded coremods (and transformers):
I dont know how to fix that problem with the compatibility,im using the last version.
This seems to be from outdated ThutCore, I will check if I forgot to upload correct update for 1.11.2 thutcore.
Edit: thutcore you have is outdated, use 4.5.1 instead of 4.4.1
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Admittedly, I don't have a lot of experience troubleshooting Minecraft errors, and it could be something very simple and silly, but I have been working on this over a couple days and trying many of the solutions other people have suggested for similar issues.
I have updated all my mods to their latest versions, updated my video driver and Java to the latest, dotted my "i"s and crossed my "t"s, but it still is crashing.
Would anyone be able to help?
This is now fixed in Pokecube Revival 4.15.3, it should be available shortly on curseforge.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
No problem, I generally try to get bugs like that fixed asap, as they usually result from me not fully testing something after I made changes, in this case not checking the dependency order after updating to using some new features in forge.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
---- Minecraft Crash Report -------- Minecraft Crash Report ----
WARNING: coremods are present:Contact their authors BEFORE contacting forge
// You should try our sister game, Minceraft!
Time: 7/3/17 10:54 PMDescription: Ticking block entity
java.lang.NoSuchMethodError: net.minecraft.profiler.Profiler.startSection(Ljava/lang/Class;)V at net.minecraft.world.World.func_72939_s(World.java:1801) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:621) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:720) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Server threadStacktrace: at net.minecraft.world.World.func_72939_s(World.java:1801)
-- Block entity being ticked --Details: Name: minecraft:chest // net.minecraft.tileentity.TileEntityChest Block type: ID #54 (tile.chest // net.minecraft.block.BlockChest) Block data value: 2 / 0x2 / 0b0010 Block location: World: (-324,14,119), Chunk: (at 12,0,7 in -21,7; contains blocks -336,0,112 to -321,255,127), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Actual block type: ID #54 (tile.chest // net.minecraft.block.BlockChest) Actual block data value: 2 / 0x2 / 0b0010Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:1801) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:621)
-- Affected level --Details: Level name: New World All players: 0 total; [] Chunk stats: ServerChunkCache: 626 Drop: 0 Level seed: 5212145317774225246 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (-204,64,252), Chunk: (at 4,4,12 in -13,15; contains blocks -208,0,240 to -193,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 1 game time, 1 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 90965 (now: false), thunder time: 28860 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: falseStacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:720) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) at java.lang.Thread.run(Unknown Source)
-- System Details --Details: Minecraft Version: 1.11.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_131, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1667126232 bytes (1589 MB) / 2033713152 bytes (1939 MB) up to 2033713152 bytes (1939 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2048M -Xms2048M IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 FML: MCP 9.38 Powered by Forge 13.20.1.2388 Optifine OptiFine_1.11.2_HD_U_B5 14 mods loaded, 14 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA minecraft{1.11.2} [Minecraft] (minecraft.jar) UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.11.2-13.20.1.2388.jar) UCHIJAAAA forge{13.20.1.2388} [Minecraft Forge] (forge-1.11.2-13.20.1.2388.jar) UCHIJAAAA mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.11.2.jar) UCHIJAAAA thutcore{4.5.1} [ThutCore] (thutcore-4.5.1.jar) UCHIJAAAA pceditmod{1.10.2-2.0.0} [In-game NBTEdit - Pokecube Edition] (Pokecube Core-5.3.3.jar) UCHIJAAAA pokecube{5.3.3} [Pokécube Core] (Pokecube Core-5.3.3.jar) UCHIJAAAA pokecube_ml{0.1.0} [Pokecube Model Loader] (Pokecube Core-5.3.3.jar) UCHIJAAAA pokecube_mobs{2.4.11} [Pokécube Mobs] (Pokecube Mobs-2.4.11.b.jar) UCHIJAAAA pokecube_origin{@VERSION@} [Pokecube Origin] (Pokecube Mobs-2.4.11.b.jar) UCHIJAAAA pokecube_adventures{5.1.2} [Pokécube Revival] (Pokecube Revival-5.1.2.jar) UCHIJAAAA pokecube_compat{1.0} [Pokecube Compat] (Pokecube Revival-5.1.2.jar) UCHIJAAAA pokeplayer{@VERSION} [Pokecube Mystery Dungeon] (Pokecube Revival-5.1.2.jar) Loaded coremods (and transformers): Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
And this happends when i create a new world...idk what changed,last time i played pokecube it worked(about two weeks ago)
So it worked without optifine,i created a new world and when i added optifine it worked...im so confused
I honestly don't know what caused that particular crash, it seems to be indicating that it is something related to a core mod, but I don't see any core mods on the list of mods it gives (Pokecube Core and Thut Core are not true "core mods")
did you update forge? maybe something broke in that version of forge?
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Is anyone else having trouble loading both Pokecube and Ruins at once in 1.12? Just one or the other and it loads fine, but if both are installed the game freezes forever at "loading world building terrain" after selecting a region. I'm running the latest versions of both, and the latest version of forge, according to the curse/twitch launcher, and haven't changed anything with the pokecube configs.
Is anyone else having trouble loading both Pokecube and Ruins at once in 1.12? Just one or the other and it loads fine, but if both are installed the game freezes forever at "loading world building terrain" after selecting a region. I'm running the latest versions of both, and the latest version of forge, according to the curse/twitch launcher, and haven't changed anything with the pokecube configs.
I will look into this, possibly an incompatiblity with the latest versions of ruins, my API i was compiling against might be outdated.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
I keep getting a notification that "Squirtle is evolving!" and then "Squirtle evolved into Squirtle." Am I supposed to do anything to actually make it evolve or...? I tried using a water stone but the same exact thing happened.
I keep getting a notification that "Squirtle is evolving!" and then "Squirtle evolved into Squirtle." Am I supposed to do anything to actually make it evolve or...? I tried using a water stone but the same exact thing happened.
I suggest making sure you have updated to the latest version, that sounds like a bug that existed for about 1-2 versions, about 3-6 versions ago.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
What server/s would you recommend? I would love to use this mod with my friends in a traditional modded environment with my friends, but I can't find any right now.
Rollback Post to RevisionRollBack
Sorry I know that what I initially said, and my rebuttal when you replied are two different things, but I am terrible at explaining things. It usually takes someone else who tells me something like "......? I don't understand..." to get it right after the fact. I hope it didn't confuse you too much!
What server/s would you recommend? I would love to use this mod with my friends in a traditional modded environment with my friends, but I can't find any right now.
the servers I currently know about are the ones associated with the following modpacks:
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
With Pixelmon being shut down, I think Pokecube will get more attraction, but it's sad to see Nintendo shut Pixelmon down. I have been playing Pokecube a lot the last months, so I'm not that sad, as many other people are.
Hey guys, I'm back. Been caught up with a bunch of stuff IRL. Going to update my development workspace and then release Pokecube Legends as soon as its updated. Sorry to keep you all waiting so long. It will include things for Jirachi, Shaymin, Groudon, Kyogre, Celebi, Manaphy, probably Darkrai/Cresselia. There's also a WIP structure for Dialga/Palkia/Giratina and Arceus that can be found in the world. As soon as I get dimensions working again, those 4 will also be obtainable. I'll go into more details when I release.
Also, big plans for deoxys and Rayquaza. It's going to be out of this world
Whatever you do, do not enter the kitchen. There's a monster in there. Its been there ever since that fateful night. The denizens of the mansion do not go near the kitchen. They can feels its presence.
No problem, just glad to hear from you. Take your time and make sure you're not breaking too many things as you update, I'll probably play Pokecube again for a bit once this is available.
I hope someday there's more magic in Minecraft, though I know it's not likely to happen. In the meantime, I play modded a lot. I enjoy a lot of other games too, so don't expect me to be on the forums all the time.
Here are some templates to get you started: http://www.mediafire.com/file/6813ban7cw12uaa/Pokemon models sun and moon v5.rar
The full line of Honedge fixes on some models.
All right so this took me forever and with that in mind I felt it might be a good idea to leave it here for whoever might be interested. So for anyone wanting to use the metamorph mod with pokecube I went through and gave everything the abilities I felt fit them.
https://pastebin.com/gtWvf5WV
As I said it took quite a while so there might be some missing or some with abilities that don't seem right but overall hopefully this'll at least give a good template for people to modify.
Explanation wise I gave any cave dwelling pokemon night vision. As well as any psychic pokemon just as a way to represent their extrasensory abilities. I also gave pokemon with literal fire on them such as charmander night vision to represent the fact that they have a light source attached to their body.
Most if not all water pokemon should have water breathing and those with only fins and such have the swim ability as well so they lose the ability to move out of water in exchange for rapid movement in water.
Some ice pokemon have the snow_walk ability attached to their morph I'm not sure I'm 100% happy with all that I chose there but some make sense to me such as froslass and glalie.
I also wasn't sure whether to give every fire pokemon fire protection or not so I only gave it to a few for the moment, and I didn't give anything any metamorph action abilities so no fireballs or teleportation at the moment but their easy enough to add should someone want to do it their self or I might do it later myself.
Anyway just wanted to drop it by to save someone some trouble.
I am having a lot of trouble getting PokeCube to run with WAILA in 1.10.2.
https://paste.ee/p/TzfqU
Admittedly, I don't have a lot of experience troubleshooting Minecraft errors, and it could be something very simple and silly, but I have been working on this over a couple days and trying many of the solutions other people have suggested for similar issues.
I have updated all my mods to their latest versions, updated my video driver and Java to the latest, dotted my "i"s and crossed my "t"s, but it still is crashing.
Would anyone be able to help?
is that with the latest thutcore as well? let me check if I forgot to upload an update for thutcore...
This seems to be an issue with the WAILA support, I bet I was using too old a version of the API
This seems to be from outdated ThutCore, I will check if I forgot to upload correct update for 1.11.2 thutcore.
Edit: thutcore you have is outdated, use 4.5.1 instead of 4.4.1
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
This is now fixed in Pokecube Revival 4.15.3, it should be available shortly on curseforge.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Oh, excellent! Thank you.
I am glad it wasn't actually something silly I had done.
I am constantly impressed by the professionalism and dedication you display when working on this project.
No problem, I generally try to get bugs like that fixed asap, as they usually result from me not fully testing something after I made changes, in this case not checking the dependency order after updating to using some new features in forge.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
I honestly don't know what caused that particular crash, it seems to be indicating that it is something related to a core mod, but I don't see any core mods on the list of mods it gives (Pokecube Core and Thut Core are not true "core mods")
did you update forge? maybe something broke in that version of forge?
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Is anyone else having trouble loading both Pokecube and Ruins at once in 1.12? Just one or the other and it loads fine, but if both are installed the game freezes forever at "loading world building terrain" after selecting a region. I'm running the latest versions of both, and the latest version of forge, according to the curse/twitch launcher, and haven't changed anything with the pokecube configs.
More Ruins Templates: https://www.dropbox.com/sh/e8gwe4638lqbakd/AAD2nsMtDSBvezUADCYmo2s-a?dl=0 Templates for 1.10.2, 1.11.2, 1.12.2. Updated Dec 7, 2018.
My modpack, ParasCraft: An Exploration-based Pokecube Modpack https://minecraft.curseforge.com/projects/parascube
I will look into this, possibly an incompatiblity with the latest versions of ruins, my API i was compiling against might be outdated.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
This will hopefully be fixed with the 6.0.4 verison I just released, it seems to work fine when I tested it.
Edit: Seems it is something that forge broke on their side,
ruins itself has some issue with the latest version of forge.not entirely sure what is going in here, the crash seems to be ruins side, but only happens when pokecube is added...
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
I keep getting a notification that "Squirtle is evolving!" and then "Squirtle evolved into Squirtle." Am I supposed to do anything to actually make it evolve or...? I tried using a water stone but the same exact thing happened.
I suggest making sure you have updated to the latest version, that sounds like a bug that existed for about 1-2 versions, about 3-6 versions ago.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
What server/s would you recommend? I would love to use this mod with my friends in a traditional modded environment with my friends, but I can't find any right now.
Sorry I know that what I initially said, and my rebuttal when you replied are two different things, but I am terrible at explaining things. It usually takes someone else who tells me something like "......? I don't understand..." to get it right after the fact. I hope it didn't confuse you too much!
the servers I currently know about are the ones associated with the following modpacks:
https://minecraft.curseforge.com/projects/pokecube-pack
https://minecraft.curseforge.com/projects/virifilms-pokecube-server-pack
the latter has a couple extra mods, though both are pretty much mostly pokecube, and less so on any additional mods.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
So me and my friend have been having issues with the latest 1.10.2 version, namely that none of the mega items want to go into the correct slots....
Soaring in Hoenn
I will look into this, I haven't tested the 1.10.2 version with wearables lately.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
With Pixelmon being shut down, I think Pokecube will get more attraction, but it's sad to see Nintendo shut Pixelmon down. I have been playing Pokecube a lot the last months, so I'm not that sad, as many other people are.
Hope Pokecube wont be shut down.