Forestry Extras 2 is an addon to Forestry and is created by wasliebob.
Adding a lot of different stuff to Forestry like new Frames, Scoops, Grafters and more.
Forestry Extras 2 fixes all bugs Forestry Extras 1 had also a lot of huge improvements and a lot better codes, also it has more mod intergration and new frames, and not to forget Forge Multipart Support.
Almost everything in Forestry Extras 2 is color coded!
All info is now ingame as tooltip. Also you can find info here.
There are a lot of recipe's please use NEI to find them all.
Goto the %appdata% then to Roaming.in there there is a map called .minecraft, go in there. In there you find will a map called mods zip in there Also put Forestry in there!
After that you will need to install forge.
There no mod showcases at this moment, feel free to make one!
For all the latest news and sneak peeks follow me on Twitter
Does this mod work on servers?
Yes it does work on both client and server side.
You can use ForestryExtras in your modpack if:
You're allowed to use Forestry in your modpack.
You need to give me credits somewhere, and there must be a link to this page or my official site (wasliebob.wordpress.com).
You're not getting any money from the modpack.
Mojang: for making minecraft. MCP Team: For making us able to mod minecraft easily. Forge Team: For Forge without it this wouldn't be possible at all. Sengir: For making Forestry. Player: For porting Forestry to 1.7. Glassmaker: For fixing my code for nuggets and combs (so i could work on my site, thanks a lot buddy!) MysteriousAges: For helping me when i had problems and giving me advice. Minecraft Community: For supporting me and keeping me motivated. Metallurgy Bees Team: For letting me use one function to fix bees.
If you have questions or need help i'm a lot on the following IRC channels.
Do you really like my mod, and you want it stay in active development, think about donating it will keep me motivated and you even get a place in the donators list other goodies
I know they're all metals, but metals have properties too, you know. Silver for instance is known for it's anti-microbal properties, lead is a toxic metal, etc. You could incorporate those "properties" or rather translate into different stats.
Released Forestry Extras 2 v1.1
Added all stuff that bees should have (combs and such).
Added Russian Localization.
Added German Localization.
Changed recipe for crafting frames.
Fixed missing texture bug.
Released Forestry Extras 2 v1.1.1
Fixed crash when using two of my bees in an apiary.
Added Fairy and Pokefennium Bees (when ExtraTiC is installed).
Fixed Crash when using TCE togheter with FE2.
Well, the beeducer takes a bee and drops the normal honey combs. It does it for some time, then the bee dies. Now when the beeducer doesn't drop the honey comb that means the bee has died / stop working.
However you still can see the bee inside the beeducer. Even if it's not working anymore.
Now if you take another bee and put it into the beeducer, either the exact same one or a totally different one, that bee will be lost and the beeducer will still not work.
You have to break the beeducer after it has stopped working then place it again in the world, then place the bee inside it. Only then can it work again.
v2-1.2 is released,
Added EnderIO Bees.
Added Witheria Ingot.
Added Recipes for some stuff (Witheria, Draconic).
The Comb and Nugget Crash/Bug is now fixed (thanks to Glassmaker which did this for me so i could work on my site, thanks a lot buddy!)