Hello, I downloaded the mod and was using it with 3 other mods Optifine,Damage Indicators,Inv Tweaks. I was also using a custom Texture pack. when ever i joined the game it could play for about 10 seconds and i would get a message saying Java SB Platform wasn't responding. But when i used the default texture pack it was fine. Can you please give me some ideas on how to fix this?.(I downgraded to 1.7.2 version)
One thing i have noticed about the mod is the schematics never paste in my single player world, it just freezes and jumps and lags until it runs out of memory (8gb) and crashes. Everything else seems to work fine though.
Hey, I have a problem. I have a schematic that I didn't say ingame, I got it saved from my server. I wanted to load it in so I created a schematic folder in the WorldEdit file in mods folder, and dragged it in.
I went ingame and typed //schematic list, it didn't show, I thought it was a glitch so I just tried to load it anyway, but it still didn't work! Please help me!
Rollback Post to RevisionRollBack
Before you judge a man, walk a mile in his shoes; after that, who cares?! He's a mile away and you've got his shoes!
I'm really not in the mood to read 300 posts to find this but...
This is my schematics folder:
Thanebuilding
Vegetatedtownhouse
semivegtownhouse
So, here is by problem. Thane is in the mce format but the townhouses are not.... How do I get them in the game? I made them on the vadact creative server so I had to use their format.
Ah help, so i used the liteloader to install the mod on 1.7.2, and the world edit version is made for 1.7.2, but im not able to use world edit. I tried testing it out using the wooden axe and other commands, but nothing happens. Also, the liteloader says that worldedit is enabled, so I'm pretty confused
My mind got stuck on WorldEditCUI in the other Topic, what I meant to ask is,
Can you adjust WorldEditWrapper to allow the use of nightly builds of Worldedit ? Thanks again
That's not really feasible, the wrapper is quite tightly coupled to the architecture of WE and thus to jump to a 6.0 version is going to require some internal overhaul which I don't have time for right now, especially whilst 6.0 is still in such a state of flux. My policy is basically to keep up with whatever the "recommended" build of WE is on BukkitDev, to the best of my ability.
If you need nightly build features, it will have to be a local bukkit server running the bukkit plugin.
You just made my day and the next day and the day after that. No longer will I have to contend with the idiocy of lava while I'm mining. //Drain FTW
Rollback Post to RevisionRollBack
Freedom is more important than health, more important than safety or security. A life's worth is not measured by its length but by the length it is lived with liberty. Freedom above all.
Anyone know how to use an unformatted/unknown formatted schematic? mcedit is too old, or at least the versions i've found. The wrapper itself won't let me do the old tricks i'd use on WE to paste them, and it only wants mce file schematics... Is there a way around this?
Anyone know how to use an unformatted/unknown formatted schematic? mcedit is too old, or at least the versions i've found. The wrapper itself won't let me do the old tricks i'd use on WE to paste them, and it only wants mce file schematics... Is there a way around this?
I'm running the Mod Pack and this is where my schematics get saved. I suspect yours won't have modpacks\voxelmodpack, but the rest will be the same.
C:\Documents and Settings\Not For You\~
Application Data\.minecraft\modpacks\voxelmodpack\liteconfig\common\WorldEdit\schematics
Home,schematic is one of my saves. You might try renaming yours similarly and trying it.
I'm having trouble installing this, was wondering if you could help? I'm sure I've just done something wrong, as this is my first time using the game at all.
I did the following:
Installed LiteLoader
Downloaded the 2 mod files (one for WorldEditWrapper, one for WorldEditCUI) for 1.7.10 (my version)
Put those mod files into the /mods/ folder (their extensions remained .litemod)
Started up Minecraft.
Loaded the LiteLoader 1.7.10 profile
However, I do not get the LiteLoader tab everyone's talking about. Whenever I try the text commands, I'm told they're not valid commands. The schematics folder is not present in my .minecraft directory.
Any tips? I'm so tired of destroying trees one block at a time my hand hurts
sir, why if im using my liteloader profile in mc launcher and when i press "play" button just nothing happened, please reply me as soon as possible, thnx
sir, why if im using my liteloader profile in mc launcher and when i press "play" button just nothing happened, please reply me as soon as possible, thnx
You need to provide some detail, for example the console log or crash report. It will never "do nothing".
Sir when i use my profile "release 1.7.10-Liteloader1.7.10" then i click "play" button just nothing happened it didnt loading but the message of my Development Console is--->>> "[19:03:32 SEVERE]: An update to your launcher is available and is required to play 1.7.10-LiteLoader1.7.10. Please restart your launcher."
Sir when i use my profile "release 1.7.10-Liteloader1.7.10" then i click "play" button just nothing happened it didnt loading but the message of my Development Console is--->>> "[19:03:32 SEVERE]: An update to your launcher is available and is required to play 1.7.10-LiteLoader1.7.10. Please restart your launcher."
Ah that's a common problem if your launcher isn't properly auto-updating. This can happen if your bootstrap is very out of date or if you have a poor quality internet connection. You can try to force an update to the launcher in two ways
Open your .minecraft directory and delete the launcher.jar and launcher.pack.lzma files, this should force an update. If that doesn't work then
Download a new bootstrap (minecraft.jar or minecraft.exe) from https://minecraft.net/download since it's possible that your launcher bootstrap is too out of date to fetch the update for some reason.
Once the update is completed, verify that your launcher version is 1.5.2, it should say at the top of the launcher window.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1294341-worldeditwrapper-use-worldedit-in-single-player?page=16#c313
I went ingame and typed //schematic list, it didn't show, I thought it was a glitch so I just tried to load it anyway, but it still didn't work! Please help me!
?
This is my schematics folder:
Thanebuilding
Vegetatedtownhouse
semivegtownhouse
So, here is by problem. Thane is in the mce format but the townhouses are not.... How do I get them in the game? I made them on the vadact creative server so I had to use their format.
HELP ME
My mind got stuck on WorldEditCUI in the other Topic, what I meant to ask is,
Can you adjust WorldEditWrapper to allow the use of nightly builds of Worldedit ? Thanks again
That's not really feasible, the wrapper is quite tightly coupled to the architecture of WE and thus to jump to a 6.0 version is going to require some internal overhaul which I don't have time for right now, especially whilst 6.0 is still in such a state of flux. My policy is basically to keep up with whatever the "recommended" build of WE is on BukkitDev, to the best of my ability.
If you need nightly build features, it will have to be a local bukkit server running the bukkit plugin.
I'm running the Mod Pack and this is where my schematics get saved. I suspect yours won't have modpacks\voxelmodpack, but the rest will be the same.
C:\Documents and Settings\Not For You\~
Application Data\.minecraft\modpacks\voxelmodpack\liteconfig\common\WorldEdit\schematics
Home,schematic is one of my saves. You might try renaming yours similarly and trying it.
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Have you tried using your brain? Here's a handy tutorial on changing file extensions using explorer.
I'm having trouble installing this, was wondering if you could help? I'm sure I've just done something wrong, as this is my first time using the game at all.I did the following:Installed LiteLoaderDownloaded the 2 mod files (one for WorldEditWrapper, one for WorldEditCUI) for 1.7.10 (my version)Put those mod files into the /mods/ folder (their extensions remained .litemod)Started up Minecraft.Loaded the LiteLoader 1.7.10 profileHowever, I do not get the LiteLoader tab everyone's talking about. Whenever I try the text commands, I'm told they're not valid commands. The schematics folder is not present in my .minecraft directory.Any tips? I'm so tired of destroying trees one block at a time my hand hurtsThanks in advance!Never mind, turns out I have 7.2, not 7.10.
You need to provide some detail, for example the console log or crash report. It will never "do nothing".
Ah that's a common problem if your launcher isn't properly auto-updating. This can happen if your bootstrap is very out of date or if you have a poor quality internet connection. You can try to force an update to the launcher in two ways