Could you share a list of your mods? F3 + C neatly crashes your Minecraft, creating a crash report that contains a lot of information we could use to diagnose your problem, including a list of all installed mods.
Actually I didn't have any other than Malisis' Doors, Blocks and Switches mods. However to try and see if my Minecraft had anything wrong, I've downloaded a couple of other furniture mods and they didn't have any problems or missing blocks. Its only the Malisis' ones that are causing that bug. Even tho, Here's the crash report WITH my Resource Pack, and right below, the crash report With the Default pack:
Anyone else having issues where shift+right-click with the Forcefield Controller just makes another forcefield and doesn't remove the last one? Shown below:
I am only able to remove them by breaking them in creative mode.
Hello, I am having an issue with getting the regular doors to accept a custom texture. Everyone but the Oak and Iron door will not change from the vanilla texture. I am using the latest versions of Minecraft, Forge, MalisisCore and Doors, and the latest MalisisDoors Texture pack. It also will work the same with other custom textures. I have tried removing all other mods in case of a incompatibility issue and did not help at all. So I am stuck now.
I didn't see a github listed but I'm experiencing an issue on my server.
[Warn] [FML]: MalisisCore loaded a new chunk [5, -90] in dimension 0 (overworld) while populating chunk [5, -89], causing cascading worldgen lag.
19:57:42 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:57:51 [Warn] [FML]: MalisisCore loaded a new chunk [-226, 687] in dimension 0 (overworld) while populating chunk [-226, 688], causing cascading worldgen lag.
19:57:51 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:58:10 [Warn] [FML]: MalisisCore loaded a new chunk [-230, 684] in dimension 0 (overworld) while populating chunk [-230, 685], causing cascading worldgen lag.
19:58:10 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:58:10 [Warn] [FML]: MalisisCore loaded a new chunk [-230, 683] in dimension 0 (overworld) while populating chunk [-230, 685], causing cascading worldgen lag.
19:58:10 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:58:26 [Warn] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 4821ms behind, skipping 96 tick(s)
19:58:26 [Warn] [net.minecraft.network.NetHandlerPlayServer]: CrookByTheBook moved too quickly! 9.587607696261784,-1.0,3.4848641056705674
19:59:15 [Warn] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 5040ms behind, skipping 100 tick(s)
19:59:24 [Warn] [net.minecraft.network.NetHandlerPlayServer]: CrookByTheBook moved too quickly! 9.977685128445046,0.0,-2.299865215751197
19:59:29 [Warn] [FML]: MalisisCore loaded a new chunk [-220, 694] in dimension 0 (overworld) while populating chunk [-219, 694], causing cascading worldgen lag.
19:59:29 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:59:32 [Warn] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 2030ms behind, skipping 40 tick(s)
19:59:38 [Warn] [FML]: MalisisCore loaded a new chunk [-223, 693] in dimension 0 (overworld) while populating chunk [-223, 694], causing cascading worldgen lag.
19:59:38 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:59:48 [Warn] [FML]: MalisisCore loaded a new chunk [-224, 693] in dimension 0 (overworld) while populating chunk [-224, 694], causing cascading worldgen lag.
19:59:48 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:59:48 [Warn] [FML]: MalisisCore loaded a new chunk [-224, 692] in dimension 0 (overworld) while populating chunk [-224, 694], causing cascading worldgen lag.
19:59:48 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:59:49 [Warn] [FML]: MalisisCore loaded a new chunk [-218, 696] in dimension 0 (overworld) while populating chunk [-217, 696], causing cascading worldgen lag.
19:59:49 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
20:00:02 [Warn] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 4737ms behind, skipping 94 tick(s)
20:00:10 [Warn] [FML]: MalisisCore loaded a new chunk [-228, 693] in dimension 0 (overworld) while populating chunk [-228, 694], causing cascading worldgen lag.
20:00:10 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
There are no chunk loaders on the server and MalisisDoors is the mod that is using MalisisCore
I didn't see a github listed but I'm experiencing an issue on my server.
[Warn] [FML]: MalisisCore loaded a new chunk [5, -90] in dimension 0 (overworld) while populating chunk [5, -89], causing cascading worldgen lag.
19:57:42 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:57:51 [Warn] [FML]: MalisisCore loaded a new chunk [-226, 687] in dimension 0 (overworld) while populating chunk [-226, 688], causing cascading worldgen lag.
19:57:51 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:58:10 [Warn] [FML]: MalisisCore loaded a new chunk [-230, 684] in dimension 0 (overworld) while populating chunk [-230, 685], causing cascading worldgen lag.
19:58:10 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:58:10 [Warn] [FML]: MalisisCore loaded a new chunk [-230, 683] in dimension 0 (overworld) while populating chunk [-230, 685], causing cascading worldgen lag.
19:58:10 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:58:26 [Warn] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 4821ms behind, skipping 96 tick(s)
19:58:26 [Warn] [net.minecraft.network.NetHandlerPlayServer]: CrookByTheBook moved too quickly! 9.587607696261784,-1.0,3.4848641056705674
19:59:15 [Warn] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 5040ms behind, skipping 100 tick(s)
19:59:24 [Warn] [net.minecraft.network.NetHandlerPlayServer]: CrookByTheBook moved too quickly! 9.977685128445046,0.0,-2.299865215751197
19:59:29 [Warn] [FML]: MalisisCore loaded a new chunk [-220, 694] in dimension 0 (overworld) while populating chunk [-219, 694], causing cascading worldgen lag.
19:59:29 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:59:32 [Warn] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 2030ms behind, skipping 40 tick(s)
19:59:38 [Warn] [FML]: MalisisCore loaded a new chunk [-223, 693] in dimension 0 (overworld) while populating chunk [-223, 694], causing cascading worldgen lag.
19:59:38 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:59:48 [Warn] [FML]: MalisisCore loaded a new chunk [-224, 693] in dimension 0 (overworld) while populating chunk [-224, 694], causing cascading worldgen lag.
19:59:48 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:59:48 [Warn] [FML]: MalisisCore loaded a new chunk [-224, 692] in dimension 0 (overworld) while populating chunk [-224, 694], causing cascading worldgen lag.
19:59:48 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
19:59:49 [Warn] [FML]: MalisisCore loaded a new chunk [-218, 696] in dimension 0 (overworld) while populating chunk [-217, 696], causing cascading worldgen lag.
19:59:49 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
20:00:02 [Warn] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 4737ms behind, skipping 94 tick(s)
20:00:10 [Warn] [FML]: MalisisCore loaded a new chunk [-228, 693] in dimension 0 (overworld) while populating chunk [-228, 694], causing cascading worldgen lag.
20:00:10 [Warn] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
There are no chunk loaders on the server and MalisisDoors is the mod that is using MalisisCore
Might be a lag problem. Sure you got enough RAM allocated?
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My minecraft will crash and leave no report of what happened when I have the mod active. I had it downloaded before and it worked. Does anyone know if it's a forge version issue or do i have to do something to my computer for it to work?
Hey, I don't know if this has been asked and answered ... I tried to search in the thread and didn't find it, so I'm asking it here. Sorry if it's been already answered.
How can we make single big doors? In order to make buildings that are proportional, we need normal sized doors, which are not 1*2. The big doors in this mod look great and are nicely proportional, but they're only double doors. The ideal real world dimensions of a normal single door should be about 1*2.67 But 1*3 or even 1.5*3 (1/2 of a big door) would look better.
I remember there was a mod years ago that let you create 1*3 block doors, but it doesn't seem to have been updated. I love the options in and the look of the doors in this mod, but is there any way to get a 1*3 door out of this, or to use just 1/2 of a big door?
I'd rather not teach myself the ins and outs of minecraft mod coding for something this trivial, but I guess I will if there is no other way to do it. My OCD just won't allow 6 foot tall doors on an otherwise realistically proportioned building, lol.
Can we see an F3 screen?
Idk if you're talking with me, but, yes, here it is.
Also, other Malisis' mods such as MalisisBlocks and MalisisSwitches are not showing their blocks somehow, so I've included another SS.
Is it anything wrong with MY Minecraft? Or are the blocks not registered?
Actually I didn't have any other than Malisis' Doors, Blocks and Switches mods. However to try and see if my Minecraft had anything wrong, I've downloaded a couple of other furniture mods and they didn't have any problems or missing blocks. Its only the Malisis' ones that are causing that bug. Even tho, Here's the crash report WITH my Resource Pack, and right below, the crash report With the Default pack:
With Resource Pack
Without Resource Pack
EDIT: BTW, if you need me to change it to the EN/US language so the crash reports are better readable for you, let me know.
Try removing Optifine. (Also it's outdated.)
Yes... It worked. Even with the latest version of Optifine it didn't work somehow. But without it, the blocks showed up.
And still without Optifine but with my pack, they also show up with the textures I'm working on.
Sooo, the problem is Optifine, after all. Thanks for the help guys!
And I must say: I love the Duke Nukem 3D References on this pack. The Lab Door, Factory Door, and the switches are really awesome.
Where is the player sensor at in this mod? Was it taken out?
no, the non-doors stuff was split from the doors part. it is now a sep mod.
Yes, sir. It is the Malisis Blocks mod.
Anyone else having issues where shift+right-click with the Forcefield Controller just makes another forcefield and doesn't remove the last one? Shown below:
I am only able to remove them by breaking them in creative mode.
Hello, I am having an issue with getting the regular doors to accept a custom texture. Everyone but the Oak and Iron door will not change from the vanilla texture. I am using the latest versions of Minecraft, Forge, MalisisCore and Doors, and the latest MalisisDoors Texture pack. It also will work the same with other custom textures. I have tried removing all other mods in case of a incompatibility issue and did not help at all. So I am stuck now.
I didn't see a github listed but I'm experiencing an issue on my server.
There are no chunk loaders on the server and MalisisDoors is the mod that is using MalisisCore
Post your issue here: https://github.com/Ordinastie/MalisisDoors/issues
Might be a lag problem. Sure you got enough RAM allocated?
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Is there a feature/customization that would let the door act as a light source, as well as act as a light filter (as an entrance for a mob farm)?
This might not be the place for this, but can I use this mod for a map I'm gonna release?
My minecraft will crash and leave no report of what happened when I have the mod active. I had it downloaded before and it worked. Does anyone know if it's a forge version issue or do i have to do something to my computer for it to work?
Got this crash after updating MovingLightSource for latest version (1.12.2-1.0.4).
Correspondent github issues: MalisisDoors and MovingLightSource.
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How did you download it??
Hey, I don't know if this has been asked and answered ... I tried to search in the thread and didn't find it, so I'm asking it here. Sorry if it's been already answered.
How can we make single big doors? In order to make buildings that are proportional, we need normal sized doors, which are not 1*2. The big doors in this mod look great and are nicely proportional, but they're only double doors. The ideal real world dimensions of a normal single door should be about 1*2.67 But 1*3 or even 1.5*3 (1/2 of a big door) would look better.
I remember there was a mod years ago that let you create 1*3 block doors, but it doesn't seem to have been updated. I love the options in and the look of the doors in this mod, but is there any way to get a 1*3 door out of this, or to use just 1/2 of a big door?
I'd rather not teach myself the ins and outs of minecraft mod coding for something this trivial, but I guess I will if there is no other way to do it. My OCD just won't allow 6 foot tall doors on an otherwise realistically proportioned building, lol.
I'm pretty sure you're thinking of the mod Roxa's Tall Doors.
Yes, I think that's it, but it hasn't been updated past 1.11 yet.