There is a new release. I highly recommend to update the mod this new version because a important memory leak is now resolved. (Only happend when some mod do bad thing XD)
BETA-1.7_r25
Fix massive memory leak that come when other mod load and unload chunk like a ninja
Add autominer model but all is not finished (WIP)
fix one wrong calculation of XRay scanner
fix lamp simulation when unconnected to lamp supply
To hide cable with a block, now you must right click + wrench key (C)
Now tree resin can be crafted from compressor + wood logs
Restore eCoal armor recipe
Change inventory of auto miner, now you must put a chest on the back
nice but the github download is a little confusing a little better lableing of the newest verson would be nice but other than that really cool mod
Rollback Post to RevisionRollBack
I made a Feed The Beast modpack! Simply type "Experiment812390" without quotes into the 3rD party codes area and you can see the mods list and install!
Don't be a pedant, or take things out of context on purpose.
"don't quote yourself in your signature it makes you look silly" ~ Oden_The_Fish
#Baum4God
my profile picture is the A-10 thunderbolt II the successor of the first thunderbolt used in WWII by the USAF both excel in air support and ground attacks
the A-10 also sports the GAU-8 Avenger a 30MM hydraulic gatling type autocannon
Great mod, loving the mod so far. However after installing the latest version I can not longer cover the wires with blocks. No crash or development console output, it just doesn't place. I tried the mod on its own without any other mods and the problem persists. Using latest version of forge on 1.7.10
Hi,
It's not a bug, it's a gameplay change. Now you must press the "wrench" key + right click to put blocks on cable (by default the wrench key is 'C')
It's because so many time, we right click to open GUI and , damned, that put the block that we have in hand XD
I have forget to update the OP about that. it's in change log.
Thanks for feedback
Thanks, I love how fast you are going with these updates. By this time next month who knows what we have in features. I wish I had more time to go more deep into the mod but my packs almost done and I will be able to play.
I wish I could find a streaming music / video With Forge. I know in 1.6.4 there is that one browser one but I rather just old fashion streaming service through something in Java. Have like movie night on the server haha
If you ever played Second Life omg that was some fun times having movie nights
for some reason i cant collect resin from the collector it says "Tree Resin in pot: 0.00" and the animation shows it full. this only happens on a world i have been using that has a good amount of progress
for some reason i cant collect resin from the collector it says "Tree Resin in pot: 0.00" and the animation shows it full. this only happens on a world i have been using that has a good amount of progress
Hi,
Maybe it's a syncronisation issue between client and server.
Could you say me if this Tree Resin Collector collect things ? is the right click message blocked to 0.00 ?
Thanks for issue
Hi,
Maybe it's a syncronisation issue between client and server.
Could you say me if this Tree Resin Collector collect things ? is the right click message blocked to 0.00 ?
Thanks for issue
Yes it does collect resin, and it tells me 0.00 every time i right click it and i don't get anything from it
First of all I have to say that this mod looks really really good. I love the modeling, (based on reallife)signal system and the energy system. But I have a few requests/suggestions (call it what you want).
-Compatibility with other energy based mods
-> most important open computers and AE2
-More difficult recipes
-> I havent tested this mod that much in survival but just by the look I can tell that the recipes are far to cheap. Looks like you can get everything after one or two runs through your mine, Maybe add another difficulty option(or two) in the config so people can choose how they want it. I have to admit I'm a fan of Gregtech so this is where this might come from ;). If I find the time on the weekend I'll see if I can do some Hardcore recipes with minetweaker.
-Keep on doing what you are doing .
->Stay true to the theme of your mod!
Oh and I have a few questions. Is there any Ore doubling mechanic in the mod?
If not, are there any plans? Do you want to do it the standart way eg. Ore to 2x dust or do you intend to goe a bit deeper like ic2 or Gregtech? What does eln stand for and what does "ComputerCraftProbeEnable" in the config do? Is it something I may wish for Open Computers?
I think thats it for now.
Thanks alot for the mod!
Hi,
Compatibilities :
Actualy the mod is compatible with industrial craft 2 and Computer craft. For computer craft it's not documented and model less, that need some work. For industrial craft 2, that come in next release, only from ELN to IC2.
I must ask to the opencomputer guys about electrical age energy support.
That need loooot of time, and i'm only on the java code
For recipe, yes they are to easy, it's planned to rework them and all some machine.
I'm balancing between make the mod hard by the energy cost or the material cost. i think energy cost is a more interesting way.
There is ore doubling like IC2 vanilla do."ComputerCraftProbeEnable" is for Computer Craft mod ^^
Not a problem. I assumed that but was not 100% sure and wanted to make sure
Check out my Let's Play Series:
There is a new release. I highly recommend to update the mod this new version because a important memory leak is now resolved. (Only happend when some mod do bad thing XD)
BETA-1.7_r25
Website | Github | IRC
I made a Feed The Beast modpack! Simply type "Experiment812390" without quotes into the 3rD party codes area and you can see the mods list and install!
Don't be a pedant, or take things out of context on purpose.
http://en.wikipedia.org/wiki/Oden so what I'm soup? Fish soup?
"don't quote yourself in your signature it makes you look silly" ~ Oden_The_Fish
#Baum4God
my profile picture is the A-10 thunderbolt II the successor of the first thunderbolt used in WWII by the USAF both excel in air support and ground attacks
the A-10 also sports the GAU-8 Avenger a 30MM hydraulic gatling type autocannon
OHHH U FELL FOR IT! OOOOOHHH
Hi,
It's not a bug, it's a gameplay change. Now you must press the "wrench" key + right click to put blocks on cable (by default the wrench key is 'C')
It's because so many time, we right click to open GUI and , damned, that put the block that we have in hand XD
I have forget to update the OP about that. it's in change log.
Thanks for feedback
Website | Github | IRC
Thanks
Check out my Let's Play Series:
It's implemented, that come in next release as "versionCheckEnable"
Website | Github | IRC
Sounds good thanks
Check out my Let's Play Series:
BETA-1.7_r26
Website | Github | IRC
I wish I could find a streaming music / video With Forge. I know in 1.6.4 there is that one browser one but I rather just old fashion streaming service through something in Java. Have like movie night on the server haha
If you ever played Second Life omg that was some fun times having movie nights
Check out my Let's Play Series:
Thanks for issue, it's fixed and coming in next release.
Website | Github | IRC
Will not allow me to cover the wire with blocks like in the older version
"EDIT" ok going to check the c key to see if block will cover wire
Hi,
Maybe it's a syncronisation issue between client and server.
Could you say me if this Tree Resin Collector collect things ? is the right click message blocked to 0.00 ?
Thanks for issue
Website | Github | IRC
Yes it does collect resin, and it tells me 0.00 every time i right click it and i don't get anything from it
Oky thanks. I have fix one issue linked to that.
Thanks for feed back
Nice : D
I must add more language support. I tell you when it's more completed.
Website | Github | IRC
cool when will you be releasing the next update
Hi,
Compatibilities :
Actualy the mod is compatible with industrial craft 2 and Computer craft. For computer craft it's not documented and model less, that need some work. For industrial craft 2, that come in next release, only from ELN to IC2.
I must ask to the opencomputer guys about electrical age energy support.
That need loooot of time, and i'm only on the java code
For recipe, yes they are to easy, it's planned to rework them and all some machine.
I'm balancing between make the mod hard by the energy cost or the material cost. i think energy cost is a more interesting way.
There is ore doubling like IC2 vanilla do."ComputerCraftProbeEnable" is for Computer Craft mod ^^
Thanks for feed back
What mean modpack support ? (seriously i don't understand)
I hope in 2-3 day
Website | Github | IRC