The Meaning of Life, the Universe, and Everything.
Join Date:
1/28/2014
Posts:
51
Member Details
Ex Nihilo - Reika Bridge
This mod is designed to bridge the gap that exists in Skyblock for obtaining materials needed by Reika's mods (RotaryCraft, ReactorCraft, etc).
This mod REQUIRES Ex Nihilo v1.26b+. Thread can be found here.
If RotaryCraft or Reactorcraft is missing from the mods, this mod will simply not load those parts. It should not* crash, however.
IMPORTANT NOTE: Please delete the previous config file created by old versions. I did some retooling of the config file and it'll look like a mess. Not that the new version is much better...
Current Support:
-RotaryCraft
-ReactorCraft (some)
Feature List:
-Rotarycraft: Configs for adjusting iron drop rate.
-Reactorcraft: Configs for adjusting coal drop rate.
-Rotarycraft: Ability to craft the following from sieveable items: redstone slurry, redstone compound, bedrock.
-Reactorcraft: Ability to craft the following from sieveable items: Pitchblende, Cadmium, Indium.
See the changelog for details on each feature.
Changelog:
v0.3.1alpha:
-General: Renamed a lot of stuff, because I wasn't happy with the names. Time for another config delete...
-ReactorCraft: Added in Cadmium and Indium to allow for fuel cores to correctly allow for HTGR Reactors. Both drop from gravel.
v0.2.1alpha:
-ReactorCraft: Added 'pitchblende compound' drops from sand (somewhat common). So far this allows for HTGR Reactors to be built. EDIT: I didn't look at the recipe list for the components. Next release will include Cadmium and Indium for the actual reactor parts.
-ReactorCraft: Added config to increase coal drops by 33% (default: false)
-RotaryCraft: Added config to increase iron by 25% or 100%. See description in file (default: BonusIron=true, EasyIron=false)
v0.1pre-alpha:
-Initial Release
-RotaryCraft: Added 'bedrock compound' drops from gravel, sand, dust (uncommon), and dirt (very rare).
-RotaryCraft: Added 'redstone compound' recipe to allow for RC Extractor to provide tungsten.
Installation:
Place in the usual mods folder - Forge should take over from there. Make sure Ex Nihilo is installed.
Recipes:
All recipes are a 2x2 square... I'll add pictures eventually. Redstone to redstone clumps to redstone slurry (for the RC extractor), and bedrock compound to bedrock for placement then use in the bedrock breaker. Also Pitchblende clumps, Cadmium clumps, and Indium clumps to their sand/gravel versions for smelting into ingots.
Source:
This mod is currently closed source, but I hope to change that in the future.
License:
This mod can be used under the following conditions:
-Unedited versions of the mod may be used in any pack, public or private, without asking me.
-Edited (via decompiled or source when available) versions, as long as I am credited as the original author from which the work is derived, may be used in any pack, public or private without asking me. Please note that changing/adding interfaces with other mods may require those mod author's consent to the changes. A post on this thread would be appreciated if this route is taken.
Future Mod Plans:
-Update to 1.7.10 - Yes I'm trying to get this back to a workable form.
-Add support for all ReactorCraft resources.
-Add support for Electricraft (Nickel) when not provided by other mods.
The Meaning of Life, the Universe, and Everything.
Join Date:
1/28/2014
Posts:
51
Member Details
Updated to v0.2.1. Also if anyone wants to work on textures for this mod, feel free - I know my textures are awful. I also plan to implement the high-res option eventually which would be 64x textures (64x64 px). If interested, message me on this forum.
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
The Meaning of Life, the Universe, and Everything.
Join Date:
1/28/2014
Posts:
51
Member Details
Updated to version 0.3.1alpha, which adds the Cadmium and Indium (finally, fission!). And I will eventually talk with Jaded about considering this for AgSky.
Additionally, fusion reactors are basically out-of-bounds because there isn't really a way to get heavy water (which requires an ocean biome) and if i add anything to do it, it'll mostly break the tech tree Reika uses. If I can figure out a way to do it that doesn't hurt his mods, I'll try to add it.
Heavy Water production is possible in theory if not a bit dangerous in a skyblock setting. All you need to do is find an ocean biome using F3 and either large bridge networks or a safe form of constant flight.
The Meaning of Life, the Universe, and Everything.
Join Date:
1/28/2014
Posts:
51
Member Details
New versions of ReactorCraft (v23+) also allow for heavy water production inside a fission reactor (similar to making tritium), which is an alternative to finding an ocean biome. As these two methods are available, I will most likely not be adding an alternate method for this.
The Meaning of Life, the Universe, and Everything.
Join Date:
1/28/2014
Posts:
51
Member Details
That is planned for the next (and probably final, barring any bugs) release. Real life and other things have come up that have demanded my attention, hence why I have not yet put out an update.
But you know what? I rarely play packs as intended, so I'm adding this and reactor/rotarycraft ANYWAY. Jadedcat makes some design and balance decisions that simply make no sense to me, so I'm playing Agrarian Skies, as re-imagined by me.
Actually, I said "Just Kidding", because knowing Jaded, she would want to tweak the mod's behavior, which is a No-no.
I believe that both of your are wrong. Due to Jaded being quite mysterious I believe that the answer to this will be unknown until it really happens. No one knows Jaded not even her family. (well maybe her family may not even know her.....O.o)
There is an ExampleMod code in the jar. Might be a good idea to remove it next update.
Yep, new modder mistake. Everyone has to start somewhere. I have removed it (I think) from the code, but I need to completely overhaul the code due to the changes I want to make, and as mentioned in the main post, I have been busy IRL. I have no timeframe for the next release...
This mod is designed to bridge the gap that exists in Skyblock for obtaining materials needed by Reika's mods (RotaryCraft, ReactorCraft, etc).
This mod REQUIRES Ex Nihilo v1.26b+. Thread can be found here.
If RotaryCraft or Reactorcraft is missing from the mods, this mod will simply not load those parts. It should not* crash, however.
IMPORTANT NOTE: Please delete the previous config file created by old versions. I did some retooling of the config file and it'll look like a mess. Not that the new version is much better...
Current Support:
-RotaryCraft
-ReactorCraft (some)
Feature List:
-Reactorcraft: Configs for adjusting coal drop rate.
-Rotarycraft: Ability to craft the following from sieveable items: redstone slurry, redstone compound, bedrock.
-Reactorcraft: Ability to craft the following from sieveable items: Pitchblende, Cadmium, Indium.
See the changelog for details on each feature.
Changelog:
-General: Renamed a lot of stuff, because I wasn't happy with the names. Time for another config delete...
-ReactorCraft: Added in Cadmium and Indium to allow for fuel cores to correctly allow for HTGR Reactors. Both drop from gravel.
v0.2.1alpha:
-ReactorCraft: Added 'pitchblende compound' drops from sand (somewhat common). So far this allows for HTGR Reactors to be built. EDIT: I didn't look at the recipe list for the components. Next release will include Cadmium and Indium for the actual reactor parts.
-ReactorCraft: Added config to increase coal drops by 33% (default: false)
-RotaryCraft: Added config to increase iron by 25% or 100%. See description in file (default: BonusIron=true, EasyIron=false)
v0.1pre-alpha:
-Initial Release
-RotaryCraft: Added 'bedrock compound' drops from gravel, sand, dust (uncommon), and dirt (very rare).
-RotaryCraft: Added 'redstone compound' recipe to allow for RC Extractor to provide tungsten.
Installation:
Place in the usual mods folder - Forge should take over from there. Make sure Ex Nihilo is installed.
Recipes:
All recipes are a 2x2 square... I'll add pictures eventually. Redstone to redstone clumps to redstone slurry (for the RC extractor), and bedrock compound to bedrock for placement then use in the bedrock breaker. Also Pitchblende clumps, Cadmium clumps, and Indium clumps to their sand/gravel versions for smelting into ingots.
Download:
Latest Version (v0.3.1alpha): Download.
Old versions:v0.2.1alpha | v0.1pre-alpha
Source:
This mod is currently closed source, but I hope to change that in the future.
License:
This mod can be used under the following conditions:
-Unedited versions of the mod may be used in any pack, public or private, without asking me.
-Edited (via decompiled or source when available) versions, as long as I am credited as the original author from which the work is derived, may be used in any pack, public or private without asking me. Please note that changing/adding interfaces with other mods may require those mod author's consent to the changes. A post on this thread would be appreciated if this route is taken.
Future Mod Plans:
-Add support for all ReactorCraft resources.
-Add support for Electricraft (Nickel) when not provided by other mods.
For the Now:
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Knowing Jaded, she would add an entire new quest tree with the final part being a functioning fusion reactor.
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Additionally, fusion reactors are basically out-of-bounds because there isn't really a way to get heavy water (which requires an ocean biome) and if i add anything to do it, it'll mostly break the tech tree Reika uses. If I can figure out a way to do it that doesn't hurt his mods, I'll try to add it.
Jaded flat-out said "no"
http://forum.feed-the-beast.com/threads/2-1-x-agrarian-skies-hardcore-quest-tech-rpg-hardcore-skyblock.41906/page-176#post-619196
But you know what? I rarely play packs as intended, so I'm adding this and reactor/rotarycraft ANYWAY. Jadedcat makes some design and balance decisions that simply make no sense to me, so I'm playing Agrarian Skies, as re-imagined by me.
I believe that both of your are wrong. Due to Jaded being quite mysterious I believe that the answer to this will be unknown until it really happens. No one knows Jaded not even her family. (well maybe her family may not even know her.....O.o)
Yep, new modder mistake. Everyone has to start somewhere. I have removed it (I think) from the code, but I need to completely overhaul the code due to the changes I want to make, and as mentioned in the main post, I have been busy IRL. I have no timeframe for the next release...
hey guys sorry for the necro of this thread but is this at all still being developed?