So this is like Ender Arsenal instead of Redstone Aresenal? Cool.
Yes and no. The tools are a way to give an actual use to Gelid Cryotheum other than snow farms. The new features are to add additional tiers to the Redstone Arsenal. We have plenty of planned and unplanned features.
YES! Nice addon to one of my favorite Thermal Expansion addons! :D!! This will go perfect with my pack! :3 Thanks so much! I really can't wait to see what you have planned! <3
Edit: Nvm, I derped and downloaded the wrong one lol Works great :D! Love it!
It's a lot like Redstone Arsenal from the core, but I bet the other things about it are different. Do you mind if I use this mod in my modpack?
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Since redstone arsenal has compatibility with simply jetpacks you should add solar flux compat by adding a Gelid enderium ultimate solar helmet that would require a tier 6 solar panel (Incredibly expensive several thousand wood needed each.
I got this error that seems to mean that this mod adds recipes that use non existent blocks or items. It only happens when I have this mod installed. Is there anything to worry about?
I got this error that seems to mean that this mod adds recipes that use non existent blocks or items. It only happens when I have this mod installed. Is there anything to worry about?
Nothing to worry about. It's because I disabled the powersuit items, but not the recipes. It'll default to crafting fire.
No. We will not be doing anymore backporting. It was already enough of a disaster.
Yes and no. The tools are a way to give an actual use to Gelid Cryotheum other than snow farms. The new features are to add additional tiers to the Redstone Arsenal. We have plenty of planned and unplanned features.
Edit: Nvm, I derped and downloaded the wrong one lol Works great :D! Love it!
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04.10 17:08:17 [Server] INFO [17:08:17] [Server thread/ERROR] [FML]: Detected ongoing potential memory leak. 600 packets have leaked. Top offenders
04.10 17:08:17 [Server] INFO [17:08:17] [Server thread/ERROR] [FML]: RedstoneArmory : 600
still puttin' it in my modpack, lookin' great!
RArm expects #22. Not sure if later will work.#24 seems to work.BDcraft.net BDcraft Web Admin
I dont need to stop rain or summon lightning with the axe, nor do I want anything I mine to appear behind me with the pickaxe.
Everything else is just fine, but those effects for the MAIN two out of three tools youll use forever are just terrible.
In your opinion.
So is that a yes or no?
Anyways, that's a no.
2:01:06] [Client thread/ERROR] [HardcoreEnderExpansion/HardcoreEnderExpansion]: [HEE-ORB] Corrupted shaped recipe: <null> <= {[RArm]item.RArm/6, [RArm]item.RArm/6, [RArm]item.RArm/6, [RArm]item.RArm/6, <empty>, [RArm]item.RArm/6}
[22:01:06] [Client thread/ERROR] [HardcoreEnderExpansion/HardcoreEnderExpansion]: [HEE-ORB] Corrupted shaped recipe: <null> <= {[RArm]item.RArm/6, <empty>, [RArm]item.RArm/6, [RArm]item.RArm/6, [RArm]item.RArm/6, [RArm]item.RArm/6, [RArm]item.RArm/6, [RArm]item.RArm/6, [RArm]item.RArm/6}
[22:01:06] [Client thread/ERROR] [HardcoreEnderExpansion/HardcoreEnderExpansion]: [HEE-ORB] Corrupted shaped recipe: <null> <= {[RArm]item.RArm/6, [RArm]item.RArm/6, [RArm]item.RArm/6, [RArm]item.RArm/6, <empty>, [RArm]item.RArm/6, [RArm]item.RArm/6, <empty>, [RArm]item.RArm/6}
[22:01:06] [Client thread/ERROR] [HardcoreEnderExpansion/HardcoreEnderExpansion]: [HEE-ORB] Corrupted shaped recipe: <null> <= {[RArm]item.RArm/6, <empty>, [RArm]item.RArm/6, [RArm]item.RArm/6, <empty>, [RArm]item.RArm/6}
Nothing to worry about. It's because I disabled the powersuit items, but not the recipes. It'll default to crafting fire.
Tried what?