Fluxed Trinkets is a mod that adds RF powered Baubles, it uses the Baubles API from Azanor.
you can get it from here: http://www.minecraft...pdated-2642014/
To craft the Trinkets you need to Solder Circuits.
To Solder Circuits you need a Soldering Station,
Once you have a Soldering Station you can Solder Circuits. to do so you need an Empty Circuit, you can find the recipe for it in-game, you will also need the following items, Soldering Iron, Lead Wire and 7 Copper Nuggets. Once you have acquired those items then you can start Soldering Circuits. Firstly arrange the items mentioned above in this format
The slots on the top left are for the modifiers, modifiers are what defines what type of Circuit you are going to make.
The modifiers needed to Solder a certain kind of Circuit can be found in the Electricians Manual.
Once you have made the Circuits that you want then you can add it to a Trinket.
The recipe for the Trinkets can be found in the Electricians Manual.
To add the Circuits to a Trinket you need a Trinket Assembler.
Once you have made the Trinket Assembler, you can start adding the Circuits to the Trinkets.
The outer 4 slots are for circuits and the middle slot is for a Trinket.
Once you have gotten the Circuits and the Trinket you want to add them to, simply click the "✓" button and it will Assemble the Trinket.
There are many combinations of Effects, but ill leave you to find out what they are!
[0.53] Fixed a Major bug that was affecting some mod packs
[0.52] Added NEI Compatibility
[0.51] Fixed a bug where you could not add an advanced Mending circuit to a trinket
[0.50] Added New Blocks and fixed some bugs
[0.49] New tooltip thanks to tterrag
-fixed bug on server causing unlimited power.
[0.48] Fixed a dupe bug and other misc things
[0.47] Fixed bugs relating to inventories.
-Added a nice tooltip to trinkets.
[0.46] Bug fixes.
[0.45] bug fixes.
[0.41] Renamed to Fluxed Trinkets
[0.40] Initial Release
I really spend a lot of time on my mod, it would be great if you supported me via Patreon.
This seems neat, although I would like a bit more explanation and screenshots on here.
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im not good at forums posts, but ill try make it better
it's fine, and remember to spell check your work since it has some grammar errors.
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Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
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Yup could use some more screenshots or at least a list and description of the items/blocks added by the mod. Just need to give some details or examples as to what you can actually do with the mod.
It looks interesting, but there's no real way to find out what the different circuits and bauble combinations do. There's no documentation in-game, and there's none over here.
I've never been a fan of "find out by experimenting!", because then I have no idea if I'm dealing with a bug or a feature.
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[Scott]: Things I have managed to get in the last five minutes, in order of ascending importance: cobblestone, planks, lapis lazuli, redstone, gold, coal, diamond. VERY LOST.
Ok well first of all, there is an ingame guide, it isn't perfect but it is something, it shows the circuit recipes, the trinkets are completely modular, meaning you can add any effect that you want to them, there are a few hidden combinations however such as ***+*****=Haste, those you will need to find out on your own but everything else the book should show, and if you think something is a bug just tell me I really don't mind.
I think I figured out the Haste one by trial and error in creative mode. But, I mean, if I have a belt with a Scorching circuit, what does that do? Shift for details just gives me [fire]. I can't tell if that means I can go skinny-dipping in lava or just merely handle a Blaze throwing a fireball at me. (Testing suggests it just negates fire damage.) (But can I put multiple of the same circuit on a belt? If so, what effect does that have?) (Testing must continue.)
Also, I can't put either the empty ring or the empty necklace into the central slot of the trinket assembler, and even when I load it with circuits the Empty Belt stays an Empty Belt. Like, it's got the circuits in it, but it's still named Empty Belt and has the empty grey graphics.
Don't get me wrong, I love the in-game documentation. It's really good with the recipe information - I like the toggle tooltip button, btw, it's very nice to keep clutter down.
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[Scott]: Things I have managed to get in the last five minutes, in order of ascending importance: cobblestone, planks, lapis lazuli, redstone, gold, coal, diamond. VERY LOST.
Yea a big problem with the book was the size, i have kinda been delaying on releasing the version that fixes the empty amulet and ring, right now the belt is still called an empty belt with effects will change it next version and the texture is the same, also adding more than one of the same circuit will have no effect.
I will likely continue testing, because it's kinda fun. I'm just a bit stymied, because filling the trinkets in TE4's energetic infuser causes my game to crash when I get the trinkets all the way full of RF. (I'm pretty sure the problem's on TE4's end, but I can provide a crash log if you want.)
Also, is there any reason NOT to just put all four basic circuits in one item?
[Scott]: Things I have managed to get in the last five minutes, in order of ascending importance: cobblestone, planks, lapis lazuli, redstone, gold, coal, diamond. VERY LOST.
Okay, so I took Fluxed Trinkets out of my magic-heavy world and just left it in my tech-world. Tried to go in and replicate the problem in my tech-world - nah, it's just fine with charging Fluxed Trinkets. I reinstall FT to my magic-heavy world, since that's where I was having the crash. Try to replicate it there, BUT NO, SUDDENLY EVERYTHING WORKS.
*throws her hands up in the air*
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[Scott]: Things I have managed to get in the last five minutes, in order of ascending importance: cobblestone, planks, lapis lazuli, redstone, gold, coal, diamond. VERY LOST.
Fluxed Trinkets is a mod that adds RF powered Baubles, it uses the Baubles API from Azanor.
you can get it from here: http://www.minecraft...pdated-2642014/
To craft the Trinkets you need to Solder Circuits.
To Solder Circuits you need a Soldering Station,
Once you have a Soldering Station you can Solder Circuits. to do so you need an Empty Circuit, you can find the recipe for it in-game, you will also need the following items, Soldering Iron, Lead Wire and 7 Copper Nuggets. Once you have acquired those items then you can start Soldering Circuits. Firstly arrange the items mentioned above in this format
The modifiers needed to Solder a certain kind of Circuit can be found in the Electricians Manual.
Once you have made the Circuits that you want then you can add it to a Trinket.
The recipe for the Trinkets can be found in the Electricians Manual.
To add the Circuits to a Trinket you need a Trinket Assembler.
Once you have made the Trinket Assembler, you can start adding the Circuits to the Trinkets.
The outer 4 slots are for circuits and the middle slot is for a Trinket.
Once you have gotten the Circuits and the Trinket you want to add them to, simply click the "✓" button and it will Assemble the Trinket.
There are many combinations of Effects, but ill leave you to find out what they are!
[0.52] Added NEI Compatibility
[0.51] Fixed a bug where you could not add an advanced Mending circuit to a trinket
[0.50] Added New Blocks and fixed some bugs
[0.49] New tooltip thanks to tterrag
-fixed bug on server causing unlimited power.
[0.48] Fixed a dupe bug and other misc things
[0.47] Fixed bugs relating to inventories.
-Added a nice tooltip to trinkets.
[0.46] Bug fixes.
[0.45] bug fixes.
[0.41] Renamed to Fluxed Trinkets
[0.40] Initial Release
I really spend a lot of time on my mod, it would be great if you supported me via Patreon.
If you have any issues please report them to my issue tracker, https://github.com/jaredlll08/Fluxed-Trinkets/issues
API for developers
Fluxed-Trinkets [0.46] API
This mod requires the baubles mod and Thermal Foundation to function.
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it's fine, and remember to spell check your work since it has some grammar errors.
Click on this spoiler to see mods and ideas that I support!
Keep Woring On It Im Sure That Fans Of IC And Other Technology Mods Will Love It
Happens with latest Fluxed Trinkets too.
I've never been a fan of "find out by experimenting!", because then I have no idea if I'm dealing with a bug or a feature.
Also, I can't put either the empty ring or the empty necklace into the central slot of the trinket assembler, and even when I load it with circuits the Empty Belt stays an Empty Belt. Like, it's got the circuits in it, but it's still named Empty Belt and has the empty grey graphics.
Don't get me wrong, I love the in-game documentation. It's really good with the recipe information - I like the toggle tooltip button, btw, it's very nice to keep clutter down.
I will likely continue testing, because it's kinda fun. I'm just a bit stymied, because filling the trinkets in TE4's energetic infuser causes my game to crash when I get the trinkets all the way full of RF. (I'm pretty sure the problem's on TE4's end, but I can provide a crash log if you want.)
Also, is there any reason NOT to just put all four basic circuits in one item?
Yeah he has been posting those links on all sorts of mod threads
*throws her hands up in the air*