Yea i know but i have make for he containment chamber and i wonna play real SCP with 682
You have to understand that just because you made a chamber for him doesn't mean we'll add him next. It doesn't work that way. SCP-682 is a complex creature, even Regalis abstained from adding it in Containment Breach. Only recently he said he might add it as someone made a model for it. But it might still take him a while to add it. The reason for that is not his regenerating, but the ability to make him look decayed, react to other scps, develop abilities to counterattack others abilities. That makes him a complex SCP. There is also the model, making an entity is no easy job, especially when it comes to animating it.
And You need Add Blood block for SCP-173 room and you need fix code to spawn SCP-173 and Other like (spawn room and SCP Mob) Coz it not working.
Need Smoke block which i gived idea to Knight to add on the mod. lol. =D (like Prison Base)
And I will re-add them soon :3 Also, are you sure you didn't spawn the scps in peaceful? To be honest, I don't know what's the point of spawning deadly creatures and stuff in a peaceful world. Not sure if I really want to go back to the hassle of making them not despawn on peaceful.
Could some one explain to me what, er, exactly this mod does? I'm probably being stupid but...
SCPCraft or Secure. Craft Protect. is about this: http://www.scp-wiki.net/ (A collaborative horror-story wiki. It's about an organization trying to contain fictitious anomalous objects from the general public.)
Read up on some of those articles. Here are some significant ones: