This mod lets you teleport easily using chat commands. It has all the features of the old /tpa /home /rtp /warp etc and more and is very configurable. It can cross dimensions and teleport player to player. Even go back to where you just teleported from. Teleport Invite or the "come see what I did" command and Teleport Ask to teleport to another player. Safety checks when teleporting. And clickable links in chat when you list your saved teleport points. The configs are documented and more...
This is a well thought out and tested mod. It was formed and polished based on usage and need.
Please visit the main site for this mod at curseforge.com. This did used to be the main site but I have moved it there.
The discussions below may be of some interest but I would definately read the first page on the main site first.
Released SpawnCommands version 1.4.1 for Minecraft 1.7.2
New: Minecraft 1.7.2 version. It was only for 1.6.4
In version 1.4.1 for Minecraft 1.7.2, I added a feature to the config file for spawning inside blocks. When it creates the file initially, it includes a comment with every block name from all installed mods for reference, making it easier to get the exact names for your spawn-in-block exceptions.
This mod looks like exactly what I've been looking for, but I feel like I'm missing something simple and I can't get it to work properly. It says that named commands are not enabled, but gives me an error when I try to enable them. I'm not able to find anything in the config files, or do anything in the server console, to change this. Is there something really stupidly simple that I'm missing?? I really would love this to work!
I'm running the latest version of the mod on a 1.7.10 server. The menu options show up correctly in /help and it looks like by all accounts it should work. Thanks in advance!
Simple probably yes. I suspect my directions at the top of this thread may may need to be expressed better.
As an op or in single player, to enable the advanced features (that may seem too op for some people) in chat type the following and it is then enabled:
Now for the 1.7.10 server. I have this working 100% for minecraft 1.6.4 and for 1.7.2. There is only 1 edit in the code I need to do to make it work with 1.7.10. And someone just gave me a suggestion that looks like it will work. I will be trying that and releasing the 1.7.10 version as soon as I can. Probably within a day from now.
If you have any wording suggestions for better directions at the top of this thread I am very happy for them. Please feel free to help.
Thanx man all i been needing for a long long long time is a simple noclip mod . I think it could be a simple single class mod too . If you made it for 1.6.4 i would be extremely grateful and thankful . :-)
I apologize, I meant that it gave me an unspecified error when I typed the /spawn+ enable command, even as an op or in the server console. However, the new version works great, so I suppose it was a simple version mismatch. Thanks so much for the update!!
Interestingly enough i dont think the SpawnCommands works from the consle at all. Just in game. It checks to see if its a player and if the player is an op they can enable or disable the advanced features. I hadn't thought of the console. lol. oh well it works perfectly in game. good thought.
The thought is to add publicly shared named locations. Right now all named locations are unique to each player.
Perhaps op only to add a location for common public places such as a town center or other place.
Perhaps name public shared locations with an @ in front of the name such as @maincastle or @tradecenter. I would like feedback on how this could be implimented.
I was thinking have the shared locations listed in a green or blue when you list the named locations. Currently it displays a sorted list with the ones in this dimension highlighted yellow and the rest are dimmed but clearly readable.
This is a forge mod. so the only thing you have to do is drop the file you downloaded from here into your /mods/ folder and poof it works on restarting the game. No need to open the jar or zip. This is assuming you are running minecraft forge in your game.
If you are wanting this on a multiplayer server then the server's /mods/ folder is the only one you need to put it in for it to work. The client side, only needs it for single player. The /mods/ folder is in the the server folder or the .minecraft folder.
Hello! Is there a way to restrict the use of this commands? For example on a server there should only be admins able to use some of these, others should not be accesable by regular players. An answer would help me a lot! Thanks!
I could add what you seem to be asking pretty easily. Could you be more specific and give an example or two?