SIMPLE COMMANDS: (default) /spawn Teleports you to the main world spawn point. /spawn. Teleports you to your bed/home location if it is set. Note the point "." on the end of "/spawn." /spawn! Set the location of your bed/home to your current location. /spawn? Displays coordinates of you, the world spawn point, and your bed/home location if set.
ADVANCED COMMANDS: /spawn+ mylavabase Sets your named location "mylavabase" to your current location. /spawn mylavabase Takes you to your named location "mylavabase". /spawns Displays a sorted list of your named locations. The ones in this dimension are highlighted. Any shared location names are listed first and begin with an at sign. Example: @maincastle. /spawn- henrysplace Removes your named location "henrysplace" from the list.
/spawn+ enable Enables advanced commands on this server. By default this feature can only enabled or disabled by an op (server operator). /spawn+ disable Disables the use of advanced commands on this server. Some may consider these features too over powered and might want just the 4 simple commands at the top above (simple is the default configuration). You may set permissions for every command. You may fully disable any command. You may rename any command. These customizations and more are in the config files. /spawn+ bobislost -123 65 42 Creates a named location at the coordinates you specify, then you are immediately teleported there. Imagine your friend Bob. He is very lost and needs your help so he tells you his coordinates... /spawn+ @tradecenter Creates a shared location named "@tradecenter" where you are, if you are an op (server operator). All shared location names will be listed at the beginning of everyone's list of locations.
/back Takes you back to where you last teleported from or where you last died. Which ever event happened last.
And for those who are used to a /home and /sethome command here is: /home Normally this takes you to your bed/home location. If the misc config option homewithnamedlocations is set to true then this dislays a list if your named spawn locations. /sethome Normally and always sets your bed/home location to where you are now. /home henrys-castle Takes you to your location named "henrys-castle" if the misc config option homewithnamedlocations is set to true. /sethome niceview Creates a location named "niceview" if the misc config option homewithnamedlocations is set to true. Using /spawn- niceview would remove the name from the list.
/ta for mc1.7.10 and mc1.8
TA means Teleport Ask. Similar to /tpa elsewhere. Currently available in Version 2.1.0 and up only.
/ta PlayerName Asks permission to teleport to a player. Once your request is accepted then try again with just /ta to teleport to that player. /ta yes|accept|ok Accepts a request to teleport to you for 45 seconds. /ta no|deny Denies a request to teleport to you. /ta allow|deny all Allows or denies all requests for 45 seconds. Useful to allow a group of friends to teleport to you all at once within that time. example: /ta allow all /ta help will always display the quick reference of /ta commands.
This is a polite way to teleport to other players.
/spawnblockdata Displays information about the block you are standing on and the block at your feet and the one at your head. This is intended for ops to find the name of blocks that it is ok to spawn into such as a new vine or tall grass etc. Then those block names may be added to a config file for use.
/spawn help Displays a quick reference of all spawn commands in game.
NEW AS OF VERSION 2.7.0 January 11, 2018:
/ti this is an addon to the /ta commands above. It is Teleport Invite or "Come see what I did!"
/ok this is also an addon shorcut for the /ta commands above. It is a shortcut for /ta ok
/away [<approximate distance away in blocks>]
This sends you far away from where you are. You do not need to
specify any parameters but you may specify an approximate distance
measured in blocks if you wish. It will pick a random direction and
vary your distance a little then drop you there. Wait for the world to
load. If you have slow load times the game Minecraft may drop you
inside the ground. Usually you can just quickly dig to make air around
your head then dig out to the top but most of the time you are just
These 3 default to operator use only. It can be changed in the config files.
/up It sends you to the next location you can stand on going up.
/dn The opposite of up is down.
/top Well it sends you to the highest place you can stand above you.
Both Single and Multiplayer
Only needed on server side for multiplayer servers.
Handles cross dimension teleports.
Has teleport safety checks for spawning inside blocks, falling down, and lava below your feet.
You can use the simple commands or get fancy and use it all. Config files allow very advanced configuration including command disabling, renaming, permissions, and more. Source code is included.
This is a Forge mod. No Bukkit is needed.
It keeps your angle of view so you always arrive looking the same way as when you created the named location.
Last update Jan 8, 2018
v2.7.0 Update for newer Minecraft versions up to 1.12.2 and added commands /ti /ok /away /up /dn /top
v2.2.3 Fixed a minor bug so that in single player with "cheats enabled: on" you are considered op as far as this mond is concerned. Incidentially: the people at minecraft forum .net are exceptionally irrisponsible in that they never fix their page editor that i am using at this moment! as you may notice it split the spoiler into 2 parts. This update is primarialy just to support version mc1.8.9
v2.2.2 July 21, 2015
SAME bug fixes as July 13 but this time for Minecraft 1.7.10 as well.
ALSO a very minor change to use player's actual in-game name rather than their display name for both mc1.8 and 1.7.10
v2.2.1 July 13, 2015
1. Bug fix: The version of SpawnCommands for mc1.8 was not limiting the number of named locations even when configured to do so. Its working now. It had actually been working in the past too but something happened. All good now.
2. Bug fix/compatibility issue with other mods that change the display name such as changing colors of names in chat or making nick-names. It appears to be working now. Do note that to /ta to a person you must use their actual in-game name, not a nickname. Typing /ta then hitting tab repeatedly will autocomplete all names of players currently in-game.
v2.2.0 June 4, 2015
1. Fixed the /help disaster. oops! I had misunderstood the forge code and now its working properly, not interfering with every usage of /help.
2. Fixed the /ta (Teleport Ask) to not require exact capitalization of player names. /ta LarryBoy will be the same as /ta larryboy now. Basically it corrects your capitalization for you.
3. Fixed the problem with invisible blocks such as Railcraft:residual.heat blocks interfering with teleporting. BUT you may still need to add that block name to the SpawnCommands config file for blocks that can be spawned into. You may also need to redefine your malfunctioning named spawn locations once.
Any new worlds will have this block name included in the default configuration. The symptoms were when you teleport, you jump in the air before landing and you sometimes land on top of the tree or building or mountain you are supposed to be arriving under. oops. This was an interaction between this mod and and an invisible block from Railcraft. I had this fixed in a previous version as well but something broke it.
Please do notify me of useful block names to add to the default list of blocks you can teleport into. Thanks.
4. I also made the list of your spawn locations clickable in the chat window. Clicking on a location name will be the same effect as typing the command to go there. Example: You type /spawns and the list of your named locations is displayed in chat. You then hit "t" to bring up chat again and then click on a name in that list. Poof! You are teleported there.
5. Twilight Forest bed location is odd. I made Spawn Commands ignore any bed location defined in Twilight Forest. Aparently the Twilight Forest mod sets a bed location for you next to a portal into that world. Now, if you type /spawn. to go back to your bed it will try to send you to the main overworld bed location instead.
6. Made the /spawn? display include the local dimension bed location, if there is any. Your player location, main world spawn location, and main overworld bed location, are still displayed as usual. Aparently Minecraft supports bed locations in different dimensions. It does seem to require that the world be a "Surface World" to sleep in a bed. SpawnCommands /spawn. and /home will send you to your main overworld bed location if no local bed location is set.
7. fixed bug with /spawn+ placename x y z When you tried to set a y coordinate above the sky limit it let you. oops. lol It is self-correcting now.
8. Adjustment: when you do /home or /spawn. to your bed/home location it checks for a bed there. If it finds one, it then looks for an open space beside the head of the bed. If it finds that open space it changes your bed location to there. This is an attempt to reduce the probability of you falling into the solid blocks below your bed when you go there. There was a discussion of such in the forum here. When you respawn in minecraft normally it does something similar anyway. Nothing lost and possibly beneficial. (I finally remembered to post this #8 change)
v2.1.4 May 5, 2015
1. fixed /spawnhelp to include the /ta command.
2. fixed the /spawn+ with coordinates to save the current location for use with the /back command. oops.
3. ported SpawnCommands Teleport from mc1.8 to mc1.7.10 and tested it.
v2.1.2 April 30, 2015
1. Minor bug fix. The feature that can be configured to limit the number of named spawn locations per player was off by 1. Now its working as intended.
v2.1.1 April 30, 2015
1. fixed bug: Misc Config file would not update to the latest version and options. Now it does.
2. fixed the direct download link to point to the correct version of the file. oops.
v.2.1.0 April 28, 2015
1. Bug fix of the /spawn! and /sethome is good now. They actually set the bed location as they are supposed to.This problem was only in the version for Minecraft 1.8.
2. Requested feature to have the ability to limit the number of named spawn locations per player is done and changable in the misc config file. [EDIT: set the number 1 higher than you want. oops, a bug]
3. A bigger requested feature to have the functionality of the old /TPA command to ask other players if you may teleport to them, then do so. is done and well tested. It is available using the /ta (Teleport Ask) command. Interestingly enough it took over 400 lines of code to do it right.
4. The /spawnblockdata is fully integrated and configurable.
5. A good bit of code refinement has been done. (invisible to you, unless you study the included source code)
6. Bug fix (or workaround) for an issue when teleporting out of the end dimension and the world not loading.
7. Fixed The End dimension to not let you teleport out if the Dragon is still alive. Yes, there is a misc config option to let you leave the dragon if you do not like this feature.
8. Bug fix the /spawn+ with coordinates wasnt doing its thing either. Now it does. This problem was only in the version for Minecraft 1.8.
v.2.0.0 March 5th, 2015
1. Created SpawnCommands Teleport v2.0.0 for Minecraft 1.8 yea!
2. It should be identical in function and confuguration to the same version for other minecraft versions.
3. I suppose Im a bad boy but I added a command without changing the version number. This is for the Minecraft 1.8 version only so far and I will officially add it to the others then change the version number. ok so here it is: /spawnblockdata It is an op-only command to identify block data where you are standing with intention to add block types to the can-spawn-in-blocks config file. So if a new mod creates a block that shouldnt interfere with spawning inside it such as a new vine or grass then you can adjust SpawnCommands config to allow you to spawn there.
4. Minor change: I added 3 block types into the default can-spawn-inside-blocks config file. One is the "TConstruct:decoration.stonetorch". The other two are oddities I found from using the Direwolf20 for 1.7.10 pack. They are "Railcraft:tile.railcraft.residual.heat" and "Thaumcraft:blockAiry". These two are invisible but made teleporting on top of them trigger a jump up, sometimes to above a roof. The blockAiry also interfered with cryothium flow.
v.2.0.0 October 8th, 2014
1. every command and sub command can be configured with permissions: no, op, enabled, and all. Where no is totally disabled. Op is operator only. enabled is it requires the enabled flag to be set. All is open to all users.
2. every command can be changed to a different word or command. As in you could change the /spawn to something like /gothere if you wanted.
3. now SpawnCommands Teleport stores all locations and configuration in the world folder of the appropriate game. It used to have one set of spawn locations and configuration for all games you played in single player mode. Now it recognizes which game you are playing and knows which folder to use whether it is a singleplayer game or even a dedicated server.
4. shared locations are fully functional. operators may create named teleport locations with an @ sign ahead of the name. All shared locations are listed at the beginning of everyone's /spawns list. The idea being there may be common needed locations like @mainspawn or @tradecenter or @communitycastle and such.
5. converts from the old config files to the new ones fully automatically. Just change the old mod file for the new mod file and restart the game. A config file is placed in the expected normal /config folder and it referrs people to the new locations of config files. Seamless.
A minor addition: When in single player with cheats disabled you are unable to have operator status. This would normally prevent you from enabling and disabling advanced commands in the mod. Now there is a misc config option to allow this mod to think you are an op in singleplayer despite the no cheats allowed option at game creation. You can ofcourse just edit the config files anyway. They are created automatically the first time you enter a game.
Another minor addition: A miscellaneous config setting for /home and /sethome switches between them being simple for the bed/home location only and them being used for named locations.
I added a feature to the config file for spawning inside blocks. When it creates the file initially, it includes a comment with every block name from all installed mods for reference, making it easier to get the exact names for your spawn-in-block exceptions.
It has been fun creating this mod. I made this out of frustration of not having /home and /sethome in my server. It was a lot of fun coding this. Feedback is encouraged and welcome! Enjoy.
The company that runs this whole website has their editing software ruining the content I try to edit here. This has been an established problem they absolutely refuse to fix for years since at least 2014, yet claim its a "high" priority. Just some information for everyone.
Released SpawnCommands version 1.4.1 for Minecraft 1.7.2
New: Minecraft 1.7.2 version. It was only for 1.6.4
In version 1.4.1 for Minecraft 1.7.2, I added a feature to the config file for spawning inside blocks. When it creates the file initially, it includes a comment with every block name from all installed mods for reference, making it easier to get the exact names for your spawn-in-block exceptions.
This mod looks like exactly what I've been looking for, but I feel like I'm missing something simple and I can't get it to work properly. It says that named commands are not enabled, but gives me an error when I try to enable them. I'm not able to find anything in the config files, or do anything in the server console, to change this. Is there something really stupidly simple that I'm missing?? I really would love this to work!
I'm running the latest version of the mod on a 1.7.10 server. The menu options show up correctly in /help and it looks like by all accounts it should work. Thanks in advance!
Simple probably yes. I suspect my directions at the top of this thread may may need to be expressed better.
As an op or in single player, to enable the advanced features (that may seem too op for some people) in chat type the following and it is then enabled:
Now for the 1.7.10 server. I have this working 100% for minecraft 1.6.4 and for 1.7.2. There is only 1 edit in the code I need to do to make it work with 1.7.10. And someone just gave me a suggestion that looks like it will work. I will be trying that and releasing the 1.7.10 version as soon as I can. Probably within a day from now.
If you have any wording suggestions for better directions at the top of this thread I am very happy for them. Please feel free to help.
Thanx man all i been needing for a long long long time is a simple noclip mod . I think it could be a simple single class mod too . If you made it for 1.6.4 i would be extremely grateful and thankful . :-)
I apologize, I meant that it gave me an unspecified error when I typed the /spawn+ enable command, even as an op or in the server console. However, the new version works great, so I suppose it was a simple version mismatch. Thanks so much for the update!!
Interestingly enough i dont think the SpawnCommands works from the consle at all. Just in game. It checks to see if its a player and if the player is an op they can enable or disable the advanced features. I hadn't thought of the console. lol. oh well it works perfectly in game. good thought.
The thought is to add publicly shared named locations. Right now all named locations are unique to each player.
Perhaps op only to add a location for common public places such as a town center or other place.
Perhaps name public shared locations with an @ in front of the name such as @maincastle or @tradecenter. I would like feedback on how this could be implimented.
I was thinking have the shared locations listed in a green or blue when you list the named locations. Currently it displays a sorted list with the ones in this dimension highlighted yellow and the rest are dimmed but clearly readable.
This is a forge mod. so the only thing you have to do is drop the file you downloaded from here into your /mods/ folder and poof it works on restarting the game. No need to open the jar or zip. This is assuming you are running minecraft forge in your game.
If you are wanting this on a multiplayer server then the server's /mods/ folder is the only one you need to put it in for it to work. The client side, only needs it for single player. The /mods/ folder is in the the server folder or the .minecraft folder.
The Meaning of Life, the Universe, and Everything.
Hello! Is there a way to restrict the use of this commands? For example on a server there should only be admins able to use some of these, others should not be accesable by regular players. An answer would help me a lot! Thanks!