What is RadixCore?
Let's first establish what RadixCore is not:
RadixCore is not a replacement for MinecraftForge, FML, LiteLoader, or any other API with mod loading capabilities.
It is instead a library of many different functions that will assist modders, both beginner and advanced, as they create and maintain their mods. It does not load mods. Instead, many core functionalities that need to be implemented in most mods are automatically handled by the API. RadixCore also offers additional powerful features that are enabled with only a few lines of code.
The API is constructed from the core of Minecraft Comes Alive. We found ourselves reusing a substantial portion of MCA's code in our other mods, and we realized how useful it could be to others.
What can it do?
Beginners will appreciate the ability to populate their main class with methods they may use and simply "fill in the blanks" for each method. More advanced modders have the option to override each method as they please.
Additionally, RadixCore provides the following to ease the creation of new mods and expand existing ones, making modders' lives easier by allowing them to concentrate on their mod's content:
A logger that accepts varargs and labels with side you're currently working with.
Automatic generation, loading, updating, and validation of configuration files, viewable and editable in-game via commands.
Automatically save and load data to and from NBT. Never type in field names by hand again.
Many various classes and methods to help with logic and AI.
An automatic update checker. All you must provide is a URL containing your mod's current version and the URL that you would like users to be redirected to.
A language system allowing for easy translation of GUIs and parsing of variables.
An easy-to-use yet flexible networking system reminiscent of the pre-1.7 versions of Minecraft. Choose your style - inline packet processing or the old PacketHandler.
Even more...with your help. We want to expand RadixCore to effectively meet most modders' needs.
Download
All downloads, including source packages, can be found on our website.
Installation (for Players)
Simply drop RadixCore's archive into your mods folder, like any other mod.
Installation (for Modders)
You must install RadixCore's source code alongside your mod's source code at the moment. Place the com folder into your src/main/java directory.
When packaging your mod for release, please remove RadixCore's compiled classes from your mod's assembled JAR file.
In-Depth Tutorials
All tutorials can be found on our website. Curse forums are very unfriendly when it comes to posting legible code.
I am a bit new to this kind of stuff, but when it says "Simply drop RadixCore's archive into your mods folder, like any other mod." Which one do you drop in? I see three things when I first open the winrar: com, mcmod.info, radixcore.png. Do I drop in all of them or is there a certain one I drop in?
What is RadixCore?
Let's first establish what RadixCore is not:
RadixCore is not a replacement for MinecraftForge, FML, LiteLoader, or any other API with mod loading capabilities.
It is instead a library of many different functions that will assist modders, both beginner and advanced, as they create and maintain their mods. It does not load mods. Instead, many core functionalities that need to be implemented in most mods are automatically handled by the API. RadixCore also offers additional powerful features that are enabled with only a few lines of code.
The API is constructed from the core of Minecraft Comes Alive. We found ourselves reusing a substantial portion of MCA's code in our other mods, and we realized how useful it could be to others.
What can it do?
Beginners will appreciate the ability to populate their main class with methods they may use and simply "fill in the blanks" for each method. More advanced modders have the option to override each method as they please.
Additionally, RadixCore provides the following to ease the creation of new mods and expand existing ones, making modders' lives easier by allowing them to concentrate on their mod's content:
A logger that accepts varargs and labels with side you're currently working with.
Automatic generation, loading, updating, and validation of configuration files, viewable and editable in-game via commands.
Automatically save and load data to and from NBT. Never type in field names by hand again.
Many various classes and methods to help with logic and AI.
An automatic update checker. All you must provide is a URL containing your mod's current version and the URL that you would like users to be redirected to.
A language system allowing for easy translation of GUIs and parsing of variables.
An easy-to-use yet flexible networking system reminiscent of the pre-1.7 versions of Minecraft. Choose your style - inline packet processing or the old PacketHandler.
Even more...with your help. We want to expand RadixCore to effectively meet most modders' needs.
Download
All downloads, including source packages, can be found on our website.
Installation (for Players)
Simply drop RadixCore's archive into your mods folder, like any other mod.
Installation (for Modders)
You must install RadixCore's source code alongside your mod's source code at the moment. Place the com folder into your src/main/java directory.
When packaging your mod for release, please remove RadixCore's compiled classes from your mod's assembled JAR file.
In-Depth Tutorials
All tutorials can be found on our website. Curse forums are very unfriendly when it comes to posting legible code.
idk but i have installed spider queen reborn and i start minecraft and it says that forge is missing (need) radixcore ''so i have to find it and install it (done)''
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Curse PremiumWhat is RadixCore?
Let's first establish what RadixCore is not:
RadixCore is not a replacement for MinecraftForge, FML, LiteLoader, or any other API with mod loading capabilities.
It is instead a library of many different functions that will assist modders, both beginner and advanced, as they create and maintain their mods. It does not load mods. Instead, many core functionalities that need to be implemented in most mods are automatically handled by the API. RadixCore also offers additional powerful features that are enabled with only a few lines of code.
The API is constructed from the core of Minecraft Comes Alive. We found ourselves reusing a substantial portion of MCA's code in our other mods, and we realized how useful it could be to others.
What can it do?
Beginners will appreciate the ability to populate their main class with methods they may use and simply "fill in the blanks" for each method. More advanced modders have the option to override each method as they please.
Additionally, RadixCore provides the following to ease the creation of new mods and expand existing ones, making modders' lives easier by allowing them to concentrate on their mod's content:
- Even more...with your help. We want to expand RadixCore to effectively meet most modders' needs.
DownloadAll downloads, including source packages, can be found on our website.
Installation (for Players)
Simply drop RadixCore's archive into your mods folder, like any other mod.
Installation (for Modders)
You must install RadixCore's source code alongside your mod's source code at the moment. Place the com folder into your src/main/java directory.
When packaging your mod for release, please remove RadixCore's compiled classes from your mod's assembled JAR file.
In-Depth Tutorials
All tutorials can be found on our website. Curse forums are very unfriendly when it comes to posting legible code.
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Curse PremiumI've just now checked this thread again.
Updated to 1.1.0.
My profile picture is from http://www.cachemonet.com, I'm an admin on the Minecraft Fanon Wiki
"The good you do today will be forgotten tomorrow; do good anyways" ~Abel Muzorewa

How do I delete it? Every time I try it says Could not complete action: This file is in use on Java
how do i get this out of minecraft? i don't make mods and now i can't play 1.7.10... PLEASE HELP!