1.12
1.11
1.10
1.9.4
1.9
1.8.9
1.7.10
E-mail: [email protected]
Twitter: @pamharvestcraft/@matrexsvigil (personal account)
YouTube: https://www.youtube.com/c/PamelaCollinsHarvestCraf...
Twitch:
Facebook: https://www.facebook.com/pamsmods/
July 2nd, 2017 - Remembered this forum post existed. I've updated some stuff.
Question: Can I include one of your mods in my modpack? YES! Just make sure to credit myself (Pam) and Rhodox of the Painterly Pack. Thanks!
Question: What happened to Extended Glass or the wool stairs/slabs in HarvestCraft? I couldn't keep them updated. Please use Carpenter's Blocks Mod for the same effect!
Question: Where are your mods for 1.6.4 and before? Right here! Please keep all questions about previous versions in that thread. Thanks!
Question: What happened to Huge Mushroom Spawn and Melon Spawn mods? As of 1.7.2 huge mushrooms now grow in the dark oak forests and melons spawn naturally inside jungles in vanilla Minecraft.
6 garden bushes to find and harvest for crops (pick up bushes or let them spread like mushrooms)
36 fruit or item bearing trees
19 new fish (catch with normal fishing rod)
Simple Beekeeping (including candle blocks, wax/honey blocks, hardened leather armor)
1300+ new items and foods
Placeable cake blocks of all new cakes
Presser block that allows you to produce resources (such as honey, bubbly water, baits, paper, and much more)
Well block that gives infinite water sources a better look
Market block that allows you to buy seeds, saplings, farm animal spawn eggs, and bonemeal for emeralds
Shipping block that allows you to sell crops, fish, meats, and beekeeping items for emeralds
Ground Trap and Water Trap blocks that allows you to use bait to 'catch' resources when placed in the ground/water
Use crop items to plant instead of seeds (like vanilla potatoes/carrots)
Turn buckets of water and milk into fresh versions for easy recipe use
Use tofu for vegetarian/vegan recipes
Right-click options for harvesting/auto-replanting (including vanilla MC crops)
Lang file support
Better overall mod support for auto-harvesting/etc
Everything is in the Ore Dictionary for other modders to use my items easily
Config file has options for everything!
This mod adds in sixteen new plants that spawn in Forge Biome Dictionary biomes marked plains, forest, mountain, and hills. They are just for decoration and be planted on grass. You can use the config file to change their names and spawning rarity if you want. Block IDs: One, Item IDs: ---, Config File: Yes Will have Thaumcraft support when its updated to 1.7.21.7.2b - Fixed last plant not showing in Creative
Me too! I hope updating it isn't a nightmare. ;.;
THREAD PARTY
You're welcome!
With that said I do not and am not planing on using NEI (not enough items) and constantly looking up crafting recipes almost feels like cheating a little. So... I know you are busy but I was wondering if sometime you can make a mod were your crafting recipes are written in books that can be found in chests all over the minecraft world. I think this would add a new reason to go exploring and make it feel as if I earned the new recipe.
If you don't think you will I understand and thank you for making harvest craft. It is one of several mod I now use that I won't play with out any more.
I would like comments (good or bad) to help me adjust my ideas so that hopefully some one will help me bring them to life.
If you like my Ideas check out my others at http://www.minecraftforum.net/topic/2177041-request-looking-for-modders/
Possibly. I need to talk to the donator who donated for it first.
I hope it is, that mod is amazing.
Also, having my flowers appear in the grass when using bonemeal also doesn't work the same anymore. Luckily, that and above seem to be the only two bugs left (fingers crossed).
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Hear, hear!
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
EDIT: Nothing can be crafted from bones for some reason.
However, spawned in ones work fine.
No, that's not intentional. Grrr.
Also, I thought of a way to make non-bush crops in HarvestCraft be gatherable in the wild instead of crowding the grass with seeds and without adding a ton of new bushes into the world--natural garden 'bushes'. Maybe have a few like, 'natural grain garden' that could drop wheat, rye, barley, corn, etc. A 'natural root garden' for things like carrots, potatoes, turnips, sweet potatoes, onions, etc.
Still working on the last idea.