Please can someone help? I keep on trying to press the paradox cube but nothing happens.
You need to put nine in a crafting table to create the Time Machine, which then will allow you to time travel.
I'm sorry I haven't been able to be very active here, I've hit a busy and stressful point in the year. My modeler and texturer has been unable to work for a while due to personal complications, but hopefully he will be back soon! I've also been busy working on my side project, a game I've been developing recently, and hopefully I can share more details later about that when it's more complete. I currently have an item that acts as an XP multiplier and a set of armor that slows down time implemented. I'm working on another set of blocks, but I must wait for the model to be finished before I can test it.
I think they should decay but slowly and only if it was there for a while also buildings would pop up and last a machine that could let you stay in the future longer
UPDATE: I've implemented a new set of armor and two (three technically, but one is unobtainable) blocks!
Time Armor (For lack of a better name):
This armor will slow any entities within a 3 block radius of the player. Currently doesn't have an implemented crafting recipe, but I'll come up with one soon.
Time Distorter:
This block will generate a temporal field around an area, pulling that zone out of the current timeline and freezing everything currently inside of it in time. This will prevent mobs from moving, entities from falling, TNT from ticking and exploding, redstone from ticking, etc. No crafting recipe yet!
Marker:
This block is what sets the boundaries for where the temporal field will generate. No crafting recipe yet!
To create the temporal field, you need to arrange three Markers and one Time Distorter in a rectangle of any dimensions less than 256x256. Below is an example:
Currently the block is powered by redstone but will be powered by a new fuel source in the future! DO NOTE THAT THESE BLOCKS AND ITEMS ARE NOT IN THE RELEASE VERSION OF THE MOD, AND ARE STILL IN DEVELOPMENT.
This block will generate a temporal field around an area, pulling that zone out of the current timeline and freezing everything currently inside of it in time. This will prevent mobs from moving, entities from falling, TNT from ticking and exploding, redstone from ticking, etc. No crafting recipe yet!
Geez, the idea kind of reminds me of in Pokemon Mystery Dungeon 2-3 where you're pulled in the future, and I think time just stops flowing there. An idea for that is to make everything within the temporal field completely greyscale. Do you also plan to update to 1.7.2-10 soon?
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Idea: Time Distorter could be powered from bottled paradox.
EDIT: Have you uploaded the version with the armor and Time Distorter? Cuz i can't find the armor nor the Distorter
I have not released a version of the mod with these features implemented.
Geez, the idea kind of reminds me of in Pokemon Mystery Dungeon 2-3 where you're pulled in the future, and I think time just stops flowing there. An idea for that is to make everything within the temporal field completely greyscale. Do you also plan to update to 1.7.2-10 soon?
I'm not planning on updating soon, I would rather have my mechanics working and stable then update.
I have already created an armor set for the mod, it's just not usable yet.
The poll seems to indicate that most people want an updated version of the mod. After I implement a few more things into the mod, I'll go ahead and update to either 1.7 or 1.8, depending on the stability of Forge for each.
well..most time machines fly right?...plus did you saw the doctor fly a freaking pandorica black box thing...it flew..also you spelled delorean wrong...just letting you know about that....anyway here the pandorica black box thing im talking about..yeah the image is small i know...im too lazy to make it bigger..also the pandorica kinda looks like the time machine in this mod a bit...you can't tell me the time machine in this mod looks the flying black box thing..also theres also a chair in the black box and it can fly..so the heavy thing...not a problem
I have already created an armor set for the mod, it's just not usable yet.
The poll seems to indicate that most people want an updated version of the mod. After I implement a few more things into the mod, I'll go ahead and update to either 1.7 or 1.8, depending on the stability of Forge for each.
You will probably update to 1.7 because only fml is updated to 1.8 and thats buggy as hell
The Time Distorter is meant to be a backup or protection system. For example, if you built a TNT cannon and something went horribly wrong, you can flip a switch to freeze everything in position and defuse the TNT (which is going to be implemented). I'm also planning on working with other mod developers to work on adding their mods to the list of Explodeables (Nukes, anyone?). It could also be useful in creating mob farms and protecting an area from hostile mobs.
Hypothetically I could check to see if the block extends or implements the thing that makes TNT and Creepers explode and do what I would normally do for TNT, but not all mods likely use the same thing. I'm implementing this as a general catch, but if a mod uses a different method to determine explosions then I would need to be contacted about it so I can implement the proper catch and change.
Currently, the Time Distorter does freeze ALL entities, no matter what mod they are from. It just currently doesn't do anything with explode-ables besides TNT.
Just interesting mechanics, blocks and items that are time-related.
You need to put nine in a crafting table to create the Time Machine, which then will allow you to time travel.
I'm sorry I haven't been able to be very active here, I've hit a busy and stressful point in the year. My modeler and texturer has been unable to work for a while due to personal complications, but hopefully he will be back soon! I've also been busy working on my side project, a game I've been developing recently, and hopefully I can share more details later about that when it's more complete. I currently have an item that acts as an XP multiplier and a set of armor that slows down time implemented. I'm working on another set of blocks, but I must wait for the model to be finished before I can test it.
Time Armor (For lack of a better name):
This armor will slow any entities within a 3 block radius of the player. Currently doesn't have an implemented crafting recipe, but I'll come up with one soon.
Time Distorter:
This block will generate a temporal field around an area, pulling that zone out of the current timeline and freezing everything currently inside of it in time. This will prevent mobs from moving, entities from falling, TNT from ticking and exploding, redstone from ticking, etc. No crafting recipe yet!
Marker:
This block is what sets the boundaries for where the temporal field will generate. No crafting recipe yet!
To create the temporal field, you need to arrange three Markers and one Time Distorter in a rectangle of any dimensions less than 256x256. Below is an example:
Currently the block is powered by redstone but will be powered by a new fuel source in the future! DO NOTE THAT THESE BLOCKS AND ITEMS ARE NOT IN THE RELEASE VERSION OF THE MOD, AND ARE STILL IN DEVELOPMENT.
P.S. - Modpack?
P.P.S - MORE FEATURES TO 1.6.4!
This one because Hatfilms are awesome!
Minefactory Reloaded avid fan:
Magical Crops. Magical.
The real expansion, the best expansion.
The best logical mod no one in Mojang thought about.
It's grown on me!
Geez, the idea kind of reminds me of in Pokemon Mystery Dungeon 2-3 where you're pulled in the future, and I think time just stops flowing there. An idea for that is to make everything within the temporal field completely greyscale. Do you also plan to update to 1.7.2-10 soon?
Click on this spoiler to see mods and ideas that I support!
I have not released a version of the mod with these features implemented.
I'm not planning on updating soon, I would rather have my mechanics working and stable then update.
Computers are awesome
It's a known issue and has been fixed in my development version.
The mechanic is up and working, I'll post a video about it soon. What other features would you like to see implemented into the mod?
I'll just leave it blank I guess.
The poll seems to indicate that most people want an updated version of the mod. After I implement a few more things into the mod, I'll go ahead and update to either 1.7 or 1.8, depending on the stability of Forge for each.
but still epic mod everyone has wanted time travel for a long time your the only one
anyway i have a few ideas
when traveling in the future you know were a village is make it look really abounbed and destroyed and all the villages are gone
mabe implement some like chests in areas and books telling about how the world ended stuff like that or items that can only get in the future
You will probably update to 1.7 because only fml is updated to 1.8 and thats buggy as hell
Currently, the Time Distorter does freeze ALL entities, no matter what mod they are from. It just currently doesn't do anything with explode-ables besides TNT.