Your using an older version now. (1291) The last version you used is newer (1388 or 1408). Just go back to the newer version!
Youuuuuuu didn't check who you were replying to. I was also trying to help the poor guy.
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How to deal with ignorance (in life, and on forums): The Zen way... Stay cool and polite, treat people as you wish to be treated, rise above your impatience. Everyone is ignorant of something at any point in their lives, including you.
Trying to craft recipes that doesn't consume everything (example: cheese or juice) in the Autocrafter from EnderIO will freeze your game. Tested alot of other mod recipes that uses buckets and similar things that does not get consumed and that works fine, this is only happening with Harvestcraft
not sure if anyone has realised this but if you try to join a server without the mod for the 1.7.10h version the mod rejection will say 1.7.10g prompting for an older version even though the one on the server is 1.7.10h
not sure if anyone has realised this but if you try to join a server without the mod for the 1.7.10h version the mod rejection will say 1.7.10g prompting for an older version even though the one on the server is 1.7.10h
VersionChecker also complains that the 1.7.10h jar is really 1.7.10g and needs to be updated to 1.7.10h. I'm guessing Pam forgot to update mcmod.info. Pam, don't forget to update mcmod.info in the next version.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/15/2012
Posts:
166
Minecraft:
Runzu
Member Details
I couldn't find anything during a long search, but could someone help me understand the numerical values in the config file for Harvestcraft? Such as rarity, spread rate, saturation, and such? I've never really edited a config file and I couldn't seem to find a tutorial anywhere. I didn't want to accidentally disturb something in my game.
Also, is there a way to disable recipes? I only want to disable one and I'm not sure how to go about doing that.
Oh, and does her plants grow with the modded variants of vanilla biomes when Biomes O'Plenty is installed? :3
The new HarvestCraft update and Harvest the Nether will be released to the public in a few days since my $350 Patreon goal has been reached! Next update goal is $450 and will include a drying rack, ten-ish new crops, sunflower crops again, a mega ton of new recipes, and lots more!
The new HarvestCraft update and Harvest the Nether will be released to the public in a few days since my $350 Patreon goal has been reached! Next update goal is $450 and will include a drying rack, ten-ish new crops, sunflower crops again, a mega ton of new recipes, and lots more!
Hooray for updates :D!
Hopefully when I start working I can donate to your patreon in the future. :D!
The Meaning of Life, the Universe, and Everything.
Join Date:
4/15/2012
Posts:
166
Minecraft:
Runzu
Member Details
Yay for the update! :3
Also, I would really appreciate it if someone could answer my questions. I'm not sure if the search tool for the forums is broken, but I came up with nothing when I tried searching the thread. x wx;
The harvestcraft plants (ie gardens and trees) do grow in BoP biomes. Both the trees and gardens are now showing up in the correct biomes, from what I've read and seen in game with the most up-to-date version.
With the generation rate for gardens and trees, the lower you set the number in the config file, the more rare they will be. For example, I like to be forced to explore for scarce food, so I have gardenRarity=1, enablegardenSpread=false and the various fruittreeRarity=3
As for disabling recipes, the easiest way is to use Minetweaker. There are many examples around showing you how to use it but, if it's just one recipe, you might as well post which recipe it is here and I could PM it.
I was trying to add your mob crop seeds to a couple mods' configs and cant because they have a space and cant cheat them in using /give because of the space help please??
The harvestcraft plants (ie gardens and trees) do grow in BoP biomes. Both the trees and gardens are now showing up in the correct biomes, from what I've read and seen in game with the most up-to-date version.
With the generation rate for gardens and trees, the lower you set the number in the config file, the more rare they will be. For example, I like to be forced to explore for scarce food, so I have gardenRarity=1, enablegardenSpread=false and the various fruittreeRarity=3
As for disabling recipes, the easiest way is to use Minetweaker. There are many examples around showing you how to use it but, if it's just one recipe, you might as well post which recipe it is here and I could PM it.
Oh. Thanks! I just sometimes wonder which biomes in BOP will grow her plants appropriately. xD
And thank you very much for that! I really appreciate it! ; u;
I just want to disable the recipe for apple trees. I prefer BoP's recipe for it. xD I was trying learn the GUI for the visual Recipe Maker, but there didn't seem to be a tutorial on it. I would appreciate it though.
Oh. Thanks! I just sometimes wonder which biomes in BOP will grow her plants appropriately. xD
And thank you very much for that! I really appreciate it! ; u;
I just want to disable the recipe for apple trees. I prefer BoP's recipe for it. xD I was trying learn the GUI for the visual Recipe Maker, but there didn't seem to be a tutorial on it. I would appreciate it though.
No worries. BoP uses the same biome dictionary system as harvestcraft and Vanilla - ie. COLD, WET, PLAINS, HILLS, etc.. so as long as you're on the latest version, you should be finding cactus gardens in all desert types, berry gardens in all swamp types, tropical gardens in all jungle type biomes, etc. As for the Apple Saplings.. I'm assuming you already realise the BoP apple sapling is different to the Harvestcraft apple sapling ..and, unless it's changed in an update that I'm not yet using, the BoP apple sapling isn't crafted. It's dropped in the same way vanilla tree saplings are.
So, if you simply want to remove the Harvestcraft Apple sapling recipe, without adding another recipe for it, that would be a simple one line.
recipes.remove(<harvestcraft:pamappleSapling>);
Create a new text file and copy the above line into it. Then save your file with the extension ".zs"
(ie, save the file as recipe.zs).
If you've already installed Minetweaker then you will already have a "scripts" folder (it will be in the same .minecraft folder where your mods and config folders are). Put your recipe.zs file into that scripts folder and start your game.
No worries. BoP uses the same biome dictionary system as harvestcraft and Vanilla - ie. COLD, WET, PLAINS, HILLS, etc.. so as long as you're on the latest version, you should be finding cactus gardens in all desert types, berry gardens in all swamp types, tropical gardens in all jungle type biomes, etc. As for the Apple Saplings.. I'm assuming you already realise the BoP apple sapling is different to the Harvestcraft apple sapling ..and, unless it's changed in an update that I'm not yet using, the BoP apple sapling isn't crafted. It's dropped in the same way vanilla tree saplings are.
So, if you simply want to remove the Harvestcraft Apple sapling recipe, without adding another recipe for it, that would be a simple one line.
recipes.remove(<harvestcraft:pamappleSapling>);
Create a new text file and copy the above line into it. Then save your file with the extension ".zs"
(ie, save the file as recipe.zs).
If you've already installed Minetweaker then you will already have a "scripts" folder (it will be in the same .minecraft folder where your mods and config folders are). Put your recipe.zs file into that scripts folder and start your game.
Ah. I think it's the fantasy biomes that throw me for a loop, because I've looked up a few and they seem to be tagged with several different identifiers sometimes? Like Fungi Forest is counted as forest & swamp? xD I've found berry gardens, tropical ones, leafy gardens, herb gardens in it. xD If there's a garden in it, the crops will grow fine? Or is it affected by the other aspects of the biome? xD
Ah, yes. I thought that they could be crafted. Derp. xD Welp. Thank you. I feel really derpy now. xD Thank you though! I really super appreciate it!
I didn't change any of the code for fishing. Make sure you're waiting for the right time to pull back the rod.
Oh yes.
There is a BD Craft texturepack version but it was made during 1.6.4 plus never finished. http://bdcraft.net/community/pbdc-patches-wip/pam-harvestcraft-t488.html
I finish there was a texture pack. I love 64x and any thing lower hurts my eyes
Decent
Youuuuuuu didn't check who you were replying to. I was also trying to help the poor guy.
How to deal with ignorance (in life, and on forums): The Zen way... Stay cool and polite, treat people as you wish to be treated, rise above your impatience. Everyone is ignorant of something at any point in their lives, including you.
Nice to meet you. I enjoy it in Pam'sMOD
I would like to question
Recipes that overlap There are several.
Is your plan to fix this?
※Example
Opps, I got confused
Trying to craft recipes that doesn't consume everything (example: cheese or juice) in the Autocrafter from EnderIO will freeze your game. Tested alot of other mod recipes that uses buckets and similar things that does not get consumed and that works fine, this is only happening with Harvestcraft
Version: Pam's HarvestCraft 1.7.10h
not sure if anyone has realised this but if you try to join a server without the mod for the 1.7.10h version the mod rejection will say 1.7.10g prompting for an older version even though the one on the server is 1.7.10h
VersionChecker also complains that the 1.7.10h jar is really 1.7.10g and needs to be updated to 1.7.10h. I'm guessing Pam forgot to update mcmod.info. Pam, don't forget to update mcmod.info in the next version.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
I couldn't find anything during a long search, but could someone help me understand the numerical values in the config file for Harvestcraft? Such as rarity, spread rate, saturation, and such? I've never really edited a config file and I couldn't seem to find a tutorial anywhere. I didn't want to accidentally disturb something in my game.
Also, is there a way to disable recipes? I only want to disable one and I'm not sure how to go about doing that.
Oh, and does her plants grow with the modded variants of vanilla biomes when Biomes O'Plenty is installed? :3
The new HarvestCraft update and Harvest the Nether will be released to the public in a few days since my $350 Patreon goal has been reached! Next update goal is $450 and will include a drying rack, ten-ish new crops, sunflower crops again, a mega ton of new recipes, and lots more!
Hooray for updates :D!
Hopefully when I start working I can donate to your patreon in the future. :D!
Yay for the update! :3
Also, I would really appreciate it if someone could answer my questions. I'm not sure if the search tool for the forums is broken, but I came up with nothing when I tried searching the thread. x wx;
Thank you! c:
Know about the other two questions I had? c:
The harvestcraft plants (ie gardens and trees) do grow in BoP biomes. Both the trees and gardens are now showing up in the correct biomes, from what I've read and seen in game with the most up-to-date version.
With the generation rate for gardens and trees, the lower you set the number in the config file, the more rare they will be. For example, I like to be forced to explore for scarce food, so I have gardenRarity=1, enablegardenSpread=false and the various fruittreeRarity=3
As for disabling recipes, the easiest way is to use Minetweaker. There are many examples around showing you how to use it but, if it's just one recipe, you might as well post which recipe it is here and I could PM it.
Awesome news! How about the Harvest the Nether mod? Hope you don't find it rude or what, but can I ask for updates about it?
Hey Pam
I was trying to add your mob crop seeds to a couple mods' configs and cant because they have a space and cant cheat them in using /give because of the space help please??
; u;
Oh. Thanks! I just sometimes wonder which biomes in BOP will grow her plants appropriately. xD
And thank you very much for that! I really appreciate it! ; u;
I just want to disable the recipe for apple trees. I prefer BoP's recipe for it. xD I was trying learn the GUI for the visual Recipe Maker, but there didn't seem to be a tutorial on it. I would appreciate it though.
No worries. BoP uses the same biome dictionary system as harvestcraft and Vanilla - ie. COLD, WET, PLAINS, HILLS, etc.. so as long as you're on the latest version, you should be finding cactus gardens in all desert types, berry gardens in all swamp types, tropical gardens in all jungle type biomes, etc. As for the Apple Saplings.. I'm assuming you already realise the BoP apple sapling is different to the Harvestcraft apple sapling ..and, unless it's changed in an update that I'm not yet using, the BoP apple sapling isn't crafted. It's dropped in the same way vanilla tree saplings are.
So, if you simply want to remove the Harvestcraft Apple sapling recipe, without adding another recipe for it, that would be a simple one line.
Create a new text file and copy the above line into it. Then save your file with the extension ".zs"
(ie, save the file as recipe.zs).
If you've already installed Minetweaker then you will already have a "scripts" folder (it will be in the same .minecraft folder where your mods and config folders are). Put your recipe.zs file into that scripts folder and start your game.
Ah. I think it's the fantasy biomes that throw me for a loop, because I've looked up a few and they seem to be tagged with several different identifiers sometimes? Like Fungi Forest is counted as forest & swamp? xD I've found berry gardens, tropical ones, leafy gardens, herb gardens in it. xD If there's a garden in it, the crops will grow fine? Or is it affected by the other aspects of the biome? xD
Ah, yes. I thought that they could be crafted. Derp. xD Welp. Thank you. I feel really derpy now. xD Thank you though! I really super appreciate it!