* Compatible with Xaero's World Map 1.10.0 or newer. Version 1.10.3 is recommended.
* (1.16.2) Fixed text field in the world/server teleport command option not rendering properly when using the default command.
* Removed multiple waypoints controls from the add/edit screen when editing/adding a single waypoint.
* Your current coordinates will now be used as placeholders in the waypoint add/edit screen, instead of actually filling the text fields. This means that you no longer need to delete anything from the text fields to input custom coordinates.
* The automatic waypoint coordinates (now placeholders) will now dimension-scale when switching the sub-world while in the waypoint add/edit screen.
+ Added a comment to the waypoints save file explaining the structure. Needs resaving to appear.
+ Added 2 new options for toggling main and off-hand held items in the armour status interface. Turning off the off-hand item reenables the vanilla UI.
* Compatible with Xaero's World Map 1.10.0 or newer. Version 1.10.4 is recommended.
* (1.16.3) Upgrade to 1.16.3. The 1.16.3 version is still compatible with 1.16.2.
+ Added a new option for changing the shape of the minimap to a circle.
* Fixed on-minimap waypoints and compass rendering slightly offset.
* (Forge 1.14.4 - 1.16.2) Added a fallback renderer for patreon capes for when Optifine is installed because Optifine completely overrides them now.
* Compatible with Xaero's World Map 1.11.0 or newer. No longer compatible with older!
* Reworked map shading/slopes. Should give the map a better feeling of depth and improve the appearance in general. You can still use the old shading by choosing the "Legacy" option in the "Terrain Slopes" setting.
* Compatible with Xaero's World Map 1.11.0 or newer.
+ Added new options to the "Entity Radar" screen for controlling if and when the names of entities are displayed on the minimap.
* Redesigned the "Entity Radar" screen.
* Increased the width of option buttons in the mod settings. Should be very helpful for translations, but the original text lines will benefit as well.
* Fixed rarely visible transparent line/seam in the minimap frame when using the circle shape.
* Compatible with Xaero's World Map 1.11.0 or newer.
+ Added a new option/screen for setting up a light/darkness overlay on the minimap. The overlay highlights blocks whose top light levels are within a custom range, which is 0 - 7 by default. You can choose the light type. The overlay updates at the same frequency as the lighting on the minimap, so it's not instant. Currently using the overlay disables the usage of the world map mod chunks, similar to cave mode, because the world map mod does not support such block overlays (yet?). Works best when paired with the "Show Light Level" option.
* A lot of optimizations in the minimap writing/discovery code. Should improve game performance. This mainly affects cave/overlay maps, if you are using the world map mod as well. Similar improvements are coming soon to the world map mod too though. I'm planning to make map updating speed adjustable/dynamic, which should benefit from the optimizations.
* Compatible with Xaero's World Map 1.11.0 or newer.
* Fixed the bug where certain chunks would stay unloaded on the minimap, especially on higher render distances.
* (1.8.9 - 1.16.3) Fixed cave roof detection being affected by barrier blocks, especially when server heightmaps are ignored.
* Fixed the native byte order not being used for some people on minimap texture upload, causing incorrect colors.
* More minimap discovery/writing optimization.
* Compatible with Xaero's World Map 1.11.0 or newer.
+ Added 2 new options to the game time setting for not having the day count displayed.
+ Added a new entity dot type in the "Entity Radar" screen for tamed mobs. You can set a color, visibility and name visibility specific to tamed mobs.
* (1.7.10 - 1.15.2) Fixed the waypoint menu and the new waypoint screen crashing when sub-worlds for non-integer dimensions from newer Minecraft versions are present.
* Optimized memory usage related to safe mode which affected regular mode as well.
* Fixed setting "List Players" key binding to a mouse button not working with entity radar names and crashing the game on some MC versions.
* Compatible with Xaero's World Map 1.11.0 or newer.
+ Added options for entity icons (AKA mob heads) in the entity radar screen for players, friendly, hostile and tamed mobs. Currently supports all vanilla mobs and some modded. Partially supports mob variants. More improvements coming soon!
* Fixed sub-world connections being lost after using the "Make World/Server Auto" feature.
* Changed the lowest mob dot brightness from 0 to 0.25.
- Removed "Lock Player Heads" option as it is now included in the entity radar screen.
* Compatible with Xaero's World Map 1.11.0 or newer.
* Support for Minecraft 1.16.4.
* Fixed the mod crashing the game when other mods or the game itself throws OpenGL errors.
* (1.12.2 - 1.16.4) Fixed entity icon prerenderer crashing the game when render info is null, possibly overriding another exception with more useful info.
* (1.15.2 - 1.16.4) Fixed some entity icons not being cleared before prerendering the entity model. This caused graphical glitches.
This has always been one of my favorites and I'm glad it's on Fabric!
Though the fabric version of this mod and the world map(as well as xaero's minimap) have a slight conflict with Sodium? It's an open source performance mod that's kind of like Optifine.
[01:12:38] [Async Class PreLoader/WARN]: Method overwrite conflict for getSprite in xaerominimap.mixins.json:MixinBakedQuad, previously written by me.jellysquid.mods.sodium.mixin.pipeline.MixinBakedQuad. Skipping method.
[01:12:38] [Async Class PreLoader/WARN]: Method overwrite conflict for getSprite in xaeroworldmap.mixins.json:MixinBakedQuad, previously written by me.jellysquid.mods.sodium.mixin.pipeline.MixinBakedQuad. Skipping method.
It still works, although the map acts kind of... I can't really describe it, it's like it stays really blurry and undetailed for a while.
This has always been one of my favorites and I'm glad it's on Fabric!
Though the fabric version of this mod and the world map(as well as xaero's minimap) have a slight conflict with Sodium? It's an open source performance mod that's kind of like Optifine.
[01:12:38] [Async Class PreLoader/WARN]: Method overwrite conflict for getSprite in xaerominimap.mixins.json:MixinBakedQuad, previously written by me.jellysquid.mods.sodium.mixin.pipeline.MixinBakedQuad. Skipping method.
[01:12:38] [Async Class PreLoader/WARN]: Method overwrite conflict for getSprite in xaeroworldmap.mixins.json:MixinBakedQuad, previously written by me.jellysquid.mods.sodium.mixin.pipeline.MixinBakedQuad. Skipping method.
It still works, although the map acts kind of... I can't really describe it, it's like it stays really blurry and undetailed for a while.
Thank you very much!
These 2 warnings shouldn't affect anything. Can you screenshot the minimap acting weird?
Update 20.21.0 (MC 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's World Map 1.10.0 or newer. Version 1.10.3 is recommended.
* (1.16.2) Fixed text field in the world/server teleport command option not rendering properly when using the default command.
* Removed multiple waypoints controls from the add/edit screen when editing/adding a single waypoint.
* Your current coordinates will now be used as placeholders in the waypoint add/edit screen, instead of actually filling the text fields. This means that you no longer need to delete anything from the text fields to input custom coordinates.
* The automatic waypoint coordinates (now placeholders) will now dimension-scale when switching the sub-world while in the waypoint add/edit screen.
+ Added a comment to the waypoints save file explaining the structure. Needs resaving to appear.
+ Added 2 new options for toggling main and off-hand held items in the armour status interface. Turning off the off-hand item reenables the vanilla UI.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.21.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.22.0 (MC 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's World Map 1.10.0 or newer. Version 1.10.4 is recommended.
* (1.16.3) Upgrade to 1.16.3. The 1.16.3 version is still compatible with 1.16.2.
+ Added a new option for changing the shape of the minimap to a circle.
* Fixed on-minimap waypoints and compass rendering slightly offset.
* (Forge 1.14.4 - 1.16.2) Added a fallback renderer for patreon capes for when Optifine is installed because Optifine completely overrides them now.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.22.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.23.0 (MC 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's World Map 1.11.0 or newer. No longer compatible with older!
* Reworked map shading/slopes. Should give the map a better feeling of depth and improve the appearance in general. You can still use the old shading by choosing the "Legacy" option in the "Terrain Slopes" setting.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.23.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.24.0 (MC 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's World Map 1.11.0 or newer.
+ Added new options to the "Entity Radar" screen for controlling if and when the names of entities are displayed on the minimap.
* Redesigned the "Entity Radar" screen.
* Increased the width of option buttons in the mod settings. Should be very helpful for translations, but the original text lines will benefit as well.
* Fixed rarely visible transparent line/seam in the minimap frame when using the circle shape.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.24.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.25.0 (MC 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's World Map 1.11.0 or newer.
+ Added a new option/screen for setting up a light/darkness overlay on the minimap. The overlay highlights blocks whose top light levels are within a custom range, which is 0 - 7 by default. You can choose the light type. The overlay updates at the same frequency as the lighting on the minimap, so it's not instant. Currently using the overlay disables the usage of the world map mod chunks, similar to cave mode, because the world map mod does not support such block overlays (yet?). Works best when paired with the "Show Light Level" option.
* A lot of optimizations in the minimap writing/discovery code. Should improve game performance. This mainly affects cave/overlay maps, if you are using the world map mod as well. Similar improvements are coming soon to the world map mod too though. I'm planning to make map updating speed adjustable/dynamic, which should benefit from the optimizations.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.25.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.25.1 (MC 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's World Map 1.11.0 or newer.
* Fixed the bug where certain chunks would stay unloaded on the minimap, especially on higher render distances.
* (1.8.9 - 1.16.3) Fixed cave roof detection being affected by barrier blocks, especially when server heightmaps are ignored.
* Fixed the native byte order not being used for some people on minimap texture upload, causing incorrect colors.
* More minimap discovery/writing optimization.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.25.1 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.26.0 (MC 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's World Map 1.11.0 or newer.
+ Added 2 new options to the game time setting for not having the day count displayed.
+ Added a new entity dot type in the "Entity Radar" screen for tamed mobs. You can set a color, visibility and name visibility specific to tamed mobs.
* (1.7.10 - 1.15.2) Fixed the waypoint menu and the new waypoint screen crashing when sub-worlds for non-integer dimensions from newer Minecraft versions are present.
* Optimized memory usage related to safe mode which affected regular mode as well.
* Fixed setting "List Players" key binding to a mouse button not working with entity radar names and crashing the game on some MC versions.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.26.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.27.0 (MC 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's World Map 1.11.0 or newer.
+ Added options for entity icons (AKA mob heads) in the entity radar screen for players, friendly, hostile and tamed mobs. Currently supports all vanilla mobs and some modded. Partially supports mob variants. More improvements coming soon!
* Fixed sub-world connections being lost after using the "Make World/Server Auto" feature.
* Changed the lowest mob dot brightness from 0 to 0.25.
- Removed "Lock Player Heads" option as it is now included in the entity radar screen.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.27.1 (MC 1.16.3, 1.16.2, 1.15.2):
* Fixed mob icons/heads crashing the game when a mob has enchanted items equipped.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.27.2 (MC 1.16.4, 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's World Map 1.11.0 or newer.
* Support for Minecraft 1.16.4.
* Fixed the mod crashing the game when other mods or the game itself throws OpenGL errors.
* (1.12.2 - 1.16.4) Fixed entity icon prerenderer crashing the game when render info is null, possibly overriding another exception with more useful info.
* (1.15.2 - 1.16.4) Fixed some entity icons not being cleared before prerendering the entity model. This caused graphical glitches.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.27.2.1 (MC 1.16.4):
* Most likely fixed the Realms incompatibility.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
This has always been one of my favorites and I'm glad it's on Fabric!
Though the fabric version of this mod and the world map(as well as xaero's minimap) have a slight conflict with Sodium? It's an open source performance mod that's kind of like Optifine.
It still works, although the map acts kind of... I can't really describe it, it's like it stays really blurry and undetailed for a while.
Thank you very much!
These 2 warnings shouldn't affect anything. Can you screenshot the minimap acting weird?
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap