An entire map is more of a map maker's job than a mod's.
Quests may be added sometime later...
The tzhaar are planned whenever I get to making the demon biome.
Do you mean things like defence +x% or damage +x%? If you mean those, yeah generic boosters will be compatible with other mods, since they modify your damage directly.
Things like magic damage boosting equipment will boost magic damage in any other mod as long as that mod correctly labels the damage as magic (one way to check this is to see if the witch reduces damage also).
If you mean the yak-hide armor, yeah that will reduce any damage done by projectiles as long as they are counted as projectiles in that mod's code.
and I see what you are say with the map. But you might be able to do what the guy behind the game of thrones mod is doing and have to so the biomes generate like the actually Runescape map. By this I mean desert would be next to what ever biome the lumbridge area would be, The wild will be at the top of the map and so on.
It's just an idea do what ever you want it's your mod.
Hey there I didn't see anything about this on the first page so I thought I would ask you. So anyway what I wanted to ask is do you have any rules about adding this into a modpack? Now, keep in mind this is what my rules are for my modpack.
1. I will not be using this modpack to make money. It will be free for anyone to download once I put it up.
2. For every mod I add in I will give the creators the respect and credit they deserve.
3. No one will be allowed to use my modpack if they intend to make money off of it.
Yeah, so anyway do you have any problems with that?
The Meaning of Life, the Universe, and Everything.
Join Date:
4/23/2014
Posts:
208
Location:
on a marble
Minecraft:
Aviansie
Xbox:
Furycalibur2
Member Details
its not much of a crash log so much as.. well hold on i'll screenshot it. and thats ME in the attached file up there haha, too bad the overhead prayers dont work when morphed
i'll be honest about somthing else too.. ive been playing in this world as a bat mostly, flying just above everyones heads.. muahaha too dangerous to be grounded. and http://imgur.com/m10ODH7 this is what happens when i try to have 2 maxed players fight in creative
Why hasn't this gotten more attention? It's amazing! Thank you so much :D!
Edit: I'm getting an odd crash on startup that says 'ID is already registered: 100' and it looks like its referring to an entity ID by looking at the rest of the log. I enabled flexible entity ID's in your config, but its still crashing, and the ID causing it has changed to 71. I've looked through all my mod configs that add entities (except for eternal isles cause it doesn't look like it actually HAS a config) and nothing registers ID 71. I suspect this is something in EI, but if I turned on flexible ID's it should do this for all your entities, so why does this ID seem to be static, and not abide to the config setting? Also, is there a way I can change it, since I can't change it in EI? Thanks!
Crash log in case you're interested:
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 8/20/14 11:59 PM
Description: Initializing game
java.lang.IllegalArgumentException: ID is already registered: 71
at net.minecraft.entity.EntityList.func_75618_a(EntityList.java:93)
at net.minecraft.entity.EntityList.func_75614_a(EntityList.java:107)
at cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntityRegistry.java:251)
at wildycraft.WildycraftEntities.registerFlexibleIDs(WildycraftEntities.java:59)
at wildycraft.Wildycraft.load(Wildycraft.java:1520)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:527)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
@Wolfofthenyght
I took a peek into eternal isles and I didn't see anything that should conflict except maybe their way of making spawn eggs. Did you try disabling vanilla spawn eggs?
Edit: Huh! I had removed Aquatic Abyss due to causing a ticking entity error in SMP and apparently, now your mod will load with default settings (ie, without having to alter the dynamic ID or vanilla spawn egg variables). Might want to look into that one Thank you for this mod, I'm totally loving it! <3
I can't install this mod. I've installed many mods before. I've tried installing it with several different versions of Forge for 1.7.2. I'm trying to just install this mod.
Here is the crash log:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 8/21/14 7:35 AM
Description: Initializing game
java.lang.IllegalStateException: cannot determine the type of the type parameter 'REQ': class cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper
at io.netty.util.internal.TypeParameterMatcher.fail(TypeParameterMatcher.java:171)
at io.netty.util.internal.TypeParameterMatcher.find0(TypeParameterMatcher.java:165)
at io.netty.util.internal.TypeParameterMatcher.find(TypeParameterMatcher.java:93)
at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:60)
at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:50)
at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.<init>(SimpleChannelHandlerWrapper.java:17)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.getHandlerWrapper(SimpleNetworkWrapper.java:85)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.addServerHandlerAfter(SimpleNetworkWrapper.java:73)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.registerMessage(SimpleNetworkWrapper.java:63)
at wildycraft.Wildycraft.load(Wildycraft.java:661)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:677)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:268)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:525)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:813)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.util.internal.TypeParameterMatcher.fail(TypeParameterMatcher.java:171)
at io.netty.util.internal.TypeParameterMatcher.find0(TypeParameterMatcher.java:165)
at io.netty.util.internal.TypeParameterMatcher.find(TypeParameterMatcher.java:93)
at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:60)
at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:50)
at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.<init>(SimpleChannelHandlerWrapper.java:17)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.getHandlerWrapper(SimpleNetworkWrapper.java:85)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.addServerHandlerAfter(SimpleNetworkWrapper.java:73)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.registerMessage(SimpleNetworkWrapper.java:63)
at wildycraft.Wildycraft.load(Wildycraft.java:661)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:677)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:268)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:525)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:813)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 106199336 bytes (101 MB) / 233320448 bytes (222 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.156.1060 Minecraft Forge 10.12.1.1060 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.2.156.1060} [Forge Mod Loader] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.12.1.1060} [Minecraft Forge] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized
nolpfij_wildycraft{1.2.0} [Wildycraft] (wildycraft-1.7.2-1.2.0.jar) Unloaded->Constructed->Pre-initialized->Errored
Launched Version: 1.7.2-Forge10.12.1.1060
LWJGL: 2.9.1
OpenGL: NVIDIA GeForce 9400 OpenGL Engine GL version 2.1 NVIDIA-7.32.12, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
Major Changes:
Ghouls now drop Wolfbane daggers
Werewolves now drop salve crystals which can be used to craft a salve amulet
Summoning Scrolls added. Scrolls are crafted from pouches and can be used on your familiar (some may require sneaking).
-Howl Scroll: Causes area damage
-Dreadfowl strike Scroll: Shoots a barrage of air spells
-Multichop Scroll: Harvests anything that is wooden within 5 blocks of the beaver (will not harvest blocks with inventories)
-Testudo Scroll: Grants resistance for 30 seconds
-Lord of Flames Scroll: Grants fire resistance for 30 seconds
-Winter Storage Scroll: Transports the first stack in the pack yak's inventory into an ender chest
Green Dragons added (spawns in forest, peaceful until attacked), new dragon model added, green and red dhide set added, antifire shield added
Bug Fixes/Misc Changes:
Ruby bracelet now uses correct recipe
Increased chance of Maxed Player dropping what it is holding
Red Dragon drop table buffed
Magic Short Bow nerfed somewhat
@Ramblinman817 Thanks dude! In total I've spent over a week and a half constructing the model/texture for it and NolpFij spent hours coding in its animations Glad you like it!!
Quote from SrPTGamer»I had the perfect mod pack it needed just this mod but then an error i think is the compatibility this mod is so cool but it does not work if a LOT of mods and i would like to know why do mods even crash if u could help me tanks
If you post a crash log we can help. Also, you might want to include what mods you have in the pack and what version of MC you're using. Saying 'it doesn't work' without any of that info isn't really helpful or useful.
That's the same error I was getting as well. Go into the configs folder in your modpack and look for the Wildycraft config named nolpfij_wildycraft.cfg and open it with a text editor. Change the settings to the following:
I actually don't care what Nomad drops, I just want him in there XD
He was one of my fav bosses EVER (until he became super easy), but to answer the question, maybe he can drop his staff, or soul shards (which do something, not quite sure...)
Quests may be added sometime later...
The tzhaar are planned whenever I get to making the demon biome.
Do you mean things like defence +x% or damage +x%? If you mean those, yeah generic boosters will be compatible with other mods, since they modify your damage directly.
Things like magic damage boosting equipment will boost magic damage in any other mod as long as that mod correctly labels the damage as magic (one way to check this is to see if the witch reduces damage also).
If you mean the yak-hide armor, yeah that will reduce any damage done by projectiles as long as they are counted as projectiles in that mod's code.
and I see what you are say with the map. But you might be able to do what the guy behind the game of thrones mod is doing and have to so the biomes generate like the actually Runescape map. By this I mean desert would be next to what ever biome the lumbridge area would be, The wild will be at the top of the map and so on.
It's just an idea do what ever you want it's your mod.
1. I will not be using this modpack to make money. It will be free for anyone to download once I put it up.
2. For every mod I add in I will give the creators the respect and credit they deserve.
3. No one will be allowed to use my modpack if they intend to make money off of it.
Yeah, so anyway do you have any problems with that?
i'll be honest about somthing else too.. ive been playing in this world as a bat mostly, flying just above everyones heads.. muahaha too dangerous to be grounded. and http://imgur.com/m10ODH7 this is what happens when i try to have 2 maxed players fight in creative
Edit: I'm getting an odd crash on startup that says 'ID is already registered: 100' and it looks like its referring to an entity ID by looking at the rest of the log. I enabled flexible entity ID's in your config, but its still crashing, and the ID causing it has changed to 71. I've looked through all my mod configs that add entities (except for eternal isles cause it doesn't look like it actually HAS a config) and nothing registers ID 71. I suspect this is something in EI, but if I turned on flexible ID's it should do this for all your entities, so why does this ID seem to be static, and not abide to the config setting? Also, is there a way I can change it, since I can't change it in EI? Thanks!
Crash log in case you're interested:
// Shall we play a game?
Time: 8/20/14 11:59 PM
Description: Initializing game
java.lang.IllegalArgumentException: ID is already registered: 71
at net.minecraft.entity.EntityList.func_75618_a(EntityList.java:93)
at net.minecraft.entity.EntityList.func_75614_a(EntityList.java:107)
at cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntityRegistry.java:251)
at wildycraft.WildycraftEntities.registerFlexibleIDs(WildycraftEntities.java:59)
at wildycraft.Wildycraft.load(Wildycraft.java:1520)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:527)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
I took a peek into eternal isles and I didn't see anything that should conflict except maybe their way of making spawn eggs. Did you try disabling vanilla spawn eggs?
Edit: Huh! I had removed Aquatic Abyss due to causing a ticking entity error in SMP and apparently, now your mod will load with default settings (ie, without having to alter the dynamic ID or vanilla spawn egg variables). Might want to look into that one
Here is the crash log:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 8/21/14 7:35 AM
Description: Initializing game
java.lang.IllegalStateException: cannot determine the type of the type parameter 'REQ': class cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper
at io.netty.util.internal.TypeParameterMatcher.fail(TypeParameterMatcher.java:171)
at io.netty.util.internal.TypeParameterMatcher.find0(TypeParameterMatcher.java:165)
at io.netty.util.internal.TypeParameterMatcher.find(TypeParameterMatcher.java:93)
at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:60)
at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:50)
at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.<init>(SimpleChannelHandlerWrapper.java:17)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.getHandlerWrapper(SimpleNetworkWrapper.java:85)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.addServerHandlerAfter(SimpleNetworkWrapper.java:73)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.registerMessage(SimpleNetworkWrapper.java:63)
at wildycraft.Wildycraft.load(Wildycraft.java:661)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:677)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:268)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:525)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:813)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.util.internal.TypeParameterMatcher.fail(TypeParameterMatcher.java:171)
at io.netty.util.internal.TypeParameterMatcher.find0(TypeParameterMatcher.java:165)
at io.netty.util.internal.TypeParameterMatcher.find(TypeParameterMatcher.java:93)
at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:60)
at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:50)
at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.<init>(SimpleChannelHandlerWrapper.java:17)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.getHandlerWrapper(SimpleNetworkWrapper.java:85)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.addServerHandlerAfter(SimpleNetworkWrapper.java:73)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.registerMessage(SimpleNetworkWrapper.java:63)
at wildycraft.Wildycraft.load(Wildycraft.java:661)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:677)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:268)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:525)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:813)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 106199336 bytes (101 MB) / 233320448 bytes (222 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.156.1060 Minecraft Forge 10.12.1.1060 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.2.156.1060} [Forge Mod Loader] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.12.1.1060} [Minecraft Forge] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized
nolpfij_wildycraft{1.2.0} [Wildycraft] (wildycraft-1.7.2-1.2.0.jar) Unloaded->Constructed->Pre-initialized->Errored
Launched Version: 1.7.2-Forge10.12.1.1060
LWJGL: 2.9.1
OpenGL: NVIDIA GeForce 9400 OpenGL Engine GL version 2.1 NVIDIA-7.32.12, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
When angry, count to four; when very angry, swear. Samuel Langhorne Clemens
Major Changes:
Ghouls now drop Wolfbane daggers
Werewolves now drop salve crystals which can be used to craft a salve amulet
Summoning Scrolls added. Scrolls are crafted from pouches and can be used on your familiar (some may require sneaking).
-Howl Scroll: Causes area damage
-Dreadfowl strike Scroll: Shoots a barrage of air spells
-Multichop Scroll: Harvests anything that is wooden within 5 blocks of the beaver (will not harvest blocks with inventories)
-Testudo Scroll: Grants resistance for 30 seconds
-Lord of Flames Scroll: Grants fire resistance for 30 seconds
-Winter Storage Scroll: Transports the first stack in the pack yak's inventory into an ender chest
Green Dragons added (spawns in forest, peaceful until attacked), new dragon model added, green and red dhide set added, antifire shield added
Bug Fixes/Misc Changes:
Ruby bracelet now uses correct recipe
Increased chance of Maxed Player dropping what it is holding
Red Dragon drop table buffed
Magic Short Bow nerfed somewhat
Screenshots:
@Ramblinman817
Thanks
When angry, count to four; when very angry, swear. Samuel Langhorne Clemens
If you post a crash log we can help. Also, you might want to include what mods you have in the pack and what version of MC you're using. Saying 'it doesn't work' without any of that info isn't really helpful or useful.
B:GenerateVanillaSpawnEggs=false
B:UseFlexibleEntityIDs=true
This fixed the issue for me :3
Oohhh neato! Thanks
He was one of my fav bosses EVER (until he became super easy), but to answer the question, maybe he can drop his staff, or soul shards (which do something, not quite sure...)