I am here today to tell you a story. This story is not like most stories. Most stories tell us the tale of someone creating a world from the lack of a world. This story is different. This story is about leaving the world. About death. About giving up one of the very things that means life itself to us. This is a story of letting the rivers run red. With blood.
Hello everyone, this is Gideon Seymour, and I'm introducing to you my submission for Jam-Packed. Although this is a skyblock, this is different than any skyblock you have ever seen. Don't expect to be sieving for ores, or for that matter, even crafting your logs directly into planks.
This modpack is designed to be different. It's designed to send a message to the players. It is not the intent to create a long and tedious experience that conforms to the standard rules of skyblocks, it is designed to have different mechanics than were ever seen before.
Running Red is finally released. This does not mean that it's done, though. Even after I submit it to Jampacked, there are still many more things that I am planning on adding. Feel free to download and play, as I believe that it is stable (for now ).
The plot of this modpack is not in any way related to the BnB/Agrarian Skies story arc that is currently happening.
This modpack is about a person who has died. You play as that person. You work through the stages of grief and eventually confront your death in the form of a completely awesome boss fight . The modpack is all about giving up the life you once had, and moving on to whatever comes afterward. More in the "Symbolism" section below.
The pack is more structured than Agrarian Skies or other, similar packs. The way the things work, it sort of forces you to go along a set path, and not deviate very much from it. Then again, Death doesn't let you deviate from it's assigned course. There are choices you can make in this pack, but none, however big, will affect the eventual outcome.
If you marry me, would you bury me, would you carry me to the end
Most of the modpack is based around one mechanic, through which you have to go through to do everything. This is only made possible thanks to @WayofTime's Blood Magic and @Minalien's Jaded's Blood.
The best example of this is the early-game creation of wood. When you put your logs in the crafting grid, instead of giving you planks, it gives you four pieces of "Chopped Wood." You can't do the normal things with this Chopped Wood, as there is only one recipe for it. In order to turn the chopped wood into Planks, you need to infuse it in the Blood Altar.
And there you can see the basic mechanic. Almost everything in this modpack will require at least one component to be created by infusing something in the Blood Altar. Thought you were going to create dirt in a barrel? Try infusing string in a Blood Altar instead. Thought you were going to make cobble with a sieve? Try infusing the dirt in the Altar.
Another good example is this: Say you have a portable tank, one of the early-game items for this pack. After you created it, if you wanted to upgrade it, you'd have to throw it into the next tier Blood Altar to get the Hardened Tank.
Earlier in this post, I said that you wouldn't be getting your ores via a sieve. You may be curious on how, exactly, you would get the ores. I came up with a solution: Ore Berries.
You'll have to grow these bushes, and then smelt the received berries into ingots. This, I believe, is a creative new way for players to obtain ores in skyblocks. It prevents automation, but at the same time is less tedious than the constant right-clicking on a sieve.
The only thing you have to do... is die.
Applied Energistics 1
AutoUtils
BiblioCraft
BiblioWoods
Billund
Extra Bees/Trees
Blood Magic
Buildcraft
Additional Buildcraft Objects
Carpenter's Blocks
ChickenChunks
CodeChickenCore
CoFHCore
ComputerCraft
Ex Nihilo
denLib
DenPipes
EnderStorage
EVOC
ExtraCells
Extra Utilities
Flat Signs
Forestry
GateCopy
GravityGun
Hardcore Ender Expansion
HardCore Questing Mode
iChun Util
InfiniBows
IronChests
Jaded's Blood
Logistics Pipes
Mekanism
Minetweaker 3
Mobius Core
Modular Powersuits
Natura
Not Enough Items
Not Enough Keys
Numina
Obsidian Pressure Plates
OpenBlocks
Open Computers
Open Components
Open Mods Lib
Open Peripheral
Open Peripheral Addons
OPIS
Plugins For Forestry
Pneumaticraft
Portal Gun
Power Crystals Core
Powersuits Addons
Railcraft
Redstone Arsenal
Simply Jetpacks
Slick Util
Statues
Steve's Carts 2
Switches
Sync
Tabula Rasa
Tinker's Construct
Technomancy
Thaumcraft
Thermal Expansion
Tinker's Mechworks
Translocator
WAILA
Witchery
Have you heard the news that you're dead?
Mama, we're all gonna die. Mama, we're all gonna die. And right now they're building a coffin your size, oh, Mama, we're all gonna die
Episode one:
Because the hardest part of this, is leaving you
@tedyhere has started a series on this map
So has GamingOnCaffeine!
And @PurpleMentat !
If you look in the mirror and don't like what you see, you can find out first hand what it's like to be me
PSA: The Rowan Door key needed to unlock Demolition Lovers is provided as a quest reward from Vampires Will Never Hurt You and Headfirst For Halos.
The Watering Can can be used to speed up the creation of OreBerries
The Watering Can can be filled with blood, just as soil can be fertilized with blood.
A Companion Cube can be held in your inventory to provide extra passive health regen
Half-Slabs can be placed around OreBerries in order to provide complete darkness. One on each side, and one on top of the oreberry.
The witches in the circle will not attack unless attacked.
And then we'll solve the mystery of laceration clarity
This modpack is designed to send a message, and it does that through symbolism. It is obvious that the main character has died, and that it is about confronting death, but it means so much more than that.
One of the things that means life to us is Blood. We don't consider things without blood alive, meaning it represents living to us. In this modpack, where you do almost everything with blood, the way you pour it out of your system and into the Blood Altar represents the main character giving up his life, and eventually submitting to his death.
For one, this modpack represents the five stages of grief and depression in the Tiers of Blood Altar. Tier 0 of the Blood Altar is meant to represent the first stage of grief, known as Denial. The character doesn't accept his death, and denies it, continuing to use his blood, his life, to create things he created in life, like wood and cobblestone. Tier 1 represents the second stage of grief, Anger. In this stage, the character realises he is dead, and lashes out angrily at everything around him, using his blood to create deadly things like the Bound Sword or advanced Bows and Arrows. Tier 2 of the Altar represents the third stage of grief, Bargaining. In this stage, the character tries to avert his death by bargaining, giving up some of his blood to create things like Bound Armour to keep him alive for longer. Tier 3 represents the fourth stage, Depression. In this stage, the character attempts to further the speed of his death by creating things like the runes of self-sacrifice or the Ritual of the Feathered Knife. Tier 4, the final tier the character reaches before the End, represents the final stage, Acceptance. In this stage, the character prepares for the End, which comes in the form of a huge Boss fight.
There is a lot more symbolism in the pack, but I'm going to leave that for you to discover
I gave you Blood, Blood, gallons of the stuff, I gave you all that you can drink and it'll never be enough
This modpack was inspired heavily by My Chemical Romance, especially their album "The Black Parade." You can see references to them throughout the pack and this forum post.
This was also inspired by @Jadedcat and @Eyamaz, who were amazing modpack creators that got me back into modded minecraft, something I thought I wouldn't ever go back to.
It was also inspired by my friends @ThomazM, @Qazplm601, @Strikingwolf, @SatanicSanta, and @Mevansuto; who not only have created one or several awesome packs, but have proved to be awesome people in general
Also thanks to @ThomazM for the amazing art!!!
I see you lying next to me, with words I thought I'd never speak, Awake and Unafraid, Asleep or Dead
I'd like to thank my testers, @Qazplm601, @ryter78, @Strikingwolf, @ThomazM, @trajing, and @YX33A. I'd also like to thank @ThomazM for creating his awesome trailer for this pack, and last but not least, @tedyhere, for being the first to make videos on this pack.
Because we all wanna party when the funeral ends, and we all get together when we bury our friends
Running Red is available on the FTB launcher, under the pack code "blood"
If you don't remember how to do that, simply boot up the FTB launcher, and click on the "Pack Codes" button. Type in the code, then check under Third Party Modpacks. Running Red should be there
Check out the Unity Texture pack by @CyanideX here!
Also, ignore the ID mismatches. They won't affect anything.
Oh, how wrong we were to think that immortality meant never dying
Hey, gotta say I'm loving the map so far! Been doing a Let's Play series on it for a little while now and decided I'd share it on the thread in case anyone was interested.
Rollback Post to RevisionRollBack
Minecraft, the world where you turn on the lights before you go to bed...
I have been playing the modpack for the past few nights, and because of issues I have only played about 45 minutes to an hour a night. I got to the quest in the first chapter where I needed the hoe and one (1) bone meal. I figured that the bone meal you got when starting did not work because I could not submit it. I am, sadly, a peaceful kind of player, but I did put the difficulty up to easy, or in this modpack as I see... Brutally die by maniac rogue mobs in armor. I tried to kill a skeleton and got tailed by a creeper who blew me up and killed me. I had already eaten one heart life thing, and had two total lives at the time of this incident. I died, and went through the respawn process. I was put into the void where it said I had one life remaining---- and died, because the game could not detect where I was supposed to spawn. It happened very quickly so I could not screenshot because the world was deleted.
Basically, I made an account for this site, and commented this to ask how I can fix this if I were to make a new world, because if I got back to the third island and died and the same thing happened it would not be great.
I love the modpack, it does not lag me, I love the idea of all the cutting to create things, and overall, all the blood. <----- Uhhh....
I know this is/was long but please respond. I using Feed the Beast to play, if that is any help.
I have been playing the modpack for the past few nights, and because of issues I have only played about 45 minutes to an hour a night. I got to the quest in the first chapter where I needed the hoe and one (1) bone meal. I figured that the bone meal you got when starting did not work because I could not submit it. I am, sadly, a peaceful kind of player, but I did put the difficulty up to easy, or in this modpack as I see... Brutally die by maniac rogue mobs in armor. I tried to kill a skeleton and got tailed by a creeper who blew me up and killed me. I had already eaten one heart life thing, and had two total lives at the time of this incident. I died, and went through the respawn process. I was put into the void where it said I had one life remaining---- and died, because the game could not detect where I was supposed to spawn. It happened very quickly so I could not screenshot because the world was deleted.
Basically, I made an account for this site, and commented this to ask how I can fix this if I were to make a new world, because if I got back to the third island and died and the same thing happened it would not be great.
I love the modpack, it does not lag me, I love the idea of all the cutting to create things, and overall, all the blood. <----- Uhhh....
I know this is/was long but please respond. I using Feed the Beast to play, if that is any help.
A cheaty way around it would be to craft a Bone Meal Bag, and then that back into Bone Meal. I'll have this changed to a detection task in the update, so you needn't worry. As well, I'm going to be using PerfectSpawn to define the exact spawn point in the update, so the falling shouldn't happen any more either.
im running running red on ftb and its still not updated :S do i have to update my ftb launcher somehow? also running red 2 doesnt seem to be up to date yet either though you said it would be updated months ago
Running Red (the origininal) has not been updated yet, because I haven't had the time. Running Red 2: Vampire Money, however, has been updated several times recently, and will receive another update today once Watchful or tfox pushes it.
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Curse PremiumI am here today to tell you a story.
This story is not like most stories.
Most stories tell us the tale of someone creating a world from the lack of a world.
This story is different. This story is about leaving the world.
About death.
About giving up one of the very things that means life itself to us.
This is a story of letting the rivers run red.
With blood.
Hello everyone, this is Gideon Seymour, and I'm introducing to you my submission for Jam-Packed. Although this is a skyblock, this is different than any skyblock you have ever seen. Don't expect to be sieving for ores, or for that matter, even crafting your logs directly into planks.
This modpack is designed to be different. It's designed to send a message to the players. It is not the intent to create a long and tedious experience that conforms to the standard rules of skyblocks, it is designed to have different mechanics than were ever seen before.
Running Red is finally released. This does not mean that it's done, though. Even after I submit it to Jampacked, there are still many more things that I am planning on adding. Feel free to download and play, as I believe that it is stable (for now
This modpack is about a person who has died. You play as that person. You work through the stages of grief and eventually confront your death in the form of a completely awesome boss fight
The pack is more structured than Agrarian Skies or other, similar packs. The way the things work, it sort of forces you to go along a set path, and not deviate very much from it. Then again, Death doesn't let you deviate from it's assigned course. There are choices you can make in this pack, but none, however big, will affect the eventual outcome.
Most of the modpack is based around one mechanic, through which you have to go through to do everything. This is only made possible thanks to @WayofTime's Blood Magic and @Minalien's Jaded's Blood.
The best example of this is the early-game creation of wood. When you put your logs in the crafting grid, instead of giving you planks, it gives you four pieces of "Chopped Wood." You can't do the normal things with this Chopped Wood, as there is only one recipe for it. In order to turn the chopped wood into Planks, you need to infuse it in the Blood Altar.
And there you can see the basic mechanic. Almost everything in this modpack will require at least one component to be created by infusing something in the Blood Altar. Thought you were going to create dirt in a barrel? Try infusing string in a Blood Altar instead. Thought you were going to make cobble with a sieve? Try infusing the dirt in the Altar.
Another good example is this: Say you have a portable tank, one of the early-game items for this pack. After you created it, if you wanted to upgrade it, you'd have to throw it into the next tier Blood Altar to get the Hardened Tank.
Earlier in this post, I said that you wouldn't be getting your ores via a sieve. You may be curious on how, exactly, you would get the ores. I came up with a solution: Ore Berries.
You'll have to grow these bushes, and then smelt the received berries into ingots. This, I believe, is a creative new way for players to obtain ores in skyblocks. It prevents automation, but at the same time is less tedious than the constant right-clicking on a sieve.
Episode one:
@tedyhere has started a series on this map
So has GamingOnCaffeine!
And @PurpleMentat !
PSA: The Rowan Door key needed to unlock Demolition Lovers is provided as a quest reward from Vampires Will Never Hurt You and Headfirst For Halos.
This modpack is designed to send a message, and it does that through symbolism. It is obvious that the main character has died, and that it is about confronting death, but it means so much more than that.
One of the things that means life to us is Blood. We don't consider things without blood alive, meaning it represents living to us. In this modpack, where you do almost everything with blood, the way you pour it out of your system and into the Blood Altar represents the main character giving up his life, and eventually submitting to his death.
For one, this modpack represents the five stages of grief and depression in the Tiers of Blood Altar. Tier 0 of the Blood Altar is meant to represent the first stage of grief, known as Denial. The character doesn't accept his death, and denies it, continuing to use his blood, his life, to create things he created in life, like wood and cobblestone. Tier 1 represents the second stage of grief, Anger. In this stage, the character realises he is dead, and lashes out angrily at everything around him, using his blood to create deadly things like the Bound Sword or advanced Bows and Arrows. Tier 2 of the Altar represents the third stage of grief, Bargaining. In this stage, the character tries to avert his death by bargaining, giving up some of his blood to create things like Bound Armour to keep him alive for longer. Tier 3 represents the fourth stage, Depression. In this stage, the character attempts to further the speed of his death by creating things like the runes of self-sacrifice or the Ritual of the Feathered Knife. Tier 4, the final tier the character reaches before the End, represents the final stage, Acceptance. In this stage, the character prepares for the End, which comes in the form of a huge Boss fight.
There is a lot more symbolism in the pack, but I'm going to leave that for you to discover
This modpack was inspired heavily by My Chemical Romance, especially their album "The Black Parade." You can see references to them throughout the pack and this forum post.
This was also inspired by @Jadedcat and @Eyamaz, who were amazing modpack creators that got me back into modded minecraft, something I thought I wouldn't ever go back to.
It was also inspired by my friends @ThomazM, @Qazplm601, @Strikingwolf, @SatanicSanta, and @Mevansuto; who not only have created one or several awesome packs, but have proved to be awesome people in general
Also thanks to @ThomazM for the amazing art!!!
I'd like to thank my testers, @Qazplm601, @ryter78, @Strikingwolf, @ThomazM, @trajing, and @YX33A. I'd also like to thank @ThomazM for creating his awesome trailer for this pack, and last but not least, @tedyhere, for being the first to make videos on this pack.
Running Red is available on the FTB launcher, under the pack code "blood"
If you don't remember how to do that, simply boot up the FTB launcher, and click on the "Pack Codes" button. Type in the code, then check under Third Party Modpacks. Running Red should be there
Check out the Unity Texture pack by @CyanideX here!
Also, ignore the ID mismatches. They won't affect anything.
Official Feed the Beast Modpack Developer.
As I can get wolves? I need to get their tongues.
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Curse PremiumProvided you haven't gotten rid of all the grass, Wolves will spawn on the third island, AKA the Witch's Circle.
Official Feed the Beast Modpack Developer.
Ok, it would be better if available quests for those mobs using Mob and Life Essence.
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Curse PremiumYou don't make sieves.
Official Feed the Beast Modpack Developer.
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Curse PremiumI have been playing the modpack for the past few nights, and because of issues I have only played about 45 minutes to an hour a night. I got to the quest in the first chapter where I needed the hoe and one (1) bone meal. I figured that the bone meal you got when starting did not work because I could not submit it. I am, sadly, a peaceful kind of player, but I did put the difficulty up to easy, or in this modpack as I see... Brutally die by maniac rogue mobs in armor. I tried to kill a skeleton and got tailed by a creeper who blew me up and killed me. I had already eaten one heart life thing, and had two total lives at the time of this incident. I died, and went through the respawn process. I was put into the void where it said I had one life remaining---- and died, because the game could not detect where I was supposed to spawn. It happened very quickly so I could not screenshot because the world was deleted.
Basically, I made an account for this site, and commented this to ask how I can fix this if I were to make a new world, because if I got back to the third island and died and the same thing happened it would not be great.
I love the modpack, it does not lag me, I love the idea of all the cutting to create things, and overall, all the blood. <----- Uhhh....
I know this is/was long but please respond. I using Feed the Beast to play, if that is any help.
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Curse PremiumA cheaty way around it would be to craft a Bone Meal Bag, and then that back into Bone Meal. I'll have this changed to a detection task in the update, so you needn't worry. As well, I'm going to be using PerfectSpawn to define the exact spawn point in the update, so the falling shouldn't happen any more either.
Official Feed the Beast Modpack Developer.
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Curse PremiumIt will generate when you create a world.
Official Feed the Beast Modpack Developer.
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Curse PremiumRunning Red (the origininal) has not been updated yet, because I haven't had the time. Running Red 2: Vampire Money, however, has been updated several times recently, and will receive another update today once Watchful or tfox pushes it.
Official Feed the Beast Modpack Developer.
ive been looking on the launcher and i cant find the pack
nevermind i found it on the curse launcher