(Info: This is a new thread, there is another one for the older 1.6.4 and 1.7.2 version)
This mod adds a lot of features to minecraft including anteaters and other mobs, several trees, e.g. the dangerous paranut tree, lots of crops and other cool stuff.
Features:
- 4 mobs (Anteaters, Ants, Gargoyles and Wasp
- 8 trees
- 6 wood types (including planks and stairs)
- 10 crops
- 3 structures (Garden, Minehenge, Vespiary)
- 4 tool sets
- 5 armor sets
- 4 bows
Special stuff:
- Fish traps (will drop fish and amber from time to time, if they got still water in all 4 directions and a chest with seeds above)
- Paranut trees (paranuts will fall from time to time and kill players and creatures walking below)
- Mercury (poisonous liquid that can be found deep underground)
- Obsidian glass (transparent and tnt-resistant)
- Slidestone (very slippery, can be used for traps and transport
- Student's food (will grant xp when eaten)
- Hamburger (food, very good saturation)
- Poison Bow (will witherate your ennemies)
- Maces (weapons, more damage than swords)
- Dolphin Berry (lets you breathe underwater)
And even more!
Images:
Large Paranut Tree
Wood types (from left to right: Stonewood, Wood, Cherry, Anttree, Paranut, Ginkgo)
Big Cherry Tree
Ores (from left to right: Fluorite, Fire Opal, Salt, Platinum, Iridium, Manganese)
+Added Dragonteeth (obtainable by smelting dragon fruit)
+Added Dragonplant (plant dragon tooth on sand)
+Added Graphite Ore
+Added Mercury Slime and Electric Slime
+Added Dragonman
+Added Fire Gargoyle and Water Gargoyle
+Added Gargoyle Animation
*Buckthorn needs longer to grow full-height
*Buckthorn will no longer always drop berries
*changed texture of electric plasma
*changed recipe of graphite block (3x3)
*changed recipe of carborundum (fire opal + graphite block + electric plasma + quartz (not nether quartz))
*you will now find graphite ore instead of graphite in the world
version 1.7-3 for Minecraft 1.7.10:
+Added Ginkgo Tree
+Added Yellow Reed
+Added big versions for Ginkgo, Almond, Cherry and Anttree
+Added Slidestone
+Added Flesh Block
+Added Paranut Building Block
+Added Student's Food
+Added Reaper and Poison Bow
+Added electric Ray and Ginkgo Leaf
+Added Anteater
+Added two new Creative Tabs
*fixed Obsidian Glass sound
*fixed Harvester Nullpointerexception
*fixed some item and block names
*recipe for vital Paranut Sapling is now shapeless
*recipe for gunpowder has changed
*recipe for Mercury Bucket
*recipe for carborundum has changed
*recipe for Quartz
*recipe for Burger Sauce has changed
*renamed steel to Thalassium
*increased durability and enchantability of Thalassium
*new textures for Thalassium Block and Ingot
*new textures for Quartz and Quartz Block
*new textures for Thalassium Sword and Mace
*new texture for Thalassium Armor
*changed tree shapes of Almond, Ricinus, Cherry and Anttree
*Mercury is less common now
*changed several names and icons of Creative Tabs
*rearranged items and blocks in Creative Tabs
*changed health of custom mobs (Ants are much easier now, Gargoyles much harder)
*Fish traps will now rarely drop electric rays
[lots of blocks and items were removed due to uselessness]
-removed Corn (due to errors)
-removed Marble
-removed Yuca
-removed Quartz Ore
-removed Glass Stairs
-removed Stonewood Tools
-removed Stonewood Bow and Arrow
-removed Stonewood Stick
-removed Chocolate
-removed Steel (Thalassium) Tools
-removed Sesame Oil
-removed Fried Inkcap and Fried Egg
-removed Shark Items
-removed Bear Items
-removed Bear
This mod seems pretty neat, although is there an option to disable the ores and trees introduced in this mod from being generated in your world? And I just really like the Wasp and Anteater models, they look awesome and cool, although I would like it if the Wasp actually flew around, and if the leaf blocks were transparent on the fancy graphics setting, like here I have my Minecraft on Fancy graphics, the Vanilla Leaves look fine, but the leaves in this mod act like they're in fast mode.
Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
Click on this spoiler to see mods and ideas that I support!
Click on this Spoiler to see misc. banners and whatnot!
Sorry that I let you wait so long; I moved to France and had a hard time getting internet.
Concerning your questions:
Most ores and trees can be toggled of, there is a config; the names of the options should be self-explaining. I'm actually working on mob animations atm, so the wasp will probably get one for the next update. For the leaves I don't know actually, I tried it, but the fancy version was buggy and let you look through the soil, so I left it out.
Yes, plans exist, atm I'm working on several new mobs and a crop (extremely cool, but top secret ).
Mod looks interesting and I would like to try it but it seems it has the entity Id's hardcoded in instead of using forge's entity id auto-assigner. The config files have no way to change the entity ids either.
If you need some ideas for new mobs, here are a few that could work in this mod:
Tapirs: Basically the Jungle version of pigs, tapirs are a bit bigger and drop Tapir Meat, which can be cooked and eaten. (Note: Capybaras could be used instead of tapirs-I have heard that it's possible to farm them) Either way, you would breed these guys with wheat.
Nutria: A swamp equivalent to chickens, nutria are muskrat-like animals that will eat your crops, but drop extremely filling meat. Need potatoes to breed.
Manatee: A marine version of a cow, manatees drop manatee meat and the occasional bit of leather. To breed them, you would need sea grass, a new plant that grows in a new biome-Seagrass Plains-and in shallow to moderately deep water off the coast.
Gaur: A jungle version of cows, gaur are much larger (About two blocks tall and two and a half long), possess no spots, and have horns on their heads. Besides being used as a food source, gaur can also be ridden and used as pack animals: You can place up to four chests on a gaur's back to carry around your stuff.
That's pretty much it for now. I have some more ideas, if you want them-just ask me for an idea at any time!
Do you know that you are the first mod that has a anteater...It's amazing!!!!!
Also would you like to add a kangaroo
And before you make a 1.8 version
Can you please make a 1.7.10 version with the kangaroo in it because i want one for my zoo And all the other mods i use are for 1.7.10 and for some reason the mod makers don't update their mods.
So i would like if you want to put a kangaroo in this mod for 1.7.10
Before you make a 1.8 version, could you add Tapirs and Capybaras for my Zoo because all of the other mods I use are for 1.7.10. so Please add Tapirs and Capybaras?
(Info: This is a new thread, there is another one for the older 1.6.4 and 1.7.2 version)
This mod adds a lot of features to minecraft including anteaters and other mobs, several trees, e.g. the dangerous paranut tree, lots of crops and other cool stuff.
Features:
- 4 mobs (Anteaters, Ants, Gargoyles and Wasp
- 8 trees
- 6 wood types (including planks and stairs)
- 10 crops
- 3 structures (Garden, Minehenge, Vespiary)
- 4 tool sets
- 5 armor sets
- 4 bows
Special stuff:
- Fish traps (will drop fish and amber from time to time, if they got still water in all 4 directions and a chest with seeds above)
- Paranut trees (paranuts will fall from time to time and kill players and creatures walking below)
- Mercury (poisonous liquid that can be found deep underground)
- Obsidian glass (transparent and tnt-resistant)
- Slidestone (very slippery, can be used for traps and transport
- Student's food (will grant xp when eaten)
- Hamburger (food, very good saturation)
- Poison Bow (will witherate your ennemies)
- Maces (weapons, more damage than swords)
- Dolphin Berry (lets you breathe underwater)
And even more!
Images:
Large Paranut Tree
Wood types (from left to right: Stonewood, Wood, Cherry, Anttree, Paranut, Ginkgo)
Big Cherry Tree
Ores (from left to right: Fluorite, Fire Opal, Salt, Platinum, Iridium, Manganese)
Fish traps
Anteaters
Anteaters with offspring
License:
This file is Copyright © of me (Anagkai) and is the intellectual property of the author. It may be not be reproduced under any circumstances except for personal, private use as long as it remains in its unaltered, unedited form. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this mod on any other website or as a part of any public display is strictly prohibited, and a violation of copyright.
This file is provided as it is, I (Anagkai) am not responsible for any consequences arising from the use or misuse of this file.
Credits:
Design and Coding: Anagkai
Textures, Models, Structurebuilding: Triakanthos
Download and Installaton:
Install Forge for the correct minecraft version, then download Anagkaiocraft and drop it in your .minecraft\mods folder.
For Minecraft 1.7.10: http://www.mediafire.com/download/nj21x31fm5ac6bz/Anagkaiocraft17_3.jar
Older versions:
Notice: These versions have less content than the one above and may not be working completely (especially the 1.7.2 version).
1.7.2: http://www.mediafire.com/download/zjhmro8d996mndm/Anagkaiocraft-17.jar1.6.4: http://www.mediafire.com/download/9ly210qewyzekd4/anagkaiocraft.zip
version 1.7-4 for Minecraft 1.7.10:
+Added Dragonteeth (obtainable by smelting dragon fruit)
+Added Dragonplant (plant dragon tooth on sand)
+Added Graphite Ore
+Added Mercury Slime and Electric Slime
+Added Dragonman
+Added Fire Gargoyle and Water Gargoyle
+Added Gargoyle Animation
*Buckthorn needs longer to grow full-height
*Buckthorn will no longer always drop berries
*changed texture of electric plasma
*changed recipe of graphite block (3x3)
*changed recipe of carborundum (fire opal + graphite block + electric plasma + quartz (not nether quartz))
*you will now find graphite ore instead of graphite in the world
version 1.7-3 for Minecraft 1.7.10:
+Added Ginkgo Tree
+Added Yellow Reed
+Added big versions for Ginkgo, Almond, Cherry and Anttree
+Added Slidestone
+Added Flesh Block
+Added Paranut Building Block
+Added Student's Food
+Added Reaper and Poison Bow
+Added electric Ray and Ginkgo Leaf
+Added Anteater
+Added two new Creative Tabs
*fixed Obsidian Glass sound
*fixed Harvester Nullpointerexception
*fixed some item and block names
*recipe for vital Paranut Sapling is now shapeless
*recipe for gunpowder has changed
*recipe for Mercury Bucket
*recipe for carborundum has changed
*recipe for Quartz
*recipe for Burger Sauce has changed
*renamed steel to Thalassium
*increased durability and enchantability of Thalassium
*new textures for Thalassium Block and Ingot
*new textures for Quartz and Quartz Block
*new textures for Thalassium Sword and Mace
*new texture for Thalassium Armor
*changed tree shapes of Almond, Ricinus, Cherry and Anttree
*Mercury is less common now
*changed several names and icons of Creative Tabs
*rearranged items and blocks in Creative Tabs
*changed health of custom mobs (Ants are much easier now, Gargoyles much harder)
*Fish traps will now rarely drop electric rays
[lots of blocks and items were removed due to uselessness]
-removed Corn (due to errors)
-removed Marble
-removed Yuca
-removed Quartz Ore
-removed Glass Stairs
-removed Stonewood Tools
-removed Stonewood Bow and Arrow
-removed Stonewood Stick
-removed Chocolate
-removed Steel (Thalassium) Tools
-removed Sesame Oil
-removed Fried Inkcap and Fried Egg
-removed Shark Items
-removed Bear Items
-removed Bear
Click on this spoiler to see mods and ideas that I support!
Concerning your questions:
Most ores and trees can be toggled of, there is a config; the names of the options should be self-explaining. I'm actually working on mob animations atm, so the wasp will probably get one for the next update. For the leaves I don't know actually, I tried it, but the fancy version was buggy and let you look through the soil, so I left it out.
Yes, plans exist, atm I'm working on several new mobs and a crop (extremely cool, but top secret ).
I wanted for Forge 1.8 to come out, but it seems to take quite some time. I'll do some update before, because I added a number of mobs already.
EDIT: New version online. See changelog for details.
For the info, I'm not so sure about what to put, because the mod is about a lot of things I deemed nice and useful.
I hope there will be a recommended version for 1.8 soon, then I'm gonna do an update and restart adding new stuff.
Tapirs: Basically the Jungle version of pigs, tapirs are a bit bigger and drop Tapir Meat, which can be cooked and eaten. (Note: Capybaras could be used instead of tapirs-I have heard that it's possible to farm them) Either way, you would breed these guys with wheat.
Nutria: A swamp equivalent to chickens, nutria are muskrat-like animals that will eat your crops, but drop extremely filling meat. Need potatoes to breed.
Manatee: A marine version of a cow, manatees drop manatee meat and the occasional bit of leather. To breed them, you would need sea grass, a new plant that grows in a new biome-Seagrass Plains-and in shallow to moderately deep water off the coast.
Gaur: A jungle version of cows, gaur are much larger (About two blocks tall and two and a half long), possess no spots, and have horns on their heads. Besides being used as a food source, gaur can also be ridden and used as pack animals: You can place up to four chests on a gaur's back to carry around your stuff.
That's pretty much it for now. I have some more ideas, if you want them-just ask me for an idea at any time!
Do you know that you are the first mod that has a anteater...It's amazing!!!!!
Also would you like to add a kangaroo
And before you make a 1.8 version
Can you please make a 1.7.10 version with the kangaroo in it because i want one for my zoo And all the other mods i use are for 1.7.10 and for some reason the mod makers don't update their mods.
So i would like if you want to put a kangaroo in this mod for 1.7.10
<--Please click these Dragons!
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?! ( ͡° ͜ʖ ͡°)
Wooooooooow , this mod is awesome!
Will be updated to 1.8 when ?[/pre]new version for mc 1.7.10
Uploaded a new version with the following changes:
+Added blastnut tree (only harvest blastnuts with a harvester!)
+Added treasure chests
+Added legendary swords (3 different, find two parts in chests that fit together)
+Added legendary bow (find two parts in chests, use explosive arrows)
+Added apple tree
+Added shadow medlar (nether crop, reduces hunger bar when eaten)
-Removed iridium and hardened platinum
-Removed cinnabar and ink cap
-Removed stonewood tree
-Removed some burger related items to make it less complicated (cucumber, onion and tomato slices, use the fruit, you get a cooked roll in crafting)
-Removed flint tools
-Removed cotton seeds (plant the capsules)
*fixed manganese generation
*fixed mercury bucketing
*fixed sun reed
*fixed poisonous bow
*fixed all crops spawning dragonmen
*changed platinum stats (damage like diamond, doubled the durability)
*changed some trading options
*increased dragonman xp
*dragonmen drop spikes and bones
*student's food can be eaten while not being hungry
*fish trap now works with salad seeds and buckthorn berries in addition to normal seeds
*custom ores drop xp (fluorite, opal, platinum, manganese, salt, graphite, sulphur, hematite...)
Sorry, no kangaroo, yet. I plan on updating soon, but no promises, 1.8 is really annoying.
new version for 1.7.10
This is the last version for 1.7.10, I've already started 1.8. Includes kangaroos.
Changelog:
+Added vegetarian [WIP]
+Added woodpecker (legendary axe, gives xp when harvesting wood)
+Added esmeralda (legendary weapon, sometimes provoques an emerald rain when killing mobs)
+Added chestfinder (find burried chests)
+Added meatworm plant [WIP] (grown on flesh blocks)
+Added beehive [WIP] (put a bee queen in the left slot to produce honey)
+Added chitin of different colors [WIP]
+bats drop guano sometimes (like chicken drop eggs)
+readded giant acacia [WIP]
+zombies sometimes drop meatworms when killed
+Added improved fish trap (gives more valuable fish than the normal one, uses meatworms instead of seeds)
+log to charcoal recipes for the modded logs
+Added new creative tab
+Added German and Frensh localization
+Added kangaroo [WIP] (found in savanna, bred with ginkgo leaves)
+Added bee nest [WIP] an d bee tree found in woods to obtain bee queens
-Removed potssium nitrate
-Removed quartz block
-Removed fire coral
-Removed gallnut
-Removed zombie steak
-Removed "normal" chitin
*fixed cotton to wool recipe
*changed life essece recipe (shapeless: flower crystal, fire opal, refined quartz, fluorite, amber, mercury bucket)
*changed vital paranut sapling recipe (1 sapling + four life essence)
*ginkgo leaves cure negative potion effects
*lobster gives mining speed when eaten
*changed fish trap drops
*changed block textures (planks, fish trap, paranut leaves, onion plant)
*changed item textures (refined quartz, cotto capsule, ginkgo leaf, spike, ant, formic acid, dolphin berry, blastnut, honey, electric ray, onion)
*fixed ginkgo tree leaves not dropping ginkgo leaf item
*fixed block flammability
*sulphur block and ore burn forever
*nerfed buckthorn wood drop quantity
*changed treasure chest content (mostly legendary weapon parts, included the new ones)
*treasure chest will contain less content
*fixed dragon plant not being harvestable with water
*fixed paranut trees dropping too many shells
*fixed falling paranuts not breaking
*fixed mercury block not disappearing when taken with a bucket
*reorganized creative tabs (names, order, icons)
*fixed blastnut block explosion not doing damage
*made modded mobs more common (gargoyle, water gargoyle, fire gargoyle, ant)
*made graphite ore and salt ore more common
*made smaller veins for amber sand, fluorite ore, opal ore
*fixed treasure chests containing too many legendary bow parts
Before you make a 1.8 version, could you add Tapirs and Capybaras for my Zoo because all of the other mods I use are for 1.7.10. so Please add Tapirs and Capybaras?
nice mod
This mod is now available for 1.10 under the name of Biodiversity Mod.