This mod adds various hostile and NPC slimes to the game as well as armor, village scrolls, food, structures and other items.
For Minecraft 1.8.9 (Requires Forge)
For Minecraft 1.7.10 (Requires Forge)
Download the mod at the curse download widget above or the alt download. More images also on the curse page.
You can use this mod in any mod pack you wish but please link back to this forum post or my curse mod page somewhere in your mod pack information. Would also be nice if you replied here saying you used the mod in a mod pack as I might check it out sometime!
Other mod sites DO NOT have permission to upload Slime Carnage to their site without permission though
Some of the hostile slimes listed below will spawn at different sizes. The bigger the slime, the more HP and the more damage it will do on attacking. The bigger slimes also split into smaller versions of that slime on death. Also on rare occasions slime can spawn with another creature mounted on it such as a creeper, spider, skeleton, zombie and a cow!
Orange Slime (spawns in Mesa, plains, savannah and forest biomes) - Drops Orange Gel
Blue Slimes (spawns in extreme hills biomes) - Drops Blue Gel
Red Slime (spawns in plains and savannah biomes) - Drops Red Gel
Yellow Slime (spawns in desert biomes) - Drops Yellow Gel
Green Slimes (spawns in swamp biomes) - Drops Green Gel. Also poisons for 2 seconds
Cactus Slimes (spawns in desert biomes) - Drops cactus
Snow Slimes (spawns in snowy biomes) - Drops snow blocks. Leaves a snow trail behind it. Also takes damage in hot biomes like the desert.
Moo Slimes (spawns in mushroom biomes) - Drops mushrooms
Monkey Slimes (spawns in jungle biomes) - Drops bananas
Camo Slimes (spawns in forest biomes) - Drops wood logs
Cave Slimes (spawns in caves below 60 height) - Drops stone
Under Slimes (spawns in caves below 24 height) - Drops flint and on occasion obsidian
Fiery Slimes (spawns in the Nether) - Drops Netherrack, nether warts, magma cream, blaze powder or ghast tear. Sets you on fire for 2 seconds, can spread fire around it and takes damage in water.
TMNT Slimes (spawns in the sewer structure) - Drops Pizza Slices. Cannot drown and gets damage boost in water.
Mummy Slimes (spawns in the desert tomb structure) - Chance to drop bread, bone, paper, sandstone or 1 in 50 chance to drop the Slime Katana's handle.
Foot Soldier Slimes (spawns in the sewer structure) - Chance to drops pizza, Ninja Stars and 1 in 50 chance of dropping Guard for the Slime Katana. These slimes can go invisible in water, cannot drown and throw Ninja Stars at you. Their aim is purposely bad though.
Slimeopatra - Spawns in the end room of the Desert Tomb structure. Has 400 hp and splits into 4 smaller versions with 100 hp each on death. When under 200 hp Slimeopatra starts to drop sand on you. When under 100 hp it will get a damage and speed boost. The Smaller versions only get a speed and damage boost under 10 hp as well as a regeneration boost.
They will not attack you and do not drop anything. Right clicking on most of them will either make them talk or in the case of villagers, they will have a trade.
Doc (Found in lab structure)
Old Man (Found in dirt cave structure)
Villagers (Spawn in village tavern or in buildings placed by village scrolls. You can also trade with them)
Mario - Currently only spawns via spawn item
Luigi - Currently only spawns via spawn item
Ice Slime - Currently only spawns via spawn item
Slime Carnage adds a few structures that may be randomly found throughout the world.
Mad Lab - Found in plains biomes. This is a work in progress structure but does have the Doc Slime spawn in it.
Stone ruins - Sort of like a Stonehenge with a slime face in the middle. No real purpose. Spawns in biomes with grass surface.
Desert ruins - Small random ruins sometimes found in the desert.
Old Man Cave - A one per world spawn that has an inside that is supposed to resemble the first cave in the original Legend of Zelda game. It looks like a small grass mound from the outside. Also contains a chest with a wooden sword that has a Slimery III enchant.
Sewers - Found in areas with a grass top surface. Sewers is a currently unfinished dungeon which has 2 chests and the ninja turtle slimes and foot soldier slimes inside.
Desert Tomb - A dungeon found in the desert with lots of mummy slime spawners and a chance at some loot. There is also a secret room with 2 chests an old man slime, gold blocks and 2 diamond blocks. Slimeopatra will also be in the final room. This dungeon is not fully complete yet but almost.
Tavern - Sometimes spawns as part of a village. Contains a few villager slimes and a chest.
Armor and weapons
There are 4 armor sets available which can be got through dungeons and trading with Slime Villagers and also crafting. Each set has a different effect for wearing the entire set and each set is better than iron and worse than diamond.
Green set - Jump boost bonus on wearing full set.
Blue set - Water breathing bonus on wearing full set.
Red set - Fire resistant bonus on wearing full set.
Yellow set - Movement speed bonus on wearing full set.
Ninja Star - A throwable projectile that does 2 damage. Only obtainable from Foot Soldier slimes
Slime Katana - Does 5-6 damage to entities nomally but when crafted it automatically gets Slimery 1 enchant. Can be crafted by crafting a blade and obtaining a handle and guard off certain slimes.
Added some random food to the mob because why not.
Banana - Obtained in dungeon chests or killing Monkey Slime.
Pizza Slice - Obtained in dungeon chests.
Sandwiches - Crafted with a flavor of jam and bread. Good nutritional value!
Currently only 1 enchant added to the mod.
Slimery - Does extra damage to the slimes from this mod. Only works on vanilla swords and the Slime Katana. Slimery does 2 extra bonus damage per level of the enchant. For example Slimery III does 6 bonus damage.
Village building scrolls can be obtained through trading or dungeons. Right click on the ground to make the building appear and consume the scroll. The block you place the scroll on will generally spawn the building where the door of the building is and then spawn towards the right of where you placed it. For things like the blacksmith, well and fields, the building will spawn at the front left most block and then go towards the right. (I am aware I may not have explained it the greatest but I hope you understand what I mean).
House 1 scroll - Spawns the smallest village house.
House 2 scroll - Spawns the other variant of the smallest house.
House 3 scroll - Spawns the medium sized house with the small fenced garden at the back.
House 4 scroll - Spawns the biggest house.
Blacksmith scroll - Spawns a blacksmith. No chest spawns inside though.
Church scroll - Spawns a church.
Library Scroll - Spawns a library building.
Well scroll - Spawns a well.
Field scroll - Spawns a crop field. It is random which crop you will get out of wheat, carrots and potatoes.
Jam (change gel color to make other jams)
Sandwich (Change jam to get other sandwiches)
Raw Slime ingot
Slime Infused Ingot
Katana (You need to obtain a handle from a Mummy slime and a Guard from a Foot Soldier slime)
Gel Armor Helmet (Replace gel with other colored gel for other armor sets)
Gel Armor Chestplate (Replace gel with other colored gel for other armor sets)
Gel Armor Leggings (Replace gel with other colored gel for other armor sets)
Gel Armor Boots (Replace gel with other colored gel for other armor sets)
Hopefully fixed server side bugs. Let me know if any more issues arise
Cleaned up a bunch of code
Made a few new classes to make certain things easier to update
Added: Slime Tiki Torches. Lights up the area the same a torch would but is 2 blocks high and is made out of slime blocks and planks. Different coloured ones had that same colour as a particle effect too
Added: Knight Slime: A work in progress (WIP) slime right now but this attacks other mobs and can only be spawned via its spawn item. It is pretty strong with a decent HP pool. Needs a look of tweaking
Vampire slime spawns naturally in wooden areas now at night and also burns in daylight like zombies do
Slime sewers have been extended slightly and a third chest added. All chest loots here have been moved to a new loot table as well which uses ChestGenHooks instead of a method inside the spawn code for the slime sewers.
Slime sewers now have an iron trapdoor at the entrance
Mad lab also has an iron trapdoor at the entrance
Orange Slimes will try to kill villager slimes
Mod updated to Minecraft 1.8.9
All slimes use the new updated AI
Slime Villager trades updated to include 1 or 2 1.8 items
Fiery slimes no longer spawn fire everywhere around it and instead just set players on fire when collided with
Added: Grey Gel (no use yet)
Added: Purple Gel (no use yet)
Added: Orange Slime Block
Added: Blue Slime Block
Added: Red Slime Block
Added: Yellow Slime Block
Added: Vampire Slime - Will heal some hp when it deals damage. Doesn't spawn naturally yet as isnt fully tested
Mad lab structure changed to use stained clay for most of the structure instead of boring stone
Katana upgraded to 6 base damage instead of 5
Torches fall off the slime tavern
V1.0.5 + b + c
Updated to a newer version of forge
Had to re-write most of the mod because my hard drive died with all my code on. Took a long amount of time
Fixed a villager AI crash
Attempted a fix to do with the slime tavern
Config options for spawn rate of slimes.
Adjusted the slime villager mating so they don't reproduce as much.
Slimeopatra now drops sand on the player when under 200 hp.
Simeopatra gets a speed and damage boost under 100 hp.
Smaller Simeopatras gets a speed, damage and regeneration boost under 10 hp.
Added an ingot made from iron and colored gels that can be smelted.
Smelted slime ingot can be used to craft the armor.
Smelted slime ingot can be used to repair the armor in an anvil.
Enchant added called Slimery. Deals an extra 2 damage to slimes from this mod per level up to level 3. This enchant will only work on vanilla swords and the Slime Katana at the moment
Slime Katana added. Gets Slimery 1 enchant on craft.
Added Blade, Guard and Handle items. Combine to craft a Slime Katana.
Mummy Slimes have a 1 in 50 chane to drop the Handle.
Foot Soldier Slimes have a 1 in 50 chance to drop the Guard.
Blade can be crafted with 3 Slime Infused Ingots in a diagonal pattern.
Wooden sword in mud cave chest starts with Slimery III.
Ninja Star item added. Does 2 damage to mobs/creatures. Not craftable (yet?).
New Slime called Foot Soldier Slime. Spawns in the sewer structure and drops pizza and Ninja Stars. They cannot drown and are invisible in water. They also throw ninja stars but their aim is really bad (on purpose).
Ninja Turtle Slimes now drop Pizza (More drops to be added).
Ninja Tutle Slimes cannot be drowned.
Ninja Turtles get damage boost in water.
Sewer strucure has had a little bit more added to it but still a long way to go.
Fiery Slimes now drop some Nether drops like nether wart, blaze powder and more.
Fiery slimes can set some blocks around it on fire on occasion.
Fiery slimes get damaged in water (Sort of like they are being extinguised).
Green armor now gives jump boost on full set instead of Night vision.
Snow slimes cover the ground in snow and suffer damage in hot climates (Like they are melting).
Village Tavern chest has dungeon chest loot instead of bonus chest loot.
Config file to turn structures off (WARNING: you wont be able obtain village scrolls)
Slime Carnage gels will appear in vanilla dungeon, pyramid and jungle temple chests
Slime Carnage armor may appear in village blacksmith chests
Slimes should now spawn in biomes in other mods that use the Forge biome dictionary (like Biomes O Plenty)
Slimeopatra now splits in 4 smaller Slimeopatras with 100 hp on death.
Ice Slime NPC added but has no purpose yet
Adjusted Slime spawn rates as they were too uncommon compared to vanilla mobs
Fixed a server issue (mod needs more testing on servers).
Changed some code how mobs spawn which seems to fix an issue when you use this with multiple other mods.
New items to spawn entities to replace spawn eggs. These can be found in the Slime Carnage creative tab.
Slimeopatra now has red eyes.
Fixed some of spawn egg colors
Some changes to Slimeopatra giving it some better drops and also now splits into Mummy Slimes instead of smaller Slimeopatras
Gave the slime villagers better AI so they now mate, have more trades after a trade runs out and they move around a lot more
Lowered spawn rate of the sewers
Changed some spawn rates of certain slimes
Buffed Monkey slime to have 10 hp instead of 1 hp
Other minor fixes
Reupload due to a typo in the main java file that caused a crash on servers
Heh, the Monkey and Camo Slimes made me laugh. Reminds me of Bloons Tower Defense 5. Also, maybe with Daveyx0's permission, add in the treasure slimes in this mod from his Primitives Mobs mod? I can also help with the structures, I love building.
I also like the Village scrolls, they should be rare to find and the blocks they're made out of fit each biome they're in, like in Pigs_FTW's Mo' Villages mod.
I've been looking for a mod that adds tons of new slimes for ages and now its here! But with so many mods only being updated to 1.7.2 you are really limiting the number of people who can use your mod due to having no 1.7.2 version. I certainly can't use it since Advanced Genetics, Elemental caves and half a dozen other mods in my private pack don't have 1.7.10 releases and probably won't bother with 1.8 now released.
Some 1.7.2 mods are also compatible with 1.7.10. And I'm certain somebody will downport this to an earlier version for other people who want it.
The mod looks really good! But can you provide more pictures and explain how each slime is different?
I have a few more pictures on the Curse download site such as villager trades, armor, inside of structures and individual slimes. I'll try to write a bit more info on the slimes but not sure if there is too much to add