v05 Update! Limited smeltery support for TFC metals!
(not-so-stealth edit: I'm looking at adding HQM to provide tips and help, in-game, although that may take a while to get going)
v04 Update! Now for 1.6.4 - this means TerraFirmaCraft b78 (including food decay, better ore distribution, and YOU CANNOT USE YOUR b77 WORLD - too much has changed, trying to use your b77 world in b78 would be disaster, if it loaded at all), Natura (mostly for the cotton plants) and a special from Tinker's Construct - slime islands correctly generate - and even Better Storage for the crates!
Have you gotten bored with building massive structures? Or are you just looking for a CHALLENGE in your survival worlds?
Well guess who's here to help you out - that's right, me!
So you think you'll go punch some trees? NOPE, DOESN'T WORK.
You need an axe! Collect some loose stones off the ground and do this
"But how do I get sticks if I can't punch wood?"
PUNCH LEAVES.
So you want to build a smeltery? Congratulations,
This is correct for TFC b77 only.
you are about to embark on a long and perilous quest to the nether and back! The recipe for Grout does not recognize TFC's sand or clay so you have to use the Nether version of the smeltery. Metals are also not working in the smeltery. Seared stone and clear glass only.
You can no longer go to The Nether! It will crash and possibly CORRUPT your world! Minetweaker conversion recipes now allow you to make a smeltery.
"But wait" you cry, "doesn't terrafirmacraft disable vanilla ores?"
YES IT DOES! Here's the fun part about these mods interacting - vanilla ores are disabled in worldgen, but Oreberry Bushes still spawn underground! So do Essenceberry Bushes, good luck finding them!
"But wait" you continue - HOLD UP RIGHT THERE, I already know what you're going to ask, and there's an explanation prepared!
TerraFirmaCraft and Tinker's Construct interact a little better than they used to (see the next spoiler, and the images), the smeltery (with TFC B78) actually works with some metals correctly! Not TerraFirmaCraft metals, which is why there are conversion recipes.
This is correct for TFC b77 only
poorly in this situation, so you can NOT use the smeltery for metals - only for making seared stone (or seared bricks) and clear glass, as seen here
For this reason, I did some config things with TFC, and re-enabled the vanilla furnace - if you forgot that TCon adds a slab furnace, which costs two LESS cobblestone to make.
At the same time, I enabled the TFC -> vanilla metal conversion recipe - stick a single ingot of wrought iron or gold in your crafting grid to get the vanilla version. Diamond conversion is also enabled.
Cobblestone? Yes, cobblestone. You CAN obtain cobblestone with TFC installed, all it takes is crafting four TFC cobble into vanilla cobble
This is correct for TFC b77 only
some patience and planning - flowing water over lava will STILL net you obsidian and/or cobblestone, depending on how well you planned.
Obsidian? Yes, as you can see above, with the nether portal. However, in order to harvest obsidian, you need either a Tinker's tool that can, or a Wrought Iron pickaxe.
"What's this IguanaTweaks thing and why is it included?"
Well, here's the fun part. So, Tinker's Construct tools are, with vanilla ores (and metal working with the smeltery) disabled, a little harder to make. In fact, from my various test worlds, you won't have access to Cobalt or Ardite at all, and this also means that the alloys are right out of the question! So, how to solve the mining level issue?
IguanaTweaks provides the solution!
Tool leveling is the answer, and here's how that sort of works
If you ARE already familiar with IguanaTweaks, you'll notice that these experience values are considerably higher than you may be accustomed to - this is, after all, intended to be a more difficult experience.
For this reason, I have elected to NOT address the biggest change to TerraFirmaCraft that IguanaTweaks causes - copper level pickaxes cannot mine any ore blocks.
You will REQUIRE bronze (start exploring and collecting those loose stones, you need cassiterite (tin) and tetrahedrite (copper) for straight up "bronze", or tetrahedrite (copper), sphalerite (zinc) and bismuthinite (bismuth) for "bismuth bonze" to make the alloy) to collect ANY of TerraFirmaCraft's ores.
This is not unreasonable - you may still, of course, make all the TFC tools out of copper, but be prepared for this. In fact, Many players may find that preferable - IguanaTweaks has a way to boost the mining level of copper pickaxes with specific mob heads that rarely drop upon killing them.
The Tinker's Construct mattock will not till soil. It will still break it, but the soil and farmland is vastly different in TFC, and cannot be tilled by a mattock.
There is a wonderful wiki for TerraFirmaCraft that is currently being updated, as b78 is out, so be aware of that.
Things may (probably) have changed from B77, like food decay, and how the Blast Furnace worked.
STOP YAMMERING AND JUST GIVE ME THE DOWNLOAD STUFF
A NOTE: Google Drive may display the contents of the zip instead of just a prompt to download it. Do not be daunted if it does, simply look at the upper-left corner where it says "Tinker's FirmaCraft" and click file -> Download.
Just drop it into your minecraft instance after extracting it.
Minecraft 1.6.4
Forge 965
FirmaCraft v04c
Wow I'm just dropping the ball today! Got the thing fixed for real this time though. Accidentally included optifine, which doesn't play well with a fair number of computers for some reason.
There are a few things in the minetweaker config you might appreciate if you want vanilla clay or sand, go take a look
KNOWN ISSUES
My copper pickaxe will not mine TerraFirmaCraft ores.
-Not going to fix. This is exactly how I like it.
Tinker's Construct mattock will not till soil.
-Not going to fix. Not even going to TRY.
Metals don't work in the smeltery. (FirmaCraft v01 only, resolved by v04)
-I have accounted for this in the config options, metal tools can be made with the wood patterns.
TukMC may corrupt your world if you add it and look at a TFC anvil.
-Do not add TukMC.
Tinker's Construct weapons are taking too long to kill mobs!
-This is a result of the revised health system that TFC implements. Can't do anything about it.
My metal stuff doesn't cool off while it's in my Tinker's Construct crafting station! Why not?
-This is not a problem.
How am I supposed to make the Part Builder if I can't get the log blocks?
-Use NEI and figure it out. This was the main reason I added MineTweaker.
My Blue Steel bucket won't put lava into the smeltery's tank!
-Try a different bucket. There's a one-time-use Clay Bucket you can make.
Your game will crash if you attempt to view the page after Punji Stick in the starter Tinker's book.
-No fix at this time. I can't explain WHY, but this just happens. Was not fixed in the update to v04.
If the smeltery doesn't work how can I make (alloy)
-Check the ingot's recipe in NEI
If there are any other major issues you encounter that I haven't covered, kindly let me know and I'll do what I can to address them. If I can't reproduce an issue, I won't be able to help.
Okay, so this is really unique...I was using TICon and Minetweaker among many other things to make MY pack/worlds more of a challenge, but nothing quite like this. TFC is kind of stand alone I always thought, but this is a good mix. I will have to try it out. Although a Tekkit launcher version or FTB launcher version would probably get you more attention IMHO...
The Meaning of Life, the Universe, and Everything.
Join Date:
12/17/2011
Posts:
265
Minecraft:
Nanakisan
Member Details
I want to see this on the AT-Launcher so badly!!!
On a side note will the addons from TiC make it into the pack? But more over how much additional changes are you going to make? As long as you don't overhaul the TFC experience too much. I can see this as being very successful.
On a side note will the addons from TiC make it into the pack? But more over how much additional changes are you going to make? As long as you don't overhaul the TFC experience too much. I can see this as being very successful.
I haven't looked at what ATL needs to be added to its launcher, but I'll look into it, and if it's not terribly stringent, I'll ask Kittychanley if it's okay.
And I've been working with B78 for a while, trying to get a feel for how I want to update the pack, there are several problems involved:
1 - The Nether is absolutely out of bounds. It outright crashes, and possibly corrupts, worlds.
2 - You can't carry your B77 world into B78, too much worldgen changed for it to be safe at all.
3 - Neutral mobs have been changing gradually during B78's development cycle, so it took a while for them to even out.
Now, things seem to be okay for me to work with, and I'll CERTAINLY look into including either ExtraTIC or possibly Tinkers' Steelworks (but I will NOT allow tinker's steel -> TFC steel conversion) when I update.
It all depends on how things work together.
I'm open to suggestions, by the way, but I'd rather have fewer alterations to the progress of normal TFC play if possible.
sorry about not uh, I guess "bumping" is the appropriate word, when I updated to v04, and now I've moved on to v05
v04 was the update to MC 1.6.4 - which included some very cool stuff
v05 is the update that adds LIMITED smeltery support for TerraFirmaCraft metals.
The clever player will notice that it takes a few more TFC bits in the smeltery than it would take to process them the normal way for an ingot - this is intended and will not change.
One ingot is 144mb of metal.
One small (metal) or (metal) nugget is 8mb
One poor (metal) is 12mb
One (metal) is 16mb
One rich (metal) is 20mb
This may not be a perfectly balanced value for the smeltery, but the smeltery is not the intended way to process TerraFirmaCraft's metals.
Do note that only a few metals are actually supported in the smeltery.
v05 Update! Limited smeltery support for TFC metals!
(not-so-stealth edit: I'm looking at adding HQM to provide tips and help, in-game, although that may take a while to get going)
v04 Update! Now for 1.6.4 - this means TerraFirmaCraft b78 (including food decay, better ore distribution, and YOU CANNOT USE YOUR b77 WORLD - too much has changed, trying to use your b77 world in b78 would be disaster, if it loaded at all), Natura (mostly for the cotton plants) and a special from Tinker's Construct - slime islands correctly generate - and even Better Storage for the crates!
Have you gotten bored with building massive structures? Or are you just looking for a CHALLENGE in your survival worlds?
Well guess who's here to help you out - that's right, me!
So you think you'll go punch some trees? NOPE, DOESN'T WORK.
You need an axe! Collect some loose stones off the ground and do this
PUNCH LEAVES.
So you want to build a smeltery? Congratulations,
you are about to embark on a long and perilous quest to the nether and back! The recipe for Grout does not recognize TFC's sand or clay so you have to use the Nether version of the smeltery. Metals are also not working in the smeltery. Seared stone and clear glass only.
"But wait" you cry, "doesn't terrafirmacraft disable vanilla ores?"
YES IT DOES! Here's the fun part about these mods interacting - vanilla ores are disabled in worldgen, but Oreberry Bushes still spawn underground! So do Essenceberry Bushes, good luck finding them!
"But wait" you continue - HOLD UP RIGHT THERE, I already know what you're going to ask, and there's an explanation prepared!
TerraFirmaCraft and Tinker's Construct interact a little better than they used to (see the next spoiler, and the images), the smeltery (with TFC B78) actually works with some metals correctly! Not TerraFirmaCraft metals, which is why there are conversion recipes.
poorly in this situation, so you can NOT use the smeltery for metals - only for making seared stone (or seared bricks) and clear glass, as seen here
For this reason, I did some config things with TFC, and re-enabled the vanilla furnace - if you forgot that TCon adds a slab furnace, which costs two LESS cobblestone to make.
At the same time, I enabled the TFC -> vanilla metal conversion recipe - stick a single ingot of wrought iron or gold in your crafting grid to get the vanilla version. Diamond conversion is also enabled.
Cobblestone? Yes, cobblestone. You CAN obtain cobblestone with TFC installed, all it takes is crafting four TFC cobble into vanilla cobble
some patience and planning - flowing water over lava will STILL net you obsidian and/or cobblestone, depending on how well you planned.
Obsidian? Yes, as you can see above, with the nether portal. However, in order to harvest obsidian, you need either a Tinker's tool that can, or a Wrought Iron pickaxe.
"What's this IguanaTweaks thing and why is it included?"
Well, here's the fun part. So, Tinker's Construct tools are, with vanilla ores (and metal working with the smeltery) disabled, a little harder to make. In fact, from my various test worlds, you won't have access to Cobalt or Ardite at all, and this also means that the alloys are right out of the question! So, how to solve the mining level issue?
IguanaTweaks provides the solution!
Tool leveling is the answer, and here's how that sort of works
If you ARE already familiar with IguanaTweaks, you'll notice that these experience values are considerably higher than you may be accustomed to - this is, after all, intended to be a more difficult experience.
For this reason, I have elected to NOT address the biggest change to TerraFirmaCraft that IguanaTweaks causes - copper level pickaxes cannot mine any ore blocks.
You will REQUIRE bronze (start exploring and collecting those loose stones, you need cassiterite (tin) and tetrahedrite (copper) for straight up "bronze", or tetrahedrite (copper), sphalerite (zinc) and bismuthinite (bismuth) for "bismuth bonze" to make the alloy) to collect ANY of TerraFirmaCraft's ores.
This is not unreasonable - you may still, of course, make all the TFC tools out of copper, but be prepared for this. In fact, Many players may find that preferable - IguanaTweaks has a way to boost the mining level of copper pickaxes with specific mob heads that rarely drop upon killing them.
The Tinker's Construct mattock will not till soil. It will still break it, but the soil and farmland is vastly different in TFC, and cannot be tilled by a mattock.
The mods included:
TerraFirmaCraft - http://www.minecraft...-shouldve-been/
MineTweaker - http://www.minecraft...es-make-tweaks/
CodeChickenCore and NEI - http://www.minecraft...ckenbones-mods/
Vein Miner (for those impatient miners) - http://www.minecraft...e-veins-of-ore/
IguanaTweaks for TCon - http://www.minecraft...kers-construct/
ExtraTiC for TCon - http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1445212-forge-extratic-tinkers-construct-mod-support-add
Better Storage - http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1442380-1-6-4-1-7-2-betterstorage-0-8-0-47-wip
Natura - TCon's companion - http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1288435-1-6-x-natura
There is a wonderful wiki for TerraFirmaCraft that is currently being updated, as b78 is out, so be aware of that.
Things may (probably) have changed from B77, like food decay, and how the Blast Furnace worked.
If you like the resource pack I'm using in the screenshots, you can check it out at http://terrafirmacra...ck-heads-07721/
STOP YAMMERING AND JUST GIVE ME THE DOWNLOAD STUFF
A NOTE: Google Drive may display the contents of the zip instead of just a prompt to download it. Do not be daunted if it does, simply look at the upper-left corner where it says "Tinker's FirmaCraft" and click file -> Download.
FirmaCraft v05a (Don't Mind The Filename edition)
Just drop it into your minecraft instance after extracting it.
Minecraft 1.6.4
Forge 965
FirmaCraft v04c
Wow I'm just dropping the ball today! Got the thing fixed for real this time though. Accidentally included optifine, which doesn't play well with a fair number of computers for some reason.
Just drop it into your minecraft instance after extracting it.
Minecraft 1.6.4
Forge 965
FirmaCraft v01
after extracting it.
Forge 871
There are a few things in the minetweaker config you might appreciate if you want vanilla clay or sand, go take a look
KNOWN ISSUES
-Not going to fix. This is exactly how I like it.
Tinker's Construct mattock will not till soil.
-Not going to fix. Not even going to TRY.
Metals don't work in the smeltery. (FirmaCraft v01 only, resolved by v04)
-I have accounted for this in the config options, metal tools can be made with the wood patterns.
TukMC may corrupt your world if you add it and look at a TFC anvil.
-Do not add TukMC.
Tinker's Construct weapons are taking too long to kill mobs!
-This is a result of the revised health system that TFC implements. Can't do anything about it.
My metal stuff doesn't cool off while it's in my Tinker's Construct crafting station! Why not?
-This is not a problem.
How am I supposed to make the Part Builder if I can't get the log blocks?
-Use NEI and figure it out. This was the main reason I added MineTweaker.
My Blue Steel bucket won't put lava into the smeltery's tank!
-Try a different bucket. There's a one-time-use Clay Bucket you can make.
Your game will crash if you attempt to view the page after Punji Stick in the starter Tinker's book.
-No fix at this time. I can't explain WHY, but this just happens. Was not fixed in the update to v04.
If the smeltery doesn't work how can I make (alloy)
-Check the ingot's recipe in NEI
If there are any other major issues you encounter that I haven't covered, kindly let me know and I'll do what I can to address them. If I can't reproduce an issue, I won't be able to help.
On a side note will the addons from TiC make it into the pack? But more over how much additional changes are you going to make? As long as you don't overhaul the TFC experience too much. I can see this as being very successful.
[Don't let the offline notice fool you.]
I haven't looked at what ATL needs to be added to its launcher, but I'll look into it, and if it's not terribly stringent, I'll ask Kittychanley if it's okay.
And I've been working with B78 for a while, trying to get a feel for how I want to update the pack, there are several problems involved:
1 - The Nether is absolutely out of bounds. It outright crashes, and possibly corrupts, worlds.
2 - You can't carry your B77 world into B78, too much worldgen changed for it to be safe at all.
3 - Neutral mobs have been changing gradually during B78's development cycle, so it took a while for them to even out.
Now, things seem to be okay for me to work with, and I'll CERTAINLY look into including either ExtraTIC or possibly Tinkers' Steelworks (but I will NOT allow tinker's steel -> TFC steel conversion) when I update.
It all depends on how things work together.
I'm open to suggestions, by the way, but I'd rather have fewer alterations to the progress of normal TFC play if possible.
v04 was the update to MC 1.6.4 - which included some very cool stuff
v05 is the update that adds LIMITED smeltery support for TerraFirmaCraft metals.
The clever player will notice that it takes a few more TFC bits in the smeltery than it would take to process them the normal way for an ingot - this is intended and will not change.
One ingot is 144mb of metal.
One small (metal) or (metal) nugget is 8mb
One poor (metal) is 12mb
One (metal) is 16mb
One rich (metal) is 20mb
Do note that only a few metals are actually supported in the smeltery.