Hey Supa! Haven't played in a couple of months now. I stopped after clearing the End Fortress of goodies and returning with them to my base. What a lot of work getting to the End Fortress was. I was thinking of building a massive high ceiling cathedral at my base using all the iron fencing and doors with stained glass windows made with glow stone. It hasn't happened. Maybe one day....
At some point I will post a summary of how my world went, if I can get the motivation to do so! I guess if MITE ends up released for v.1.13 that may drag me back out of retirement.
Hey, I'm kind of a new player and don't really know how to progress further. I have already crafted my first flint hatchet and got bowls, a crafting table and shovels, I have a fair amount of meat on me and I have recently changed base (A 1x2 hole in a gravel patch on a hill) after having killed all animals in my old base.
I had never arrived to this point and from here on I have no idea what my objectives should be...
Could anyone give me something like a "checklist" of the milestones I should reach to progress the game and some tips on how to reach them?
I am using the version with a regular crafting bench, didn't download the R 196 because it was tagged as experimental so I thought it wasn't fully developed. Having seen its contents I'm kind of curious about it but the worlds are non compatible between versions so I think I will try and progress using this easier version first and then use the other one when I am more proficient.
Yes it is not experimental in terms of having bugs, it is experimental in terms of a different version of play. It is much harder particularly as to be able to make a mithril toolbench which can only be made using an Ancient Metal Tool Bench. The Ancient metal one requires you to search the Underworld for a Dungeon (they are on the surface) to find an Ancient Metal Ingot. MAJOR pain.
With your version you are now looking at not dying and getting enough food so that you can shuck gravel until you have the 27 copper nuggets needed to make a copper pickaxe. Use the flint you get to make hatchets (move to Flint axes once you are able). Use the axes to get wood and use them to make shovels. Don't break the shovels but instead for their final use burn them to cook your meat for experience and better food. You may get to the point where you have so many shovels (a double chest full) and then you can start breaking them. Watch the usage of your first copper pickaxe. You need one coal, 8 cobblestone, and then you can use the rest up getting copper or iron. Tricky thing is you may end up getting some cobble when you are digging out a vein of copper ore. Just take note of the durability of the pickaxe and keep track of how much the cobble, copper and coal cost you. What you don't want to do is break the pickaxe before getting the coal or the 8th cobble because if you do your screwed. You would have to shuck gravel until you had another 27 nuggets to make another pickaxe.
Day 18. Progress is really slow. I have managed to hunt my way up to what i deem as a huge food reserve by changing base as soon as i didn't regularly see lots of animals. Nevertheless am still nowhere near the 27 copper bits needed for my first pickaxe (also due to the fact that I lost six of them after having overestimated my resistance to jumping off an 8 meter cliff ).
As I am getting quite tired of the nomadic hunter life I was wondering:
a ) Are my food reserves are enough to just dig gravel day and night until I get a copper pick ?
b ) How can i create a sustainable food source (to get some sort of sense of security and not think "what if tomorrow I am unable to find other animals and starve to death ?" every day )
Image 1 : Me in base number 4. This is my favorite base up to now. It is located on the side of a cliff and is hard to access, making it quite secure. I had to secure some of the roof with clay block to be sure it didn't fall on me but, apart from that, the relative absence of mobs and the amount of space make me feel quite comfortable
Image 2: My base from inside (just moved in so there is still some dirt and gravel to be moved)
What you have looks great, as long as you're burning the shovels you use(after the 6 gravel blocks to reduce durability) to cook your meat for exp and more food, it seems great. I generally build a tree base at first using 9 blocks then using a clay blocks as a base, make a floating above ground base to protect me from anything on the ground. Then I just mine gravel all the time until i have enough for a pickaxe
Once you have some copper you will unfortunately need to devote 2 to a hoe so you can get pumpkins planted for pumpkin soup otherwise you will run out of flowers and become malnourished.
Day 22 and I have finally made my very first copper pickaxe. I immediately went back to my first base where i remembered there was some copper and mined it along with stone for a furnace and some coal. As i don't see any other ore in clear view i am going to make some torches and explore a few caves (I am now level 5 so the extra heart should keep me a tiy bit safer).
As for the pumpkin farm i remember seeing a few pumpkins next to my base but once i get them I have no idea of how i should organize them in a farm... Moreover i read that in extreme hills stuff takes forever to grow so should I relocate to another biome?
Went and visited Knoxx's Public server (found at mite.chronnis.com) for the first time in about 8 months and the spawn village hasn't fared too badly. Some signs of creeper explosion damage, someone nicked the enderchest (again) as well as the Enchantment table (unless it got blown up in a creeper explosion as that building had some damage). There are some white sheep left but the pairs of each color are all gone, as are the pigs, chickens, and cows. Oh well.
Someone knocked up the stairs going to each floor of the apartment building (very odd). At least the villagers are still alive with some Iron Golems walking around to protect them.
Someone did a lot of work setting up the underworld and also visiting the Nether so well done to them. I had stopped at creating the Underworld portal and never stepped through! Unfortunately the return portal from the underworld apparently goes to the first portal created by Armageddon in his house about 1/2 day north of spawn. Bit of a pity.
I was fortunate that my base is far enough away that it established its own set of portals without getting tied up in Armageddon's network.
I went back to my only 196 world after 3 to 4 months absence and I'm crashing fairly frequently as well, fortunately without corrupting my world. I wonder if a Java update is causing the problem. If it keeps it up, or other people report in with same issue, then perhaps I could email Avernite and beg him to temporarily come out of retirement and look at our crash logs to see if he can see what the problem is.
I guess a server might help a bit as your client crashing would hopefully leave the server undamaged.
I did start doing up instructions for you on how to do a server but stopped as I had lot's of stuff in the real world to do? You still want guidance on hwo to set one up? Have you done a vanilla server before?
It sounds like you already got the server jar file made but I will quickly touch on doing that.
I prefer to create the Jar file manually. In File explorer go to C:\Users\username\AppData\Roaming\.minecraft\versions\1.6.4 and copy the file 1.6.4.jar and place the copy wherever you would like your server and world files to be saved. It can be anywhere including another drive. In my example I am using E:\Mite Server R196.
Rename 1.6.4.jar to an appropriate name. It can be whatever you want but Avernite uses 1.6.4-MITE-HDS-Rnnn.jar where nnn is the version of MITE you are going to use.
Open 1.6.4-MITE-HDS-Rnnn.jar in WinRAR or winzip or a similar program. (You might need to right click on it and use Open with.... if you have the .jar files associated with Java. As often required delete the META-INF folder.
Open up the server files you downloaded from Avernite's Google Drive (e.g. MITE 1.6.4 HDS R196.zip) and navigate down through it until you get into the class folder (in my case the path is MITE 1.6.4 HDS R196.zip\MITE 1.6.4 HDS Installation Files\1.6.4-MITE-HDS\class)
Highlight everything in the class folder and drag it into 1.6.4-MITE-HDS-Rnnn.jar
Open notepad and paste in the following:
@echo off
cd "%~dp0" set megabytesAllocated=4096 echo. echo Starting MITE server with %megabytesAllocated% MB of allocated memory.... echo To stop the server type "stop" and then press enter echo. java -Xmx%megabytesAllocated%M -Xms%megabytesAllocated%M -jar 1.6.4-MITE-HDS-R196.jar
Save the Notepad file to the same directory as 1.6.4-MITE-HDS-Rnnn.jar and give it any name you like with the extension .bat. I call mine Run Server.bat. Note that I have allocated 4,096 MB (4 GB) to the server. If you have less memory available to you then change the figure in line 3 "set megabytesAllocated=4096". Also note that the final line starting with java includes the name that you gave the .jar file in that same folder so make sure you change that to whatever you called the java file.
Your server directory (for me that's E:\Mite Server R196) should now have to files in it: "1.6.4-MITE-HDS-Rnnn.jar" and "Run Server.bat"
EDIT: WARNING. Doing the next step of upgrading to Java version 211 appears to have messed up minecraft on me with my stuck looking at Steve's feet and not being able to move around.
Download the latest version (version 211) of Java from this page. Download the offline version of either the 32 bit or 64 bit. I just use the 64 bit one. Note that I just had to update mine as the server would run saying there was a problem with the syntax of the memory command from my batch file. Moving to v. 211 fixed that. Maybe you were having the same problem? This update also might solve the problem of the client crashing as well! I will have to see....
Double-click on Run Server.bat and you should find that it opens a GUI page for the server into which you can type commands. In your server folder you will find it creates a folder called "world" (this is data folder for your server world) and it also creates a number of other files.
One of the files created will be "server.properties". With the server stopped you can edit this file by right-clicking on it and opening it in Notepad. Here you can update lots of settings (for e.g. changing "level-name=world" to "level-name=My R196 World"). This would change the name of the folder created when you run the server. The line "motd=A 1.6.4-MITE Server" is what is displayed within Minecraft when people got to see the list of servers. You can also change which port the server will use from the default of 25565 and set the seed to a specific one that you want.
From the start button run CMD program and type in IPconfig and run that. You need to find out the internal IP address IPv4 of your computer. (192.168.0 or 1.nnn. Mine happens to be 192.168.1.113
With the server running go into Minecraft, select Multiplayer, select Add Server and type in your internal Ip address that you got in ipconfig. Click ok and you should then see your server with the time of day and the MOTD that you set in the server.properties file.
Note that if the world is horrific (a 4 x 4 block island with 1 tuft of grass on it), you can just stop the server and delete the server folder (the default one "world" or your unique one "My R196 World", and rerun the server to create a new random world.
Fortunately I had the Java 64 bit version 191 install available and I installed that instead. That got both the server running and fixed the messed up client issues. I tried again to use version 211 but it again just screwed up Minecraft. I'm using the TeamExtreme launcher for Minecraft. Maybe that is causing me a problem. Anyway I went back to 191. If you are having a problem with your Java version and 211 messes you up as well then I can dropbox you version 191.
Hey Supa! Haven't played in a couple of months now. I stopped after clearing the End Fortress of goodies and returning with them to my base. What a lot of work getting to the End Fortress was. I was thinking of building a massive high ceiling cathedral at my base using all the iron fencing and doors with stained glass windows made with glow stone. It hasn't happened. Maybe one day....
At some point I will post a summary of how my world went, if I can get the motivation to do so! I guess if MITE ends up released for v.1.13 that may drag me back out of retirement.
Hey, I'm kind of a new player and don't really know how to progress further. I have already crafted my first flint hatchet and got bowls, a crafting table and shovels, I have a fair amount of meat on me and I have recently changed base (A 1x2 hole in a gravel patch on a hill) after having killed all animals in my old base.
I had never arrived to this point and from here on I have no idea what my objectives should be...
Could anyone give me something like a "checklist" of the milestones I should reach to progress the game and some tips on how to reach them?
Which release/version are you using? i.e. are you crafting a regular crafting bench or the experimental branch tool benches?
I am using the version with a regular crafting bench, didn't download the R 196 because it was tagged as experimental so I thought it wasn't fully developed. Having seen its contents I'm kind of curious about it but the worlds are non compatible between versions so I think I will try and progress using this easier version first and then use the other one when I am more proficient.
Yes it is not experimental in terms of having bugs, it is experimental in terms of a different version of play. It is much harder particularly as to be able to make a mithril toolbench which can only be made using an Ancient Metal Tool Bench. The Ancient metal one requires you to search the Underworld for a Dungeon (they are on the surface) to find an Ancient Metal Ingot. MAJOR pain.
With your version you are now looking at not dying and getting enough food so that you can shuck gravel until you have the 27 copper nuggets needed to make a copper pickaxe. Use the flint you get to make hatchets (move to Flint axes once you are able). Use the axes to get wood and use them to make shovels. Don't break the shovels but instead for their final use burn them to cook your meat for experience and better food. You may get to the point where you have so many shovels (a double chest full) and then you can start breaking them. Watch the usage of your first copper pickaxe. You need one coal, 8 cobblestone, and then you can use the rest up getting copper or iron. Tricky thing is you may end up getting some cobble when you are digging out a vein of copper ore. Just take note of the durability of the pickaxe and keep track of how much the cobble, copper and coal cost you. What you don't want to do is break the pickaxe before getting the coal or the 8th cobble because if you do your screwed. You would have to shuck gravel until you had another 27 nuggets to make another pickaxe.
Once you have smelted your first copper ore you can make a copper sword and head off to battle the end Dragon.
Day 18. Progress is really slow. I have managed to hunt my way up to what i deem as a huge food reserve by changing base as soon as i didn't regularly see lots of animals. Nevertheless am still nowhere near the 27 copper bits needed for my first pickaxe (also due to the fact that I lost six of them after having overestimated my resistance to jumping off an 8 meter cliff ).
As I am getting quite tired of the nomadic hunter life I was wondering:
a ) Are my food reserves are enough to just dig gravel day and night until I get a copper pick ?
b ) How can i create a sustainable food source (to get some sort of sense of security and not think "what if tomorrow I am unable to find other animals and starve to death ?" every day )
Image 1 : Me in base number 4. This is my favorite base up to now. It is located on the side of a cliff and is hard to access, making it quite secure. I had to secure some of the roof with clay block to be sure it didn't fall on me but, apart from that, the relative absence of mobs and the amount of space make me feel quite comfortable
Image 2: My base from inside (just moved in so there is still some dirt and gravel to be moved)
Image 3: Meat for days
What you have looks great, as long as you're burning the shovels you use(after the 6 gravel blocks to reduce durability) to cook your meat for exp and more food, it seems great. I generally build a tree base at first using 9 blocks then using a clay blocks as a base, make a floating above ground base to protect me from anything on the ground. Then I just mine gravel all the time until i have enough for a pickaxe
Once you have some copper you will unfortunately need to devote 2 to a hoe so you can get pumpkins planted for pumpkin soup otherwise you will run out of flowers and become malnourished.
Day 22 and I have finally made my very first copper pickaxe. I immediately went back to my first base where i remembered there was some copper and mined it along with stone for a furnace and some coal. As i don't see any other ore in clear view i am going to make some torches and explore a few caves (I am now level 5 so the extra heart should keep me a tiy bit safer).
As for the pumpkin farm i remember seeing a few pumpkins next to my base but once i get them I have no idea of how i should organize them in a farm... Moreover i read that in extreme hills stuff takes forever to grow so should I relocate to another biome?
Well, now I registered only to say wow. This topic is still active and somebody still plays with this mod. May I get invite to your sect?
Went and visited Knoxx's Public server (found at mite.chronnis.com) for the first time in about 8 months and the spawn village hasn't fared too badly. Some signs of creeper explosion damage, someone nicked the enderchest (again) as well as the Enchantment table (unless it got blown up in a creeper explosion as that building had some damage). There are some white sheep left but the pairs of each color are all gone, as are the pigs, chickens, and cows. Oh well.
Someone knocked up the stairs going to each floor of the apartment building (very odd). At least the villagers are still alive with some Iron Golems walking around to protect them.
Someone did a lot of work setting up the underworld and also visiting the Nether so well done to them. I had stopped at creating the Underworld portal and never stepped through! Unfortunately the return portal from the underworld apparently goes to the first portal created by Armageddon in his house about 1/2 day north of spawn. Bit of a pity.
I was fortunate that my base is far enough away that it established its own set of portals without getting tied up in Armageddon's network.
My MITE worlds keep getting corrupted, maybe a public server would fix this issue? Does anyone know how i'd go about setting one up?
Anyone?
I went back to my only 196 world after 3 to 4 months absence and I'm crashing fairly frequently as well, fortunately without corrupting my world. I wonder if a Java update is causing the problem. If it keeps it up, or other people report in with same issue, then perhaps I could email Avernite and beg him to temporarily come out of retirement and look at our crash logs to see if he can see what the problem is.
I guess a server might help a bit as your client crashing would hopefully leave the server undamaged.
I did start doing up instructions for you on how to do a server but stopped as I had lot's of stuff in the real world to do? You still want guidance on hwo to set one up? Have you done a vanilla server before?
I'd love some guidance please, never done one before
I downloaded the mite server from avernite and installed it but the batch folder doesn't seem to work
It sounds like you already got the server jar file made but I will quickly touch on doing that.
set megabytesAllocated=4096
echo.
echo Starting MITE server with %megabytesAllocated% MB of allocated memory....
echo To stop the server type "stop" and then press enter
echo.
java -Xmx%megabytesAllocated%M -Xms%megabytesAllocated%M -jar 1.6.4-MITE-HDS-R196.jar
Fortunately I had the Java 64 bit version 191 install available and I installed that instead. That got both the server running and fixed the messed up client issues. I tried again to use version 211 but it again just screwed up Minecraft. I'm using the TeamExtreme launcher for Minecraft. Maybe that is causing me a problem. Anyway I went back to 191. If you are having a problem with your Java version and 211 messes you up as well then I can dropbox you version 191.
Thanks for the help, for some reason it runs for about 30 secs to a minute then the server crashes with;
"[SEVERE] Reached end of stream for 10.1.1.155"
Tried updating my drivers, still trying to find a fix
When it's working it's great, world is good.