Wow this is the greatest thing I've come upon in quite a while. If only it worked with the current ftb packs because really, that is when you really need it.
* Better keybind handling (user now picks from a list of keybinds)
* Made the GUIs prettier
* Added separate alpha values for the radial menu and selected menu item
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Join Date:
7/3/2012
Posts:
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Request. If the user holds down the button to open the menu, moves their mouse over an option, then releases the button, that should activate that action. You can then simply activate something with a single button press and mouse movement, rather than button press, mouse movement, mouse click.
I'm guessing you already have this planned, but it would be awesome to see the number of icons on the menu expand and contract as you add and remove them. So you don't have a bunch of useless buttons sitting around.
Allow continuous walking , jumping ,sneaking while opening radial menu(for now , needs to re press the key to do it)
Submenu stuff ? (menu inside a menu, with a back button ?)
Quick select a block from inventory and place it on hotbar ?
Allow to use stuff from inventory without selecting the stuff (Example: open enderbag on radial menu that isnt from hotbar)
also the release to select option like what watchful said
thanks for making a great mod like this
ah also there is a bug when i tried to create a button while moving , it still move until i re pressed it
and right and middle clicking while on radial menu allow you to use stuff and look around for a moment
Request. If the user holds down the button to open the menu, moves their mouse over an option, then releases the button, that should activate that action. You can then simply activate something with a single button press and mouse movement, rather than button press, mouse movement, mouse click.
I'm guessing you already have this planned, but it would be awesome to see the number of icons on the menu expand and contract as you add and remove them. So you don't have a bunch of useless buttons sitting around.
Allow continuous walking , jumping ,sneaking while opening radial menu(for now , needs to re press the key to do it)
Submenu stuff ? (menu inside a menu, with a back button ?)
Quick select a block from inventory and place it on hotbar ?
Allow to use stuff from inventory without selecting the stuff (Example: open enderbag on radial menu that isnt from hotbar)
also the release to select option like what watchful said
thanks for making a great mod like this
ah also there is a bug when i tried to create a button while moving , it still move until i re pressed it
and right and middle clicking while on radial menu allow you to use stuff and look around for a moment
Not sure if I'm going to do continuous key presses, as that's not exactly the point of the mod, and can be seen as an exploit by some. As for item interaction, it's planned, but will require an (optional) server-side mod to go along with it.
Not sure if I'm going to do continuous key presses, as that's not exactly the point of the mod, and can be seen as an exploit by some. As for item interaction, it's planned, but will require an (optional) server-side mod to go along with it.
no, not macro style key press , just allow walking while navigating the radial like some fps game that have radial menu
so it allows to do fast thing , who wants radial menu that stops you walking when issue an order in pvp game
or at least it can be allowed or not on server side if you means its not the macro thingy
no, not macro style key press , just allow walking while navigating the radial like some fps game that have radial menu
so it allows to do fast thing , who wants radial menu that stops you walking when issue an order in pvp game
Ahh, I see what you're saying. Tricky to do, because Minecraft resets all key states when it loses control of the mouse
I cannot understand why this was never a part of vanilla Minecraft. I have so much trouble with keybinds and this will solve that whole mess. Thanks dmillerw for this awesome mod.
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If Minecraft were real, you'd be a zombie right now.
Thanks, I just figured it out before you replyed. I did try it a few times before posting, but my keyboard had a failing shift key(I replaced it a few minutes ago). Sorry if I wasted anyones time.
deleted
Looks great! Unfortunately, I just made a lot of this obsolete
* Better keybind handling (user now picks from a list of keybinds)
* Made the GUIs prettier
* Added separate alpha values for the radial menu and selected menu item
delete a keys ?
Edit: i forgot to turn on my sounds on youtube tutorial, so i dont know what happened until i turn it on, my bad
Everything is cool
and sometimes on creative mode , you can destroy blocks when clicking a menu
I'm guessing you already have this planned, but it would be awesome to see the number of icons on the menu expand and contract as you add and remove them. So you don't have a bunch of useless buttons sitting around.
ah also there is a bug when i tried to create a button while moving , it still move until i re pressed it
and right and middle clicking while on radial menu allow you to use stuff and look around for a moment
Both of those are planned, yes
Not sure if I'm going to do continuous key presses, as that's not exactly the point of the mod, and can be seen as an exploit by some. As for item interaction, it's planned, but will require an (optional) server-side mod to go along with it.
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Just released v1.0.3!
* Added support for 1.7.2
no, not macro style key press , just allow walking while navigating the radial like some fps game that have radial menu
so it allows to do fast thing , who wants radial menu that stops you walking when issue an order in pvp game
or at least it can be allowed or not on server side if you means its not the macro thingy
Ahh, I see what you're saying. Tricky to do, because Minecraft resets all key states when it loses control of the mouse
If Minecraft were real, you'd be a zombie right now.
Or 1.7.2
For various reasons, no
The latest version (1.0.3) should work with both 1.7.2 and 1.7.10
This may be a stupid question, but how do you edit the buttons do after you make them? I cant change them after binding a key or command to them.EDIT: I figured it out, I needed to hold shift (it didn't help that my shift key is mostly broken)
Click on one while pressing shift
Works great on 1.7.2 thanks
Thanks, I just figured it out before you replyed. I did try it a few times before posting, but my keyboard had a failing shift key(I replaced it a few minutes ago). Sorry if I wasted anyones time.