If you're still looking for Operation Wight Lighting members, I found a good youtuber who may be interested in it. He's pretty good at conducting teamwork, too. He's TodaysMarriedGamer.
Rollback Post to RevisionRollBack
One day I'll make a new texture pack. One day.
I'm an amateur texture designer, skinner, and over all graphic design artist. Learning the trade, I'm getting to be okay.
Omg, Mr Compost i dont understand you, why dont you make a release now, and when you add something new release another "snapshot"? TOO many time waiting, this must be the oldest WIP with out release ever.
no some didn't ever get released (and never will)but this is the longest that is getting released(or at least it seams)
Um, can I give a suggestion for the mod?
You see I actually gave this suggestion to another mod but they didn't accept it
Here it is anyways Might not fit the mod theme though, just thought it was a good idea.
The Malroid Scavenger
He has a chest helmet
He moves by hopping, but you usually won't be seeing him in this form (continue reading to find out).
He can blend in walls, best to look at this diagram for an explanation.
First step for him is: Ambush.
He either blends in walls/pillars near you and attacks you when you pass by, or disguises as a chest (to get you to come closer) or a passive mob (he'll walk to you, not you walk to him).
When you aren't looking he could secretly come closer to walls/pillars close to you or move the chest to a closer location next to you XD
Second step: Attack
When he attacks his disguise wears off and he uses his syringe (in his left hand) to poison you with blindness, nausea, slowness (etc.) to confuse player, then tries to kill player OR beacon on his body and shines light at him and he gets blinded (by light not darkness XD).
After you die, he uses his bottle (in his right hand) to absorb the items the player has dropped (items appear in his bottle). After that, he gets a speed and jump boost and runs away. He could leave a trail leading to a hideout/himself just so the player can get his stuff back XD
His damage isn't so powerful since he has no arms for weapons, he uses the ambush to have an advantage.
Drops: Random loot/ores/the things he stole from you if he did steal from you.
The amount of things he steals could have a limit.
Maybe he could drop a decorative wearable chest helmet Or even better: A chest helmet, beacon chestplate, furnace leggings and crafting boots XD. That'll be fun to see. It could even be the textures of the betweenland's crafting table.
Yay
BTW, you are almost at 1000 posts.... A second milestone
Website: http://lightningpig333.com
I did awhile back and it was already pretty good.
XD YAY! Woohoo!
I'm an amateur texture designer, skinner, and over all graphic design artist. Learning the trade, I'm getting to be okay.
Actually, I want to say that it looks amazing so far, and will be absolutely breathtaking when It is done
Its a very time consuming, slow, repetitive process...
Enjoy.
That was posted on @betweenlandsdev four hours ago. Even if it's for 1.4.7, I hope it's true!
"longest" Lol.
BTW, Forge has a lot of changes in 1.5, does this affect Betweenlands?
You see I actually gave this suggestion to another mod but they didn't accept it
Here it is anyways
The Malroid Scavenger
He has a chest helmet
He moves by hopping, but you usually won't be seeing him in this form (continue reading to find out).
He can blend in walls, best to look at this diagram for an explanation.
First step for him is: Ambush.
He either blends in walls/pillars near you and attacks you when you pass by, or disguises as a chest (to get you to come closer) or a passive mob (he'll walk to you, not you walk to him).
When you aren't looking he could secretly come closer to walls/pillars close to you or move the chest to a closer location next to you XD
Second step: Attack
When he attacks his disguise wears off and he uses his syringe (in his left hand) to poison you with blindness, nausea, slowness (etc.) to confuse player, then tries to kill player OR beacon on his body and shines light at him and he gets blinded (by light not darkness XD).
After you die, he uses his bottle (in his right hand) to absorb the items the player has dropped (items appear in his bottle). After that, he gets a speed and jump boost and runs away. He could leave a trail leading to a hideout/himself just so the player can get his stuff back XD
His damage isn't so powerful since he has no arms for weapons, he uses the ambush to have an advantage.
Drops: Random loot/ores/the things he stole from you if he did steal from you.
The amount of things he steals could have a limit.
Maybe he could drop a decorative wearable chest helmet