1.15
1.14
1.12.2
1.7.10
1.7.2
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Curse PremiumAh, found them! Do I also have your permission to re-package them as 1.7.x resource packs? That's much handier than having a separate download for the whole mod.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
―Mace Windu
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Curse PremiumakkamaddiCore 1.7.10-1.0.2 adds in some utility classes to assist in ore generation (i.e., I replaced SimpleOre's helper classes with ones that check isOreReplaceable(), so upcoming Additions with ore generation should work with mods that replace vanilla stone, such as Underground Biome Constructs)). It should work with the already posted 1.7.10 additions, and will be required for the upcoming ones.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
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Curse Premium- Simple Cthon
- Golden Glitter
- Hadite Coal
- Simple Cobalt
- Simple Tungsten
- Steely Glint
I have also updated "Simple Arsenic and Old Lace" and "Classical Alchemy" to look for their configuration files in the "akkamaddi" sub-directory of the config directory. Please note this change if you are already using earlier versions.All of my ports of akkamaddi's Additions now look for and write their configuration files to the "akkamaddi" sub-directory, with the except of "Sterling and Black" which is waiting on the next major update. (i.e., I will fix the config file location in the next version).
All Additions that have ore generation REQUIRE akkamaddiCore 1.0.2 or later; if you're not sure, upgrade anyway. Ore generation should work with Underground Biomes and other mods that change basic stone types. (i.e., akkamaddiCore ore generation checks for IsOreGenReplaceable()). I haven't tested this with UB/UBC, so let me know if it doesn't work properly.
I removed the MediaFire download section because CurseForge seems to work fine and maintaining two different download sites for that many mods was getting tiresome.
Now that the initial ports are done and working, as time allows I will have a look at compatibility with other popular mods, I will look at the tiered loot issue (at the very least, I will add the ability to disable mob loot equipping), and start figuring out how to port to Alexandr's re-write of Simple Ores for 1.8....
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
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Curse PremiumSimple Cthon 1.3.1
Simple Cobalt 1.4.1
Simple Tungsten 1.3.1
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
Nevermind. I found them. Kinda hidden unlike the ones here.
Edit: This was awhile back. I just now uploaded the vid, but yeah. I still don't get how he was so unkillable to this day. I started out legit, but started being cheatsy when it was apparently I couldn't do damage. (I also started recording after that same fact started becoming apparent.)
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Curse PremiumI am delaying adding my own tiered armor itemization routines until Alexndr releases the major overhaul that will be the next version of Simple Ores, as I will have to re-write all the Additions to work with it. I've brought up the issue with Alexndr since it appeared here, and perhaps he will put something I can hook into in his "Simple Core" revision; otherwise, I will be writing it myself. (As work and Real LIfe allows, I will be working on those re-writes).
However, as noted in the first paragraph, I can and should add a config option to turn off mob itemization. Not everyone wants withers in full Black Silver or zombies dropping Dragonstone axes. ;-)
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
―Mace Windu
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Curse PremiumWhat I might do is register the "Elutriated Cthon Chunk" as oreCthon, because that's the stage that gets smelted in the furnace to produce one ingot. At that step, you're post-special processing, so ore-doubling via grinding to dust and smelting is no big deal.
I'm already starting to do something like that with "large chunk" fusion furnace products, so that they can be run through pulverisers and so on.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
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Curse PremiumI have also updated all the Additions to make their metal blocks useable as beacon bases.
In addition, Sterling & Black has been re-written to use akkamaddiCore, so if you have only used it before, if you update it, you will also need to download and install akkamaddiCore.
Finally, Sterling & Black's config file has been moved into the akkamaddi/ sub-directory along with all the rest of the Additions. It won't find it at the top level anymore, so move/edit your config file in the new location.
ETA: forgot to mention, fixed crashes due to not wearing armor in some slots with Sterling & Black and several other Additions.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
Update-I took out the mod listed in the crash log and was able to play the world again.
// Uh... Did I do that?
Time: 12/7/14 6:45 PM
Description: Ticking player
java.lang.ClassCastException: net.minecraft.item.ItemBlock cannot be cast to net.minecraft.item.ItemArmor
at akkamaddi.SterlingAndBlack.code.SimpleArmorWithEffect.onArmorTick(SimpleArmorWithEffect.java:45)
at net.minecraft.entity.player.InventoryPlayer.func_70429_k(InventoryPlayer.java:319)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:538)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1609)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.func_148833_a(SourceFile:20)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at akkamaddi.SterlingAndBlack.code.SimpleArmorWithEffect.onArmorTick(SimpleArmorWithEffect.java:45)
at net.minecraft.entity.player.InventoryPlayer.func_70429_k(InventoryPlayer.java:319)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:538)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1609)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 245
Entity Name: DoubleABuilder
Entity's Exact location: -269.39, 86.00, 145.24
Entity's Block location: World: (-270,86,145), Chunk: (at 2,5,1 in -17,9; contains blocks -272,0,144 to -257,255,159), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, -0.08, 0.00
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.func_148833_a(SourceFile:20)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@7221a39d
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 290804688 bytes (277 MB) / 541085696 bytes (516 MB) up to 2134114304 bytes (2035 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1240 Minecraft Forge 10.13.2.1240 Optifine OptiFine_1.7.10_HD_A4 51 mods loaded, 51 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1240} [Forge Mod Loader] (forge-1.7.10-10.13.2.1240.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1240} [Minecraft Forge] (forge-1.7.10-10.13.2.1240.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.2.15} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.2.15-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FamiliarsAPI{1.7.10} [Familiars API] (FamiliarsAPI-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
simpleores{1.4.3} [SimpleOres 2] ([1.7.10] SimpleOres 2 Plugins v1.4.3 .jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
aestheticsplugin{1.0.0} [SimpleOres 2 Aesthetics Plugin] ([1.7.10] SimpleOres 2 Plugins v1.4.3 .jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
fusionplugin{1.4.3} [SimpleOres 2 Fusion Plugin] ([1.7.10] SimpleOres 2 Plugins v1.4.3 .jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
netherrocks{1.1.2} [SimpleOres 2 Netherrocks Plugin] ([1.7.10] SimpleOres 2 Plugins v1.4.3 .jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
akkamaddicore{1.7.10-1.0.2} [akkamaddi's Core API] (akkamaddiCore-1.7.10-1.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
arsenic{1.7.10-1.4.2} [Simple Arsenic and Old Lace] (ArsenicAndLace-1.7.10-1.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ashenwheat{1.7.10-1.2.0} [Ashenwheat] (ashenwheat-1.7.10-1.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
atum{0.6} [Atum] (Atum-1.7.10-0.6.33.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.9.0} [BiblioCraft] (BiblioCraft[v1.9.0][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AWWayofTime{v1.2.0b} [Blood Magic: Alchemical Wizardry] (Blood Magic-v1.2.0b(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
classicalalchemy{1.7.10-1.2.2} [Classical Alchemy] (ClassicalAlchemy-1.7.10-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
simplecthon{1.7.10-1.3.1} [Simple Cthon] (cthon-1.7.10-1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{3.0.2-d} [Enchanting Plus] (EnchantingPlus-1.7.10-3.0.2-d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtrabiomesXL{3.16.0} [ExtrabiomesXL] (extrabiomesxl_1.7.10-3.16.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DefaultMobPack{1.7.10} [DefaultMobPack] (FamiliarsDefaultMobPack-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtendedFamPack{1.7.10} [ExtendedFamPack] (FamiliarsExtendedFamPack-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HerobrineFamPack{1.7.10} [HerobrineFamPack] (FamiliarsHerobrineFamPack-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FastCraft{1.9} [FastCraft] (fastcraft-1.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GemsMod{1.3} [GemsMod] (GemsMod-1.7.10.-1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
goldenglitter{1.4.0} [Golden Glitter] (goldenglitter-1.7.10-1.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraveStone{2.10.1} [GraveStone] (GraveStone 2.10.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
haditecoal{1.2.0} [Hadite Coal] (hadite-1.7.10-1.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
kk{0.6.2.1.7.10} [Kingdom Keys] (Kingdom Keys-0.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
legendgear{2.b.0.4} [Legend Gear 2] (legendgear-1.7.10-2.b.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MagicClover{0.5} [Magic Clover] (magicclover-0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
radixcore{1.3.4} [RadixCore] (RadixCore-1.7.10-1.3.4-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mca{4.1.5} [Minecraft Comes Alive] (MCA-1.7.10-4.1.5-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyCore{4.0.4} [Metallurgy Core] (MetallurgyCore-1.7.10-4.0.4.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy{4.0.6} [Metallurgy 4] (Metallurgy-1.7.10-4.0.6.80.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
meteors{2.13.1} [Falling Meteors] (meteors-1.7.10-2.13.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
onlysilver{1.9.4-1.7.2} [OnlySilver] (OnlySilver-1.9.4-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
libsandstone{1.0.0} [libsandstone] (LibSandstone-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xreliquary{1.2} [Reliquary] (Reliquary-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
simplecobalt{1.7.10-1.4.1} [Simple Cobalt] (simplecobalt-1.7.10-1.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
simpletungsten{1.7.10-1.3.1} [Simple Tungsten] (simpletungsten-1.7.10-1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
steelyglint{1.1.0} [Steely Glint] (SteelyGlint-1.7.10-1.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
sterlingandblack{1.7.10-1.4.2} [Sterling and Black] (SterlingAndBlack-1.7.10-1.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
stillhungry{1.7.2-2.1.0} [Still Hungry!] (stillhungry-1.7.2-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{2.3.2} [The Twilight Forest] (twilightforest-1.7.10-2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UndergroundBiomes{0.6h} [Underground Biomes Constructs] (UndergroundBiomesConstructs-1.7.2-0.6h13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
voxelmap{1.7.10} [VoxelMap No Radar] (voxelmapNoRadar-1.7.10-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['DoubleABuilder'/245, l='RPGWorld', x=-269.39, y=86.00, z=145.24]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
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Curse PremiumETA: This is also true of ClassicalAlchemy and Simple Tungsten, which also have armor sets with special effects.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
Well I thought I had the latest version of it. I'll go and get it and see if that fixes the issue. I really don't want to lose this world as a Redwood Forest Island that has plenty of space to build on is just what I was wanting for my base plans.
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Curse PremiumYour crash log indicates you were using Sterling & Black 1.4.2. Don't forget to grab the latest akkamaddiCore, too, because S&B now requires it.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
What I meant was at the time I updated to 1710 it was the latest and then a newer version of it came out and I didn't know about it. I had the core downloaded when I made the initial update. So far nothing bad has happened.
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Curse Premium--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
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Curse PremiumShould I make the mostly-untested beta version available?
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
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Curse PremiumDoes anyone care which one I tackle next? I did Simple Tungsten first as it forced me to cover everything that needed to be re-written: armor, weapons, ore generation, ore blocks, fusion recipes, etc.
I have removed monster loot equipping for now, because I am still not happy with balancing it, and it was holding up getting the re-writes done. I almost think monster loot should be a separate mod. Has anyone else done something with that?
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10