Is that stone or cobble in the filter? I assume stone? (little hard to tell with the RS pack) If you are mining stone then it is stone that you must put in the filter (not cobblestone), The void junk option must be set to true and the AOE must be set to 3x3 or larger (it dose not work for 1x1)
The Meaning of Life, the Universe, and Everything.
Join Date:
4/19/2013
Posts:
44
Minecraft:
ax1m
Member Details
Draconic armor is broken beyond belief. Please make it allow for armor-piercing damage to go through, like all the other endgame armor sets. Or at least provide a config to disable the armor. As it is right now it absolutely kills endgame diversity in the Infinity pack and makes PvP completely impossible, which is absolutely game-breaking.
Not saying its not OP as heck but honestly its not the only armor like that. Take Thaumic tinkerer highest end armor, its just as unbeatable.. Granted its like 100x harder to get. As far as configs, having options like that are always nice. So I will agree an option to edit the armor or something might be nice.
I have to factor in speed too, because that chest does the same thing all at the same time and fast at the same time. Saying 1 of each is slower but costs less completely ignores the problem completely.
You've ignored the whole issue and supported your argument with the fact that making one of these chests removes the pipes, power conduits, etc. required to manage this. And the inventory too. The least it can do is cost an ass ton of power.
I am going to automatically generate configs to disable every block and item in my mod. Aswell as a lot of tweaks such as adjusting the energy use of all the blocks and items. It will take a bit of work so it probably wont happen any time soon but it will happen.
AWESOME god dam mod, has to be MOST fav mod ive ever PLAYED!!!!
note:
u can charge entire stacks of blocks at once using TE infuser: suggestion make blocks non stackable to prevent this expliot. u can charge 64 blocks for price of 1 even tho it takes 10x longer on 1 on 1 comparision to dragon charger
also is it possible to add in auto smelting feature for the tools?
AWESOME god dam mod, has to be MOST fav mod ive ever PLAYED!!!!
note:
u can charge entire stacks of blocks at once using TE infuser: suggestion make blocks non stackable to prevent this expliot. u can charge 64 blocks for price of 1 even tho it takes 10x longer on 1 on 1 comparision to dragon charger
also is it possible to add in auto smelting feature for the tools?
The latest TE version only allows you to charge one item at a time. I also made it so that if somehow you manage to charge a stack it will take the correct amount of power based on the stack size.
can i offer some suggestions to ease alot of ppl here:
add config options for damage/durabilty of tools/weapons and armor values of the armor.
cuz when u have this in a mod pack the weapons are almost useless and armor can be pretty OP.
my opinion is that making them have config options we can tweak the mod for balance based on the modpack it goes in.
u think its possible to make teir 3 but this time u use THE END to warp to deeper darker END maybe blackhole of land of dragons, where each dragon u kill u get a portal block and use 16 of them to make the a new portal that only works in THE END?
is it possible to make the whole ball system in X pattern as well as + pattern?
BUGS:
sharpness enchants dont work on sword it says 29 damage and it only does 23 to mobs with no armor.
Yeah i didn't want to have to do that since that involves opening a ticket with my server host and hoping he doesn't delete the wrong dimension. Probably what ill end up doing though.
can i offer some suggestions to ease alot of ppl here:
add config options for damage/durabilty of tools/weapons and armor values of the armor.
cuz when u have this in a mod pack the weapons are almost useless and armor can be pretty OP.
my opinion is that making them have config options we can tweak the mod for balance based on the modpack it goes in.
u think its possible to make teir 3 but this time u use THE END to warp to deeper darker END maybe blackhole of land of dragons, where each dragon u kill u get a portal block and use 16 of them to make the a new portal that only works in THE END?
is it possible to make the whole ball system in X pattern as well as + pattern?
BUGS:
sharpness enchants dont work on sword it says 29 damage and it only does 23 to mobs with no armor.
As i said in a previous post i am going to be completely reworking the config. One of the things i will be doing is adding an option to reduce the effectiveness of the armor.
Im not sure exactly what you mean. Are you suggesting i add a new dimension? If so i don't plan to be adding my own dimensions any time soon.
As i have said several times before. I the vanilla tooltips on the weapons are inaccurate because i use custom attack code that vanilla dose not know about. I will be fixing that some time in the future.
Despite me telling my friend NOT to ender-quarry The End... he ender-quarried The End. Now i cant seem to get the resurrection ritual to work
Are there certain requirements for the ritual? Like it has to be touching 100 blocks of endstone or something??
If i put the ritual in a tiny strip of endstone he left behind i get a comment "Too far from 0,0" so i know im building it correctly.
The answer is rite there. "Too far from 0,0" The ritual is meant to be performed on the main island which generates at the coordinates x=0, z=0. The island doesn't actually have to exist for the ritual to work you just have to be within 80 blocks of 0, 0 (y level dose not matter)
The answer is rite there. "Too far from 0,0" The ritual is meant to be performed on the main island which generates at the coordinates x=0, z=0. The island doesn't actually have to exist for the ritual to work you just have to be within 80 blocks of 0, 0 (y level dose not matter)
Well then there's something fishy going on here cause i cant get it to work. I build a 9x9 platform of endstone beside the portal out (at like 20,0) and it doesn't give me any sort of error, just doesn't fire.
I can upload pics tonight to the DE IRC if your interested.
Well then there's something fishy going on here cause i cant get it to work. I build a 9x9 platform of endstone beside the portal out (at like 20,0) and it doesn't give me any sort of error, just doesn't fire.
I can upload pics tonight to the DE IRC if your interested.
Dunge here, wanted to let you know I intend on using this mod in my modpack on the FTB launcher. The pack is called DMTeckMix. A friend showed me this mod, and it fits in perfectly within our modpack for a server we are currently working on. Let me know if there is anything further I need to do for permission to use. As far as I could tell from the initial posting. You only require to be notified, but let me know if there is any objections and I will remove or obtain permission.
i think the draconic should be able to let u pull energy out with energy pipes when u use flux cap inside it, u think u can enable that? or something like how pylons work in starcraft where u have to place them in range of ball to expand the balls range would be epic as hell if we can do some sick protoss stuff LOL
I know the Chaos Island is a WIP still but I have been doing some testing. While the guardian is very powerful, once you get Draconic armor it is almost to easy to kill for two reasons. 1) You do not take damage in Draconic armor. 2) He chases you outside the range of the healing pylons. I think it would be more fun if you could kill him in lower tier armor AKA Wyvern armor. Something like a version of your resurrected ender dragon only with more health and the ability to poison you if he hits you, or something like that. Maybe your whole point is to have it so you can only kill him when you have Draconic armor and weapons. But it seems pointless to have the healing pylons there as I can completely wreck him with a power 5 Draconic bow.
BTW, Thanks for all your efforts, I really do love the mod, just trying to help. And sorry for the ultra long post.
http://puu.sh/gowXb/08d8d2ed44.jpg - I tried taking all of the enchants out, leaving only one filter, and changing it to 1x1x1
to no avail.
I'm using Draconic Staff of Power.
I am the author of Draconic Evolution
My Twitter
IRC channels:
#DraconicEvolution For anything regarding Draconic Evolution.
#TolkienCraftII The official channel for the tolkiencraft mod pack.
Thank you!
I have to factor in speed too, because that chest does the same thing all at the same time and fast at the same time. Saying 1 of each is slower but costs less completely ignores the problem completely.
You've ignored the whole issue and supported your argument with the fact that making one of these chests removes the pipes, power conduits, etc. required to manage this. And the inventory too. The least it can do is cost an ass ton of power.
I am the author of Draconic Evolution
My Twitter
IRC channels:
#DraconicEvolution For anything regarding Draconic Evolution.
#TolkienCraftII The official channel for the tolkiencraft mod pack.
note:
u can charge entire stacks of blocks at once using TE infuser: suggestion make blocks non stackable to prevent this expliot. u can charge 64 blocks for price of 1 even tho it takes 10x longer on 1 on 1 comparision to dragon charger
also is it possible to add in auto smelting feature for the tools?
The latest TE version only allows you to charge one item at a time. I also made it so that if somehow you manage to charge a stack it will take the correct amount of power based on the stack size.
That is fixed in the latest snapshot.
I am the author of Draconic Evolution
My Twitter
IRC channels:
#DraconicEvolution For anything regarding Draconic Evolution.
#TolkienCraftII The official channel for the tolkiencraft mod pack.
add config options for damage/durabilty of tools/weapons and armor values of the armor.
cuz when u have this in a mod pack the weapons are almost useless and armor can be pretty OP.
my opinion is that making them have config options we can tweak the mod for balance based on the modpack it goes in.
u think its possible to make teir 3 but this time u use THE END to warp to deeper darker END maybe blackhole of land of dragons, where each dragon u kill u get a portal block and use 16 of them to make the a new portal that only works in THE END?
is it possible to make the whole ball system in X pattern as well as + pattern?
BUGS:
sharpness enchants dont work on sword it says 29 damage and it only does 23 to mobs with no armor.
Are there certain requirements for the ritual? Like it has to be touching 100 blocks of endstone or something??
If i put the ritual in a tiny strip of endstone he left behind i get a comment "Too far from 0,0" so i know im building it correctly.
regenerate the end by deleting DIM1 folder
Thanks
As i said in a previous post i am going to be completely reworking the config. One of the things i will be doing is adding an option to reduce the effectiveness of the armor.
Im not sure exactly what you mean. Are you suggesting i add a new dimension? If so i don't plan to be adding my own dimensions any time soon.
As i have said several times before. I the vanilla tooltips on the weapons are inaccurate because i use custom attack code that vanilla dose not know about. I will be fixing that some time in the future.
The answer is rite there. "Too far from 0,0" The ritual is meant to be performed on the main island which generates at the coordinates x=0, z=0. The island doesn't actually have to exist for the ritual to work you just have to be within 80 blocks of 0, 0 (y level dose not matter)
I am the author of Draconic Evolution
My Twitter
IRC channels:
#DraconicEvolution For anything regarding Draconic Evolution.
#TolkienCraftII The official channel for the tolkiencraft mod pack.
Well then there's something fishy going on here cause i cant get it to work. I build a 9x9 platform of endstone beside the portal out (at like 20,0) and it doesn't give me any sort of error, just doesn't fire.
I can upload pics tonight to the DE IRC if your interested.
Yes please post an image.
what? what id?
I am the author of Draconic Evolution
My Twitter
IRC channels:
#DraconicEvolution For anything regarding Draconic Evolution.
#TolkienCraftII The official channel for the tolkiencraft mod pack.
Dunge here, wanted to let you know I intend on using this mod in my modpack on the FTB launcher. The pack is called DMTeckMix. A friend showed me this mod, and it fits in perfectly within our modpack for a server we are currently working on. Let me know if there is anything further I need to do for permission to use. As far as I could tell from the initial posting. You only require to be notified, but let me know if there is any objections and I will remove or obtain permission.
Thanks again for such a great mod.
Your Friend,
Dunge
BTW, Thanks for all your efforts, I really do love the mod, just trying to help. And sorry for the ultra long post.