java.lang.ClassCastException: mods.betterfoliage.client.resource.LeafTextureGenerator cannot be cast to net.minecraft.client.resources.FallbackResourceManager
at noppes.npcs.client.AssetsBrowser.getFiles(AssetsBrowser.java:69)
at noppes.npcs.client.AssetsBrowser.setFolder(AssetsBrowser.java:53)
at noppes.npcs.client.AssetsBrowser.<init>(AssetsBrowser.java:45)
at noppes.npcs.client.gui.GuiNpcSelectionInterface.<init>(GuiNpcSelectionInterface.java:38)
at noppes.npcs.client.gui.GuiNPCTextures.<init>(GuiNPCTextures.java:27)
at noppes.npcs.client.gui.mainmenu.GuiNpcDisplay.func_146284_a(GuiNpcDisplay.java:133)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:225)
at noppes.npcs.client.gui.util.GuiNPCInterface.func_73864_a(GuiNPCInterface.java:110)
at noppes.npcs.client.gui.util.GuiNPCInterface2.func_73864_a(GuiNPCInterface2.java:49)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:301)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1579)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:916)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:835)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at noppes.npcs.client.AssetsBrowser.getFiles(AssetsBrowser.java:69)
at noppes.npcs.client.AssetsBrowser.setFolder(AssetsBrowser.java:53)
at noppes.npcs.client.AssetsBrowser.<init>(AssetsBrowser.java:45)
at noppes.npcs.client.gui.GuiNpcSelectionInterface.<init>(GuiNpcSelectionInterface.java:38)
at noppes.npcs.client.gui.GuiNPCTextures.<init>(GuiNPCTextures.java:27)
at noppes.npcs.client.gui.mainmenu.GuiNpcDisplay.func_146284_a(GuiNpcDisplay.java:133)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:225)
at noppes.npcs.client.gui.util.GuiNPCInterface.func_73864_a(GuiNPCInterface.java:110)
at noppes.npcs.client.gui.util.GuiNPCInterface2.func_73864_a(GuiNPCInterface2.java:49)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:301)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
THis mod has been stolen http://www.minecraft...aves-mod-v164d/ from the better grass and leaves mod there i can see no premishion on this or the original get this fixed or ill report you to an administrator
WAT
Are you trolling?
Rollback Post to RevisionRollBack
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
THis mod has been stolen http://www.minecraft...aves-mod-v164d/ from the better grass and leaves mod there i can see no premishion on this or the original get this fixed or ill report you to an administrator
I don't think that counts as stealing (also read the OP).
THis mod has been stolen http://www.minecraft...aves-mod-v164d/ from the better grass and leaves mod there i can see no premishion on this or the original get this fixed or ill report you to an administrator
Here come the kiddy white knight squad of the internnet, get out of here. BGL is dead, and he has made a similar mod. Be thankful.
I found a way to get around my texture problems: by using BG&L as a resource pack. So, it's needed now. Make sure to check the "Installation" section in the OP.
Added better cactus and lilypads. The bug with CustomNPCs mod is also fixed.
Rollback Post to RevisionRollBack
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
I can't seem to find the Resource pack Download...
The Better Grass & Leaves Mod itself is your resource pack. Just download the most recent version for 1.6.4 and put it in the resourcepack folder of your 1.7.2 instance as described in the installation notes.
Rollback Post to RevisionRollBack
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
I really like the mod! What shaderpack was used in the screenshot?
It's SEUS 10.1 Ultra.
Rollback Post to RevisionRollBack
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
There is just one new feature, only for users of the Shader Mod (sorry Intel owners ). Shaders will be tricked into treating all leaf blocks as vanilla leaves, and grasses, flowers, reeds etc. as tall grass. They will wave now (with an appropriate pack) without having to manually tweak shaders.
The default settings include BoP, Natura and TiC plants (unless I missed some).
There's also a 1.7.10 build.
Rollback Post to RevisionRollBack
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
The Better Grass mod file functions only as resource pack, is that correct? You said you'd like to replace it with your own textures - do you need help with that?
The answers, in order, are yes and YES PLEASE
Rollback Post to RevisionRollBack
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
So, what do I have to name the better grass and leaves mod for it to work as a resourcepack?
I tried;
"BetterGrassAndLeavesMod"
"BetterGrassAndLeavesMod[v1.6.4.D]"
"Better grass and leaves"
"BGL".
I absolutely have no clue what to name the mod.
I made sure they were zip files, the files are in the zip just like other textures in any other resource pack.
Would be great if you told me/us.
____________________
Edit: Nevermind, I am stupid.
I just didn't know that it was incompatible with another mod I had installed.
No changes showed up in-game because it sort of conflicted with the 3D blocks mod.
For you or anybody else that doesn't understand. Take the better grass and leaves mod which is a .jar file and simply rename to a .zip and place in the resource pack folder.
I tested your mod yesterday evening and adjusted my pack for it - rrrrreally nice.
I have a few questions:
1. Correct. Round leaves will be generated from the currently active textures when Minecraft reloads the resource packs.
2. Oh, all right. Peer pressure is a terrible thing
Since everyone else likes them, and doing it is almost trivial after everything else I have in place already, I'll do it.
Although falling leaves were on the table since the beginning.
3. For the time being, a fixed number of textures are used (2 mycelium and 3 grass, or maybe vica versa). I could change that to allow up to 8 or 16 if the resource pack has that many.
4. Right now, only the default "rough" is used. The "full" one was only for testing. I just forgot to delete them.
I planned to make it configurable which leaf textures use which masks, but I found out it was not really needed. Just the one mask gave universally good results for all leaves, so I took it out.
The mask is used only to generate the round leaf textures, you can think of it as a stencil. 4 normal leaf textures are drawn in a 2x2 array, then the mask overlaid on top, and the result is made transparent everywhere the mask is also (the color of the mask is irrelevant).
It will try to use a mask of the appropriate size up to 128px, or if one cannot be found, then progressively smaller ones will be scaled up. For example, if you have a 32px texture pack installed that only partially supports your mods, then the 64px mask will be used for 32px leaves (or if unavailable, 16px doubled), and the 32px mask for the 16px leaves.
I like your pack, it's coming along quite nicely. But, if I'm to have my own default textures for the mod, I'd like to include something that more closely matches the default vanilla look, since lots of people (most?) play without texture packs. I do too - it's pretty much impossible to find one that supports all the gazillion mods I use (or at least the big ones), and it's annoying if the textures don't match each other.
If you feel up to making something like that, I'd be very grateful. If not, don't worry about it. There's no pressure, it works fine the way it is for now.
And as for what's needed... well, pretty much the whole thing, yeah. The more variations the better. Except for snowy things, I'm still debating how I want to handle that.
Rollback Post to RevisionRollBack
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
Crash when opening NPC texture selector GUI in customnpcs. (Betterfoliage is in the error)
That has been fixed already - try the latest version.
Rollback Post to RevisionRollBack
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
Will this mod be compatible with liteloader in the future?
Unfortunately, no. LiteLoader does not support custom block renderers, which is essential for Better Foliage.
Rollback Post to RevisionRollBack
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 28/06/14 19:39
Description: Updating screen events
java.lang.ClassCastException: mods.betterfoliage.client.resource.LeafTextureGenerator cannot be cast to net.minecraft.client.resources.FallbackResourceManager
at noppes.npcs.client.AssetsBrowser.getFiles(AssetsBrowser.java:69)
at noppes.npcs.client.AssetsBrowser.setFolder(AssetsBrowser.java:53)
at noppes.npcs.client.AssetsBrowser.<init>(AssetsBrowser.java:45)
at noppes.npcs.client.gui.GuiNpcSelectionInterface.<init>(GuiNpcSelectionInterface.java:38)
at noppes.npcs.client.gui.GuiNPCTextures.<init>(GuiNPCTextures.java:27)
at noppes.npcs.client.gui.mainmenu.GuiNpcDisplay.func_146284_a(GuiNpcDisplay.java:133)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:225)
at noppes.npcs.client.gui.util.GuiNPCInterface.func_73864_a(GuiNPCInterface.java:110)
at noppes.npcs.client.gui.util.GuiNPCInterface2.func_73864_a(GuiNPCInterface2.java:49)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:301)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1579)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:916)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:835)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at noppes.npcs.client.AssetsBrowser.getFiles(AssetsBrowser.java:69)
at noppes.npcs.client.AssetsBrowser.setFolder(AssetsBrowser.java:53)
at noppes.npcs.client.AssetsBrowser.<init>(AssetsBrowser.java:45)
at noppes.npcs.client.gui.GuiNpcSelectionInterface.<init>(GuiNpcSelectionInterface.java:38)
at noppes.npcs.client.gui.GuiNPCTextures.<init>(GuiNPCTextures.java:27)
at noppes.npcs.client.gui.mainmenu.GuiNpcDisplay.func_146284_a(GuiNpcDisplay.java:133)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:225)
at noppes.npcs.client.gui.util.GuiNPCInterface.func_73864_a(GuiNPCInterface.java:110)
at noppes.npcs.client.gui.util.GuiNPCInterface2.func_73864_a(GuiNPCInterface2.java:49)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:301)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
-- Affected screen --
Details:
Screen name: noppes.npcs.client.gui.mainmenu.GuiNpcDisplay
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Eria8'/5899, l='MpServer', x=1808.28, y=56.62, z=18.64]]
Chunk stats: MultiplayerChunkCache: 81, 81
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-96,14,248), Chunk: (at 0,0,8 in -6,15; contains blocks -96,0,240 to -81,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 45962902 game time, 45981530 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 26 total; [EntityClientPlayerMP['Eria8'/5899, l='MpServer', x=1808.28, y=56.62, z=18.64], EntityZombie['Zombie'/5918, l='MpServer', x=1822.78, y=55.00, z=-19.72], EntityCreeper['Creeper'/5919, l='MpServer', x=1771.00, y=25.00, z=2.56], EntityBat['Bat'/5916, l='MpServer', x=1842.69, y=53.96, z=27.28], EntityZombie['Zombie'/5917, l='MpServer', x=1788.88, y=55.00, z=-5.78], EntityBat['Bat'/5914, l='MpServer', x=1846.25, y=57.10, z=20.25], EntitySkeleton['Skeleton'/5915, l='MpServer', x=1800.50, y=103.00, z=-6.50], EntityZombie['Zombie'/5912, l='MpServer', x=1818.03, y=55.00, z=-15.44], EntitySkeleton['Skeleton'/5913, l='MpServer', x=1812.84, y=55.00, z=-15.50], EntityCustomNpc['Music Cube'/5910, l='MpServer', x=1815.50, y=53.00, z=-6.50], EntitySpider['Spider'/5908, l='MpServer', x=1827.53, y=103.00, z=1.19], EntityCustomNpc['Snow'/5909, l='MpServer', x=1815.50, y=55.00, z=-12.50], EntityCustomNpc['Ruin'/5906, l='MpServer', x=1820.53, y=55.00, z=0.31], EntityCustomNpc['Legolas'/5907, l='MpServer', x=1792.50, y=63.00, z=11.50], EntityCustomNpc['Arms Dealer'/5904, l='MpServer', x=1819.50, y=55.00, z=13.50], EntityCustomNpc['Loot'/5905, l='MpServer', x=1810.50, y=55.00, z=8.50], EntityCustomNpc['Arms Dealer'/5903, l='MpServer', x=1819.50, y=55.00, z=11.50], EntityCustomNpc['Arms Dealer'/5902, l='MpServer', x=1819.50, y=55.00, z=9.50], EntityCustomNpc['Arms Dealer'/5901, l='MpServer', x=1819.50, y=55.00, z=7.50], EntityCustomNpc['Christine'/5900, l='MpServer', x=1807.50, y=55.00, z=16.50], EntityCustomNpc['Green Chu Chu'/5949, l='MpServer', x=1766.44, y=104.00, z=-18.88], EntityCreeper['Creeper'/5951, l='MpServer', x=1765.50, y=104.00, z=-28.50], EntityCustomNpc['Green Chu Chu'/5945, l='MpServer', x=1770.47, y=104.00, z=-23.97], EntityCustomNpc['Green Chu Chu'/5947, l='MpServer', x=1765.66, y=104.00, z=-23.00], EntityCustomNpc['Green Chu Chu'/5941, l='MpServer', x=1771.78, y=105.00, z=-26.69], EntityCustomNpc['Green Chu Chu'/5943, l='MpServer', x=1763.34, y=105.00, z=-22.94]]
Retry entities: 0 total; []
Server brand: mcpc,craftbukkit,fml,forge
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:368)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2382)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:857)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 342188152 bytes (326 MB) / 825753600 bytes (787 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G
AABB Pool Size: 9252 (518112 bytes; 0 MB) allocated, 3 (168 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.203.1094 Minecraft Forge 10.12.1.1094 24 mods loaded, 24 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{7.2.203.1094} [Forge Mod Loader] (forge-1.7.2-10.12.1.1094.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{10.12.1.1094} [Minecraft Forge] (forge-1.7.2-10.12.1.1094.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
grim3212core{V0.2 - 1.7.2} [Grim3212 Core] (Grim3212 Core-V0.2 - 1.7.2.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
grim3212backpacks{V0.1 - 1.7.2} [Grim3212 Backpacks] (Backpacks-V0.1 - 1.7.2.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BetterFoliage{0.9b} [Better Foliage] (BetterFoliage-1.7.2-0.9b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BiblioCraft{1.7.1} [BiblioCraft] (BiblioCraft[1.7.1][MC1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
customnpcs{1.7.2-2} [CustomNpcs] (CustomNPCs_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NBTEdit{1.7.2.1} [In-game NBTEdit] (Forge_NBTEditv1.7.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ForgeMultipart{G1.0.1-mc1.7.2} [Forge Multipart] (ForgeMultipart-G1.0.1-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
McMultipart{G1.0.1-mc1.7.2} [Minecraft Multipart Plugin] (ForgeMultipart-G1.0.1-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LunatriusCore{1.0.2.7} [LunatriusCore] (LunatriusCore-1.7.2-1.0.2.7-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
InGameInfoXML{2.6.0.44} [InGame Info XML] (InGameInfoXML-1.7.2-2.6.0.44-client.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MapWriter{2.1.1} [MapWriter] (MapWriter-1.7.2-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
moreplayermodels{1.7.2} [MorePlayerModels] (MorePlayerModels_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
pixelmoncore{1.7.2} [PixelmonCore Server Mod] (PixelmonCore-2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ProjRed|Core{G1.0.1-mc1.7.2} [ProjectRed] (ProjectRed-G1.0.2-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ProjRed|Exploration{G1.0.1-mc1.7.2} [ProjectRed-Exploration] (ProjectRed-G1.0.2-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ProjRed|Illumination{G1.0.1-mc1.7.2} [ProjectRed-Illumination] (ProjectRed-G1.0.2-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ProjRed|Integration{G1.0.1-mc1.7.2} [ProjectRed-Integration] (ProjectRed-G1.0.2-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ProjRed|Transmission{G1.0.1-mc1.7.2} [ProjectRed-Transmission] (ProjectRed-G1.0.2-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TwilightForest{2.1.1} [The Twilight Forest] (twilightforest-1.7.2-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ForgeMicroblock{G1.0.1-mc1.7.2} [Forge Microblocks] (ForgeMultipart-G1.0.1-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Launched Version: 1.7.2-Forge10.12.1.1094
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2858, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Jammercraft v64 1.7.9.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1009 (56504 bytes; 0 MB) allocated, 31 (1736 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
WAT
Are you trolling?
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass
CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
I don't think that counts as stealing (also read the OP).
Here come the kiddy white knight squad of the internnet, get out of here. BGL is dead, and he has made a similar mod. Be thankful.
I found a way to get around my texture problems: by using BG&L as a resource pack. So, it's needed now. Make sure to check the "Installation" section in the OP.
Added better cactus and lilypads. The bug with CustomNPCs mod is also fixed.
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass
CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
Join the Minecraft space server Cosmic Conquest at cosmicconquest.net
The Better Grass & Leaves Mod itself is your resource pack. Just download the most recent version for 1.6.4 and put it in the resourcepack folder of your 1.7.2 instance as described in the installation notes.
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass
CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
It's SEUS 10.1 Ultra.
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass
CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
There is just one new feature, only for users of the Shader Mod (sorry Intel owners ). Shaders will be tricked into treating all leaf blocks as vanilla leaves, and grasses, flowers, reeds etc. as tall grass. They will wave now (with an appropriate pack) without having to manually tweak shaders.
The default settings include BoP, Natura and TiC plants (unless I missed some).
There's also a 1.7.10 build.
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass
CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
The answers, in order, are yes and YES PLEASE
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass
CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
1. Correct. Round leaves will be generated from the currently active textures when Minecraft reloads the resource packs.
2. Oh, all right. Peer pressure is a terrible thing
Since everyone else likes them, and doing it is almost trivial after everything else I have in place already, I'll do it.
Although falling leaves were on the table since the beginning.
3. For the time being, a fixed number of textures are used (2 mycelium and 3 grass, or maybe vica versa). I could change that to allow up to 8 or 16 if the resource pack has that many.
4. Right now, only the default "rough" is used. The "full" one was only for testing. I just forgot to delete them.
I planned to make it configurable which leaf textures use which masks, but I found out it was not really needed. Just the one mask gave universally good results for all leaves, so I took it out.
The mask is used only to generate the round leaf textures, you can think of it as a stencil. 4 normal leaf textures are drawn in a 2x2 array, then the mask overlaid on top, and the result is made transparent everywhere the mask is also (the color of the mask is irrelevant).
It will try to use a mask of the appropriate size up to 128px, or if one cannot be found, then progressively smaller ones will be scaled up. For example, if you have a 32px texture pack installed that only partially supports your mods, then the 64px mask will be used for 32px leaves (or if unavailable, 16px doubled), and the 32px mask for the 16px leaves.
I like your pack, it's coming along quite nicely. But, if I'm to have my own default textures for the mod, I'd like to include something that more closely matches the default vanilla look, since lots of people (most?) play without texture packs. I do too - it's pretty much impossible to find one that supports all the gazillion mods I use (or at least the big ones), and it's annoying if the textures don't match each other.
If you feel up to making something like that, I'd be very grateful. If not, don't worry about it. There's no pressure, it works fine the way it is for now.
And as for what's needed... well, pretty much the whole thing, yeah. The more variations the better. Except for snowy things, I'm still debating how I want to handle that.
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass
CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
Crash when opening NPC texture selector GUI in customnpcs. (Betterfoliage is in the error)
That has been fixed already - try the latest version.
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass
CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
Looking forward to the day this is completely independent
I'll look into it.
Unfortunately, no. LiteLoader does not support custom block renderers, which is essential for Better Foliage.
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass
CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment