Looks very well thought out, not to mention the parts you have coded already look amazingly well coded. Can't wait.
Thank you.
I'm going to try to wrap up what's done to get a prerelease version out by Halloween. It will be IN NO WAY complete, keep that in mind. When I release it, I will update the OP with new information and pictures.
Oh! It's active!
I've only read to page 11 so i don't know how long you've come. Does past and future work?
I don't know if anybody have said this but it would be possible to see yourself in future. It's like in Back to the future. How the heck could the future Marty be there? Because in the end, he went to The Present. So if you travel into the future, you would see yourself, because you will come back to The Present and play until that day comes. Any sense? =)
But another thing that were in Back to the future 2, is that Biff saw himself from the future without blowing universe to hell. Because he didn't know that it was Biff. So, if you changed you skin and goes to the past, wouldn't it be possible for your second and past you to see you because he didn't know that you were the past you but older and that you comes from the future?
((I'm not good at English, I'm from Sweden. And this is my first post. Can i be a beta tester?))
EDIT: It could be another page then 11, I don't remember...
And do you expect Charsmud to create code that can predict all of your moves so that when you go back from the future, you will end up doing everything that the computer predicted you would do. Also, when you first travel into the future, there wouldn't be a past you because at the time, you never returned from the future, but when you go back to the past, you will have to make sure you know where not to be so that your past self doesn't see you.
I really hope that makes sense.
I give the suggestion that you merge your modding team with S.W.D the creators of the dalek mod as they could help you with code and textures and they have a time machine that doesn't currently time travel. It would be beneficial to both sides.
I am not merging with the Dalek Mod for many reasons, mostly the same reasons that TheiKing and I did not merge mods. Their mod is separate from mine: Doctor Who has no affiliation to this mod. I already have someone who can create textures and models for me, and, so far, I have been able to solve my problems by using minecraftforge forums and stackoverflow. They wouldn't be able to contribute much besides publicity and bug help (and maybe slightly faster development times), while they would get the whole premise of my mod, which is a compromise I just am not willing to make. I really would only partner with someone if we had the same ideas and were able to contribute to each other's projects, which is something that the Dalek Mod just cannot do for me at the moment. Unless they specifically come to me with legitimate reasons of why we should merge projects and why besides the reason "it would be beneficial" (because that really isn't saying anything), I'm not going to spend my time trying to convince someone that our mods should be merged.
charsmud, where did you start learning coding? I want to do a mod but when i look on tutorials i don't understand what i am doing. Do you know a place to start?
I originally started with a book called HeadFirst Java. It's a very good book that's written in a way that's easily understandable and comprehensible. Then, once you have a grasp on the language, you look at tutorials (look-up wuppy's modding tutorials).
Hello again, it's me from a long time ago(if you do remember me, then good xD).
Also, yay for the new pre-release! Still remember when you released it for 1.4.7(I think), heh heh.
IGN: Novalok What you want to help with: Code Previous experiences: Not much in the Java world, but development in general i am well versed. What sets you apart from other modders: I am a 23 Year old, Computer Science Major with a firm grasp on development. Examples of work: None Minecraft Related Do you have a github: Yes Can you debug: Yes
IGN: Novalok What you want to help with: Code Previous experiences: Not much in the Java world, but development in general i am well versed. What sets you apart from other modders: I am a 23 Year old, Computer Science Major with a firm grasp on development. Examples of work: None Minecraft Related Do you have a github: Yes Can you debug: Yes
Could you show me some of your previous works in a PM?
Thank you.
I'm going to try to wrap up what's done to get a prerelease version out by Halloween. It will be IN NO WAY complete, keep that in mind. When I release it, I will update the OP with new information and pictures.
I really hope that makes sense.
Note that this version IS IN NO WAY COMPLETE.
Recommended Download: http://adf.ly/YbHqt
Mirror Download: https://www.dropbox....rPreRelease.zip
Happy Halloween!
What small white plate entities? Can you post a picture?
I am not merging with the Dalek Mod for many reasons, mostly the same reasons that TheiKing and I did not merge mods. Their mod is separate from mine: Doctor Who has no affiliation to this mod. I already have someone who can create textures and models for me, and, so far, I have been able to solve my problems by using minecraftforge forums and stackoverflow. They wouldn't be able to contribute much besides publicity and bug help (and maybe slightly faster development times), while they would get the whole premise of my mod, which is a compromise I just am not willing to make. I really would only partner with someone if we had the same ideas and were able to contribute to each other's projects, which is something that the Dalek Mod just cannot do for me at the moment. Unless they specifically come to me with legitimate reasons of why we should merge projects and why besides the reason "it would be beneficial" (because that really isn't saying anything), I'm not going to spend my time trying to convince someone that our mods should be merged.
I originally started with a book called HeadFirst Java. It's a very good book that's written in a way that's easily understandable and comprehensible. Then, once you have a grasp on the language, you look at tutorials (look-up wuppy's modding tutorials).
It is for minecraft 1.6.2 and uses Forge.
Also, yay for the new pre-release! Still remember when you released it for 1.4.7(I think), heh heh.
Ignore those. That was a future travel experiment that went odd, I've gotten it fixed.
IGN: Novalok
What you want to help with: Code
Previous experiences: Not much in the Java world, but development in general i am well versed.
What sets you apart from other modders: I am a 23 Year old, Computer Science Major with a firm grasp on development.
Examples of work: None Minecraft Related
Do you have a github: Yes
Can you debug: Yes
Could you show me some of your previous works in a PM?
I have released a pre-release for 1.6.2 a few days ago.
I have no idea: It was released for 1.6.2 therefore that is the only Minecraft version I know it works for.
Like any other forge mod. Put the zip into the mods folder.