Jellyfish- Passive mobs that float around aimlessly. If you touch their tentacles you get poison II and slowness III (meant to mimic paralysis). Not sure about drops, maybe jelly (which can be crafted with bread to make a jelly sandwich). I know, it's a lame Spongebob joke but we already have rideable sea "horses" in this mod so why not jelly?
Crabs- Neutral mobs that spawn on the beach, both in water and on land. They are aggroed when you stand too close to them, otherwise they will try to avoid the player. They occasionally drop crab shell, which can be made into armor, a little weaker than iron. They also drop crab meat which is a new food source.
Piranhas- Hostile fish that spawn in the jungle and swamp. Normally kind of weak, but when a creature (or player) takes damage in the water, all nearby piranhas gain Strength II and they all attack. In real life, when they smell blood they go into a feeding frenzy so that's where I got the idea. They drop raw piranha which is a new food source.
Eels- Just another new type of fish. Drop raw eel.
Pelicans would also be a unique idea. They can spawn around oceans, and fly above the surface of the water, and they could dive in to kill any fish in their way before jumping out.
Jellyfish- Passive mobs that float around aimlessly. If you touch their tentacles you get poison II and slowness III (meant to mimic paralysis). Not sure about drops, maybe jelly (which can be crafted with bread to make a jelly sandwich). I know, it's a lame Spongebob joke but we already have rideable sea "horses" in this mod so why not jelly?
Crabs- Neutral mobs that spawn on the beach, both in water and on land. They are aggroed when you stand too close to them, otherwise they will try to avoid the player. They occasionally drop crab shell, which can be made into armor, a little weaker than iron. They also drop crab meat which is a new food source.
Piranhas- Hostile fish that spawn in the jungle and swamp. Normally kind of weak, but when a creature (or player) takes damage in the water, all nearby piranhas gain Strength II and they all attack. In real life, when they smell blood they go into a feeding frenzy so that's where I got the idea. They drop raw piranha which is a new food source.
Eels- Just another new type of fish. Drop raw eel.
IMO Eels and your Jellyfish idea are beautiful,
crabs and piranhas are kinda overused in animal mods though
what about goblin sharks? They only spawn in deep ocean biomes and they stay at the very bottom and attack players trying to go down for some reason...
1. Different types of sea serpents (Like different colors means that they are bigger, tougher, and do more damage)
2. The Leviathan (I think the leviathan should be a massive sea serpent with loads of health and does a ton of damage)
3. The Kraken (This ones kinda obvious, seeing how you are amazing at making animations you could make it grab you player/boat with it's tentacles. Then it would pull you towards its mouth)
That's all I got for now! Also thank you for updating it to 1.7.10
I Understand,Although before you update this mod, Can you update the animated player to 1.7.10? It Is My Favorite mod and would like to add it to my Modded Survival
The only thing I know this is, when I try to attack swordfish or Sailfish, the server crashed
I don't know if this is another mods bug causing this, or can you let me know if its isn't the problem by this mod?
everything else is fine, Sea Serpents as well, and it actually work just great in single play, but it crash on server.
I really like your fish and Sea Serpents in this mod and don't want to remove it all.
so I wish if you can fix this
or at least you can make a config line for me to disable swordfish and Sailfish so that I can still have your other fish in my server?
---- Minecraft Crash Report ----
// Oops.
Time: 8/10/15 1:46 AM
Description: Ticking entity
java.lang.NoSuchMethodError: net.minecraft.entity.EntityLivingBase.func_70666_h(F)Lnet/minecraft/util/Vec3;
at thehippomaster.aquaticabyss.AquaticAbyss.getPointedEntity(AquaticAbyss.java:188)
at thehippomaster.aquaticabyss.Billfish.moveCreature(Billfish.java:143)
at thehippomaster.aquaticabyss.ComplexCreature.func_70636_d(ComplexCreature.java:93)
at net.minecraft.entity.EntityLivingBase.REPLACED_onUpdate(EntityLivingBase.java:1899)
at net.minecraft.entity.EntityLiving.REPLACED_onUpdate(EntityLiving.java:213)
at thehippomaster.aquaticabyss.AquaticCreature.REPLACED_onUpdate(AquaticCreature.java:112)
at thehippomaster.aquaticabyss.ComplexCreature.REPLACED_onUpdate(ComplexCreature.java:57)
at thehippomaster.aquaticabyss.ComplexCreature.func_70071_h_(ComplexCreature.java)
at net.minecraft.world.World.func_72866_a(World.java:2655)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:837)
at net.minecraft.world.World.func_72870_g(World.java:2607)
at net.minecraft.world.World.func_72939_s(World.java:2423)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:954)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:431)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:809)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:669)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at thehippomaster.aquaticabyss.AquaticAbyss.getPointedEntity(AquaticAbyss.java:188)
at thehippomaster.aquaticabyss.Billfish.moveCreature(Billfish.java:143)
at thehippomaster.aquaticabyss.ComplexCreature.func_70636_d(ComplexCreature.java:93)
at net.minecraft.entity.EntityLivingBase.REPLACED_onUpdate(EntityLivingBase.java:1899)
at net.minecraft.entity.EntityLiving.REPLACED_onUpdate(EntityLiving.java:213)
at thehippomaster.aquaticabyss.AquaticCreature.REPLACED_onUpdate(AquaticCreature.java:112)
at thehippomaster.aquaticabyss.ComplexCreature.REPLACED_onUpdate(ComplexCreature.java:57)
at thehippomaster.aquaticabyss.ComplexCreature.func_70071_h_(ComplexCreature.java)
at net.minecraft.world.World.func_72866_a(World.java:2655)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:837)
at net.minecraft.world.World.func_72870_g(World.java:2607)
-- Entity being ticked --
Details:
Entity Type: aquaticabyss.sailfish (thehippomaster.aquaticabyss.Billfish.Sail)
Entity ID: 92
Entity Name: Sailfish
Entity's Exact location: -197.86, 74.31, 303.43
Entity's Block location: World: (-198,74,303), Chunk: (at 10,4,15 in -13,18; contains blocks -208,0,288 to -193,255,303), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.18, -0.11, 0.59
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2423)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669)
-- Affected level --
Details:
Level name: Home World
All players: 1 total; [EntityPlayerMP['Akashia'/312, l='Home World', x=-197.34, y=74.00, z=305.11](Akashia at -197.34146671037,74.0,305.1116990879189)]
Chunk stats: ServerChunkCache: 747 Drop: 0
Level seed: -4875161748225270440
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-92,64,256), Chunk: (at 4,4,0 in -6,16; contains blocks -96,0,256 to -81,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 30608 game time, 78020 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 87360 (now: false), thunder time: 87434 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:954)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:431)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:809)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:669)
at java.lang.Thread.run(Unknown Source)
Pelicans would also be a unique idea. They can spawn around oceans, and fly above the surface of the water, and they could dive in to kill any fish in their way before jumping out.
OceanCraft is just my favourite little Ocean mod besides this one, so I suggest it =P
it doesn't add Pelicans or Dolphins, both of which I think would be
well
amazing,
in either of the mods
Aquatic Abyss _or_ OceanCraft
OC has Crabs Whales Turtles Manta Rays and Sharks
AA has some really really nice Mythology potential however *COUGH COUGH* Leviathan *COUGH COUGH*
IMO Eels and your Jellyfish idea are beautiful,
crabs and piranhas are kinda overused in animal mods though
what about goblin sharks? They only spawn in deep ocean biomes and they stay at the very bottom and attack players trying to go down for some reason...
Looks coo, man!
For mythical creatures you could add in...
1. Different types of sea serpents (Like different colors means that they are bigger, tougher, and do more damage)
2. The Leviathan (I think the leviathan should be a massive sea serpent with loads of health and does a ton of damage)
3. The Kraken (This ones kinda obvious, seeing how you are amazing at making animations you could make it grab you player/boat with it's tentacles. Then it would pull you towards its mouth)
That's all I got for now! Also thank you for updating it to 1.7.10
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/2406492-1-7-10-mcprehistory-mod(Check this amazing mod out!!!)
see now someone gets it ;P
http://img4.wikia.nocookie.net/__cb20100603180615/finalfantasy/images/thumb/8/82/Ffviii-leviathan.jpg/300px-Ffviii-leviathan.jpg
I Understand,Although before you update this mod, Can you update the animated player to 1.7.10? It Is My Favorite mod and would like to add it to my Modded Survival
Oh my lord, oh my damn. Thank you! waited so long for this to be updated, and the waiting finally paid off :D! Great work!
Heres a crash report for v1.11
http://pastebin.com/raw.php?i=CjTgurtf
Allowing moderators with minimal server experience to moderate server threads misrepresents the forum to our members.
Is there a chance of animated player being 1.8?
all fish spawn _way too much_ and there is a problem where when underwater the GUI turns extremely dark {pause menu, inventory, etc.}
It was updated today...
Has the lighting issue been fixed yet?
nope
I haven't played the 1.6.4 or 1.7.2 version, so if you mean if it got fixed in the update to 1.7.10 then no, it hasn't
if you mean if it got fixed since the 1.7.10 update, it's still version 1.1.1, so. . . no update yet to that
I had a crash report for v1.11 like this
The only thing I know this is, when I try to attack swordfish or Sailfish, the server crashed
I don't know if this is another mods bug causing this, or can you let me know if its isn't the problem by this mod?
everything else is fine, Sea Serpents as well, and it actually work just great in single play, but it crash on server.
I really like your fish and Sea Serpents in this mod and don't want to remove it all.
so I wish if you can fix this
or at least you can make a config line for me to disable swordfish and Sailfish so that I can still have your other fish in my server?
---- Minecraft Crash Report ----
// Oops.
Time: 8/10/15 1:46 AM
Description: Ticking entity
java.lang.NoSuchMethodError: net.minecraft.entity.EntityLivingBase.func_70666_h(F)Lnet/minecraft/util/Vec3;
at thehippomaster.aquaticabyss.AquaticAbyss.getPointedEntity(AquaticAbyss.java:188)
at thehippomaster.aquaticabyss.Billfish.moveCreature(Billfish.java:143)
at thehippomaster.aquaticabyss.ComplexCreature.func_70636_d(ComplexCreature.java:93)
at net.minecraft.entity.EntityLivingBase.REPLACED_onUpdate(EntityLivingBase.java:1899)
at net.minecraft.entity.EntityLiving.REPLACED_onUpdate(EntityLiving.java:213)
at thehippomaster.aquaticabyss.AquaticCreature.REPLACED_onUpdate(AquaticCreature.java:112)
at thehippomaster.aquaticabyss.ComplexCreature.REPLACED_onUpdate(ComplexCreature.java:57)
at thehippomaster.aquaticabyss.ComplexCreature.func_70071_h_(ComplexCreature.java)
at net.minecraft.world.World.func_72866_a(World.java:2655)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:837)
at net.minecraft.world.World.func_72870_g(World.java:2607)
at net.minecraft.world.World.func_72939_s(World.java:2423)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:954)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:431)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:809)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:669)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at thehippomaster.aquaticabyss.AquaticAbyss.getPointedEntity(AquaticAbyss.java:188)
at thehippomaster.aquaticabyss.Billfish.moveCreature(Billfish.java:143)
at thehippomaster.aquaticabyss.ComplexCreature.func_70636_d(ComplexCreature.java:93)
at net.minecraft.entity.EntityLivingBase.REPLACED_onUpdate(EntityLivingBase.java:1899)
at net.minecraft.entity.EntityLiving.REPLACED_onUpdate(EntityLiving.java:213)
at thehippomaster.aquaticabyss.AquaticCreature.REPLACED_onUpdate(AquaticCreature.java:112)
at thehippomaster.aquaticabyss.ComplexCreature.REPLACED_onUpdate(ComplexCreature.java:57)
at thehippomaster.aquaticabyss.ComplexCreature.func_70071_h_(ComplexCreature.java)
at net.minecraft.world.World.func_72866_a(World.java:2655)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:837)
at net.minecraft.world.World.func_72870_g(World.java:2607)
-- Entity being ticked --
Details:
Entity Type: aquaticabyss.sailfish (thehippomaster.aquaticabyss.Billfish.Sail)
Entity ID: 92
Entity Name: Sailfish
Entity's Exact location: -197.86, 74.31, 303.43
Entity's Block location: World: (-198,74,303), Chunk: (at 10,4,15 in -13,18; contains blocks -208,0,288 to -193,255,303), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.18, -0.11, 0.59
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2423)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669)
-- Affected level --
Details:
Level name: Home World
All players: 1 total; [EntityPlayerMP['Akashia'/312, l='Home World', x=-197.34, y=74.00, z=305.11](Akashia at -197.34146671037,74.0,305.1116990879189)]
Chunk stats: ServerChunkCache: 747 Drop: 0
Level seed: -4875161748225270440
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-92,64,256), Chunk: (at 4,4,0 in -6,16; contains blocks -96,0,256 to -81,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 30608 game time, 78020 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 87360 (now: false), thunder time: 87434 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:954)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:431)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:809)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:669)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.7.10
KCauldron Version: pw.prok:KCauldron:1.7.10-1492.150
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 976706384 bytes (931 MB) / 1818755072 bytes (1734 MB) up to 7635730432 bytes (7282 MB)
JVM Flags: 2 total; -Xms128M -Xmx8192M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 49 mods loaded, 49 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (KCauldron-1.7.10-1492.150-server.jar)
UCHIJAAAA Forge{10.13.4.1492} [Minecraft Forge] (KCauldron-1.7.10-1492.150-server.jar)
UCHIJAAAA kimagine{0.1} [KImagine] (minecraft.jar)
UCHIJAAAA CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar)
UCHIJAAAA FamiliarsAPI{1.7.10} [Familiars API] (FamiliarsAPI-1.7.10.jar)
UCHIJAAAA battlegear2{1.0.7.0} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.7.0.jar)
UCHIJAAAA forgecreeperheal{1.1.0} [Forge Creeper Heal 1.1.0] ([1.7.10]ForgeCreeperHeal-1.1.0.jar)
UCHIJAAAA bspkrsCore{6.16} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.16.jar)
UCHIJAAAA Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar)
UCHIJAAAA mod.ymt.air.HariboteAirCraft{172v3 hiten} [HariboteAirCraft] (AirCraft-Mod-1.7.10.zip)
UCHIJAAAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar)
UCHIJAAAA aquaticabyss{1.1.1} [Aquatic Abyss] (AquaticAbyss-1.7.10-1.1.1.jar)
UCHIJAAAA BattleTowers{1.5.1} [Battle Towers] (BattleTowers-1.7.10.jar)
UCHIJAAAA BiblioCraft{1.10.5} [BiblioCraft] (BiblioCraft[v1.10.5][MC1.7.10].jar)
UCHIJAAAA candycraftmod{Beta 1.3} [CandyCraft] (CandyCraft-1.3.jar)
UCHIJAAAA chococraft{4.1.5} [Clienthax's ChocoCraft] (ChocoCraft-4.1.5.jar)
UCHIJAAAA chocolateQuest{1.0} [Chocolate Quest] (chocolateQuest-1.7.10-1.0.jar)
UCHIJAAAA CosmeticArmor{1.0.5} [Cosmetic Armor] (CosmeticArmor-1.7.10-1.0.5.B8-universal.jar)
UCHIJAAAA creativecore{1.2.0} [CreativeCore] (CreativeCore v1.2.2 mc1.7.10.jar)
UCHIJAAAA customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c.jar)
UCHIJAAAA ExtendedFamPack{1.7.10} [ExtendedFamPack] (FamiliarsExtendedFamPack-1.7.10.jar)
UCHIJAAAA farseek{1.0.8} [Farseek] (Farseek-1.0.8.jar)
UCHIJAAAA glass_shards{1.3.2} [Glass Shards] (glass_shards_mc1.7.10-1.3.2.jar)
UCHIJAAAA GraveStone{2.12.3} [GraveStone] (GraveStone-2.12.4.jar)
UCHIJAAAA HardcoreQuesting{The Journey (4.2.4)} [Hardcore Questing Mode] (HQM-The Journey (4.2.4).jar)
UCHIJAAAA journeymap{@JMVERSION@} [JourneyMap] (journeymap-1.7.10-5.1.0-fairplay.jar)
UCHIJAAAA JourneyMapServer{1.0.5_MC1.7.10} [JourneyMapServer] (JourneyMapServer1.0.5_MC1.7.10.jar)
UCHIJAAAA malisiscore{1.7.10-0.12.5} [MalisisCore] (malisiscore-1.7.10-0.12.5.jar)
UCHIJAAAA malisisdoors{1.7.10-1.9.3} [Malisis' Doors] (malisisdoors-1.7.10-1.9.3.jar)
UCHIJAAAA MemoryCleaner{1.0} [Memory Cleaner] (MemoryCleaner-1.4-mc.1.7.10.jar)
UCHIJAAAA millenaire{6.0.0} [Millénaire] (millenaire-6.0.0.jar)
UCHIJAAAA MineTweaker3{3.0.9B} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.9C.jar)
UCHIJAAAA MTRM{1.0} [MineTweakerRecipeMaker] (MineTweakerRecipeMaker-1.7.10-1.1.0.11.jar)
UCHIJAAAA AS_MultiMine{1.4.3} [Multi Mine] (MultiMine-1.7.10.jar)
UCHIJAAAA MutantCreatures{1.4.9} [Mutant Creatures] (MutantCreatures-1.7.10-1.4.9.jar)
UCHIJAAAA recipehandler{0.2} [NoMoreRecipeConflict] (NoMoreRecipeConflict-0.2(1.7.10).jar)
UCHIJAAAA recallstones{0.5.1} [Recall Stones] (RecallStones-1.7.10-0.5.1.jar)
UCHIJAAAA repose{1.2.2} [Repose] (Repose-1.2.2.jar)
UCHIJAAAA runicdungeons{1.1.5c} [Runic Dungeons] (runicdungeons-1.1.5c.jar)
UCHIJAAAA TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar)
UCHIJAAAA Waypoints{1.1.0} [Waypoints] (Waypoints-Mod-1.7.10.jar)
UCHIJAAAA weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod1.7.10-1.14.3.jar)
UCHIJAAAA ForgeMultipart{1.2.0.345} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
UCHIJAAAA WR-CBE|Core{1.4.1.9} [WR-CBE Core] (WR-CBE-1.7.10-1.4.1.9-universal.jar)
UCHIJAAAA WR-CBE|Addons{1.4.1.9} [WR-CBE Addons] (WR-CBE-1.7.10-1.4.1.9-universal.jar)
UCHIJAAAA WR-CBE|Logic{1.4.1.9} [WR-CBE Logic] (WR-CBE-1.7.10-1.4.1.9-universal.jar)
UCHIJAAAA McMultipart{1.2.0.345} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
UCHIJAAAA ForgeMicroblock{1.2.0.345} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 20; [EntityPlayerMP['Akashia'/312, l='Home World', x=-197.34, y=74.00, z=305.11](Akashia at -197.34146671037,74.0,305.1116990879189)]
Is Modded: Definitely; Server brand changed to 'kcauldron,cauldron,craftbukkit,mcpc,fml,forge'
Type: Dedicated Server (map_server.txt)
Sorry, this is my first time report anything on the thread.
PLZ forgive me about that
Are there any config options to enable/disable spawning of individual mobs? (Like say I want schools of fish but not swordfish)
It is really a good idea to add fishing nets to hunt fish and put them to your own pond or aqarium.
oh god please use Spoilers
I don't see a github so here is another crash report.
Server crashing, repeatedly, had to remove the mod.
http://pastebin.com/bZAVdng5
Modded Servers for many modpacks - http://www.prospercraft.com