Dunge here, wanted to let you know I intend on using this mod in my modpack on the FTB launcher. The pack is called DMTeckMix. A friend showed me this mod, and it fits in perfectly within our modpack for a server we are currently working on. Let me know if there is anything further I need to do for permission to use. As far as I could tell from the initial posting. You only require to be notified, but let me know if there is any objections and I will remove or obtain permission.
i think the draconic should be able to let u pull energy out with energy pipes when u use flux cap inside it, u think u can enable that? or something like how pylons work in starcraft where u have to place them in range of ball to expand the balls range would be epic as hell if we can do some sick protoss stuff LOL
I know the Chaos Island is a WIP still but I have been doing some testing. While the guardian is very powerful, once you get Draconic armor it is almost to easy to kill for two reasons. 1) You do not take damage in Draconic armor. 2) He chases you outside the range of the healing pylons. I think it would be more fun if you could kill him in lower tier armor AKA Wyvern armor. Something like a version of your resurrected ender dragon only with more health and the ability to poison you if he hits you, or something like that. Maybe your whole point is to have it so you can only kill him when you have Draconic armor and weapons. But it seems pointless to have the healing pylons there as I can completely wreck him with a power 5 Draconic bow.
BTW, Thanks for all your efforts, I really do love the mod, just trying to help. And sorry for the ultra long post.
I am going to be putting a lot of work into the dragon to try to make it a bit more fun. I also plan to rebalance the armor and weapons.
i found a bug with dragonic chests, even when they have full energy they still are sucking up 120 RF/t
also its hard to balance armor cuz if its weaker most ppl wont even bother to get the armor cuz zivicio armor in magic crops is on par with it once its fully setup and enchanted.
and whole pylon idea, play starcraft and play as protoss ull see what im talking about. what it is, is that how u have it where u place pylons near the energy core within 15 blocks range, make it so the pylons extends that range by an additional 15 blocks around that pylon and make them very expensive to make. its so u can use the energy core to power ur base without having to stack everything right up on the energy ball
i found a bug with dragonic chests, even when they have full energy they still are sucking up 120 RF/t
also its hard to balance armor cuz if its weaker most ppl wont even bother to get the armor cuz zivicio armor in magic crops is on par with it once its fully setup and enchanted.
and whole pylon idea, play starcraft and play as protoss ull see what im talking about. what it is, is that how u have it where u place pylons near the energy core within 15 blocks range, make it so the pylons extends that range by an additional 15 blocks around that pylon and make them very expensive to make. its so u can use the energy core to power ur base without having to stack everything right up on the energy ball
So... you mean this feature that's already in the mod WIP?
java.lang.IllegalArgumentException: Duplicate enchantment id! class portablejim.veinminermodintegration.VeinMinerEnchant and class com.brandon3055.draconicevolution.common.magic.EnchantmentReaper Enchantment ID:180
That's your problem. Go to the configs and change that ID.
what do you change the id to (btw it is forum 12 or whatever the number at the top means)
what mod was that? i was suggesting to make something like this lol.
That is a new feature i am working on for DE. It is available in the latest snapshot but keep in mind it is still WIP so there is no documentation yet. It doesn't work exactly like you described and it dosnt connect directly to the core (yet) but it is similar.
what do you change the id to (btw it is forum 12 or whatever the number at the top means)
I cant really help you with the id because i dont know what other ids are already in use in your pack. You will just have to try a few different id's untill you find one that works. Or you could check what ids are being ysed by all the other mods in your pack and find one that is not in use but that would probably take longer.
hey Brandon, I would like to ask you a small question, just curiosity. I wanted to know if Draconic Armor have any kind of weakness, as well if armor piercing tools or any kind of negative effects affects the player wearing then.
Thanks for your time.
hey Brandon, I would like to ask you a small question, just curiosity. I wanted to know if Draconic Armor have any kind of weakness, as well if armor piercing tools or any kind of negative effects affects the player wearing then.
Thanks for your time.
armor piercing weapons is it's only weakness other than that the Draconic set gives full immunity again all type of poisons , supposedly even Wither effect , however the weyvern set doe not protect you against poisen & wither effect
How to get the Mob Soul to resurrect the dragon? The world border of End on my server is 11000 and someone killed all 9 dragons D: Someone in my server says there is a 1/10000 chance that a mob will drop it, but I get nothing using a bunch of swarm spider spawners and a mfr auto spawner set to spawn pink slimes.
i found a bug with dragonic chests, even when they have full energy they still are sucking up 120 RF/t
also its hard to balance armor cuz if its weaker most ppl wont even bother to get the armor cuz zivicio armor in magic crops is on par with it once its fully setup and enchanted.
and whole pylon idea, play starcraft and play as protoss ull see what im talking about. what it is, is that how u have it where u place pylons near the energy core within 15 blocks range, make it so the pylons extends that range by an additional 15 blocks around that pylon and make them very expensive to make. its so u can use the energy core to power ur base without having to stack everything right up on the energy ball
Ender Amethyst armor from Biomes O' Plenty gets a special attribute that it won't break with Unbreaking III. You also don't take direct damage if you wear 2 pieces of that armor and 2 pieces of diamond armor equivalent. So quantum helmet and chestplate(Simply Backpacks chestplate works as well) + 2 pieces of amethyst will do exactly what Draconic does, except slightly weaker Jetpack flight and it is much, much cheaper.
How to get the Mob Soul to resurrect the dragon? The world border of End on my server is 11000 and someone killed all 9 dragons D: Someone in my server says there is a 1/10000 chance that a mob will drop it, but I get nothing using a bunch of swarm spider spawners and a mfr auto spawner set to spawn pink slimes.
The dragon soul does not drop from any mob. If on your server they have all been killed you either need to perform the ritual of ender resurrection or get your server admin to restart the end.
How to get the Mob Soul to resurrect the dragon? The world border of End on my server is 11000 and someone killed all 9 dragons D: Someone in my server says there is a 1/10000 chance that a mob will drop it, but I get nothing using a bunch of swarm spider spawners and a mfr auto spawner set to spawn pink slimes.
Make sure your killing them with draconic weapons. The mob souls will only drop if you do so. Also taking a peice of draconium dust and surrounding it with stone makes a tablet which explains everything in the mod.
no no i mean portable 1 block energy cells like ones from TE but its fine i made a tweak to enderio cap blocks to hold 2 bil so its fine.
also is it possible to make a fix for armor to repair itself while its equipped when u have flux on u. kinda risky taking it off and putting it in hotbar to recharge it
no no i mean portable 1 block energy cells like ones from TE but its fine i made a tweak to enderio cap blocks to hold 2 bil so its fine.
also is it possible to make a fix for armor to repair itself while its equipped when u have flux on u. kinda risky taking it off and putting it in hotbar to recharge it
also spawners with skeletons trigger memory leaks
The Weyvern & Draconic Armor have no Durability it's RF Powered also the Flux-Capacitors can charge both your Armor Slot & Hotbar at the same time
for the Mob spawner memory leak, i had used cursed earth around the spawner + it was lit inside it to force only the mobs from the spawner
so i killed 1st dragon guard what a battle on Apocalypse mod lol at 300x, anyways looking at minimap i noticed theres 7 pillars around the middle, i was thinking what if he made 3rd teir creating 7 dragon balls and placing them on the pillars to summonm a HUGE glowing dragon with 10k hp BASE for whole another teir of armor..... or special items ONLY obtained from that dragon like a pet? or something
one other suggestion PLS redo the armor look, spending hours and hours for a non-3d armor is silly goose. do something up like blood magic did their armor. i wanna look like a dragon u know
Edit:
Ok, I found the problem.
I was holding "Mana Tablet" from Botania mod.
When the Tablet is 100% full every thing is fine,
but when it's not it will crash the client when i open the gui.
You guys should fix this.
---------------------------------
Hello,
I'm running a FTB Infinity server and I just update the server to 1.2.1.
After the update I've just made the Draconic sword, put looting 3 and sharpness 5 and left to try it.
Well....for some reason every time I'm trying to open the draconic gui my client side is crashing.
I did force update the pack and everything is fine in SP, but in the server I crash over and over.
Any idea what I should do about this?
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 21:25 13/03/15
Description: Unexpected error
java.lang.IndexOutOfBoundsException: Index: 16, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraft.inventory.Container.func_75139_a(SourceFile:104)
at net.minecraft.inventory.Container.func_75141_a(SourceFile:385)
at net.minecraft.client.network.NetHandlerPlayClient.func_147266_a(NetHandlerPlayClient.java:1021)
at net.minecraft.network.play.server.S2FPacketSetSlot.func_148833_a(SourceFile:27)
at net.minecraft.network.play.server.S2FPacketSetSlot.func_148833_a(SourceFile:10)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1590)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:961)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Sure have fun!
I'm not sure exactly what your talking about.
I am going to be putting a lot of work into the dragon to try to make it a bit more fun. I also plan to rebalance the armor and weapons.
I am the author of Draconic Evolution
My Twitter
IRC channels:
#DraconicEvolution For anything regarding Draconic Evolution.
#TolkienCraftII The official channel for the tolkiencraft mod pack.
also its hard to balance armor cuz if its weaker most ppl wont even bother to get the armor cuz zivicio armor in magic crops is on par with it once its fully setup and enchanted.
and whole pylon idea, play starcraft and play as protoss ull see what im talking about. what it is, is that how u have it where u place pylons near the energy core within 15 blocks range, make it so the pylons extends that range by an additional 15 blocks around that pylon and make them very expensive to make. its so u can use the energy core to power ur base without having to stack everything right up on the energy ball
So... you mean this feature that's already in the mod WIP?
https://pbs.twimg.com/media/B-ROexyCUAA9NJW.png:large
core to pylon would be 32 blocks. pylon to pylon would be 16 blocks. and u can use pylon to insert and extract power
Inactive account
what do you change the id to (btw it is forum 12 or whatever the number at the top means)
There is a problem with adding draconic evolution to Resonant rise, and it crashes
That is a new feature i am working on for DE. It is available in the latest snapshot but keep in mind it is still WIP so there is no documentation yet. It doesn't work exactly like you described and it dosnt connect directly to the core (yet) but it is similar.
I cant really help you with the id because i dont know what other ids are already in use in your pack. You will just have to try a few different id's untill you find one that works. Or you could check what ids are being ysed by all the other mods in your pack and find one that is not in use but that would probably take longer.
I am the author of Draconic Evolution
My Twitter
IRC channels:
#DraconicEvolution For anything regarding Draconic Evolution.
#TolkienCraftII The official channel for the tolkiencraft mod pack.
Thanks for your time.
armor piercing weapons is it's only weakness other than that the Draconic set gives full immunity again all type of poisons , supposedly even Wither effect , however the weyvern set doe not protect you against poisen & wither effect
Ender Amethyst armor from Biomes O' Plenty gets a special attribute that it won't break with Unbreaking III. You also don't take direct damage if you wear 2 pieces of that armor and 2 pieces of diamond armor equivalent. So quantum helmet and chestplate(Simply Backpacks chestplate works as well) + 2 pieces of amethyst will do exactly what Draconic does, except slightly weaker Jetpack flight and it is much, much cheaper.
The dragon soul does not drop from any mob. If on your server they have all been killed you either need to perform the ritual of ender resurrection or get your server admin to restart the end.
Facebook Page - http://www.facebook..../Landofdraconis
IRC - http://webchat.esper.net/?channels=TolkienCraftII
Make sure your killing them with draconic weapons. The mob souls will only drop if you do so. Also taking a peice of draconium dust and surrounding it with stone makes a tablet which explains everything in the mod.
also is it possible that u can add in energy pipes and energy cells far greater than TE ones?
For energy cells, that's what the storage multblock is for. And the capacitor things that I'm blanking on what they're called.
For cables... Check like 7-10 posts up. And you do realize that Thermal Dynamics added the Cryo-Stabilized Fluxduct, right?
also is it possible to make a fix for armor to repair itself while its equipped when u have flux on u. kinda risky taking it off and putting it in hotbar to recharge it
also spawners with skeletons trigger memory leaks
The Weyvern & Draconic Armor have no Durability it's RF Powered also the Flux-Capacitors can charge both your Armor Slot & Hotbar at the same time
so i killed 1st dragon guard what a battle on Apocalypse mod lol at 300x, anyways looking at minimap i noticed theres 7 pillars around the middle, i was thinking what if he made 3rd teir creating 7 dragon balls and placing them on the pillars to summonm a HUGE glowing dragon with 10k hp BASE for whole another teir of armor..... or special items ONLY obtained from that dragon like a pet? or something
one other suggestion PLS redo the armor look, spending hours and hours for a non-3d armor is silly goose. do something up like blood magic did their armor. i wanna look like a dragon u know
Ok, I found the problem.
I was holding "Mana Tablet" from Botania mod.
When the Tablet is 100% full every thing is fine,
but when it's not it will crash the client when i open the gui.
You guys should fix this.
---------------------------------
Hello,
I'm running a FTB Infinity server and I just update the server to 1.2.1.
After the update I've just made the Draconic sword, put looting 3 and sharpness 5 and left to try it.
Well....for some reason every time I'm trying to open the draconic gui my client side is crashing.
I did force update the pack and everything is fine in SP, but in the server I crash over and over.
Any idea what I should do about this?
// Hey, that tickles! Hehehe!
Time: 21:25 13/03/15
Description: Unexpected error
java.lang.IndexOutOfBoundsException: Index: 16, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraft.inventory.Container.func_75139_a(SourceFile:104)
at net.minecraft.inventory.Container.func_75141_a(SourceFile:385)
at net.minecraft.client.network.NetHandlerPlayClient.func_147266_a(NetHandlerPlayClient.java:1021)
at net.minecraft.network.play.server.S2FPacketSetSlot.func_148833_a(SourceFile:27)
at net.minecraft.network.play.server.S2FPacketSetSlot.func_148833_a(SourceFile:10)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1590)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:961)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)