I would love to help you create this mod. It is really quite interesting. I did actually have this idea before you did, but you beat me to it. xD Thats ok though, but if you would let me, I would like to help out with the textures and basic coding. Thanks for creating this, I will be very happy when this mod updates to 1.6.4, because I am immediately going to add it to my mod pack. Thanks again for the mod!
Okay this might be off topic but charsmud, your twitter's been hacked.
Thanks for alerting me to this, I've managed to reclaim the account.
UPDATE INFORMATION:
So, as many of you know I haven't been releasing that much content for this mod: this is due to a few reasons. Primarily, my outside life, AKA school, has been really bearing down on me, so I've had to divert most of my time to that. Second, I've been splitting my time between game development (which I am finding more and more interesting) and TimeTraveler. Lastly, I've been a little exasperated with TimeTraveler, as re-reading my code is a pain, but I've managed to find a second developer who would be willing to help me work on the mod: currently he is implementing a way to add events to the Player base classes so we can re-invent past travel. I'm rather sorry that very little has actually gotten done in the recent weeks, but hopefully I'll be able to work on this more in the near future when my shcoolwork and time that I'm not mentally exhausted are decreased. The mod is still in active development, want to reassure you all of that, but just a lot slower than I would like.
I simply love this mod! I deal with time travel all the time (my MC account name is Z_Doctor) and I can see that this is becoming well thought out. 2 ideas: 1 at times when you look at your time machine you may see your future self. upon being seen they will run away and return to the time machine (assuming thats how you get back to the past, havent tried it yet) and add to the paradox (maybe even sometimes, or once, you will see your future self die (slain, hunger, drop from a high place which creates a paradox because you will avoid doing what you seen, these should be rare and drop rare things). The same can be said for your past self, upon being by being in the line of site of your past self the will begin to chase you (or stare at you) this will, of course add to the paradox. My second idea is maybe a strecth, but maybe you could get my Tardis inside and maybe you will "see me" and my tardis. And then i retreat to her
I'll add more here after I try it and come up with more:
I simply love this mod! I deal with time travel all the time (my MC account name is Z_Doctor) and I can see that this is becoming well thought out. 2 ideas: 1 at times when you look at your time machine you may see your future self. upon being seen they will run away and return to the time machine (assuming thats how you get back to the past, havent tried it yet) and add to the paradox (maybe even sometimes, or once, you will see your future self die (slain, hunger, drop from a high place which creates a paradox because you will avoid doing what you seen, these should be rare and drop rare things). The same can be said for your past self, upon being by being in the line of site of your past self the will begin to chase you (or stare at you) this will, of course add to the paradox. My second idea is maybe a strecth, but maybe you could get my Tardis inside and maybe you will "see me" and my tardis. And then i retreat to her
I'll add more here after I try it and come up with more:
About the first idea:
1. You can't see your future self, because you didn't travel to the future yet. This time travel changes the past retroactively instead of simultanously.
2. Your past self seeing you is curently being implemented.
UPDATE: I've been trying to get a bit of base-class editing working (using ASM) so I can implement my own events into minecraft specifically for TimeTraveler. Also, AtlanticCraft did a review of the mod using the pre-release version (some stuff was wrong, but it was an old version anyways):
About the first idea:
1. You can't see your future self, because you didn't travel to the future yet. This time travel changes the past retroactively instead of simultanously.
2. Your past self seeing you is curently being implemented.
Yes I know you haven't traveled to the future yet, but think of it this way. You will travel to the future. For my idea it is your future self visiting your past self. If you think along these lines, anything your future self does will be events that you could possible due. Even if you move the time machine, you ca still, some time in a distant future move it back or travel to the time it was there. My suggestion is more of just adding another NPC of yourself that just runs and disappears in the time machine that you occasionally can see.
You cant see yourself if you didn't travel there yet, since you aren't shure where you will go yet, If you travel to the future you could see him when you return though, since he will have been your past self.
Also you can steal your past selves time machine, but it will cause patadox.
@Simplisticity, you will not be able to see your future self, as that wouldn't really make too much of a feature and would be more as a quirk than anything useful or interesting. You will be able to see your past self when it is implemented.
I need help getting it to work. When I open up minecraft with the mod and hit play it's normal, but when I open up a world it says: ---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
java.lang.IllegalArgumentException: Default value cannot be lower than minimum value!
at net.minecraft.entity.ai.attributes.RangedAttribute.<init>(SourceFile:14)
at net.minecraft.client.multiplayer.NetClientHandler.func_110773_a(NetClientHandler.java:1839)
at net.minecraft.network.packet.Packet44UpdateAttributes.func_73279_a(SourceFile:68)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1965)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:908)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.ai.attributes.RangedAttribute.<init>(SourceFile:14)
at net.minecraft.client.multiplayer.NetClientHandler.func_110773_a(NetClientHandler.java:1839)
at net.minecraft.network.packet.Packet44UpdateAttributes.func_73279_a(SourceFile:68)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
I need help getting it to work. When I open up minecraft with the mod and hit play it's normal, but when I open up a world it says: ---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
java.lang.IllegalArgumentException: Default value cannot be lower than minimum value!
at net.minecraft.entity.ai.attributes.RangedAttribute.<init>(SourceFile:14)
at net.minecraft.client.multiplayer.NetClientHandler.func_110773_a(NetClientHandler.java:1839)
at net.minecraft.network.packet.Packet44UpdateAttributes.func_73279_a(SourceFile:68)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1965)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:908)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.ai.attributes.RangedAttribute.<init>(SourceFile:14)
at net.minecraft.client.multiplayer.NetClientHandler.func_110773_a(NetClientHandler.java:1839)
at net.minecraft.network.packet.Packet44UpdateAttributes.func_73279_a(SourceFile:68)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
@Simplisticity, you will not be able to see your future self, as that wouldn't really make too much of a feature and would be more as a quirk than anything useful or interesting. You will be able to see your past self when it is implemented.
How is the development going on that? Did you figure out how to make the past self wear the player's skin yet?
java.lang.NullPointerException
at timeTraveler.mechanics.CopyFile.copyDirectory(CopyFile.java:52)
at timeTraveler.mechanics.PastMechanics.firstTime(PastMechanics.java:147)
at timeTraveler.ticker.TickerClient.onTickInGame(TickerClient.java:166)
at timeTraveler.ticker.TickerClient.tickEnd(TickerClient.java:119)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(FMLCommonHandler.java:367)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1968)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:908)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at timeTraveler.mechanics.CopyFile.copyDirectory(CopyFile.java:52)
at timeTraveler.mechanics.PastMechanics.firstTime(PastMechanics.java:147)
at timeTraveler.ticker.TickerClient.onTickInGame(TickerClient.java:166)
at timeTraveler.ticker.TickerClient.tickEnd(TickerClient.java:119)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(FMLCommonHandler.java:367)
No offense, but you have paradoxes wrong from a theroetical standpoint, eating something from the present would not affect the past, and mineing an ore that the player does not go near would not cause a paradox for he would never know about it. I think that killing something should only cause a paradox when the player will interact whith it, such as if you kill the creeper that would have destroyed the players hut before it does, or if you cause a creeper that would not have ever encounterd the player to explode somewhere. And sometimes a paradox should be avoded by just a little reasoning, like if you are starving and go back and take food you already ate then youll just be a little hungrer or it will be missing from you cheast in the present. I could probily think of more but i'd sound like a jerk. I do a mod review on this as soon as I can.
No offense, but you have paradoxes wrong from a theroetical standpoint, eating something from the present would not affect the past, and mineing an ore that the player does not go near would not cause a paradox for he would never know about it. I think that killing something should only cause a paradox when the player will interact whith it, such as if you kill the creeper that would have destroyed the players hut before it does, or if you cause a creeper that would not have ever encounterd the player to explode somewhere. And sometimes a paradox should be avoded by just a little reasoning, like if you are starving and go back and take food you already ate then youll just be a little hungrer or it will be missing from you cheast in the present. I could probily think of more but i'd sound like a jerk. I do a mod review on this as soon as I can.
P.S. I know how to NBT edit pretty well, in case you need help with some of that.
And WOW these emoticons are from like mc classic....
You don't want to know me XD
Than I'll be back as soonish as possible, can't wait!
Thanks for alerting me to this, I've managed to reclaim the account.
UPDATE INFORMATION:
So, as many of you know I haven't been releasing that much content for this mod: this is due to a few reasons. Primarily, my outside life, AKA school, has been really bearing down on me, so I've had to divert most of my time to that. Second, I've been splitting my time between game development (which I am finding more and more interesting) and TimeTraveler. Lastly, I've been a little exasperated with TimeTraveler, as re-reading my code is a pain, but I've managed to find a second developer who would be willing to help me work on the mod: currently he is implementing a way to add events to the Player base classes so we can re-invent past travel. I'm rather sorry that very little has actually gotten done in the recent weeks, but hopefully I'll be able to work on this more in the near future when my shcoolwork and time that I'm not mentally exhausted are decreased. The mod is still in active development, want to reassure you all of that, but just a lot slower than I would like.
i have issues with the installer so working backwards is impractical for me lol.
To Unite All peoples within our nation.
To denounce the evils of truth and love.
To extend our reach to the stars above.
Jesse.
James.
Team rocket blast off at the speed of light!
Surrender now or prepare to fight!
Meowth! That's right!
I'll add more here after I try it and come up with more:
About the first idea:
1. You can't see your future self, because you didn't travel to the future yet. This time travel changes the past retroactively instead of simultanously.
2. Your past self seeing you is curently being implemented.
Yes I know you haven't traveled to the future yet, but think of it this way. You will travel to the future. For my idea it is your future self visiting your past self. If you think along these lines, anything your future self does will be events that you could possible due. Even if you move the time machine, you ca still, some time in a distant future move it back or travel to the time it was there. My suggestion is more of just adding another NPC of yourself that just runs and disappears in the time machine that you occasionally can see.
Also you can steal your past selves time machine, but it will cause patadox.
// Don't be sad, have a hug! <3
Time: 2/26/14 9:02 PM
Description: Unexpected error
java.lang.IllegalArgumentException: Default value cannot be lower than minimum value!
at net.minecraft.entity.ai.attributes.RangedAttribute.<init>(SourceFile:14)
at net.minecraft.client.multiplayer.NetClientHandler.func_110773_a(NetClientHandler.java:1839)
at net.minecraft.network.packet.Packet44UpdateAttributes.func_73279_a(SourceFile:68)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1965)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:908)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.ai.attributes.RangedAttribute.<init>(SourceFile:14)
at net.minecraft.client.multiplayer.NetClientHandler.func_110773_a(NetClientHandler.java:1839)
at net.minecraft.network.packet.Packet44UpdateAttributes.func_73279_a(SourceFile:68)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['MazinManCW'/347, l='MpServer', x=-229.08, y=68.62, z=224.53]]
Chunk stats: MultiplayerChunkCache: 35
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-176,64,256), Chunk: (at 0,4,0 in -11,16; contains blocks -176,0,256 to -161,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 2973 game time, 2973 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 28 total; [EntityItem['item.item.seeds'/201, l='MpServer', x=-184.63, y=72.13, z=242.78], EntityPlayerPast['entity.PlayerPast.name'/203, l='MpServer', x=-182.81, y=68.00, z=283.03], EntityZombie['Zombie'/129, l='MpServer', x=-250.53, y=53.00, z=260.72], EntityZombie['Zombie'/128, l='MpServer', x=-255.50, y=52.00, z=256.50], EntityBat['Bat'/131, l='MpServer', x=-253.97, y=53.72, z=261.84], EntityBat['Bat'/130, l='MpServer', x=-255.44, y=52.81, z=260.47], EntityBat['Bat'/154, l='MpServer', x=-215.16, y=15.69, z=208.28], EntityWolf['Wolf'/155, l='MpServer', x=-211.47, y=68.00, z=216.06], EntityWolf['Wolf'/156, l='MpServer', x=-220.25, y=67.00, z=213.34], EntityItem['item.tile.sapling.oak'/157, l='MpServer', x=-210.84, y=67.13, z=213.59], EntityWolf['Wolf'/158, l='MpServer', x=-223.47, y=67.00, z=225.94], EntityWolf['Wolf'/159, l='MpServer', x=-215.72, y=68.00, z=233.28], EntityWolf['Wolf'/144, l='MpServer', x=-228.38, y=67.00, z=234.22], EntityClientPlayerMP['MazinManCW'/347, l='MpServer', x=-229.08, y=68.62, z=224.53], EntityItem['item.tile.sapling.oak'/110, l='MpServer', x=-257.13, y=76.13, z=253.81], EntityCreeper['Creeper'/111, l='MpServer', x=-258.50, y=30.00, z=269.50], EntityBat['Bat'/108, l='MpServer', x=-257.78, y=54.38, z=253.31], EntityWolf['Wolf'/160, l='MpServer', x=-212.69, y=69.00, z=238.75], EntityItem['item.tile.sapling.oak'/109, l='MpServer', x=-259.22, y=75.13, z=252.00], EntityItem['item.tile.sapling.oak'/107, l='MpServer', x=-257.47, y=74.13, z=236.88], EntityItem['item.tile.sapling.oak'/114, l='MpServer', x=-260.88, y=75.13, z=259.25], EntityBat['Bat'/113, l='MpServer', x=-258.69, y=53.56, z=257.28], EntityZombie['Zombie'/112, l='MpServer', x=-257.50, y=52.00, z=256.50], EntityBat['Bat'/178, l='MpServer', x=-203.75, y=13.97, z=201.31], EntityWolf['Wolf'/127, l='MpServer', x=-241.41, y=69.00, z=246.00], EntitySquid['Squid'/179, l='MpServer', x=-196.59, y=54.28, z=223.72], EntityItem['item.tile.sapling.oak'/126, l='MpServer', x=-253.88, y=76.13, z=255.28], EntityWolf['Wolf'/180, l='MpServer', x=-205.50, y=67.00, z=215.88]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2310)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:861)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 332987168 bytes (317 MB) / 454033408 bytes (433 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 7 mods loaded, 7 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
charsmud_timetraveler{0.1} [Time Traveler] (TimeTravelerPreRelease.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.0.0.151} [Forge Multipart] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.0.0.151} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.0.0.151} [Forge Microblocks] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.1.871
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 8570D GL version 4.2.12422 Compatibility Profile Context 13.152.1.1000, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Then, I try again, and the ame thing happens! Please help!
Make sure you're running minecraft 1.6.2 with the correct version of forge.
How is the development going on that? Did you figure out how to make the past self wear the player's skin yet?
---- Minecraft Crash Report ----
// You're mean.
Time: 2/27/14 6:39 PM
Description: Unexpected error
java.lang.NullPointerException
at timeTraveler.mechanics.CopyFile.copyDirectory(CopyFile.java:52)
at timeTraveler.mechanics.PastMechanics.firstTime(PastMechanics.java:147)
at timeTraveler.ticker.TickerClient.onTickInGame(TickerClient.java:166)
at timeTraveler.ticker.TickerClient.tickEnd(TickerClient.java:119)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(FMLCommonHandler.java:367)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1968)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:908)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at timeTraveler.mechanics.CopyFile.copyDirectory(CopyFile.java:52)
at timeTraveler.mechanics.PastMechanics.firstTime(PastMechanics.java:147)
at timeTraveler.ticker.TickerClient.onTickInGame(TickerClient.java:166)
at timeTraveler.ticker.TickerClient.tickEnd(TickerClient.java:119)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(FMLCommonHandler.java:367)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['MazinManCW'/274, l='MpServer', x=245.50, y=74.62, z=105.50]]
Chunk stats: MultiplayerChunkCache: 80
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (244,64,96), Chunk: (at 4,4,0 in 15,6; contains blocks 240,0,96 to 255,255,111), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 19 game time, 19 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 37 total; [EntitySquid['Squid'/279, l='MpServer', x=194.50, y=53.00, z=116.50], EntityBat['Bat'/338, l='MpServer', x=204.56, y=28.09, z=115.41], EntityPlayerPast['entity.PlayerPast.name'/129, l='MpServer', x=318.50, y=99.00, z=174.50], EntitySquid['Squid'/283, l='MpServer', x=197.50, y=51.00, z=76.50], EntitySquid['Squid'/282, l='MpServer', x=190.41, y=53.00, z=111.41], EntityPlayerPast['entity.PlayerPast.name'/128, l='MpServer', x=316.50, y=97.00, z=175.50], EntitySquid['Squid'/281, l='MpServer', x=191.50, y=53.00, z=115.50], EntityPlayerPast['entity.PlayerPast.name'/131, l='MpServer', x=315.50, y=98.00, z=172.50], EntitySquid['Squid'/280, l='MpServer', x=191.53, y=53.00, z=112.53], EntityPlayerPast['entity.PlayerPast.name'/130, l='MpServer', x=317.50, y=99.00, z=174.50], EntityPlayerPast['entity.PlayerPast.name'/132, l='MpServer', x=316.50, y=102.00, z=171.50], EntitySquid['Squid'/286, l='MpServer', x=199.50, y=51.00, z=80.50], EntitySquid['Squid'/285, l='MpServer', x=195.50, y=51.00, z=76.50], EntitySquid['Squid'/284, l='MpServer', x=197.50, y=51.00, z=72.50], EntityBat['Bat'/460, l='MpServer', x=239.47, y=28.00, z=49.53], EntityClientPlayerMP['MazinManCW'/274, l='MpServer', x=245.50, y=74.62, z=105.50], EntityBat['Bat'/504, l='MpServer', x=204.50, y=28.00, z=76.50], EntityBat['Bat'/368, l='MpServer', x=309.75, y=22.00, z=153.75], EntitySquid['Squid'/315, l='MpServer', x=195.50, y=55.00, z=43.50], EntityBat['Bat'/502, l='MpServer', x=200.50, y=28.00, z=72.50], EntitySquid['Squid'/314, l='MpServer', x=199.50, y=55.00, z=42.50], EntityBat['Bat'/503, l='MpServer', x=203.50, y=28.00, z=73.50], EntitySquid['Squid'/317, l='MpServer', x=189.50, y=55.00, z=47.50], EntitySquid['Squid'/316, l='MpServer', x=191.56, y=55.00, z=42.66], EntityCreeper['Creeper'/489, l='MpServer', x=201.50, y=28.00, z=56.50], EntityCreeper['Creeper'/488, l='MpServer', x=200.50, y=28.00, z=64.50], EntityCreeper['Creeper'/490, l='MpServer', x=201.50, y=28.00, z=62.50], EntityPlayerPast['entity.PlayerPast.name'/127, l='MpServer', x=315.50, y=97.00, z=173.50], EntityItem['item.tile.mushroom'/58, l='MpServer', x=195.13, y=28.13, z=116.03], EntityCreeper['Creeper'/487, l='MpServer', x=199.50, y=28.00, z=64.50], EntityPlayerPast['entity.PlayerPast.name'/125, l='MpServer', x=318.50, y=102.00, z=172.50], EntityPlayerPast['entity.PlayerPast.name'/124, l='MpServer', x=318.50, y=105.00, z=169.50], EntityPlayerPast['entity.PlayerPast.name'/123, l='MpServer', x=319.50, y=104.00, z=170.50], EntityPlayerPast['entity.PlayerPast.name'/122, l='MpServer', x=315.50, y=98.00, z=172.50], EntityPlayerPast['entity.PlayerPast.name'/121, l='MpServer', x=317.50, y=102.00, z=171.50], EntityBat['Bat'/659, l='MpServer', x=193.50, y=37.00, z=49.50], EntityPlayerPast['entity.PlayerPast.name'/120, l='MpServer', x=318.50, y=99.00, z=174.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2310)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:861)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 249363600 bytes (237 MB) / 408420352 bytes (389 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 7 mods loaded, 7 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
charsmud_timetraveler{0.1} [Time Traveler] (TimeTravelerPreRelease.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.0.0.151} [Forge Multipart] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.0.0.151} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.0.0.151} [Forge Microblocks] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.1.871
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 8570D GL version 4.2.12422 Compatibility Profile Context 13.152.1.1000, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
(if I missspelld something im dislexic)