+ Added a new option in the minimap settings to toggle displaying current biome under/above the minimap.
+ Added a new option in the config file to permanently disable update notifications (NOT RECOMMENDED unless making modpacks).
* Entity info max reach increased from 20 to 40.
* Entity info no longer displays entities through blocks.
Update 1.6.9.2 (MC 1.7.10):
+ Added a new option in the config file to permanently disable update notifications (NOT RECOMMENDED unless making modpacks).
* Entity info no longer displays entities through blocks.
A suggestion (i have no idea how possible this is, just that i thought about it the other day and figured this mod was probably a good place to suggest it)
When an entity (mob, player, etc) is within melee range, or you have your bow sight capable of hitting them at that exact moment, they get highlighted in a red/blue/green/etc glow? Would help with being able to more accurately melee.
Just a suggestion though; i honestly haven't looked around to see if something like it exists yet. i'll probably do that soon
A suggestion (i have no idea how possible this is, just that i thought about it the other day and figured this mod was probably a good place to suggest it)
When an entity (mob, player, etc) is within melee range, or you have your bow sight capable of hitting them at that exact moment, they get highlighted in a red/blue/green/etc glow? Would help with being able to more accurately melee.
Just a suggestion though; i honestly haven't looked around to see if something like it exists yet. i'll probably do that soon
I like the idea a lot. Not sure what you mean by bow sight being capable of hitting though. Do you mean predicting where the arrow would hit? If so, don't really like this one. The melee feels okay.
Update 1.7.2 (MC 1.8):
+ Added a now default minimap size option "Auto" which will pick the best minimap size for you depending on your window/screen resolution.
+ Added minimap support for the Craftable Waypoints mod. Minimap will now also display waypoints created using the cwp mod.
+ Added Japanese language support. Big thanks to sgs for translating!
Update 1.6.9.3 (MC 1.7.10):
+ Added a now default minimap size option "Auto" which will pick the best minimap size for you depending on your window/screen resolution.
+ Added Japanese language support. Big thanks to sgs for translating!
I like the idea a lot. Not sure what you mean by bow sight being capable of hitting though. Do you mean predicting where the arrow would hit? If so, don't really like this one. The melee feels okay.
I figured the bow one was probably a stretch; it was just kinda piggybacking on the melee concept. I didn't totally like it myself, honestly. Im pretty sure theres textures out there that help with things like that. Some kind of sight lineup on the crosshair.
I figured the bow one was probably a stretch; it was just kinda piggybacking on the melee concept. I didn't totally like it myself, honestly. Im pretty sure theres textures out there that help with things like that. Some kind of sight lineup on the crosshair.
I just realised that if you put entity info delay on 0 seconds then it works exactly like this.
+ (1.8 only)You can now set yaw rotation angle to which waypoints teleport you to.
+ Added an option in the Entity Info settings to display entity health in numbers instead of hearts.
+ Added confirmation GUI to the reset default settings button.
* Toggled sneak will now turn off on death.
MC1.7.10 update also contains all the changes from mod updates 1.7 - 1.7.2.
Not to be pushy/impatient or anything; but any luck trying to implement the melee idea? (i'm not sure if the entity radar thing you mentioned before was saying "you can do this instead of me making that feature" or a temporary thing, so)
Not to be pushy/impatient or anything; but any luck trying to implement the melee idea? (i'm not sure if the entity radar thing you mentioned before was saying "you can do this instead of me making that feature" or a temporary thing, so)
I'm not entirely sure that it is possible through Forge but I'll definitely consider it
The 1.7.4 version of the mod is now available for Minecraft Forge 1.8.8!
Minecraft Forge 1.8.8 is still is Beta so use it at your own risk. There won't be regular updates of the 1.8.8 version of the mod until a stable version of Forge is released.
+ Added a new "Quick Waypoint" keybind which instantly creates a waypoint when pressed. Numpad '+' (ADD) by default.
+ Added a new option to disable entity dot "depth" on the minimap. When turned off, entities below you won't appear darker on the map.
+ Added a new option in the Armour Status settings to toggle whether the amount of the currently held item takes in count the whole inventory or just the stack size.
+ Added a new option in the Minimap settings to toggle whether the flowers are displayed on the map.
+ Added a new option in the Entity Info to toggle whether the entity model is shown.
* Entity Info will now flip vertically if placed in the bottom half of the screen.
1.7.10 and 1.8.8 updates also contain all the changes from updates 1.7.4 - 1.7.6.
Made a review
Great review! Thank you
EDIT: I put it in the main post.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Hey thanks man twoards the end i kinda stuttered haha
Yeah, I noticed
Still a decent showcase in my opinion.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.7.1 (MC 1.8):
+ Added a new option in the minimap settings to toggle displaying current biome under/above the minimap.
+ Added a new option in the config file to permanently disable update notifications (NOT RECOMMENDED unless making modpacks).
* Entity info max reach increased from 20 to 40.
* Entity info no longer displays entities through blocks.
Update 1.6.9.2 (MC 1.7.10):
+ Added a new option in the config file to permanently disable update notifications (NOT RECOMMENDED unless making modpacks).
* Entity info no longer displays entities through blocks.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
A suggestion (i have no idea how possible this is, just that i thought about it the other day and figured this mod was probably a good place to suggest it)
When an entity (mob, player, etc) is within melee range, or you have your bow sight capable of hitting them at that exact moment, they get highlighted in a red/blue/green/etc glow? Would help with being able to more accurately melee.
Just a suggestion though; i honestly haven't looked around to see if something like it exists yet. i'll probably do that soon
I like the idea a lot. Not sure what you mean by bow sight being capable of hitting though. Do you mean predicting where the arrow would hit? If so, don't really like this one. The melee feels okay.
Update 1.7.2 (MC 1.8):
+ Added a now default minimap size option "Auto" which will pick the best minimap size for you depending on your window/screen resolution.
+ Added minimap support for the Craftable Waypoints mod. Minimap will now also display waypoints created using the cwp mod.
+ Added Japanese language support. Big thanks to sgs for translating!
Update 1.6.9.3 (MC 1.7.10):
+ Added a now default minimap size option "Auto" which will pick the best minimap size for you depending on your window/screen resolution.
+ Added Japanese language support. Big thanks to sgs for translating!
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
I figured the bow one was probably a stretch; it was just kinda piggybacking on the melee concept. I didn't totally like it myself, honestly. Im pretty sure theres textures out there that help with things like that. Some kind of sight lineup on the crosshair.
I just realised that if you put entity info delay on 0 seconds then it works exactly like this.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.7.3 (MC 1.8 and MC 1.7.10):
+ (1.8 only)You can now set yaw rotation angle to which waypoints teleport you to.
+ Added an option in the Entity Info settings to display entity health in numbers instead of hearts.
+ Added confirmation GUI to the reset default settings button.
* Toggled sneak will now turn off on death.
MC1.7.10 update also contains all the changes from mod updates 1.7 - 1.7.2.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.7.4 (MC 1.8):
+ Added a new "Team Colours" option in the players' dot colour dropdown menu (minimap settings).
* Fixed automatic minimap size crashing the game.
Update 1.7.3.1 (MC 1.7.10):
* Fixed automatic minimap size crashing the game.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Not to be pushy/impatient or anything; but any luck trying to implement the melee idea? (i'm not sure if the entity radar thing you mentioned before was saying "you can do this instead of me making that feature" or a temporary thing, so)
I'm not entirely sure that it is possible through Forge but I'll definitely consider it
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Upgrade to MC 1.8.8:
The 1.7.4 version of the mod is now available for Minecraft Forge 1.8.8!
Minecraft Forge 1.8.8 is still is Beta so use it at your own risk. There won't be regular updates of the 1.8.8 version of the mod until a stable version of Forge is released.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.7.5 (MC 1.8):
+ Added a new "Quick Waypoint" keybind which instantly creates a waypoint when pressed. Numpad '+' (ADD) by default.
+ Added a new option to disable entity dot "depth" on the minimap. When turned off, entities below you won't appear darker on the map.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Minecraft 1.8.8 crashes with Forge. Here's the crash log:
http://pastebin.com/eC79exe3
Get the latest Optifine version for 1.8.8 Forge and let me know if it helped.
EDIT: Try Forge #1647 and Optifine G9
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.7.6 (MC 1.8):
+ Added a new option in the Armour Status settings to toggle whether the amount of the currently held item takes in count the whole inventory or just the stack size.
+ Added a new option in the Minimap settings to toggle whether the flowers are displayed on the map.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.7.7 (MC 1.8, 1.8.8 and 1.7.10):
+ Added a new option in the Entity Info to toggle whether the entity model is shown.
* Entity Info will now flip vertically if placed in the bottom half of the screen.
1.7.10 and 1.8.8 updates also contain all the changes from updates 1.7.4 - 1.7.6.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
So you basically compressed Voxel Map, Armor Status HUD, and Status Effect HUD into one mod and added a few custom macro options?