I have some code that replaces the default chest armor slot to prevent backpacks from being removed from the chest armor slot. I suppose it would make sense to put a function like "canUnequipFromArmorSlots" (just being verbose here) into Forge. How would this mod handle this, and what's your thoughts on this? Perhaps this is something that can be included in the API? If you agree on the Forge bit, I'd love your support on designing and bringing something solid into it.
What would you use it for? I can see some interesting possibilities with "cursed" baubles though :P.
The license on this mod is incompatible with TConstruct's license and prevents me from using it. It's supposed to be an API mod thing, but the only person who can host it anywhere without written permission is Azanor?
Overriding the vanilla inventory isn't a good idea when multiple mods are already doing that. 'tis the reason TConstruct has tabs, not overrides.
I need to take another look at my license - I just copy pasted my Thaumcraft license -derpdy derp
Is this better?
Terms and Conditions:
If you want to make a mod that simply includes my version of Baubles as a dependency (and don't want to package sources into your mod). Go ahead! There are no conditions on dependencies. Honestly, this is the recommended way of doing things.
All source code in this package is provided to any modder under the following conditions.
1. The modder notifies me the first time they decide to use any code from this package in their mod.
2. All classes that are used must retain their original name and package structure.
3. The modder may use as many or as few classes from this package and modify them as heavily as they wish.
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Unfortunately version 18.104.22.168 breaks the API. Versions prior to this will not work with the new api.
I added a couple of new methods to IBauble that gives more control over when baubles can be equipped or unequipped. This should hopefully be the last such change for a while unless there is a REALLY good reason to change IBaubles.
Whenever I hit the 'b' key it closes my inventory. So, in order to search for 'bow' (or book, or bookcases, or big, or butter, or butt...wait, what? Ignore the last one ) in NEI I have to open, type 'b' (it'll close my inventory, but NEI remembers the last word I typed) open my inventory again and type 'ow'. It's no big deal, but it gets annoying.
I was wondering, are you planning on making the Baubles render on the player when equipped in the near future, Azanor?
Rollback Post to RevisionRollBack
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