Hey, I loved your mod to bits! I just love how it's very simple to use, yet does such awesome things! I made a mod showcase for it, and it would be great if you could put it in the main post, but if you can't that's cool too . Anyways, I really hope to see more expansion in the future!
Hey, I loved your mod to bits! I just love how it's very simple to use, yet does such awesome things! I made a mod showcase for it, and it would be great if you could put it in the main post, but if you can't that's cool too . Anyways, I really hope to see more expansion in the future!
Thank you both so much for you vids, they are awesome. I put them in main post right away =)
Hey, I hate to be that guy, but...
Are there any plans to backport to 1.6.4? I (and I'm sure quite a few others) still play in 1.6 because there are still some mods that haven't updated or are in an alpha state. This is just such an awesome mod and I would love to have it alongside all my others, even if it's not fully compatible. But I know that it would be a lot of work to backport and especially maintain two different versions, so I will definitely respect "no" for an answer.
Thank you very much.
The Meaning of Life, the Universe, and Everything.
Location:
Lawrenceville
Join Date:
6/10/2012
Posts:
181
Location:
Psychosis Modded Server
Member Details
Getting an error using this with ExtraUtilities PR4 only on a dedicated server. It seems that the Ender Quarry checks for block hardness on post init to calculate power requirements possibly and it crashes with this error when it gets to wooden_door and then your mod is listed as a Renderer error? This loads fine in the client...I just don't understand. Tested with Forge 1079 & 1082. I have to use at least 1079 for Buildcraft 6 which also had a complaint about the wooden_door but allowed the server to continue (something about facades).
Here is the latest.log with the error that crashed the server:
Hey,
Thanks a lot for posting my mod review! I really do enjoy this mod. I was wondering though. With the block mixer are you planning on adding block functionalities. Like for redstone block it can emit a redstone signal but only on the side of the block, or redstone lamps/glowstone emit light only on that side of the block. Or the ability to make one way glass using glass and a different block?
Thanks!
The Mixed Blocks are purely esthetical. I have no plan on making them functionnal as it would be really hard to implement and certainly buggy as hell.
Hey, I hate to be that guy, but...
Are there any plans to backport to 1.6.4? I (and I'm sure quite a few others) still play in 1.6 because there are still some mods that haven't updated or are in an alpha state. This is just such an awesome mod and I would love to have it alongside all my others, even if it's not fully compatible. But I know that it would be a lot of work to backport and especially maintain two different versions, so I will definitely respect "no" for an answer.
Thank you very much.
Can you do a 1.6.4 version too?? Please i love this mod its really cool... or can you just do another mod that adds only the door animation? that would be cool
(Sorry for my english, i am italian)
I actually built a 1.6.4 version before upgrading to 1.7.2. It may be a bit buggy, the sliding doors have a pretty annoying graphical glitch, and the Block Mixer and Mixed Block don't exist, but I guess it'll have to do as I won't backport the bugfixes and new funcitonnalities. I addded the link in the main post.
Getting an error using this with ExtraUtilities PR4 only on a dedicated server. It seems that the Ender Quarry checks for block hardness on post init to calculate power requirements possibly and it crashes with this error when it gets to wooden_door and then your mod is listed as a Renderer error? This loads fine in the client...I just don't understand. Tested with Forge 1079 & 1082. I have to use at least 1079 for Buildcraft 6 which also had a complaint about the wooden_door but allowed the server to continue (something about facades).
Here is the latest.log with the error that crashed the server:
Investigating... I'll let you know if I find something.
[Edit]
BuildCraft has the "smart" idea to check the render type server side, so obviously, it goes wrong. I'm trying to think about a workaround that...
---- Minecraft Crash Report ----
// I just don't know what went wrong
Time: 18.05.14 16:44
Description: Initializing game
java.lang.IllegalStateException: Registry entry for block [email protected], id 64, has the non-prefixed name wooden_door.
at cpw.mods.fml.common.registry.FMLControlledNamespacedRegistry.validateContent(FMLControlledNamespacedRegistry.java:57)
at cpw.mods.fml.common.registry.GameData.testConsistency(GameData.java:924)
at cpw.mods.fml.common.registry.GameData.freezeData(GameData.java:650)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:693)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(MinecraftOverlay.java:527)
at net.minecraft.client.Minecraft.func_99999_d(MinecraftOverlay.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at magic.launcher.Launcher.main(SourceFile:207)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.registry.FMLControlledNamespacedRegistry.validateContent(FMLControlledNamespacedRegistry.java:57)
at cpw.mods.fml.common.registry.GameData.testConsistency(GameData.java:924)
at cpw.mods.fml.common.registry.GameData.freezeData(GameData.java:650)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:693)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(MinecraftOverlay.java:527)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(MinecraftOverlay.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at magic.launcher.Launcher.main(SourceFile:207)
I have a bug report. I'm using shaders and all doors are invisible when fully closed / open. They appear breifly during their animation, but vanish again once they are in the open/closed state.
Actually, I just disabled shaders as well to see. Same issue. Invisible when fully open/closed. I even tried disabling my Resource Pack. No avail.
You can see I have the door highlighted with the box around it, but it's invisible.
I'm using the latest version of Forge, OptiFine, ShaderMod, etc. I'm on a pretty clean install of MC (only 11 mods including dependency stuff). Are there any known conflicts?
I have a bug report. I'm using shaders and all doors are invisible when fully closed / open. They appear breifly during their animation, but vanish again once they are in the open/closed state.
Actually, I just disabled shaders as well to see. Same issue. Invisible when fully open/closed. I even tried disabling my Resource Pack. No avail.
You can see I have the door highlighted with the box around it, but it's invisible.
I'm using the latest version of Forge, OptiFine, ShaderMod, etc. I'm on a pretty clean install of MC (only 11 mods including dependency stuff). Are there any known conflicts?
If it's conflicting, I would bet on Optifine. Can you confirm that please ?
The Meaning of Life, the Universe, and Everything.
Location:
Lawrenceville
Join Date:
6/10/2012
Posts:
181
Location:
Psychosis Modded Server
Member Details
You're gonna hate me! I found another server crashing bug! If you mix 2 blocks from the chisel mod (I used Dark oak planks and Asphalt) and place it down you get this crash:
[17:57:57] [Server thread/ERROR]: Encountered an unexpected exception
java.lang.NoSuchMethodError: net.minecraft.block.Block.func_149691_a(II)Lnet/minecraft/util/IIcon;
at net.malisis.doors.item.MixedBlockBlockItem.canBeMixed(MixedBlockBlockItem.java:50) ~[MixedBlockBlockItem.class:?]
at net.malisis.doors.entity.BlockMixerContainer$MixerSlot.func_75214_a(BlockMixerContainer.java:129) ~[BlockMixerContainer$MixerSlot.class:?]
at net.malisis.doors.entity.BlockMixerContainer.func_75135_a(BlockMixerContainer.java:95) ~[BlockMixerContainer.class:?]
at net.malisis.doors.entity.BlockMixerContainer.func_82846_b(BlockMixerContainer.java:68) ~[BlockMixerContainer.class:?]
at net.minecraft.inventory.Container.func_75144_a(SourceFile:193) ~[ye.class:?]
at net.minecraft.network.NetHandlerPlayServer.func_147351_a(NetHandlerPlayServer.java:876) ~[mx.class:?]
at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:32) ~[il.class:?]
at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:10) ~[il.class:?]
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197) ~[ef.class:?]
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) ~[ms.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643) ~[MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:326) ~[lj.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531) ~[MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669) [kx.class:?]
[17:57:57] [Server thread/ERROR]: This crash report has been saved to: C:\Minecraft Server\1.7.2 Beta Modpack\.\crash-reports\crash-2014-05-18_17.57.57-server.txt
So I guess for now I will avoid this...but I thought you might like to know. Let me know if you need additional information...thanks!
You're gonna hate me! I found another server crashing bug! If you mix 2 blocks from the chisel mod (I used Dark oak planks and Asphalt) and place it down you get this crash:
--snip--
So I guess for now I will avoid this...but I thought you might like to know. Let me know if you need additional information...thanks!
On the contrary, I'd rather have people telling me what's wrong with my mod instead of discard it entirely entirely because of some bugs. So thank you bugfinder =).
This one wasn't caused by mod incompatibility but by my own stupid mistake. It should be fixed now.
is there any config for this because im having issues with the blokkit mod with the id of 503
and i can't change it because ive tryed on the blokkit end and it won't work, but i can't find the config file for this mod...
so if there is please respond and tell me were i can find it
Unfortunately, there is no config file for 1.6.4-0.5. The mod wasn't even supposed to be released in this version but as some asked for it...
Hopefully, Blokkit has some configurations for their blocks so it doesn't conflict anymore.
Thank you both so much for you vids, they are awesome. I put them in main post right away =)
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks
Are there any plans to backport to 1.6.4? I (and I'm sure quite a few others) still play in 1.6 because there are still some mods that haven't updated or are in an alpha state. This is just such an awesome mod and I would love to have it alongside all my others, even if it's not fully compatible. But I know that it would be a lot of work to backport and especially maintain two different versions, so I will definitely respect "no" for an answer.
Thank you very much.
Here is the latest.log with the error that crashed the server:
http://pastebin.com/JCK44Yty
Edit:
Here is the fml-server-latest.log info as it seems a bit more complete:
http://pastebin.com/PTg6D00M
Awesome mod!
Thank you for you video. You get a vitual +1 for the ladder trick
The Mixed Blocks are purely esthetical. I have no plan on making them functionnal as it would be really hard to implement and certainly buggy as hell.
I actually built a 1.6.4 version before upgrading to 1.7.2. It may be a bit buggy, the sliding doors have a pretty annoying graphical glitch, and the Block Mixer and Mixed Block don't exist, but I guess it'll have to do as I won't backport the bugfixes and new funcitonnalities. I addded the link in the main post.
Investigating... I'll let you know if I find something.
[Edit]
BuildCraft has the "smart" idea to check the render type server side, so obviously, it goes wrong. I'm trying to think about a workaround that...
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks
Added version 1.7.2-0.6.3
It should not crash anymore on dedicated servers with BuildCraft installed
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks
Keep it up!
---- Minecraft Crash Report ----
// I just don't know what went wrong
Time: 18.05.14 16:44
Description: Initializing game
java.lang.IllegalStateException: Registry entry for block [email protected], id 64, has the non-prefixed name wooden_door.
at cpw.mods.fml.common.registry.FMLControlledNamespacedRegistry.validateContent(FMLControlledNamespacedRegistry.java:57)
at cpw.mods.fml.common.registry.GameData.testConsistency(GameData.java:924)
at cpw.mods.fml.common.registry.GameData.freezeData(GameData.java:650)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:693)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(MinecraftOverlay.java:527)
at net.minecraft.client.Minecraft.func_99999_d(MinecraftOverlay.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at magic.launcher.Launcher.main(SourceFile:207)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.registry.FMLControlledNamespacedRegistry.validateContent(FMLControlledNamespacedRegistry.java:57)
at cpw.mods.fml.common.registry.GameData.testConsistency(GameData.java:924)
at cpw.mods.fml.common.registry.GameData.freezeData(GameData.java:650)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:693)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(MinecraftOverlay.java:527)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(MinecraftOverlay.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at magic.launcher.Launcher.main(SourceFile:207)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 5947931896 bytes (5672 MB) / 8232370176 bytes (7851 MB) up to 8232370176 bytes (7851 MB)
JVM Flags: 3 total; -Xms8192m -Xmx8192m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.196.1082 Minecraft Forge 10.12.1.1082 Optifine OptiFine_1.7.2_HD_U_D1 92 mods loaded, 92 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{7.2.196.1082} [Forge Mod Loader] (forge-1.7.2-10.12.1.1082.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{10.12.1.1082} [Minecraft Forge] (forge-1.7.2-10.12.1.1082.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
backpackrenderer{1.7.2} [Backpack Renderer] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CodeChickenCore{1.0.0} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LittleFix{1.7.2-v1} [LittleFix] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NotEnoughItems{1.0.1} [Not Enough Items] (NotEnoughItems-1.7.2-1.0.1-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PlayerAPI{1.0} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
malisiscore{1.7.2-0.7} [Malisis Core] (MalisisDoors-Core-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SC0_SpaceCore{0.7.6} [SpaceCore] ([1.7.2] SpaceCore 0.7.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SC0_Wings{1.2.5} [Survival Wings] ([1.7.2] Survival Wings 1.2.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Trapcraft{v2.2.1a} [Trapcraft] ([1.7.2] Trapcraft - v2.2.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
bspkrsCore{6.8(1.7.2)} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.8(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
extendedWorkbench{1.2.0.1} [Extended Workbench] ([1.7.2]ExtendedWorkbench v1.2.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FloatingRuins{1.7.2.r04} [FloatingRuins] ([1.7.2]FloatingRuins-universal-1.7.2.r04.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
StartingInventory{1.7.2.r02} [StartingInventory] ([1.7.2]StartingInventory-universal-1.7.2.r02.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TreeCapitator{1.7.2.r02} [TreeCapitator] ([1.7.2]TreeCapitator-universal-1.7.2.r02.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AutoBows{alpha0.0.1} [AutoBows] (ABMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
thebombzenapi{2.3.5} [ThebombzenAPI] (ThebombzenAPI-v2.3.5-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
autoswitch{4.3.4} [AutoSwitch] (AutoSwitch-v4.3.4-mc1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
bcmod{1.7.2 - 2.3.0} [BCMod (Brad16840.Common mod)] (bcmod 1.7.2 - 2.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
backpacks16840{1.7.2 - 2.3.0} [Backpacks!] (backpacks 1.7.2 - 2.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
backpackloader{1.7.2} [Backpack Auto-Loader] (backpackloader 1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
barrels{3.4} [The Barrels Mod] (Barrels-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
basicwands{2.0} [Basic Wands] (Basic Wands Mod-1.7.2-V2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BattleTowers{1.4.6} [Battle Towers] (BattleTowers-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SpawnEggs{1.7.2.0} [Better Spawn Eggs] (Better-Spawn-Eggs-Mod-1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
bettersprinting{1.0} [Better Sprinting] (BetterSprinting.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CarpentersBlocks{3.1.2} [Carpenter's Blocks] (Carpenter's Blocks v3.1.2 - MC 1.7+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ColorBlocks{1.1} [Color Blocks] (ColorBlocks-1.7.2-1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ccm{1.1} [§4MrCrayfish's Construction Mod] (ConstructionModv1.1-beta-build7(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CustomSpawner{3.2.0.dev.R1} [DrZhark's CustomSpawner] (CustomMobSpawner 3.2.0-DEV-R2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
customnpcs{1.7.2-2} [CustomNpcs] (CustomNPCs-1.7.2-test.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DeathChest{1.7.2} [Death Chest] (Deathchestmodbytyler155551.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DLDungeonsJBG{1.0.0} [Doomlike Dungeons] (DoomlikeDungeons-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MoCreatures{6.2.0.dev.R1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.2.0-DEV-R2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DungeonPack{1.7.2-2.0} [DungeonPack] (DungeonPack-1.7.2-2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DyeableBeds{1.7.2 R2} [Dyeable Beds] (Dyeable Beds-1.7.2 R4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
reaper_dynamicmazes{1.31} [Dynamic Mazes] (Dynamic-Mazes-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights{1.3.3} [Dynamic Lights] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_dropItems{1.0.7} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_mobEquipment{1.0.5} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_floodLights{1.0.1} [Dynamic Lights Flood Light] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_otherPlayers{1.0.7} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_thePlayer{1.1.2} [Dynamic Lights Player Light Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
eplus{1.7.2-2.0.1.5} [Enchanting Plus] (EnchantingPlus-1.7.2-2.0.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FinderCompass{1.7.2d} [Finder Compass] (FinderCompass_1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
grim3212core{V0.2 - 1.7.2} [Grim3212 Core] (Grim3212 Core-V0.2 - 1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
HopperDuctMod{1.3} [Hopper Ducts] (hopperductmod-1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
inventorytweaks{1.57-116} [Inventory Tweaks] (InventoryTweaks-1.58-dev-119.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
journeymap{3.3.2} [JourneyMap Unlimited Edition] (JourneyMap3.3.2_Unlimited_MC1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LLadders{0.2.1} [Luppii's Ladders] (Ladders_0.2.1-MC1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
littlehelpers{0.9.9b - 1.7.2} [LittleHelpers] (LittleHelpers-0.9.9b - 1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
malisisdoors{0.01} [Malisis' Doors] (MalisisDoors-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
millenaire{5.2.0} [Millénaire] (millenaire-5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AS_Minions{1.9.0} [Minions] (Minions-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mozombies{2.0.1} [Mo' Zombies] (Mo' Zombies 2.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mochickens{1.4.1} [Mo Chickens] (MoChickensCore-1.7.2-1.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mochickensitems{1.4.1} [Mo' Chickens Items] (MoChickensItems-1.7.2-.14.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mochickensmobs{1.4.1} [Mo Chickens Mobs] (MoChickensMobs-1.7.2-1.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
modularpots{1.7.2.8} [Modular Flower Pots] (Modular-Flower-Pots-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MoreSwordsMod{2.6.2} [More Swords Mod] (More Swords Mod 2.6.2 For 1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
moherobrine{400 ALPHA 2} [§dMo' Herobrine] (More-Herobrines-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MouseTweaks{2.4.0} [Mouse Tweaks] (MouseTweaks-1.7.2-2.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
movillages{1.2.0} [Mo' Villages] (MoVillages-1.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
cfm{3.2.9.2} [§6MrCrayfish's Furniture Mod] (MrCrayfishs-Furniture-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
multihouse{0.1.0} [Multi House] (MultiHouse-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AS_MultiMine{1.3.9} [Multi Mine] (MultiMine-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
newdungeons{1.7.2} [New Dungeons] (New-Dungeons-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
quiverchevsky{b49} [QuiverBow] (QuiverBow_1.7.2_b49.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RopesPlus{1.6.1} [Ropes+] (RopePlus-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AS_Ruins{12.9} [Ruins Spawning System] (Ruins-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Scenter{1.7.2-3.0.0} [Scenter] (Scenter-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
shipwrecks_winslow{1.6.2} [Shipwrecks!] (shipwrecks_winslow-1.7.2-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
throwingspears{V0.1 - 1.7.2} [Throwing Spears] (Throwing-Spears-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
touhou_alice_core{1.7.2-rin} [Alice's Core MOD] (Touhou-Alices-Doll-Mod-1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
touhou_alice_dolls{1.7.2-rin} [Alice's Dolls MOD] (Touhou-Alices-Doll-Mod-1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
touhou_alice_extras{1.7.2-rin} [Alice's Dolls Ex] (Touhou-Alices-Doll-Mod-1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
tnfultimatetoolsforge{1.12.0.2} [Ultimate Tools] (Ultimate-Tools-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AS_UpdateCheck{1.1.5} [AtomicStryker Update Check Mod] (UpdateCheckerMod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
chunkbase_villageinfo_ssp{2.1} [Village Info (SSP)] (Village-Info-Mod-Forge-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
taverns{2.2.0-0} [Village Taverns] (VillageTaverns-2.2.0-0.22.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CARuins{0.1.5} [Cellular Automata Generator] (Walled-City-Generator-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GreatWallMod{0.1.5} [Great Wall Mod] (Walled-City-Generator-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WalledCityMod{0.1.5} [Walled City Generator] (Walled-City-Generator-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
weaponmod{1.7.2 v1.14.2} [Balkon's WeaponMod] (weaponmod-1.14.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
wildcaves3{0.4.3.6(1.7.2)} [Wild Caves 3] (WildCaves3-0.4.3.6(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Launched Version: 1.7.2
LWJGL: 2.9.0
OpenGL: GeForce GTX 760/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [MoritzCraft Mixpack 1.7.2 - Normal.zip, PresenceFootstepsOfficial.zip]
Current Language: Deutsch (Deutschland)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
YAY! That fixed it! You, my friend, are amazing! Thank You!
Actually, I just disabled shaders as well to see. Same issue. Invisible when fully open/closed. I even tried disabling my Resource Pack. No avail.
You can see I have the door highlighted with the box around it, but it's invisible.
I'm using the latest version of Forge, OptiFine, ShaderMod, etc. I'm on a pretty clean install of MC (only 11 mods including dependency stuff). Are there any known conflicts?
Edit: It was a conflict ;D With this, not sure why, but they didn't like each other:
http://www.minecraftforum.net/topic/2301115-172sounds-cool-add-your-own-sounds-to-minecraft/
http://www.minecraftforum.net/viewtopic.php?&p=888971
Looks like your not using the last version.
If it's conflicting, I would bet on Optifine. Can you confirm that please ?
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks
See my edit. Yours is working fine after I removed the other.
http://www.minecraftforum.net/viewtopic.php?&p=888971
[17:57:57] [Server thread/ERROR]: Encountered an unexpected exception
java.lang.NoSuchMethodError: net.minecraft.block.Block.func_149691_a(II)Lnet/minecraft/util/IIcon;
at net.malisis.doors.item.MixedBlockBlockItem.canBeMixed(MixedBlockBlockItem.java:50) ~[MixedBlockBlockItem.class:?]
at net.malisis.doors.entity.BlockMixerContainer$MixerSlot.func_75214_a(BlockMixerContainer.java:129) ~[BlockMixerContainer$MixerSlot.class:?]
at net.malisis.doors.entity.BlockMixerContainer.func_75135_a(BlockMixerContainer.java:95) ~[BlockMixerContainer.class:?]
at net.malisis.doors.entity.BlockMixerContainer.func_82846_b(BlockMixerContainer.java:68) ~[BlockMixerContainer.class:?]
at net.minecraft.inventory.Container.func_75144_a(SourceFile:193) ~[ye.class:?]
at net.minecraft.network.NetHandlerPlayServer.func_147351_a(NetHandlerPlayServer.java:876) ~[mx.class:?]
at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:32) ~[il.class:?]
at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:10) ~[il.class:?]
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197) ~[ef.class:?]
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) ~[ms.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:643) ~[MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:326) ~[lj.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531) ~[MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669) [kx.class:?]
[17:57:57] [Server thread/ERROR]: This crash report has been saved to: C:\Minecraft Server\1.7.2 Beta Modpack\.\crash-reports\crash-2014-05-18_17.57.57-server.txt
So I guess for now I will avoid this...but I thought you might like to know. Let me know if you need additional information...thanks!
On the contrary, I'd rather have people telling me what's wrong with my mod instead of discard it entirely entirely because of some bugs. So thank you bugfinder =).
This one wasn't caused by mod incompatibility but by my own stupid mistake. It should be fixed now.
Unfortunately, there is no config file for 1.6.4-0.5. The mod wasn't even supposed to be released in this version but as some asked for it...
Hopefully, Blokkit has some configurations for their blocks so it doesn't conflict anymore.
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks