--Suggestion--
This is a great mod (i love realistic survival) and i was wondering if you could make sleeping increase the rate of blood regen BUT depletes your hunger bar faster (not too overpowered to me)? And the buff will only occur if the player above 9 hunger bars (same as normal health regen and prevents waking up starving to death)
And if the blood meter has become 70% and lower, and the player is sprinting/jumping, it depletes faster...
QUESTION: How would you guys feel if I started modding again? (this part here in parenthesis is to not be called out for spam by mods, cant catch me lol)
I plan to do small mods, and maybe 1 mod a month. Thoughts? Do you guys still want RioV II? RioV I? Dirtbike mod? Blood? What about in 1.8? Leave your thoughts below, thank you.
Can we have configs?(I dont like the %s that you get the effects) Can we have a new blood bar(Im not fond of it) and in a different place maybe above hunger?
Do you have an Android device and still want to follow my work? I've started making apps! I released my first app (a game) yesterday on the Google Play Store! Check it out!
Very epic mod, I can see me using this in the near future right now.
EDIT: Issue: I had a lot of blood loss in a test world and then hopped onto my normal world and discovered... I had nausea! Yes the blood bar isn't per world it would seem.
When you have regeneration can the blood heal faster even with custom regeneration like from Superheroes Unlimited 1.7.10 I love this mod so pls I use this mod all the time thx if you do!
Do you think that, if you're still working on this, you could maybe add some kind of item (Bandages, Blood Potions, etc.) to help you regen blood a bit faster?
Do you think that, if you're still working on this, you could maybe add some kind of item (Bandages, Blood Potions, etc.) to help you regen blood a bit faster?
This is a great mod (i love realistic survival) and i was wondering if you could make sleeping increase the rate of blood regen BUT depletes your hunger bar faster (not too overpowered to me)? And the buff will only occur if the player above 9 hunger bars (same as normal health regen and prevents waking up starving to death)
And if the blood meter has become 70% and lower, and the player is sprinting/jumping, it depletes faster...
Farewell, all. https://twitter.com/sheenrox82/status/570756316219744256
QUESTION: How would you guys feel if I started modding again? (this part here in parenthesis is to not be called out for spam by mods, cant catch me lol)
I plan to do small mods, and maybe 1 mod a month. Thoughts? Do you guys still want RioV II? RioV I? Dirtbike mod? Blood? What about in 1.8? Leave your thoughts below, thank you.
It be cool for you to come back and start making neat content from that creative brains of yours.
yeah I would like to see more of Riov stuff...
ANNOUNCEMENT: I resume making mods this summer vacation, I plan to make 1 small mod a month, through summer and onward.
The mod you made called blood mod, have you updated to a point where we can configure the blood bar's limits an regen speed?
Can we have configs?(I dont like the %s that you get the effects) Can we have a new blood bar(Im not fond of it) and in a different place maybe above hunger?
https://www.youtube.com/c/brandynn
Sekai-Chan said:
This video was just as enjoyable as Technoblade’s I’ll sub to you.
*happiness noise*
https://www.youtube.com/watch?v=tSYuZbgeu7Y
if I decide to continue the mod in the summer (only about a month away), then I will add configs for both of you guys.
Thanx
https://www.youtube.com/c/brandynn
Sekai-Chan said:
This video was just as enjoyable as Technoblade’s I’ll sub to you.
*happiness noise*
https://www.youtube.com/watch?v=tSYuZbgeu7Y
Were not the only ones wanting a refreshing update...
Do you have an Android device and still want to follow my work? I've started making apps! I released my first app (a game) yesterday on the Google Play Store! Check it out!
https://play.google.com/store/apps/details?id=com.redthirddivision.bit
I will support this app for a long time.
hrthrtfhrthrth0
Very epic mod, I can see me using this
in the near futureright now.EDIT: Issue: I had a lot of blood loss in a test world and then hopped onto my normal world and discovered... I had nausea! Yes the blood bar isn't per world it would seem.
When you have regeneration can the blood heal faster even with custom regeneration like from Superheroes Unlimited 1.7.10 I love this mod so pls I use this mod all the time thx if you do!
Can you make it for 1.7.10 PLEASE PLEASE PLEASE if you have time i wanna add this mod to crazy craft PLEASE
It is for 1.7.10. Does it not work?
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
What happened to your game?
https://www.youtube.com/c/brandynn
Sekai-Chan said:
This video was just as enjoyable as Technoblade’s I’ll sub to you.
*happiness noise*
https://www.youtube.com/watch?v=tSYuZbgeu7Y
Do you think that, if you're still working on this, you could maybe add some kind of item (Bandages, Blood Potions, etc.) to help you regen blood a bit faster?
EDIT: Looks like something happened...
[14:48:28] [Client thread/FATAL]: Unreported exception thrown!
java.lang.RuntimeException: java.io.FileNotFoundException: https://dl.dropboxusercontent.com/u/126631367/BloodVersion.txt
at com.google.common.base.Throwables.propagate(Throwables.java:160) ~[guava-16.0.jar:?]
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:144) ~[EventBus.class:?]
at net.minecraft.world.World.func_72838_d(World.java:1334) ~[ahb.class:?]
at net.minecraft.client.multiplayer.WorldClient.func_72838_d(WorldClient.java:159) ~[bjf.class:?]
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2231) ~[bao.class:?]
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146) ~[bao.class:?]
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240) ~[bjb.class:?]
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70) ~[hd.class:?]
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13) ~[hd.class:?]
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) ~[ej.class:?]
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061) ~[bao.class:?]
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) ~[bao.class:?]
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) [bao.class:?]
at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_45]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_45]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_45]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_45]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
Caused by: java.io.FileNotFoundException: https://dl.dropboxusercontent.com/u/126631367/BloodVersion.txt
at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source) ~[?:1.8.0_45]
at sun.net.www.protocol.http.HttpURLConnection.access$200(Unknown Source) ~[?:1.8.0_45]
at sun.net.www.protocol.http.HttpURLConnection$9.run(Unknown Source) ~[?:1.8.0_45]
at sun.net.www.protocol.http.HttpURLConnection$9.run(Unknown Source) ~[?:1.8.0_45]
at java.security.AccessController.doPrivileged(Native Method) ~[?:1.8.0_45]
at java.security.AccessController.doPrivileged(Unknown Source) ~[?:1.8.0_45]
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) ~[?:1.8.0_45]
at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(Unknown Source) ~[?:1.8.0_45]
at java.net.URL.openStream(Unknown Source) ~[?:1.8.0_45]
at sheenrox82.Blood.src.handler.UpdateHandler.isUpdateAvailable(UpdateHandler.java:15) ~[UpdateHandler.class:?]
at sheenrox82.Blood.src.event.Events.clientLoggedIn(Events.java:49) ~[Events.class:?]
at cpw.mods.fml.common.eventhandler.ASMEventHandler_13_Events_clientLoggedIn_EntityJoinWorldEvent.invoke(.dynamic) ~[?:?]
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?]
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138) ~[EventBus.class:?]
... 18 more
Does that make the mod crash? If not, then don't worry about it
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
It crashes all of MC, yes. Sorry for the late reply, I had a few things happen.