hmm, the button issue seems to be gone as I can now click the buttons at the location they're at, but everything still gets shifted
here's a screenshot of it happening
it might be a good idea to mention that on 1.7.10 the configurations can be changed through the mod menu, without that I wouldn't have known where to look for it
also, when changed to the full horizontal bar, the problem seems to be fixed
Hmm, Ok, I understand how this could happen now, I'll have to look through you're mods and see which one is effecting the rendering.
Hey man I am loving the mod I was the one on curseforge to ask for a 1.6.4 version and it is working beautifully , but there is only one issue and its not that bad just a bit annoying because it is hard to read the items names in the hotbar because the words need to be a bit higher there all in the health bar and stuff . Don't know if its only a issue for the 1.6.4 version or not .
Yes, that's exactly what happened. I was calling it, but in setting up the config gui somehow it disappeared. As for the rendering, do you happen to have Tinkers Construct installed, there is a rendering conflict that I just now fixed.
This is pretty sweet! I have one suggestion however for the double-tap key configuration: Dbl-tapping 1 will put the selection into the upper 1 space, but tapping one again does not put the selection back to the original 1 square. To get it back to one, I have to move it off of the ctl 1 position (eg. 2) and then press one to get it back to the normal position.
It would be nice if pressing 1 a third time brought it back to the original position.