This is an API, it's for use in mod's code, not as a direct mod
Ever wanted to add your favorite character in the game ?
You might have probably search for a model of Techne, gave up and searched on Google for .obj files to use.
But very often, those files requires different other files:
First, you need an instance of TessellatorModel, create it like that:
model = new TessellatorModel("/assets/modid/models/yourAwesomeModel.obj");
(You need to put mtl and textures files in the same folder that your .obj file)
Then, whenever you need to render the model, call
model.render();
And that's all!
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
5. REPRESENTATION
You can use this MOD in videos (Youtube, etc.), screens, or any others graphical representation if you mention the AUTHOR and/or a link to the MOD.
I realze im killing the conversation but if you stop to think about it logically, there is no such thing as round objects on computers. something may be rendered very well but it's still just polygons, like a cube but with half a million sides xD
Still, this kind of thing would be more... useful? if tools were made like this. xD i bet it lags though
I realze im killing the conversation but if you stop to think about it logically, there is no such thing as round objects on computers. something may be rendered very well but it's still just polygons, like a cube but with half a million sides xD
Still, this kind of thing would be more... useful? if tools were made like this. xD i bet it lags though
Half-True, Half-False (so... basically false)
Nothing is round on the screen
Circles are round and are mathematical objects, and thanks to that, computers "know" that are circles
Anyway, it doesn't lag at lot if you don't use 1000+ polygons models, example:
This is an API, it's for use in mod's code, not as a direct mod
Ever wanted to add your favorite character in the game ?
You might have probably search for a model of Techne, gave up and searched on Google for .obj files to use.
But very often, those files requires different other files:
That's here that this Minecraft GLUtils has a sense!
This API lets you prepare a model and render it without much work!
How to get the API
You can choose between the sources and a jar file ready for you
After add it/them to your classpath.
That's all.
How to prepare a model and render it
First, you need an instance of TessellatorModel, create it like that:
(You need to put mtl and textures files in the same folder that your .obj file)
Then, whenever you need to render the model, call
And that's all!
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
5. REPRESENTATION
You can use this MOD in videos (Youtube, etc.), screens, or any others graphical representation if you mention the AUTHOR and/or a link to the MOD.
Moderator on the French Minecraft Forge Modding community
I am actually gonna do this. Alright, just click the damn things. Now. You must.
Moderator on the French Minecraft Forge Modding community
Moderator on the French Minecraft Forge Modding community
Still, this kind of thing would be more... useful? if tools were made like this. xD i bet it lags though
Half-True, Half-False (so... basically false)
Nothing is round on the screen
Circles are round and are mathematical objects, and thanks to that, computers "know" that are circles
Anyway, it doesn't lag at lot if you don't use 1000+ polygons models, example:
Moderator on the French Minecraft Forge Modding community
https://github.com/Gugu42/RatchetAndClankMod
But this API is no longer updated, sorry
Moderator on the French Minecraft Forge Modding community
Check out my art!!
http://blueeyes9.deviantart.com/