Not sure why you say optifine didn't work with the 1.7.10 version I had no issues. Once I added first person bones to my models.
Show a picture of that bone, i don't see that bone on the Sakuya model that comes with the pack.
If you look at the last bones in that model, there is itemR,itemL, Back and Camera.
And i would expect the Camera bone was the first person view bone.
Give me some time to get all the tools setup again and I'll poke around, maybe finally get to that tutorial on transferring the bones I was going to YEARS ago.
Edit: https://imgur.com/a/GL2g8Eu Dug through and found someof my old files But to find the specific bones I might have to dig through A LOT of MMD versions my current one wouldn't give me info on the bones for sakuya. This model had none of the bones needed for tools and first person till I copied them from sakuya.
I'll do some more digging and see if I get the specifics figured out.
Edit Edit: This is WITH OptiFine_1.7.10_HD_U_D8 might give the latest version a test run later as well.
Forge 1.7.10 - 10.13.4.1614 now using OptiFine_1.7.10_HD_U_E7. Can confirm the camera bone is for first-person If your getting models from DeviantArt for example they don't have the bones for all the features so you have to copy them over. I'll see about getting a tutorial up for anyone who doesn't know how or thinks it's really complicated. It really only takes a few minutes with possibly some minor tweaking afterwards to get your positioning just right.
dang ok
There has been some updates on Ici2cc's twitter about the coming 1.12.2 release
17. may 2020
https://twitter.com/ici2cc/status/1262051412311072768
18. may 2020
https://twitter.com/ici2cc/status/1262237845038628864
21. may 2020
https://twitter.com/ici2cc/status/1263480096628727809
29 may 2020
https://twitter.com/ici2cc/status/1266200496798175233
In another universe, this was actively updated.
Not sure why you say optifine didn't work with the 1.7.10 version I had no issues. Once I added first person bones to my models.
Show a picture of that bone, i don't see that bone on the Sakuya model that comes with the pack.
If you look at the last bones in that model, there is itemR,itemL, Back and Camera.
And i would expect the Camera bone was the first person view bone.
There is no "first person" bone.
Give me some time to get all the tools setup again and I'll poke around, maybe finally get to that tutorial on transferring the bones I was going to YEARS ago.
Edit: https://imgur.com/a/GL2g8Eu Dug through and found someof my old files But to find the specific bones I might have to dig through A LOT of MMD versions my current one wouldn't give me info on the bones for sakuya. This model had none of the bones needed for tools and first person till I copied them from sakuya.
I'll do some more digging and see if I get the specifics figured out.
Edit Edit: This is WITH OptiFine_1.7.10_HD_U_D8 might give the latest version a test run later as well.
What forge version?
Forge 1.7.10 - 10.13.4.1614 now using OptiFine_1.7.10_HD_U_E7. Can confirm the camera bone is for first-person If your getting models from DeviantArt for example they don't have the bones for all the features so you have to copy them over. I'll see about getting a tutorial up for anyone who doesn't know how or thinks it's really complicated. It really only takes a few minutes with possibly some minor tweaking afterwards to get your positioning just right.
I made this one, thou i don't explain anything.
I extracted the item,back,camera bones and put up for download. so it's just a drag'n'drop add-on to models.
download for the item-skeleton.pmx is in the video description.
Is that the TDA saber lily with working armor? Also what shaders are you using?
It's all in the video description with links.
Edit: apart from the red haired model that loads first. that is a model i put together with working armor.
https://www.mediafire.com/file/oz2vyyuk2qbwhe2/CustomSteve_1.10.2_140beta_-_Model_-_TDA_Armor_Teto.rar/file