Is there a list of item names? I'm trying to add the vegetables to Lycanite's Mobs so I can use my non-Vanilla crops to tame his passive mobs, and the names listed in UniqueNames.txt don't seem to be working. Is it because I plant the crop, rather than turning them into seeds first? Are the item names that end in "crop" not the edible part of the plant? Any help would be appreciated.
EDIT: Didn't scroll down far enough. The names ending in "Item" are what I needed.
cannot craft fresh milk with a bucket of milk but can craft fresh water..when trying to craft fresh milk i get a checkered box with the item name Unnamed 335
cannot craft fresh milk with a bucket of milk but can craft fresh water..when trying to craft fresh milk i get a checkered box with the item name Unnamed 335
You likely have an ID conflict. Either use the No More Recipe Conflicts mod(download is here), or change the id of fresh milk to something unused by your other mods.
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Alright, I am finally mostly over being ill with a very bad infection and lots of pain. I'll gather a list of bugs/issues/requests and start working on the next version of HarvestCraft. Also, I've put more tutorials up on my YouTube channel so don't forget to wander over there!
Alright, I am finally mostly over being ill with a very bad infection and lots of pain. I'll gather a list of bugs/issues/requests and start working on the next version of HarvestCraft. Also, I've put more tutorials up on my YouTube channel so don't forget to wander over there!
glad to hear youre getting better. I've been dealing with a left over infection of an abscess tooth/root canal from a couple months ago, so i know how you feel
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For some reason, I cannot get banana, coconut or papaya saplings to grow. Granted my biome is spruce woods, but I have managed to grow many other tropical trees with bonemeal. I spent dozens of bonemeal on those saplings and they refused to grow. Even went into creative mode and spammed bonemeal at them... nothing.
Also, have you ever considered making the mod open source? Or would you be open to sharing it with someone? I've always been tempted to add more recipes, especially for foods that only have generic recipes (like brussel sprouts, cantaloupes, artichokes, etc etc).
I remember in 1.6.2 version, CustomChestLoot allowed me to remove and change the food items in chests. Now in 1.7.10, I can't change it. Where do I change what foods I find? Too much Rainbow Bacon! I have HungerOverhaul too
I remember in 1.6.2 version, CustomChestLoot allowed me to remove and change the food items in chests. Now in 1.7.10, I can't change it. Where do I change what foods I find? Too much Rainbow Bacon! I have HungerOverhaul too
You could always download the Too Much Loot mod, which allows you to customize various chests drops from any mods you have installed.
cannot craft fresh milk with a bucket of milk but can craft fresh water..when trying to craft fresh milk i get a checkered box with the item name Unnamed 335
That would be MineFactoryReloaded. Go into your config folder and and open powercrystals/minefactoryreloaded/common.cfg. Search for "milk" (it'll be the second entry) and then change the vanillaoveride for milk to "false".
Alright, I am finally mostly over being ill with a very bad infection and lots of pain. I'll gather a list of bugs/issues/requests and start working on the next version of HarvestCraft. Also, I've put more tutorials up on my YouTube channel so don't forget to wander over there!
I'm trying to add support for Harvestcraft foods to AncientWarfare2 configs -so that my NPCs can enjoy all your yum dishes- and I'm wondering, what the best way to do this? Is there an easy way to get a list of all food?
I'm trying to add support for Harvestcraft foods to AncientWarfare2 configs -so that my NPCs can enjoy all your yum dishes- and I'm wondering, what the best way to do this? Is there an easy way to get a list of all food?
I was working on the same with Lycanites Mobs and the vegetables. There's a core mod(bspkrcore or something like it) that generates a file called UniqueNames.txt. The names ending in Item are what you're looking for.
Hi, I'm using the following food related mods for 1.7.10:
Pam's Harvestcraft 1.7.10c
Hunger Overhaul 1.7.10-beta.2
Spice Of Life 1.7.10-1.2.2
AppleCore 1.7.10-1.0.1
All is working fine except for one thing. I have found a few 'feast' meals already in dungeon chest but when I try to eat them they disappear immediatelly and my hunger bar doesn't change. All other food is ok but it appears that the feasts have some kind of issue.
Or should I use these meals in a different way?
Thanks,
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Hi, I'm using the following food related mods for 1.7.10:
Pam's Harvestcraft 1.7.10c
Hunger Overhaul 1.7.10-beta.2
Spice Of Life 1.7.10-1.2.2
AppleCore 1.7.10-1.0.1
All is working fine except for one thing. I have found a few 'feast' meals already in dungeon chest but when I try to eat them they disappear immediatelly and my hunger bar doesn't change. All other food is ok but it appears that the feasts have some kind of issue.
Or should I use these meals in a different way?
Thanks,
Feasts take quite a lot longer to eat than other foods when you're using HungerOverhaul. You really have to keep your finger on the right mouse button for a while for anything to happen. You can turn that setting off if you want. It's called something like "eating speed animiation for large meals", in the HungerOverhaul config
Feasts take quite a lot longer to eat than other foods when you're using HungerOverhaul. You really have to keep your finger on the right mouse button for a while for anything to happen. You can turn that setting off if you want. It's called something like "eating speed animiation for large meals", in the HungerOverhaul config
The problem is that the food disappears completely after half a second. So there is nothing to continue eating on. I know the effect of longer eating. I've seen it too with other food but the feasts are different. They just go away if I try to eat them.
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
I have noticed it too with Hunger Overhaul, Some of the food in the chests is broken. If I can't shift-click it out of the chest, I know it is worthless. It seems to be random, It would seem to be Hunger Overhaul related. It's free food so I just deal with it.
How can we do this? Thanks
I am making more dishes than I ever have before trying to see if I can get just one... more... aspect...
EDIT: Didn't scroll down far enough. The names ending in "Item" are what I needed.
You likely have an ID conflict. Either use the No More Recipe Conflicts mod(download is here), or change the id of fresh milk to something unused by your other mods.
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Also, have you ever considered making the mod open source? Or would you be open to sharing it with someone? I've always been tempted to add more recipes, especially for foods that only have generic recipes (like brussel sprouts, cantaloupes, artichokes, etc etc).
You could always download the Too Much Loot mod, which allows you to customize various chests drops from any mods you have installed.
That would be MineFactoryReloaded. Go into your config folder and and open powercrystals/minefactoryreloaded/common.cfg. Search for "milk" (it'll be the second entry) and then change the vanillaoveride for milk to "false".
vanillaoverride {
B:GlassPanes=true
B:Ice=true
B:MilkBucket=false
}
Welcome back Pam. Hope you're feeling better.
I'm trying to add support for Harvestcraft foods to AncientWarfare2 configs -so that my NPCs can enjoy all your yum dishes- and I'm wondering, what the best way to do this? Is there an easy way to get a list of all food?
I was working on the same with Lycanites Mobs and the vegetables. There's a core mod(bspkrcore or something like it) that generates a file called UniqueNames.txt. The names ending in Item are what you're looking for.
Or should I use these meals in a different way?
Thanks,
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
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Feasts take quite a lot longer to eat than other foods when you're using HungerOverhaul. You really have to keep your finger on the right mouse button for a while for anything to happen. You can turn that setting off if you want. It's called something like "eating speed animiation for large meals", in the HungerOverhaul config
The problem is that the food disappears completely after half a second. So there is nothing to continue eating on. I know the effect of longer eating. I've seen it too with other food but the feasts are different. They just go away if I try to eat them.
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks