If I helped you in any way or agree in my ideas or posts, make sure you click that green arrow pointing up below my post or simply huggle me! I use 1.7.10 (Modded), so when I comment that I like a 1.8 mod, I will comment to downgrade to 1.7.10. I support no pics, no clicks. Suggestions that I think that are the best deserves a banner!
It is almost time to say goodbye to 1.7.10 because of the recent surge of big 1.9 mods.
Why MCreator sucks: jcm2606's file (doesn't open a new tab) He allows/welcomes anyone to link the file, so I put it here in my signature for people to know how MCreator functions. I thank jcm2606 (he's awesome) for creating the document/file and I'm just here to spread the word.
* changed rendering of Holder sides;
* fixed Breaker deleting blocks with items when there are no available slots in inventory at its back;
* fixed Shift-clicking in Remote Activator;
* Breaker and Block Detector now face away from player when placed;
* Holder B now outputs items into first found inventory instead of a random one;
* fixed possible exception when opening Activator's GUI;
* changed Detector's side and back textures;
* fixed slot desynchronisation in Paper Mill;
* Multi-mine now should work on ores added by mods;
* fixed Holder B not outputting items to some directions;
+ Strong boxes now work with comparators;
+ Breaker can now insert items into entities with inventory;
+ added Translocator;
+ Holders are now climbable!
+ entities on top of blocks connected to Holder structure are also moved now.
* fixed possible crash related to Sturdy Box;
* fixed Cane Mill exceeding bagasse item output limit;
* fixed Cane Mill and Paper Mill not dropping contents on break;
* fixed Slime Generator; works with Translocator now;
* fixed Multi-break working on blocks it shouldn't;
* fixed Multi-mine dropping XP when Silk Touch is present;
* fixed Transporter considering some leaf blocks as an obstacle;
* hopefully fixed Paper Mill's and Cane Mill's process and fuel indicators;
+ new block - Accumulator: a generic energy provider;
+ new block - Energy Cable: a generic energy conductor;
+ Slime Generator, Paper Mill, Cane Mill can now be powered by energy;
+ new block - Tile Booster: increases the operation speed of adjacent tiles;
+ added key to toggle Translocator particles;
+ added water vision enchantment for helmet;
+ Transporter will show current side movement direction when Alt is held;
* Slime Extractor is now Gelatin Extractor and produces Gelatin.
! - all energy capable machines will lose energy on this update, so use their energy up if needed and break before updating;
+ new item - Mob Scanner: finds mobs by specified names around player;
* fixed crash when leaving blank textfield in Clock's interface;
* hopefully fixed fuel, process and energy indicators of the machines (again);
+ increased capacity of Accumulator;
+ Energy Cable now gives energy to all adjacent receivers simultaneously instead of sequentially;
+ Repeater is now repairable with iron ingots;
* fixed Drain Scepter not getting damage much;
+ new block - Beacon of Hostility;
* fixed occurence of double Multi-mine and Multi-break enchantments;
+ new item - Spawner Range Modifier;
* changed rarity of Multi-mine from 'Rare' to 'Uncommon';
* (major) - fixed Translocator transferring items into phantom tile entity;
* (major) - fixed Translocator getting the wrong side of the tile entity to insert into;
* (critical) -fixed possible crashes when using Accumulator and Energy Cable with other mod energy systems;
* fixed experience dropping from ores when a tool has Silk Touch and Multi-break;
* decreased Tile Booster's energy capacity;
* channel buttons in Translocator's GUI now hide if are out of list bounds;
+ optimized Block Detector's work and added partial/exact match options;
* added Obsidian to Multi-mine targets;
* fixed Multi-mine not working on some mods' ores;
+ Block Detector can detect targets through blocks;
* small change of Signal Cable texture;
* blocks with mouse-over text will correctly offset the text if there is a block above them;
* fixed Multi-Break harvesting unbreakable blocks.
* added a delay to Signal Cable's signal propagation. Fixes several redstone interaction bugs;
* fixed Block Detector not working after relocation;
* fixed Fine Repeater getting wrong ammo from player's inventory;
* Block Detector exact match now is case-insensitive;
+ Remote activators now work with EnderIO machines;
* fixed Block detector's GUI mode switch buttons not removing;
+ spawners can be hidden from JEI now;
* fixed Remote Activator links not updating when linked blocks are moved by Transporter;
+ implemented JEI recipe viewing for Cane Shredder, Gelatin Extractor and Paper Mill;
+ Multi-break and Multi-mine can now be toggled (by the same key as Repeater mode);
+ added Better Door;
* fixed Assigner and Remote Activators getting wrong name of the block;
+ added visual preview of Multi-break area of effect;
+ added a Cycle count indicator for Fine Clock;
* Fine Clock now turns off when finished cycling;
* increased energy production factor of Accumulator;
+ andesite and diorite are now ore-dictionared;
+ Signal Cable now shows connections to signal sources;
+ Translocator now auto-orientates on placement;
+ added Item Counter;
+ added an arrow on Block Detector's side texture;
* fixed Sturdy Box not synching inventory changes;
+ Energy Cable can now transfer RF (COFH energy);
* increased energy consumption of Shredder and Paper Mill;
* fixed Fine Clock not turning on when placing signal sources adjacent to it;
* supposedly fixed Breaker not working on server;
+ Breaker is now upgradable by Music Disks;
* rewritten Energy Cable's code for efficiency;
* improved detection of preview slots by Translocator;
* fixed Vein mining not working fully on tools with multiple tool classes;
* fixed item duplication when Shift-clicking in Shredder's, Gelatin Extractor's or Paper Mill's GUI;
+ RFTools' Dimensional Shard Ore can now be processed in Shredder;
* fixed Creature Scanner not working on server;
+ Creature Scanner now marks position and distance to closest found creature;
* fixed Tile Mover ability to store unbreakable blocks;
* fixed a bug where Tile Scepter could replace a present block in the world;
* server compatiblity fixes;
* fixed GUI crashes related to displaying stacks with null items;
* fixed Accumulator's, Shredder's, Paper Mill's item insertion/extraction;
* changed Scaffolding side rendering to a better version;
+ ammo amount for Launcher is now shown also when it is in off-hand;
* fixed Scaffolding lighting bug;
* fixed Shredder not producing sugar;
+ added Vein mining support for more ores;
* fixed missing Vein Mining indication string;
* fixed Energy Cables stopping power transfer at certain condition;
+ added an option to change sound playing mode of Breaker;
* fixed Better Door dropping two doors if upper half is broken;
* items now can't be put into output slots of Shredder and Paper Mill;
+ Multi-break and Vein-mining now are toggled independently from each other;
+ Creature Scanner name filters are now togglable;
* fixed crash when parsing an empty textfield for removal in Breaker Gui;
* supposedly fixed Shredder item and recipe handling;
* rewritten Remoter related code, fixed some bugs;
+ Creature scanner can now search blocks and item entities;
* Renamed Creature Scanner to 'Object Scanner';
+ Accumulator now can give energy to RF consumers;
* fixed Tile Scepter not being able to place blocks in liquids;
* refixed the ability to take Launcher when its Gui is open;
+ Item Counter will emit a signal also when the inventory is empty;
* fixed Accumulator consuming Lava Bucket;
+ Fine Crafter can now use all inventories connected to Scanners for crafting;
+ Breaker can be upgraded by Music Discs (currently 2 are applicable);
* decreased Drainer's detection ray;
+ added orange Sturdy Stone;
* changed texture of yellow sturdy stone;
* fixed Transfer Scaffolding deleting items given by Breaker;
+ Vein mining now works on Glostone blocks;
* implemented Shift+clicking in Breaker;
+ RFTools machines now work with Remote Activator;
* supposedly fixed Sturdy Box not saving its items when unloaded or moved;
* fixed Transfer Scaffolding algorithms;
+ remote activators now work with Actual Additions' blocks;
* supposedly fixed Shredder setting incorrect process time on first operation;
+ Fine Tool (Assigner) can be used to view mob spawner info;
+ added an ability to change mob spawner properties using Fine Tool;
* changed Energy Cable recipe;
* decreased Accumulator's fuel consumption rate;
* removed fuel slots from Shredder, Gelatin Extractor and Paper Mill;
* changed Breaker recipes;
* increased Launcher's accuracy;
* Launcher doesn't need ammo in creative mode;
+ added vanilla ores to Nether;
* fixed Translocator channels visible from other worlds and saves;
+ added Comparator output from Accumulator;
* fixed crash when holding a tool with Multi-break while looking at entity;
+ added Magma Melter;
+ added Combiner;
* fixed Item Counter's 'empty invetory' mode;
* fixed Recipe disappearing in Recipe Inscriber when transferring items from JEI;
* improved slot detection of Translocator;
* fixed recipe transfer for Recipe Inscriber;
* fixed NPE when leaving the server while near machines;
* fixed Drainer not breaking;
* fixed ability to extract Combiner's input items from sides;
+ Added a new Block - Energy Measurer;
* more fixes to Fine Crafter;
- removed Inventory Center - Fine Crafter now gets containers directly from Inventory Scanners;
* fixed exception when breaking the Combiner;
* added missing particle texture to Signal cable and Energy cable;
* change Shredder's and Paper Mill's rotation to horizontal only;
+ added descriptions of most blocks and items to JEI;
+ added new item - Block Manipulator;
+ added a trade for Nitwit - wither skull for emeralds;
* fixed null pointers when shift-clicking in containers while the player's inventory is full;
+ all blocks now drop themselves right at the center of their positions;
+ GUIs will close on 'E' key if none of its textfields is focused;
* fixed slot desynchronization in Item Counter and Recipe Inscriber;
* more fixes to Translocator;
* fixed Fine Tool's rotation function.
This mod adds a number of items, blocks and enchantments to make game experience more enjoyable.
Due to the growth of this mod, I created a wiki for it. This forum's editor is clumsy, so from now on I'll add up-to-date info there.
List of features:
Gelatin Extractor
Smart Item Pipe
Shredder
Bagasse
Paper Mill
Drainer
Igniter
Launcher
Sturdy Stone
Remote Activator
Link Provider
Portable Remote Activator
Fine Tool
Breaker
Transporter
Scaffolding
Transfer Scaffolding
Block Detector
Fine Clock
Signal Cable
Switch
Light Gate
Sturdy Box
Box Upgrade
Tile Mover
Translocator
Accumulator
Energy cable
Tile Booster
Object Scanner
Beacon of Hostility
Village Trader
Better Door
Combiner
Magma Melter
Enchantments
Other:
Adds a chance of a loot chest generation in desert wells.
Adds a wither skull trade to Nitwit.
------------------
Installation: requires appropriate version of Satako.
Downloads:
Migrated to curseforge
Satako-1.11.2-1.17.jar
Fine Stuff-1.11.2-0.13
-------------------
Permission:
You are allowed to use this mod in a modpack and should notify me if you plan to do so.
Example builds:
Another significant update.
Still been working after one year? Wow.
If I helped you in any way or agree in my ideas or posts, make sure you click that green arrow pointing up below my post or simply huggle me! I use 1.7.10 (Modded), so when I comment that I like a 1.8 mod, I will comment to downgrade to 1.7.10. I support no pics, no clicks. Suggestions that I think that are the best deserves a banner!
It is almost time to say goodbye to 1.7.10 because of the recent surge of big 1.9 mods.
Why MCreator sucks: jcm2606's file (doesn't open a new tab) He allows/welcomes anyone to link the file, so I put it here in my signature for people to know how MCreator functions. I thank jcm2606 (he's awesome) for creating the document/file and I'm just here to spread the word.
500+ huggles? U wot, m8?
Update for minecraft 1.10.2.
Update, version 0.2:
+ Added Sturdy Boxes - chest-like containers, but better.
* Fixed occuring zero-sized Bagasse stack in Paper Mill.
* Changed Hard Stone to metadata version. Renamed to Sturdy Stone.
* Fixed same enchantment duplication.
+ Breaker can now insert items into player's inventory.
+ Remote Controller now should work with other mods' blocks.
* Transporter now shows a direction of the opposite side you are looking at.
Update, version 0.3:
* Changed Multi-break mechanic;
* (critical) fixed Boxes not upgrading;
* (critical) fixed Boxes not dropping their contents;
* fixed Multi-mine not working on Redstone ore;
* Breaker now detects signal upon placement;
+ added a message when trying to link a block which is missing or isn't accessible;
* fixed stack swap in Box GUI;
* 'Chest Upgrade' is now 'Box Upgrade';
* fixed Shift + click item transfer in Repeater's GUI;
* fixed blocks not dropping experience when mined by enchanted tools;
+ added more blocks to be affected by the enchantments;
* fixed Multi-break not working on some blocks;
+ Repeater's tooltip now shows amount of stored ammo;
+ Repeater's ammo is now shown also when it is off-hand;
* prevented moving Repeater in inventory while its GUI is open;
* fixed a bug when Remote Activator would not save links when there were empty links before non-empty ones;
+ added Tile Scepter;
* fixed exception when activation missing blocks by Remote Activator;
* Block Detector's targets now are sorted alphabetically;
* tweaked Sturdy Box's side texture;
* changed few recipes.
Update, version 0.4:
* changed rendering of Holder sides;
* fixed Breaker deleting blocks with items when there are no available slots in inventory at its back;
* fixed Shift-clicking in Remote Activator;
* Breaker and Block Detector now face away from player when placed;
* Holder B now outputs items into first found inventory instead of a random one;
* fixed possible exception when opening Activator's GUI;
* changed Detector's side and back textures;
* fixed slot desynchronisation in Paper Mill;
* Multi-mine now should work on ores added by mods;
* fixed Holder B not outputting items to some directions;
+ Strong boxes now work with comparators;
+ Breaker can now insert items into entities with inventory;
+ added Translocator;
+ Holders are now climbable!
+ entities on top of blocks connected to Holder structure are also moved now.
Install a new version of Satako to play.
Hotfix, version 0.5:
* (major) fixed channels in Translocator GUI not selectable;
* (critical) fixed channel loss when player changes dimension or world.
Update, version 0.6:
* changed Paper mill's recipe;
* prevented high Multi-mine recursion, which would cause loss of performance or stack overflow; now the recursion limit can be set in configuration;
* hopefully fixed Translocator again;
+ Translocator can now operate with multiple Translocators;
+ Translocator can now capture items before its face if it has no connections;
+ Block Detector now works on comparator's sides;
+ Translocator GUI now closes JEI item overlay;
+ added a chance of loot chest generation in desert wells;
+ added a creative tab with entity spawners;
+ added a Counter-teleport enchantment for helmet;
Update, version 0.7:
* fixed possible crash related to Sturdy Box;
* fixed Cane Mill exceeding bagasse item output limit;
* fixed Cane Mill and Paper Mill not dropping contents on break;
* fixed Slime Generator; works with Translocator now;
* fixed Multi-break working on blocks it shouldn't;
* fixed Multi-mine dropping XP when Silk Touch is present;
* fixed Transporter considering some leaf blocks as an obstacle;
* hopefully fixed Paper Mill's and Cane Mill's process and fuel indicators;
+ new block - Accumulator: a generic energy provider;
+ new block - Energy Cable: a generic energy conductor;
+ Slime Generator, Paper Mill, Cane Mill can now be powered by energy;
+ new block - Tile Booster: increases the operation speed of adjacent tiles;
+ added key to toggle Translocator particles;
+ added water vision enchantment for helmet;
+ Transporter will show current side movement direction when Alt is held;
* Slime Extractor is now Gelatin Extractor and produces Gelatin.
Update, version 0.8:
! - all energy capable machines will lose energy on this update, so use their energy up if needed and break before updating;
+ new item - Mob Scanner: finds mobs by specified names around player;
* fixed crash when leaving blank textfield in Clock's interface;
* hopefully fixed fuel, process and energy indicators of the machines (again);
+ increased capacity of Accumulator;
+ Energy Cable now gives energy to all adjacent receivers simultaneously instead of sequentially;
+ Repeater is now repairable with iron ingots;
* fixed Drain Scepter not getting damage much;
+ new block - Beacon of Hostility;
* fixed occurence of double Multi-mine and Multi-break enchantments;
+ new item - Spawner Range Modifier;
* changed rarity of Multi-mine from 'Rare' to 'Uncommon';
* (major) - fixed Translocator transferring items into phantom tile entity;
* (major) - fixed Translocator getting the wrong side of the tile entity to insert into;
* (critical) -fixed possible crashes when using Accumulator and Energy Cable with other mod energy systems;
* fixed experience dropping from ores when a tool has Silk Touch and Multi-break;
Update, version 0.9:
+ new item - Village Trader;
+ new enchantment for weapons and Fine Repeater - Penetration;
+ Fine Repeater now uses ammo from player's inventory first, then from own inventory;
+ both amounts of ammo in player and Repeater are shown in the HUD;
+ working on server compatibility, need testers...
Update, version 0.10:
* decreased Tile Booster's energy capacity;
* channel buttons in Translocator's GUI now hide if are out of list bounds;
+ optimized Block Detector's work and added partial/exact match options;
* added Obsidian to Multi-mine targets;
* fixed Multi-mine not working on some mods' ores;
+ Block Detector can detect targets through blocks;
* small change of Signal Cable texture;
* blocks with mouse-over text will correctly offset the text if there is a block above them;
* fixed Multi-Break harvesting unbreakable blocks.
Update, version 0.11:
* added a delay to Signal Cable's signal propagation. Fixes several redstone interaction bugs;
* fixed Block Detector not working after relocation;
* fixed Fine Repeater getting wrong ammo from player's inventory;
* Block Detector exact match now is case-insensitive;
+ Remote activators now work with EnderIO machines;
* fixed Block detector's GUI mode switch buttons not removing;
+ spawners can be hidden from JEI now;
* fixed Remote Activator links not updating when linked blocks are moved by Transporter;
+ implemented JEI recipe viewing for Cane Shredder, Gelatin Extractor and Paper Mill;
+ Multi-break and Multi-mine can now be toggled (by the same key as Repeater mode);
+ added Better Door;
* fixed Assigner and Remote Activators getting wrong name of the block;
+ added visual preview of Multi-break area of effect;
+ added a Cycle count indicator for Fine Clock;
* Fine Clock now turns off when finished cycling;
* increased energy production factor of Accumulator;
+ andesite and diorite are now ore-dictionared;
+ Signal Cable now shows connections to signal sources;
+ Translocator now auto-orientates on placement;
+ added Item Counter;
+ added an arrow on Block Detector's side texture;
* fixed Sturdy Box not synching inventory changes;
+ Energy Cable can now transfer RF (COFH energy);
* increased energy consumption of Shredder and Paper Mill;
* fixed Fine Clock not turning on when placing signal sources adjacent to it;
* supposedly fixed Breaker not working on server;
+ Breaker is now upgradable by Music Disks;
* rewritten Energy Cable's code for efficiency;
* improved detection of preview slots by Translocator;
* fixed Vein mining not working fully on tools with multiple tool classes;
* fixed item duplication when Shift-clicking in Shredder's, Gelatin Extractor's or Paper Mill's GUI;
+ RFTools' Dimensional Shard Ore can now be processed in Shredder;
* fixed Creature Scanner not working on server;
+ Creature Scanner now marks position and distance to closest found creature;
* fixed Tile Mover ability to store unbreakable blocks;
* fixed a bug where Tile Scepter could replace a present block in the world;
* server compatiblity fixes;
* fixed GUI crashes related to displaying stacks with null items;
* fixed Accumulator's, Shredder's, Paper Mill's item insertion/extraction;
* changed Scaffolding side rendering to a better version;
+ ammo amount for Launcher is now shown also when it is in off-hand;
* renamed some things.
Thank you
Big update to 1.11.2:
* fixed Scaffolding lighting bug;
* fixed Shredder not producing sugar;
+ added Vein mining support for more ores;
* fixed missing Vein Mining indication string;
* fixed Energy Cables stopping power transfer at certain condition;
+ added an option to change sound playing mode of Breaker;
* fixed Better Door dropping two doors if upper half is broken;
* items now can't be put into output slots of Shredder and Paper Mill;
+ Multi-break and Vein-mining now are toggled independently from each other;
+ Creature Scanner name filters are now togglable;
* fixed crash when parsing an empty textfield for removal in Breaker Gui;
* supposedly fixed Shredder item and recipe handling;
* rewritten Remoter related code, fixed some bugs;
+ Creature scanner can now search blocks and item entities;
* Renamed Creature Scanner to 'Object Scanner';
+ Accumulator now can give energy to RF consumers;
* fixed Tile Scepter not being able to place blocks in liquids;
* refixed the ability to take Launcher when its Gui is open;
+ Item Counter will emit a signal also when the inventory is empty;
* fixed Accumulator consuming Lava Bucket;
+ Fine Crafter can now use all inventories connected to Scanners for crafting;
+ Breaker can be upgraded by Music Discs (currently 2 are applicable);
* decreased Drainer's detection ray;
+ added orange Sturdy Stone;
* changed texture of yellow sturdy stone;
* fixed Transfer Scaffolding deleting items given by Breaker;
+ Vein mining now works on Glostone blocks;
* implemented Shift+clicking in Breaker;
+ RFTools machines now work with Remote Activator;
* supposedly fixed Sturdy Box not saving its items when unloaded or moved;
* fixed Transfer Scaffolding algorithms;
+ remote activators now work with Actual Additions' blocks;
* supposedly fixed Shredder setting incorrect process time on first operation;
+ Fine Tool (Assigner) can be used to view mob spawner info;
+ added an ability to change mob spawner properties using Fine Tool;
* changed Energy Cable recipe;
* decreased Accumulator's fuel consumption rate;
* removed fuel slots from Shredder, Gelatin Extractor and Paper Mill;
* changed Breaker recipes;
* increased Launcher's accuracy;
* Launcher doesn't need ammo in creative mode;
+ added vanilla ores to Nether;
* fixed Translocator channels visible from other worlds and saves;
+ added Comparator output from Accumulator;
* fixed crash when holding a tool with Multi-break while looking at entity;
+ added Magma Melter;
+ added Combiner;
* fixed Item Counter's 'empty invetory' mode;
* fixed Recipe disappearing in Recipe Inscriber when transferring items from JEI;
* improved slot detection of Translocator;
* fixed recipe transfer for Recipe Inscriber;
Oh thats so nice!
Update, version 1.11.2-0.13:
* fixed NPE when leaving the server while near machines;
* fixed Drainer not breaking;
* fixed ability to extract Combiner's input items from sides;
+ Added a new Block - Energy Measurer;
* more fixes to Fine Crafter;
- removed Inventory Center - Fine Crafter now gets containers directly from Inventory Scanners;
* fixed exception when breaking the Combiner;
* added missing particle texture to Signal cable and Energy cable;
* change Shredder's and Paper Mill's rotation to horizontal only;
+ added descriptions of most blocks and items to JEI;
+ added new item - Block Manipulator;
+ added a trade for Nitwit - wither skull for emeralds;
* fixed null pointers when shift-clicking in containers while the player's inventory is full;
+ all blocks now drop themselves right at the center of their positions;
+ GUIs will close on 'E' key if none of its textfields is focused;
* fixed slot desynchronization in Item Counter and Recipe Inscriber;
* more fixes to Translocator;
* fixed Fine Tool's rotation function.